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#Gaming Life
theindiemaniac · 3 months
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Fun fact, just because something popular gets inspiration from something else popular doesn’t mean they are stealing or using AI technology this goes for Palworld or anything else 👀
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css-deimos · 8 months
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💥The Final Fight💥
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retrogamingloft · 6 months
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No, Pac-Kong isn't a clever mix of Pac-Man and Donkey Kong; it stands as one of the worst rip-offs of the latter that I've ever played, by a considerable margin. Even after all these years, the meaning behind the "pac" in the title remains a mystery to me. While forgiving the simplistic graphics — expected for an Atari 2600 game, the console's charm lays in its titles' gameplay, not in their visual appeal - the evident deficiencies in this game are inexcusable..
At the apex of the tower lurks an Octopus (though it resembles more a giant yellow bat) hurling bananas (or bat-like creatures) at our hero. Dodging these bats or airborne bananas presents a challenge; they never cease movement and sway in a manner that makes you struggle to discern when you've been hit until you lose a life - The feeling of "it wasn't even close" prevails often.
The most infuriating aspect emerges when jumping between platforms separated by gaping chasms. Precise timing is imperative; pressing the button when our hero's last foot grazes the platform's edge is the only way forward. It's an exasperating exercise, leading to countless instances where apparent success is swiftly followed by a plummet to failure.
Somehow, I managed to clear the first loop (just two stages) without any deaths, but the sheer frustration led me to opt-out. Continuing seemed pointless unless I was seeking a nervous breakdown.
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themightyandre · 1 year
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Never touched an Armored Core title, but Armored Core VI - Fires of Rubicon looks like a blast.
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isnt · 2 years
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gaminghearts1-blog · 2 months
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Should Deep Silver release a Shenmue 4 Game?
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itsartirist · 5 months
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Hello everyone~ 🫶🏻✨Hope you’re doing well!
Have you played God of War Ragnarök?
I actually never finished it so I‘ve been getting back to it lately to do just that 🤭
Today has been a long day filled with good news but also not so good news, I‘m pretty exhausted to be honest 🫠
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numberth1rte3n · 11 months
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TH1RTE3N'S TH30R1E5: The Paldea-Kalos War and GameFreak's Subtle Storytelling
BY NUMBER TH1RTE3N
Pokémon is not known for its storytelling. The creature-collecting titan doesn’t have a history of crafting complex narratives in their main series games. There have been exceptions to this trend throughout the series’ twenty-seven years. Pokémon Black & White and sequels Black 2 & White 2 tell a bittersweet tale that grappled with a compelling question; which was better: a world built of truths, or ideals? In the Sinnoh Region, Cyrus led Team Galactic to terrorize the people and was barely stopped before his goal of using Dialga and Palkia to destroy the current universe and create another to replace it as its new god was achieved. No big deal!
Pokémon does have a history of making references to serious, sometimes dark events that occur in the world. Lieutenant Surge is Vermillion City’s gym leader, and a… war veteran? What? Where’d “war” come from? Does this imply that there are wars in this fictional world, and that both Pokémon and humans fight in those wars, and sometimes they may even DIE in those wars and need to be buried in places like the Pokémon Tower in Lavender Town? Is that a RAICHU???
Despite this endless potential for exploration, Pokémon strays little from its timeless (some Pokémon fans may say “tired”) story formula: start in Place A, pick starter, battle rival, catch Pokémon on the way to Place B thru Z, battle random trainers and a team of bad guys, become the biggest, baddest trainer in the region, rinse and repeat until there are no more Pokémon to catch nor trainers to fight. Pokémon Scarlet & Violet broke away from this tradition more than any previous title with its open-world gameplay though this formula is obviously still widely accessible and fun for at the very least 22 million people as of May.
What about other Pokémon fans that see its narrative potential? The ones that pour through all the game text, looking for the messages hidden by the developers inside of every trash can, lore book, and NPC conversation in every game? Those people sense something buried deep beneath the surface, and as of this latest entry in the series, they may finally get their wish. They'll just have to look inside… a crater?
Enter: The Paldea-Kalos War.
In Pokémon X & Y, the player learns that the Kalos Region was at war with a “neighboring nation” in ancient times. Desperate to decisively end the war, AZ created the Ultimate Weapon, and used it. The Ultimate Weapon released enough energy to create mega stones and spur mega evolution, and it is heavily theorized the Ultimate Weapon was the catalyst for the timeline split referenced in the Delta Episode of Pokémon Omega Ruby & Alpha Sapphire. Something that powerful had to leave a mark, right?
In Scarlet & Violet, Area Zero is a post-game zone located within the Great Crater of Paldea. In the game, the player learns that Paldea was a mighty empire brought low. This begs the question: brought low by what exactly? Maybe something that breaks timelines? Given that there is some evidence that Paldea and Kalos are geographically connected within the world of Pokémon, if it is true that the Great Crater of Paldea was caused by the Kalos Region's Ultimate Weapon attack, it would be the juiciest mystery to ever be thought up by GameFreak, and allow for some absolutely thrilling storytelling through its implications.
If Pokémon were to ever expand its storytelling potential, now would be the perfect time. If the events of several mainline Pokémon games were influenced by firing a weapon so powerful it tore a hole into the Paldea Region, and the Pokémon timeline itself, that would be nothing short of narrative genius. Pokémon will always be timeless, but it has the opportunity to be so much more if it embraces its storytelling potential: immortal.
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yourfairyarchivist · 1 year
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lukeyboygames92 · 2 months
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(GAMEPLAYPlaythrough)FARCRY 6 RADIO TOWERS ES11
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theindiemaniac · 9 months
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Perfectly balanced
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css-deimos · 10 months
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✨Edgerunner pixel✨
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retrogamingloft · 7 months
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Aim to pop balloons and score points by launching clowns into the air with a teeter-totter. That's how Circus Atari brought a fun and timeless concept - originally created by Exidy - to the world of home system gaming.
Nevertheless, this game goes beyond mere simplicity and challenges your skills and strategic thinking. With a total of five clowns at your disposal, each one counts.
Failing to catch a clown on the teeter-totter results in a comical crash and their swift departure from the playfield. But fear not, as you can quickly introduce a replacement clown by pressing the controller button, launching them from the trampoline located at the playfield's corners. However, a bit of finesse is required to ensure that each new clown lands on an unoccupied part of the teeter-totter, preventing unwanted collisions.
Circus's unique charm lies in its evergreen appeal. Many other companies have attempted to replicate its enchantment by releasing similar games under various monikers. Yet, the Atari version and Clowns on the Vic-20 remain close to my heart as personal favorites.
Again, Despite its straightforward concept, the Atari title offers a surprising level of strategy that keeps you entertained. Time your jumps with precision to position yourself strategically between the rows of balloons. This allows you to maximize your balloon-popping efficiency within the limited timeframe, scoring as many points as possible in just a few seconds.
Additionally, making effective use of the side trampolines is essential. By allowing either clown to land there, you can create a momentary respite from the frantic action when needed, providing a brief pause to regroup from the psychological pressure of preventing the clowns from crashing to the playfield.
And truly, there's a unique satisfaction in skillfully popping the row of red balloons situated above the blue and yellow ones. Not only is it the most challenging row to clear, but the reward includes bonus points and, more importantly, an extra life.
Without a doubt, it's a classic and a game I continue to relish even today.
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themightyandre · 11 months
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It‘s just Hetsu who is happy about getting some Korok Seeds.
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I have the best gamer sidekick ever!
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thedovahnova · 1 year
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𝘛𝘩𝘦 𝘌𝘭𝘥𝘦𝘳 𝘚𝘤𝘳𝘰𝘭𝘭𝘴 𝘝: 𝘚𝘬𝘺𝘳𝘪𝘮
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