ファイナルファンタジー コレクション (1999年3月11日)
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Contra III: The Alien Wars (1992), Super Nintendo north american box art by Tom duBois
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Aim to pop balloons and score points by launching clowns into the air with a teeter-totter. That's how Circus Atari brought a fun and timeless concept - originally created by Exidy - to the world of home system gaming.
Nevertheless, this game goes beyond mere simplicity and challenges your skills and strategic thinking. With a total of five clowns at your disposal, each one counts.
Failing to catch a clown on the teeter-totter results in a comical crash and their swift departure from the playfield. But fear not, as you can quickly introduce a replacement clown by pressing the controller button, launching them from the trampoline located at the playfield's corners. However, a bit of finesse is required to ensure that each new clown lands on an unoccupied part of the teeter-totter, preventing unwanted collisions.
Circus's unique charm lies in its evergreen appeal. Many other companies have attempted to replicate its enchantment by releasing similar games under various monikers. Yet, the Atari version and Clowns on the Vic-20 remain close to my heart as personal favorites.
Again, Despite its straightforward concept, the Atari title offers a surprising level of strategy that keeps you entertained. Time your jumps with precision to position yourself strategically between the rows of balloons. This allows you to maximize your balloon-popping efficiency within the limited timeframe, scoring as many points as possible in just a few seconds.
Additionally, making effective use of the side trampolines is essential. By allowing either clown to land there, you can create a momentary respite from the frantic action when needed, providing a brief pause to regroup from the psychological pressure of preventing the clowns from crashing to the playfield.
And truly, there's a unique satisfaction in skillfully popping the row of red balloons situated above the blue and yellow ones. Not only is it the most challenging row to clear, but the reward includes bonus points and, more importantly, an extra life.
Without a doubt, it's a classic and a game I continue to relish even today.
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Some Luigi motivation. I feel exactly like that line from the "Country House" song from Blur, "I am so sad, I don't know why" Hope you guys are doing great in your lives, keep playing old and new games. The world is bit crazy rn, but retro gaming is a great shelter.
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ニンテンドーDSi ピンク/ライムグリーン/メタリックブルー
(2009年3月20日)
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