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retrogamingloft · 5 months
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No, Pac-Kong isn't a clever mix of Pac-Man and Donkey Kong; it stands as one of the worst rip-offs of the latter that I've ever played, by a considerable margin. Even after all these years, the meaning behind the "pac" in the title remains a mystery to me. While forgiving the simplistic graphics — expected for an Atari 2600 game, the console's charm lays in its titles' gameplay, not in their visual appeal - the evident deficiencies in this game are inexcusable..
At the apex of the tower lurks an Octopus (though it resembles more a giant yellow bat) hurling bananas (or bat-like creatures) at our hero. Dodging these bats or airborne bananas presents a challenge; they never cease movement and sway in a manner that makes you struggle to discern when you've been hit until you lose a life - The feeling of "it wasn't even close" prevails often.
The most infuriating aspect emerges when jumping between platforms separated by gaping chasms. Precise timing is imperative; pressing the button when our hero's last foot grazes the platform's edge is the only way forward. It's an exasperating exercise, leading to countless instances where apparent success is swiftly followed by a plummet to failure.
Somehow, I managed to clear the first loop (just two stages) without any deaths, but the sheer frustration led me to opt-out. Continuing seemed pointless unless I was seeking a nervous breakdown.
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lycheedr3ams · 10 months
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Plz let this blow up I’m so down bad but can’t put this shit on my personal socials
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6urberryslidess · 1 year
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Follow me on Twitch and join the streams cousin 😂 @CozyBoyMayes
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TWITCH: CozyBoyMayes
TikTok: Mayes3x99
Twitter: Mayes3x
IG: Million.Dollar.May3s
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it would be cool if Poptropican could talk!
That would be awesome! We need that cartoon :D
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There are some that you can hear:
Abe: He made a Draw My Life video where he talks about his childhood and present.
Captain Crawfish: He has made Poptropica walkthroughs. He does not sound like an old pirate man though... he sounds like Mitch Krpata XD
Fiona: You hear her voice in this island as a jumpscare. It scared the holy shittake out of me as a kid O-O
Dr. Harold Langley: You hear his voice in this video backstory he made in the island
Myron Van Buren: You hear his voice when you click on his bust. He says "Tally-Ho!" You need the voice box.
Shark Boy/Guy: You hear him talk in this video. He talks about sharks :)
I'm probably forgetting some...
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sadisticnstoned · 1 month
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Love is coin grinding on Mario so your partner can buy the skeleton outfit
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ocyruscore · 2 months
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Hihi new to tumblr (sorta) been lurking for ages.
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bubbajegs89 · 2 years
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Feeling a little dirty.... Anyone wanna help me get clean 😝😉
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theepicalec · 3 months
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New upload! Gotham Knights! Dale and I are heading into the world of Gotham as we work to fill the void left behind by the death of Batman!
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blue-collar-stoner · 1 year
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Time to grind on MLB The Show ‘23 😜🎮
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dexter-diesel · 8 months
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Game of the year 2022: ELDEN RING™ - Mimic Tear Boss Fight | Nokron, Ete...
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nerdier-together · 8 months
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Hey Nerds!
Hope you guys have been enjoying our Baldur's Gate series! If you've missed it we'll be premiering the first part of the first day on Tuesday on Youtube! Hope to see you there!
-Stay Nerdy!
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retrogamingloft · 2 months
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Jupiter Lander, developed by HAL Laboratory and published by Commodore in 1982 for the Commodore 64 (with a prior release on the Vic-20 in 1981), presents a gameplay concept reminiscent of Atari's Lunar Lander, albeit set on Jupiter. The game challenges players to navigate a spacecraft to one of three landing pads within a dynamically scrolling landscape. This task demands precise control over the lander's thrusters to manage speed and direction while grappling with Jupiter's strong gravitational forces and a finite fuel supply.
The game's core difficulty arises from the requirement to achieve smooth landings on pads that differ in challenge level and point values, depending on their size and placement. Players are tasked with judiciously using their fuel to guide the lander's descent, mitigating the dual threats of fuel depletion and catastrophic crashes.
Although relatively brief, Jupiter Lander has always been a game I've held in high regard for its demanding gameplay. While it may not reach the formidable challenge posed by Lunar Lander—a title I consider among the most difficult of the 1970s—it nevertheless provides a succinct and engaging experience that avoids becoming unduly frustrating.
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gamer guys’ fingers though
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trblsvt · 1 year
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i love when wonwoo wears his glasses
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Poptober 2023! Today's theme: Pirates
Crawfish is a very nice boss to Abe :)
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mgs-pwn3r · 1 year
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Live on Kick
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