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maskshape · 27 days
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sorry i booped all the cum out of your penis
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maskshape · 27 days
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sorry i booped all the cum out of your penis
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maskshape · 2 months
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The Covert
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oh man, my pride and joy of the start of 2021. we had a lot of freedom with this project, so i was able to go all out and model my Monstersona from the time. every time i see this model im amazed I was able to pull this design off so well :,)
production images under the cut!
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including some funnies :)
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maskshape · 2 months
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Little Dragon Cat from my End-of-the-year group project, which lasted from around May - August 2020
I had slightly less of a hand in this model and design, but I still Sculpted, retopo'd, UV'd, rigged and textured this guy. Production pics under the cut!
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maskshape · 2 months
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original date: March 2020
a doodle during class, i was really inspired by Francis Bacon's work at the time
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maskshape · 2 months
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Animation sequences made from April-May 2020. these are some of my first 3D character animations! I was also in the height of my Half-Life fixation of this time, so of course i had to use an iconic voice clip for my lip-syncing assignment.
These were all put into my Animation reel (that's admittedly a bit dated but ignore that) which you can watch Here.
These rigs were made by Gabriel Salas.
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maskshape · 2 months
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This is the one asset Im happy to show off from my "Environment project" from 2020. The rest didnt turn out very good, but I think almost everyone else struggled with this project, both because long distance learning is hard, but also we were learning a new engine.
If you recognize where exactly this comes from, props to you.
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maskshape · 2 months
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Gasmasked Weevil Soldier
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this was a small pre-project before my main Year 2 character project at the end of 2020. Completed in 2 weeks.
more production stuff under the cut :)
i was instructed to design a cute "minion-like" character, something you might see in a low-level area in a video game. we were restricted to under 7,000 tris, and 1 texture map. Took some visual inspiration from Acorn Weevils and various WW1 gas-mask and soldier garment designs, mainly French.
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maskshape · 2 months
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Little Wizard Mouse from my End-of-the-year group project, which lasted from around May - August 2020
I made the initial concept, sculpted, retopo'd, rigged and animated this lil guy :,) My teammates assisted with the finalized concept, textures and UVs.
Production images under the cut!
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maskshape · 2 months
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kind of just a intro project and test render for a bigger project. this was my first time messing with Unreal Engine. i believe i also made the wall texture using Substance Designer.
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maskshape · 3 months
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maskshape · 3 months
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hello. digital mockup. go ahead
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maskshape · 5 months
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I still have old stuff I need to upload here but I have a lot of stuff is coming up real fast in the new year, and I've gotta find a new job asap
I'll see if I can get some things queued before the new year but I can't promise anything
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maskshape · 5 months
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my little guy
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maskshape · 7 months
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thingy
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maskshape · 7 months
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so, this was an interesting project from 2020. i made a digital composite, combining a real photo of my old room, and 3d models into a realistic image. i havent had to use this method since, but it was still a unique experience. the composited mask may seem familiar to friends, and i eventually use it in a later project :]
extras under read more
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here are the two objects in texturing software
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frame before final render
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maskshape · 7 months
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my first 3d character from early 2020, Kansif Kilorak, based off the D&D character i was playing at the time! Half-orc bard woman, shes much cooler in my head but i was limited to my skill at the time.
extras and rotatable render under the cut
sketchfab
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i have a shit ton of progress pics. last one became an inside joke with my friends lmao.
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