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#vld 6x03
kcwcommentary · 5 years
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VLD6x03 – “Monsters & Mana”
6x03 – “Monsters & Mana”
I love this episode.
This show has done several non-standard episodes, and they are at the bottom of the list of episodes for me. This one is the exception. This is my favorite episode since season two ended (though I do like 3x05 “The Journey”).
The episode is basically the Paladins sitting around playing Dungeons & Dragons, and it’s great. When I first watched this episode, it was part of my big marathon of seasons 3 through 7, and I had no idea this episode existed. When it first started, I instantly thought it seemed like D&D, so the more I realized that it was, the more excited I got about the episode.
We start with a monster pursuing Pidge and Hunk’s characters. Pidge’s character is geared up in heavy armor, and Hunk’s character seems to be a wizard, what with his casting a lightning bolt spell. That spell does next to nothing, and as they run away, Hunk’s character says that he’s “a healer, not a fighter,” so then how did he get access to a lightning bolt spell. I mean, he looks enough like a cleric that I thought he was one, but the lightning bolt spell made me think I must be wrong and he had to be a wizard. It doesn’t really matter.
The ogre (looked like an orc to me, but they eventually call it an ogre) continues to chase them, and he has an ocarina that he uses to make Hunk fall asleep. Pidge is immune to sleep because she’s playing a dwarf character (of course Pidge’s character would be immune to negative things). She uses a jump attack to smash the ocarina with her axe, giving Hunk a chance to cast some binding spell on the ogre. Pidge whacks the ogre sideways with her axe (can’t show a big giant wound like an axe would cause), and they defeat him. In a bit of cross-genre RPG content, the ogre poofs into a floating crystal more reminiscent of monster deaths in video games.
The crystal is one that neither Pidge nor Hunk have seen the likes of before, and Pidge proposes taking it to an innkeeper who for some reason she assumes will know more about it than the two of them do. I know the episode is setting up the innkeeper being the villain, and I know this episode can be looser with logic given its non-standard style of story, but that is an unexplained jump in logic for Pidge to make. Apparently, Hunk’s character’s village was turned to stone, so that’s his quest, to un-petrify them. Hunk’s character, anxious about travelling to wherever they’re going, says of his village, “I mean, they’re not really going anywhere.” That made me laugh.
They arrive at the inn, but apparently have no money for food. The animation changes to have a 16-bit RPG style as Pidge smashes some pots looking for coins. I have smashed a lot of pots in video games in my life, so I love that moment. They take the coin and Pidge orders a “greasy meat pile,” which the Coran-innkeeper calls a “health plate.” It kind of makes me go eew hearing Pidge specifically order it “greasy.”
Coran’s innkeeper NPC is something. Seriously tall, like giant-level height, super muscular, but hair that seems like more of a feminine style, but ever still Coran’s mustache. The innkeeper says the crystal is the type some evil wizard named Dakin uses. He’s, of course, located inside a dungeon.
As the innkeeper tells Pidge and Hunk where that dungeon is located (mirroring Lotor telling the group about both Oriande and the rift between realities, wherein they fight at the end of the season), Shiro’s character in a shadowy corner of the inn speaks up. I super love Shiro’s character. He’s a paladin! It’s really sad though knowing that the EPs thought they were mocking Shiro himself by having his character be a paladin concerned with protecting and helping people. It’s kind of infuriating that the EPs think there’s something wrong with a person just being a good person like Shiro is.
Anyway, Pidge and Hunk go over to talk to Shiro. Hunk says his character is named Block, and that he’s a sorcerer. I’m kind of confused now. Not that this episode is adhering to an actual game system, but with Block having earlier said that he was “a healer, not a fighter,” his being a sorcerer doesn’t feel right. Being a sorcerer matches the spells he’s cast though, so it was that particular “healer” line of dialog that is the dissonant element. Pidge’s character is named Meklavar, a fighter.
I love Shiro’s character wearing a shiny crown/horn in place of his white floof of hair. He gives the backstory of his character. He was chosen to be a paladin at a young age. He was raised in a monastery, but one day a leviathan-demon attacked, destroying the monastery, and killing his master. (He was educated at the Galaxy Garrison, and one day a Galra ship attacked, setting of his quest.) The master’s last words and immediate death is making fun of the cliché of so many stories having of a character dying as they say something important, and I laughed. And then the master is still alive just long enough to speak again and die again. And Shiro, recounting the tale while sitting in the inn, cries a big, long tear. The moment definitely plays with some tropes.
Hunk and Pidge’s characters get up and walk out of the inn. (Granted, they’re playing characters in a game, but it reflects their non-game character that they walk away from someone they’re supposedly friends with. Any decent friends playing a game together like this want their friends to feel included in the game, but that’s not their behavior here.) The sound of Shiro’s voice panicking, saying, “Where are you guys going?” as Block and Meklavar leave really gets to me.
Then Block says, “Man, that guy was so boring.” This is the voice of Joaquim Dos Santos and Lauren Montgomery talking about Shiro, not just Block talking about Shiro’s character in the game. This infuriates me. This is textual proof to go along with what they’ve said in interviews about how this episode is supposed to be mocking Shiro. JDS and LM always thought Shiro was boring. That’s why they resented being told they couldn’t kill off Shiro. One, if a character is boring, as head of the creative team, it’s your fault that that character is boring. Two, Shiro was never boring. That they think of him as boring tells us about how JDS and LM think about people. They think that someone who wants to serve and protect aren’t good people, that there’s something wrong with them being that way, and that they think no one could find value in a character who displays those qualities.
Shiro’s character refuses to stay behind and runs to join Block and Meklavar. Then a giant mouse attacks, eating Shiro. Cut to the table that Coran, Shiro, Hunk, and Pidge are playing at. One of the mice is chewing on Shiro’s character miniature. Shiro is mildly incredulous that Coran is declaring his character dead in the game just because the mouse jumped on the table.
Coran says, “Don’t worry, you can just make a new character.” There is a differential in people who play RPGs demonstrated here: Some players really don’t care about characters. As some people far more clever than I am have said, they’re the kind of players who roll play, not role play. Player characters for this style of player are little more than the numbers on the character sheet. For others of us, the character is a lot more than what’s printed on that sheet. We invest ourselves emotionally in our characters, think about their backstory, and can’t just discard them so easily when they die in game.
Shiro takes his mini and puts it back on the table, saying, “I’m going to be a paladin again.” Yes!
Coran says, “Come on now, do you really want to play a paladin?” and then lists a bunch of other classes.
Shiro counters, “I don’t know what’s more fulfilling than being a paladin.” I love it!
And Coran is animated angry and yells, “But you’re already a Paladin in real life!” Coran then growls. I’m sorry, but no. Coran getting angry here is unjustifiable. Why does it bother him if Shiro wants to play as a paladin in the game? (Because it bothers the show’s EPs and writers that they have to include Shiro as a Paladin in the show. The EPs wanted to get rid of Shiro so that they could have Keith as the Black Paladin, and so they’ve written their anger at not being able to into Coran’s dialog. Of course, they were eventually able to talk their way into completely sidelining Shiro in seasons 7 and 8 in order to get what they wanted in having Keith be Black Paladin.)
Also, this is technically the clone playing the game here, not the actual Shiro. The show eventually blatantly proclaims the clone to be an “evil thing.” But here we see the clone and subtextually here he’s telling us how much being a Paladin means to him. Here the clone is showing us through that subtext that he is not evil. He, as much as the real Shiro, cares about helping people, about serving and protecting. We saw that in 4x01 “Code of Honor” when he begged the Black Lion to let him help the other Paladins. But again, the EPs think that this makes a person “boring.”
Allura and Lance enter the room and see them playing. Allura is interested in joining them, though Lance is skeptical since it involves a book. He also freaks out over the idea of a d20. Lance asks if they don’t all have something more important to do (ignoring the fact that he himself isn’t doing anything important right now). Pidge and Hunk are waiting on diagnostic to run on some system of the Castle Ship.
Shiro responds, “And I’m trying to take a mental break. We’ve been going really hard lately.” Awe!! Let Shiro have some fun! (Especially since the show almost never writes him to have any moments like this.)
Lance is more interested in playing once he hears that Allura wants to play. Sigh.
We return to their game. Block, Meklavar, and Shiro’s character are walking through the woods. Allura’s character, an elven mystical archer, joins them. Lance is a cat-eared thief named Pike, which he says is not a thief but a ninja-assassin. He poofs around with smoke bombs, and loudly yells about his character “lurking in the shadows, silently watching!” The effect of having him yell so loudly about being silent is funny. And then they see him stealing money from a pouch. So yeah, thief.
Allura’s character summons a flying mount that they all then ride on to the dungeon.
I love Block asking, “Did anyone remember to bring torches.” Needing to see in dark environments is something RPG players are kind of notorious for forgetting, so Block’s comment is so very meta.
Shiro then says, “I really think my character would have remembered to bring a torch.” I do agree with him, and a good dungeon master, game master, or as Coran’s calling himself in this episode lore master wouldn’t be so strict as Coran is here. It reads more like Coran is again voicing the EPs’ dislike of Shiro. Allura realizes her character an make an arrow glow, so they have light.
They come to a dead-end in the dungeon. Lance says, “Maybe you just have to knock,” knocks on the wall, and they door is revealed. It totally references back to 1x01 “The New Alliance” where he gained access to the Blue Lion by knocking on its forcefield. So of course, I’m now thinking of how Blue valued Lance so much that she let him in just because he knocked, and then by moving Lance from Blue to Red, that bond he’s had with Blue from the beginning was senselessly taken from him.
The episode then goes meta again by having Lance’s character, as the thief, have to check for traps on the door. My experience suggests that the presence and use of traps in D&D is such that players rarely speak about the process in any in-character terms, only in terms of game mechanics. The way the dialog is written here totally matches that real way checking for traps is usually handled in games. So, Lance rolls low, the trap is triggered, and everyone plunges down a shaft/highly sloping tunnel. Once they fall out into the open, Block casts a spell that gives everyone a flying chicken to hold on to so that they don’t fall. The chickens are funny.
Then, there’s a montage of the group fighting various monsters, until they come upon a giant pile of gold and treasure. Allura gets a “quick draw quiver with a magical creature-summoning arrow.” Pidge gets “goves of transmutation,” the description of which kind of makes me think of Allura’s alchemy. Lance gets an invisibility cloak. Hunk gets a bowl of endless food because of course he does. (Sigh.) And Shiro gets a “blazing sword.” This makes me think of Voltron’s sword’s flaming version, and then I again think of how this show takes being the Black Paladin away from Shiro. As soon as his character lifts the sword, he’s super excited, and then he gets hit by black and red lightning and dies screaming, his hair-floof crown and the sword being the only things left behind. And how do the others’ characters react? Pidge says, “Ooo, he dropped a rare item.” They don’t care about Shiro.
The innkeeper is the villain. A silly, simplistic twist like this is okay since they’re playing a game here, but it does reflect on what the show is doing with Lotor. Like the innkeeper, he was brought in as an ally to the Paladins, providing them with information about where to go and what to do, and then, out of nowhere really, he’s suddenly not a good person but a villain. It’s a process that’s fine when they’re all sitting around here playing a game, but the main show itself needed to do way better than this.
Shiro’s new character arrives, teleporting into the dungeon. Shiro’s twin brother Jiro, “here to complete Shiro’s quest.” It has to be a meta reference to the clone story. And still, his new character, like the clone, is a good person, trying to help and protect people. Pidge responds, “A paladin again?” with a lot of derision, so this is more of the EPs’ dislike of Shiro being written into the meta-dialog of the characters. It doesn’t hurt anybody for Shiro to play whatever character he wants, so how about you shut up, Pidge.
Dakin talks about Block’s petrified village, saying, “I’ve already siphoned off their life force.” Clearly, this is a cryptic foreshadowing of Lotor’s colony and the Alteans there being the source of the unexpected quintessence. It almost feels like this is the show semi-consciously recognizing that how the rest of the season writes Lotor is super underdeveloped and shallow. Either the writers know they wrote Lotor’s end badly and just didn’t have the writing skills to do better or weren’t allowed by the EPs or something, or they actually think they’ve written Lotor well and are just mirroring it here, unaware that this reveals how shallow they wrote Lotor’s end.
Dakin blasts Jiro with flame, and his shield even generates some glowing forcefield-like energy to help deflect the blast. I love shields as tools and symbols, so I love that his character has one.
The episode changes animation style again to look like that of a video game while Allura’s character shoots enemies with arrows. The party takes damage, and Allura uses a “healing arrow,” complete with yelling the name of the ability as she does so – that’s meta. There is something odd, in a funny way, of shooting someone causing them to be healed.
Jiro then vows to avenge his twin. I wish with this show had Shiro care about the clone after it falls as much as Jiro cares about Shiro. If the EPs thought Shiro was a boring character, then how about writing him to want vengeance against Haggar for what she’s done to him and to all the clones the same way Jiro wants revenge here? It would have been a plot that would have let the show wrestle with the implications and significance of the clone story instead of just instantly forgetting any of it ever happened.
The shot from behind of Jiro running toward Dakin… yeah, that’s nice.
They keep fighting, Block casting “embiggen” on Meklavar, who grows giant and axes Dakin.
Jiro speaks, but with Shiro-the-player’s comments, “This game is so amazing. It requires problem-solving, teamwork, creativity. All the skills you want to imbue when doing team-building exercises.” I love Shiro going a little nerdy in the moment. I love seeing and hearing! him be excited about something. He’s clearly having fun. And it also reflects his character as a leader that he sees the game through that lens of leadership and teamwork. But remember, this guy is supposed to be an “evil thing.” Grr.
And Lance then yells at him, “Stop trying to ruin our fun with learning!” Stop trying to ruin Shiro’s fun, Lance. This show lets Shiro have such little fun as it is!
Surprise, Dakin isn’t dead. With the show using Dakin to foreshadow and mirror Lotor, his not being dead here could be read as further foreshadowing, a hint to the viewer that Lotor’s story isn’t over just because he dies at the end of the season. But it’s not.
Dakin is now a dragon. Block is hurt, and Allura shoots another healing arrow. Pidge gets smashed by a dragon tail. Shiro tries to draw the dragon’s attacks away from the rest of the characters, just like a tank character like the paladin class usually does in RPGs. Hunk realizes they need a plan, so he casts a “secret” spell, and the players huddle away from Coran to devise that plan.
Pike distracts the dragon with his quick speed and cloak of invisibility. Block throws out some food from his endless bowl. Meklavar transmutes the food into oil with her gloves. Allura summons what looks like a hippocampus, a creature from Greek mythology with a horse-like body, fish-like tail, and wings. Jiro mounts it, lights his sword on fire, and sets the oil on fire. The fire destroys the dragon.
Victory.
Pidge and Hunk have a breakthrough on what they’re working on on the Castle Ship. Lance reacts, saying, “Somehow I understand the fantasy words better than the science ones.” Is that the writers telling us that they know they don’t understand the science they try to write into this show?
Shiro says, “I can’t get over how great that game was!” It’s so nice. This man deserves to have fun!
Allura comments about how the fun of playing has made the time go by quickly, and Lance, of course, responds out of his attraction to Allura, “We have pretty good time together, don’t we?” She says, “We sure do,” and this feels like it’s setting up the idea that the problem is Allura just hasn’t realized the right guy for her (Lance) has been there all along, and that she’s wrong for having not been interested in him before. I really do not like this trope of romantic storytelling (and the ignorance it demonstrates some men to have about women).
Lotor contacts Allura to tell her the ship is ready to begin testing. Lance is instantly dejected, but I guess at least this jealous reaction isn’t one of anger and arrogance. Coran offers another round of playing, and Lance says sure.
Shiro says, “I want to be a paladin again.” So much meta on this line. It reflects how being a Paladin is so fundamental to Shiro’s character arc, and it makes that the show takes being a Paladin away from him infuriating. It also again reflects the goodness of the clone, and it makes the show declaring the clone to be an “evil thing” infuriating. And of course, Lance and Coran react like Shiro’s wanting to be a paladin (and thus the show/EPs/writers thinking Shiro being a Paladin) is somehow weird.
It amazes me that the EPs thought this episode would get viewers on their side in thinking Shiro was boring. And if I understand the broader audience reaction to this episode, that backfired on the EPs, as this episode just further reinforced for viewers why they like Shiro so much. At the least, it did so for me.
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shiroallura · 6 years
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ok but shiro being reaffirmed as a paladin, over and over again in the DND episode, and being a parody of Aragorn from LOTR who has a famous love story in falling in love with a graceful and powerful elf princess? i see you, voltron writers
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purpleplaid17 · 6 years
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Voltron 6x03 [27 /36] 
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okaybutvoltron · 6 years
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finally giving corans character justice
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epermochi · 6 years
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DnD!Shiro is a gem!!! 🤣
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mustlovelance · 5 years
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hey there! i was just wondering what you thought were the quintessential alllurance eps of vld (minus s8 bc I'm too distressed over that).
if you want an exhaustive list, i recommend skimming through my allurance ship manifesto and picking the episodes that have at least one scene of screencaps.
just from skimming that myself:
1x01 (meet cute)
2x02 (”mrs. blue lion”)
2x03 (lance staying behind with allura)
2x06 (lance saying he’d cross the universe for allura and being jealous of her running off with keith)
2x07 (allura wants something sparkly!)
lance’s vlog (like half of it is devoted to allura lol)
3x02 (allura telling lance to accept red)
3x03 (allura trying to flirt with the blue lion, lance supporting her)
3x06 (lance being in awe of allura’s whip, allura picking him up by the collar)
4x06 (lance being the first to reach allura when she’s zapped, lance inspiring allura with his speech, allura thanking him)
5x01 (lance being the one to grab allura for the meeting, lance standing closest to lot/or before he even mentions marrying allura)
5x03 (allura walking in on lance training with his sword and reassuring him, lance reassuring her in turn) 
5x06 (lance freaking the fuck out because he’s worried about allura on oriande..........hah...................) 
6x01 (DO I EVEN NEED TO EXPLAIN WHY?) 
6x02 (lance being sad about lot/ura, allura being conflict about lance’s indirect confession) 
6x03 (dnd episode! lance saying they have fun together and allura agreeing)
6x06 (lance consoling allura about loto/r’s betrayal, the huuuuug)
6x07 (for the ending scene when lance is crying and allura feels it’s necessary to smile at lance before reviving shiro)
7x10 (veronica teasing lance about allura being pretty, allura blushing at lance and telling him to come back safe! lance blushing back and denying the significance of this when veronica teases him! glorious!) 
7x13 (lance looking over at allura after they’ve won, allura looking back at him and smiling softly, allura having that card that lance likely made for her in her hospital room)
i bolded the episodes that i’d consider quintessential. 
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purpleplaid17 · 6 years
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Voltron 6x03 [20 /36]
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purpleplaid17 · 6 years
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Voltron 6x03 [17 /36]
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purpleplaid17 · 6 years
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Voltron 6x03 [23 /36]
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purpleplaid17 · 6 years
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Voltron 6x03 [26 /36] 
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purpleplaid17 · 6 years
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Voltron 6x03 [2/ 36] +icon
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purpleplaid17 · 6 years
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Voltron 6x03 [35 /36]
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purpleplaid17 · 6 years
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Voltron 6x03 [33 /36]
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purpleplaid17 · 6 years
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Voltron 6x03 [24 /36]
L: How do I even check for traps? 
C: You roll the 20-sided die, add your check-for-traps skill to the roll. If it’s high enough, you’ll remove the trap.
L: And what if it’s too low?
C: [giggles] You activate the trap.
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purpleplaid17 · 6 years
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Voltron 6x03 [25 /36] 
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shiroallura · 6 years
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also i know it was a really small thing but shiro/kuron being like “i think my character would have remembered to bring a torch” and coran having to tell him no, and then allura being able to use her arrows as a torch in the DnD ep? they really do complete each other i was squealing
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