store open! (temporarily)
hi friends!! for those who follow my twitter account, i recently did a silly valentines day project where i sent some art and stickers to some of my followers
my valentine’s project is basically wrapped up so I am putting the extras of my print and sticker sheet set for sale! please help me find them some good homes? 🫶💕
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I'M SO RIDICULOUSLY HAPPY RN IT'S UNREAL
ehehehehehe, summer vibes intensify :3 I'm not done with this just yet, I wanna put them both in the more colourful patterned versions of these shirts (once I've decided on who gets which XD) but yes.... I'm so happy!!! Some silly intermediate progress pics and rambles below the cut!
Dad Shirts by @pinkyjulien 💛
Sweater for Nibbles
SO. My whole thought process behind this really was "cute summer pics with Vince and Kerry :3" but none of Kerry's default outfits scream "summer vibes" to me. Also maybe I just wanted to put him in the ridiculously short hotpants, because I love the look on Vince xD
Sooo... this is my first time making an NPC appearance though, so tutorial time! Super nice to follow and beginner friendly, even though WolvenKit is still overwhelming af. But at least at this point things are starting to make more sense to me than they did two days ago xD
Now, after fiddling and testing and trying and following the tutorial just fine (messing up a few times because apparently I can't read as well as I thought), I ended the night with this:
Right shirt, wrong colour, couldn't figure out how to change it XD But a good start! Also put him in his 2023 shoes and pants, because the hotpants and sandals, even though both vanilla, weren't cooperating in the way I thought. Basically..... invisible legs and feet Kerry, which was funny, but not the look I was going for xD I think... maybe it had something to do with the appearance I used as a base? But your guess is as good as mine, I decided to call it a night and start over from scratch with a different, less complex appearance as base XD I still love the vibes of this look though, I might play around with it a bit more :3
Several fruitless attempts later, I finally ended up with this! xD For some reason I lost his face cyberware somewhere along the way though, but fuck yeah, he has legs and feet again! And stole V's shirt, again!!! (god I'm so so so happy now that I know how this works, I'm gonna make him so many outfits with that shirt. the storytelling opportunities!!!)
While I was fiddling with V's T-shirt I figured out how easy it is to change mesh appearances by pure accident xD So, put the dadshirt mesh back in, change mesh-appearance to the colour I want and BAM! Success!! I was jumping around in my chair like an idiot but yes... I'm so happy rn XD Tired, but happy, and a tiny bit smarter about all this than before.
What I love about this outfit, besides the aesthetics (TM): He's wearing his dangly jewelry, which a lot of custom outfits I've come across don't seem to have, but I love the chonky gold chains a lot (so does Vince, they're good for grabbing >:3). And he's wearing one modded clothing item (dad shirt), one player item (hotpants, definitely borrowed from Vince), and his own flip flops from the bathrobe outfit xD
Finally, accurate picture of me trying to do learn this with the trial and error method:
But hey... it worked :D Probably not... in the cleanest way, I'm sure the way I snuck in that dad shirt is more the Bethesda "it just works" approach, but eh... since this is for my own personal fun times and not for anyone else to ever look at, I'll take it XDD
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Your excellency, are these dolls and that music box from your childhood? You seem to really enjoy them.
The Lady looks down at her interlocutor with a mix of disdain and reluctancy. She is not particularly fond of sharing details from her childhood -- or anything regarding her personhood beyond her role for that matter. Especially not on items that hold such value.
Now, whether she actually remembers where this affection came from in the first place is an entirely different matter. It has always been there to her. Her earliest memory on the Maw is her own humming of the same tune playing in her music box; one she barely recalls, but still comes to mind when the notes echo in the silence of the Residence.
The things she can cling to must be kept away from the public's eyes.
"Nothing but collectibles," she lies smoothly, "Over the years the Maw has accumulated the strangest of objects. To throw them away would be disrespectful to those who crafted them. I would never make a mockery of someone's hard work." There is a sliver of truth here, yet the madame knows this rule only applies to those whose work is beneficial to her own. She lacks the heart to care otherwise. "Besides, we all have our fixations, do we not?"
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Big fan of what I read in the thingy about plans for the exotic mission rotator, most of it sounds very solid to me
However
Since the focus seems to be on making the relevant exotic weapon craftable, do you think this makes it less likely we'll get whisper of the worm or zero hour back? Outbreak seems like it wouldnt be broken as a crafted but I cant imagine Whisper as crafted, that feels like a dangerous can of worms.
And also, as it seems unlikely Ada or Black Armory will have a story spotlight again, how would you feel about Niobe Labs getting reworked into an exotic mission, dropping craftable izanagi or le monarque, craftable black armory weapons, and then maybe some of those nifty modified foundry weapons but of the post-witch queen ones.
I thought about that too, specifically the potential to get Zero Hour and Whisper back with craftable Outbreak and Whisper. I really like the idea of craftable exotics with these missions and this idea would be the only real reason to bring back Zero Hour and Whisper. But how viable are they to be craftable is beyond me. I think in some way it might help, especially for Whisper, but on the other, it could make them too powerful, in this case for Outbreak. Balancing that would be incredibly difficult.
I'd like to see those missions returning however! Even if they don't want to make these weapons craftable. I just feel like they won't really bother going through that work if nothing of value can be added. A lot of people say that they want them back, but in reality they would not have much replayability without something to chase. They also might be too frustrating at this point; the Wicked Implement exotic mission being timed was a major point of frustration for a lot of people. But I would 100% enjoy seeing them back, with or without craftable exotics. In a way, it almost makes it more likely because at first it just made no sense to return those missions when the exotics are in the kiosk, but if they're going to be changed in some way, then it makes more sense. It's just on whether or not those two are viable for such a change.
Same thoughts on Ada and Black Armory. I think they did say at one point that they're looking into returning some old weapons, specifically Black Armory and Season of Dawn stuff, but so far we've not heard anything more about it. Your idea would be really cool. Reworking Niobe's Labs into a mission and adding a craftable Black Armory exotic would be really neat. No clue how likely that is to happen though; as of now, I'm thinking not very. But now that we know this stuff with exotic missions is possible, it's a neat possibility.
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