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#the zumi zone
zumi-zone · 2 days
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Maybe it's because I have had a rough day and I'm in a ton of pain and loopy, but this is hysterical to me 😂
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raideo · 7 months
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I love her so much ough 🥹💖✨
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raideoarts · 2 months
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23/29. Zumi sure does love her kale flavored protein-calcium squares
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honnojis · 7 months
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zumi! first of all this is amazing second of all the 29/10 is europe time zone or american time zone which is a bit later?
it'll be released at an hour that it's 29/10 for both europeans and americans LOL
that being said, we don't have a specific time set just in case anything last minute crops up!
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raideo · 4 months
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FIRST ZUMI UPDATE OF 2024!!!
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honnojis · 1 year
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Lol the new inbox name, i guess people are really annoying about the next update... So I'll ask a fun zumi question what are your plans for the new year celebrations? (Also funny how you will be in 2023 a couple of hours before jan because time zones lol)
not just to me either, jan's also getting a lot of those questions and i'm kindly requesting for people to stop bothering the both of us about it because for crying out loud, if there's news we'll share when the time is right. December is a busy month for most dev members, so there's been not a lot of progress as a whole.
And also like... Y'all do realize the game is unfinished right? Just because something hasn't been addressed yet does not mean that it will stay that way. Have a little faith in the game's writing and wait patiently for answers and don't ask us about it up front lol
.....................That being said!!!!! I have no special plans aside from going to visit the carbid shooting thing my brothers host every year tomorrow & buying oliebollen in town LOL, so i'll probably just spend the new year's celebration at home, which imo is fine considering i've already got enough on my mind.
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zumi-zone · 3 days
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She is very much Not A Fan of the new cave yet
0/10 too scary
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raideo · 5 months
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Caught Zumi trying to astral project last night
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zumi-zone · 3 days
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What better way to start this sideblog off than to show y'all Zumi's new 20 gallon tank!!
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raideo · 9 months
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I still cannot believe i just have a little crustacean in my house that loves to watch me fold clothes- like she is enraptured by it every single time
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Me before getting Zumi: god I hate doing laundry
Me now that I have Zumi: i still hate laundry but who am I to deprive Zumi of her favorite enrichment: watching me fold clothes
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thefandomthings · 2 years
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Mha Next generation!
Daiki Bakugou
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Sex: Male
Quirk: Grenade
Can shoot small grenades ranging from a few yard to a nuclear bomb. And throw small, rock like grenades.
Drawback: Can Explode Earth/Sun if his quirk gets out of control, gets headaches if he uses his quirk to much. Can also explode his ear drums. His explosion are silent to other, but extremely loud to him
Hero Name: Danger Zone
Hair Color: Light Brown
Eye Color: Tangerine
Age: 15/16
S/O: Miyazumi "Zumi" Todoroki/Sasuke Todoroki
Bst/F: Toshi Midoriya/Tonraq Kirishima
Rival: Toshi Midoriya (Fake Rival)
Parent(S): Katsuki and Y/n Bakugou
Sibling(S): Kazuya (Elder sister/16.17), Akari (Elder sister/16.17), Tora (Adopted sister/infant)
Tonraq Kirishima
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Sex: Male
Quirk: Solid Metal/metal generation
He can turn into soild metal that is generated from his metal like blood cell's, can create metal from thin air
Drawback: if he uses his quirk for too long, he will get metal poisoning
Hero Name: Prison Riot
Hair color: Black
Eye color: Silver
Age: 16/17
S/O: Kazuya Bakugou
Bst/F: Daiki Bakugou/Tenzin Iida
Rival: Daiki Bakugou (Friend)
Parent(S): Mina and Eijrou Kirishima
Sibling(S): Sara (Twin sister/16), Rori (Younger sister/10, Iyazaki (Younger brother/14), Atushi (Younger brother/7)
Toshinori "Toshi" Midoriya
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Sex: Male
Quirk: Sand
Can create a giant sand storm as a barrier and can disappear into the sand as camo
Drawback: Can turn into sand when his quirk is directed at himself, hair gets randomly full of sand
Hero Name: Sand Storm
Hair color: Forest green
Eye Color: Neon green with a sand colored ring around his pupil's
Age: 15/16
S/O: Akari Bakugou (Secret Relationship)
Bst/F: Daiki Bakugou/Tonraq Kirishima
Rival: Sasuke Todoroki (Friend)
Parent(S): Izuku and Uraraka Midoriya
Sibling(S): Janora (Younger sister/13)
Sasuke Todoroki
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(1st Year at UA) (3rd year at UA)
Sex: Male
Quirk: A Thousand (White) sun's
Has the fire power of a thousands sun's/Fire is white
Drawback: If he uses quirk at full heat it make's the planet much hotter, and could potentially destroy human kind
Hero Name: White Sting
Hair Color: Dark Red
Eye Color: Turquoise
Age: 16/17
S/O: Unknown/Daiki Bakugou
Bst/F: Tonraq Kirishima/Toshi Midoriya
Rival: Daiki Bakugou (Friend/crush/s.o)
Parent(S): Shoto and Momo Todoroki
Sibling(S): Miyazumi (Younger sister), Seijuro (Younger brother), Asami (Younger sister)
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1zucchan · 3 years
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Rules / BYF / DNI
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This one’s for my moderator to write, so I’ll let her write it! o(^▽^)o
...okay, thanks ‘zumi. Now, on to our rules and guidelines. I’ll keep them in regular text size for better reading.
Rules/Guidelines
We accept all kinds of messages, may it be through the ask box, submissions box, or direct messaging. Just be sure to be nice, cool, and don’t be a creep.
Izumi and I both communicate in English; however, it’s good to note that I’m also learning 日本語/Japanese. With that said, you may communicate in English or Japanese. (I may need to use a machine translator to better understand Japanese though.)
This blog is oc-friendly! Izumi likes meeting new people so don’t be afraid to introduce your ocs! (*^▽^*)
...um, that’s it! Send us whatever! Just don’t be a creep and/or a meanie.
Before You Follow
I, the moderator, am a Filipino.
I’m based in the Philippines so my time zone is UTC +8/PHT. The blog, however, is set to Japan’s time zone which is UTC +9/JST since Izumi lives in Japan.
My characterization for Izumi may be a little out-of-character.
I may post headcanons and my own drawings/illustrations of Izumi and her friends from time to time.
Do Not Interact
DNI if you are any or all of the following:
Homophobic
Transphobic / TERF
Misogynist
Racist (Anti-BLM counts as racist)
Trump Supporter
Bigot
Pedophile
Islamophobic
Anti-Semitic
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honnojis · 3 years
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Hey Zumi? Any chance you know if the torkoal was moved from the safari zone? Its a really rare encounter so my luck was probably just bad if not
Unfortunately it's been moved from the safari zone, last time i checked the PBS (like a week before release) it was no longer there, sorry!
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Malus x zumi / Zumi Crabapple
Family: Rosaceae
Native: Japan
Mature Size: 12-20ft height, 12-20ft spread
Habitat: well-drained soils in full sun;
Hardiness Zone: 4-8
Leaf Color: rich, dark green foliage; 
Flower color/Bloom time: white flower; May
Enclosure:
The Zumi Crabapple tree is a dense, rounded-to-spreading branch geometry. The overall dimensions at maturity are not large enough to support a large treehouse structure. However, the cradle geometry of the branching stemming from the central trunk could hold a person wanting to sit or stand for whatever reason. The tree becomes the small structure. Additionally, the height of the tree is still enough to cast a decent shadow, and could be used as a shade canopy on a small outdoor area.
Sources:
Missouri Botanical Garden http://www.missouribotanicalgarden.org/PlantFinder/PlantFinderDetails.aspx?kempercode=r630
Gardenia https://www.gardenia.net/plant/malus-zumi-var-calocarpa
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wychfate-blog · 6 years
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Recruiting for an Online Legends of the Five Rings Game
Game days Sundays 10am Pacific/ 1pm Eastern (run times about 4-5 hours)
Game Start Date 3/4/18
Rokugan is a place of mystery and wonder, inspired by the lore of legends from Feudal Japan and other lands of the far East.  A magical world controlled by the Samurai caste, This a land of magic where dragons, kami, and oni exists.  This land has danger that lurks in the dark, ninja are a feared myth, and region of the world seeps with an evil essence.  This is the Legend of the Five Rings.  Players take the roles of protagonists destined to leave their marks in the land.          I am looking for mature players willing to emerse themselves in a setting where western philosophy and ideologies are foreign.  This is a game that the wrong words or action could cost a person the lives of their spouse, children and selves.  Here honor is one of the most important aspects of life, and a person has to concern themselves with not only their personal honor but more importantly the honor of their family.  Unlike many role-playing games combat and politics are very lethal.  Do you have the ability to actually "role-play" in a world who places import on ideals that are not the norms of your real lives?         This weekly game requires players who can commit to regular on time play.  They must be respectful of everyone who participates at all time both in game and outside of the game.  Bullying and discrimination will not be tolerated.  If you love to role play, are mature, can dedicate your time and energy to create an epic campaign and have an interest in Eastern Feudal mythology, they may be a great fit for you.
         The game I am going to be running is called Legends of The Five Rings 4th edition.  This is a mystical fantasy game set in a world that draws greatly from the Feudal Japan era, as well as several other Far Eastern civilizations around the same period.  The game includes magic, non-human creatures, the spirit realm, etc.          In this game the players character creation will differ greatly from the Rifts campaign. The first step is for the players to choose a party Great Clan.  Players will have to make characters from said Clan, although 1 player will be allowed to create a “ronin” character who is being paid by the Great Clan (although be warned; playing a ronin in this world will be much more difficult than those who are vassals of the Clan).  The group must have one character play a Shugenja samurai and one character be a Courtier samurai of the Great Clan; the both will require another player to create a character who will be their yojimbo (bodyguard) that is a total of 2 who will be bushi characters.  The other players will have more diversity although only one other player may create either a shugenja or courtier (if they desire to do).  The class professions will be limited by the Great Clan that has been chosen as well as limit any possible Minor Clan allied to the Great Clan.  Great Clans also have major families which each player will be limited in choosing for their characters.
        To determine the Great Clan for Campaign B (if that campaign type is picked) we will have a closed vote of rating most to least favorite of the choices.  The Clans to rate and choose from: • Crane • Dragon • Lion • Phoenix            The list provide via email should list the clan you think you would like to play the most first, then the second, third and finally the last choice.  Each will be given points based on where the clan was placed on your list. 1. 20 pts 2. 10 pts 3. 5 pts 4. 0 pts The first step in creating your character begins with the player answering a requisite 40 questions about the character they will be playing and choosing the characters astrological sign (Chinese).  It is best that players read the setting and the rules before beginning to work on a character concept.  Player will email the gm at [email protected] I will correspond via email to players.  Players will fill out a fillable PDF character sheet and send to the gm, after their character concept has been approved. The character creation system is pointed based.  Starting Attributes called Rings (and Traits) begin at 2 (this is average, each statistic has a normal range of 1-5; 1 is poor/ noticeably below average) and 3 is noticeably above average, a 4 is what gifted individuals would have while a 5 is the human maximum possessed by a relatively small amount of people) but the players choice of family and profession will adjust their Traits and possible a Ring.  The profession will provide each player with stating skills, Honor Rating, and equipment (called an outfit).  Players will have an opportunity to take some advantages/ disadvantages (which provides extra points; limited) and points to modify their character.  All choices will be subject to GM approval.  Other Campaign types will have different restrictions see below. This game like all games is not for everyone, and the role-playing will require each player to more than likely step out of their rpg comfort zone, at least if they have never played a game that puts so much emphases on Honor, Bushido, and the Celestial Order (more of the clan and families than the character).  The combat is severely dangerous where one fight could mean the end of your character no matter what their experience.  Failure may also prove to be fatal depending on the situation, the clan, the lord, etc.  Won’t to try something new?  Let me know and you will be able to begin to learn more about this world and prepare for the clan and character each of you will make. The Great Clans: • The Crab Clan have steadfastly defended the Emerald Empire (Rokugan) from the evil hordes of Shadowland.  Unfortunately, this duty has left them little time for courtly activities, thus making them the most blunt and uncouth of the Great Clans.  While their courage and honor are never questioned, the other Clans often point to the fact that the evil aura of the Shadowlands lingers on everything it touches, and they wonder how many Crab samurai have gained what the Phoenix Call “the Shadowlands Taint.” • When it came time for Hantei I (the first Emperor of Rokugan) to wed, all the Clans offered up their most beautiful daughters for consideration.  It was the daughter of Doji, form the Crane Clan, that he chose.  Ever since that day, every Emperor has chosen a bride from the Crane Clan.  That is how the dynasty of Doji has maintained its hold on the Imperial Court:  every Emperor has a Crane he calls “Mother.”  Also, every Emperor has attended a Crane fencing school.  The Kakita School is the most prestigious in the Empire, its students legendary for their prowess and courage.  Ultimately, however, the Crane are seen by the other Clans as poser and sycophants for their relationship with the Emperor. • Since the earliest days of the Hantei dynasty, Togashi and his Clan have remained secreted away in the high mountains of Rokugan.  Practicing their strange meditations in privacy, the Dragon Clan are the most misunderstood samurai in the Empire.  Their spellcasters are fluent in the ways of war, and their samurai are familiar with the ways of sorcery.  The strangest of their Clan- the ise zumi- shave all hair from their bodies and cover their skin with detailed tattoos.  Always enigmatic, the Dragon Clan are sometimes seen as aloof and bizarre by the other Clans. • If the Crane are the “left hand” of the Emperor, then the Lion are his right hand.   The Lion Clan has always maintained a reverence for the Emperor, a devotion unparalleled anywhere in Rokugan.  The samurai of the Lion Clan are some of the most brilliant tacticians the Empire has ever known, commanding small armies against large ones with legendary success.  However, some would say that Lion Clan clings too tightly to tradition, and their unquestioning loyalty to the Emperor has caused much strife between them and the other Clans – especially their chief rival, the Crane. • The word “shugenja” has many meaning in Rokugan: holy man, prophet, sorcerer, priest.  The most powerful shugenja in the Empire, without any doubt, belong to the Phoenix Clan.  The scribe who stood by the Emperor and wrote down his conversation with Shinsei was Phoenix, and he brought back all the details and verbal nuances of that conversation to his Clan.  No other Clan has a more fundamental understanding of the Old Religion of Rokugan and the “new way” of Shinsei.  It was the Phoenix who melded the two into the current belief taught across the Empire.  However, in their study of the sublime, the Phoenix samurai have suffered.  Days spent in contemplative meditation and reading ancient texts are days unspent learning the finer aspects of swordplay and battle. • If there are secrets to be known, a Scorpion somewhere knows them.  They are masters of double-dealing and subterfuge.  Many say that the Scorpion Clan is only a front for a family of ninja, but no evidence has ever been procured to prove that claim.  Over the thousand years of Hantei’s reign, the Scorpion have proven to be valuable allies to every Clan.  Theirs is a Clan of spies and information peddlers.  Once you strike a deal with a Scorpion, however, you can never clear yourself of the debt. • Just after Hantei took the Throne, he turned to his sister Shinjo and asked her to ride into the outlands of the Empire to seek allies and look for possible dangers.  Shinjo left with a small band of followers and was not heard from again for eight hundred years.  Two hundred years ago, the Clan of the Unicorn returned with wealth undreamed of, fabulous treasures of foreign make, and their most valuable prize:  the war-horses of the west.  The Unicorn Clan also brought with it many strange customs and beliefs, making them strangers to the people of Rokugan.  Their ignorance of the delicate etiquette of Rokugan has made them appear to be “barbaric” and “uncivilized” at times, but their mighty horses and valiant samurai (all trained in what the Lion call “barbarian tricks”) have made them valuable allies to any who would take them.
Players will vote on five different campaign types:  I will describe each version briefly (along with brief introductory info about the campaign if chosen) and players should email along with the Clan votes.  Like voting on the Clan players should list the campaign types from most favorite to least favorite.  The highest over all points will determine the type of campaign the party will play.  The rank and points for your choices are as follows: • First Choice 40 points • Second Choice 20 points • Third Choice 10 points • Final Choice 0 points Emerald Magistrates (Campaign A): Serving the Emperor and the Emerald Champion it the protection of the Empire.  Magistrate adventures cover a wide gamut of material.  Emerald Magistrates are responsible for dealing with many types of crimes, as well as for collecting Imperial taxes, and are well suited for adventures built around mystery, investigation, and intrigue.  However, they also deal with bandits, lawlessness, blasphemy, and Shadowlands incursions, allowing for a variety of action-oriented adventures. This game will allow the players to create characters from any Great Clan, the players do not have to be from the same Great Clan as Emerald Magistrates are recruited from the Great Clans of the Empire to serve the needs of the Emperor.  Players can make characters that are not a part of the Great Clans, but their position will be less than the Greater Clan members and it will be more difficult for them to increase their Status throughout the campaign. Players can expect to begin the game working as yuriki (assistants) to a magistrate.  Actions in the campaign will determine if they will advance in status in the future.  The game setting will usually be in a neutral province. Clan Magistrates (Campaign B): As above in most ways except the players will be limited to one specific Great Clan, which will also limit the parities choice to creating characters from that Specific Great Clan (although one character may be from an allied Minor Clan and another character can be an appropriate Ronin).  Most of the group should be characters from the Great Clan, the non-Great Clan member choice will be rare and limited. Players can expect to begin the game working as yuriki to a Clan Magistrate (Not an Emerald Magistrate).  Clan Magistrates have a Clan Lord whom they are in service too, while the player will begin in service to a magistrate.  The game setting will be within the borders of their clan.
Shadowlands Campaign (Campaign C): A Shadowlands campaign is an exercise in action and horror, throwing the PCs into the struggle against the forces of Jigoku.  Most players will be restricted to creating characters from the Crab Clan although up to two players can create characters who have been assigned to the Crab Land to make penance for mistakes or Ronin. This type of campaign throws the characters into a relentless struggle against the most foul and terrifying enemies of the Empire.  The campaign may address themes of horror, mystery and romance. Game setting will be within the Crab Clan province and may include incursions beyond the Great Wall (Kaiu Wall) of the Empire into the Shadowlands themselves.
Ronin Campaign: In this campaign the entire party consist of Ronin characters.  These characters begin the game without a master and must settle for getting any work their can as “swords for hire.” Ronin are not looked at as a respectable profession especially in the eyes of the Samurai Caste. Setting somewhere in Rokugan.  The players have banded together for mutual support (or other reasons) and to hopefully make it easier to get hired for missions that a lone ronin would not be able to accomplish on their own.  Expect to fill used and at the whim of your employers as you try to make a name for yourselves or find a new liege lord to serve to become a true samurai one again.   This campaign can have a variety of themes including all those listed above in the other campaign.  The largest limit is the fact that all characters must be Ronin (although there are several different types of Ronin backgrounds the players can choose from).  Characters will have a lot more freedom of choice in this campaign as “Wave Men.”  Yet, these characters have no clan protecting and providing for them.  The disadvantages of being a ronin are very severe yet the advantage of freedom is an aspect other samurai never truly experience.
The 1st Scheduled game will be dedicated for character creation only all players who have been invited to the game must make this scheduled game or their player slot will be opened for another character to participate.  In order to get an invite to the game interested players will need to read the threads below and  correspond with the GM. Thank you for reading, Cassie
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