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#skilltrees
diablo4mobile · 1 year
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10 Things We Want to See in Diablo 4 for Android and iOS
For years, gamers have been begging for a mobile version of Diablo, and finally, we got it with Diablo 4 Mobile. But with the announcement of Diablo 4, the anticipation for the mobile version has reached new heights. As we eagerly await the release, we've compiled a list of the top 10 things we want to see in Diablo 4 for Android and iOS.
Hellish Upgrades: 10 Must-Have Additions for Diablo 4 on Mobile
- Cross-Platform Play: The ability to play with friends across different devices would be a game-changer for Diablo 4 on mobile. - Customizable Controls: Diablo Immortal had a decent control scheme, but it would be great to see the option to customize the layout to our liking. - Offline Mode: While Diablo Immortal requires an internet connection to play, having an offline mode would allow us to play on the go without worrying about a stable connection. - Improved Graphics: Diablo Immortal already has impressive graphics, but a new engine for Diablo 4 would take it to the next level. - Enhanced Storytelling: Diablo Immortal had a decent story, but Diablo 4 could benefit from a more immersive and engaging narrative. - More Playable Characters: With Diablo 4, we hope to see a variety of playable characters with unique abilities and playstyles. - More Bosses: While Diablo Immortal had a decent selection of bosses, Diablo 4 could benefit from more challenging and unique ones. - More Game Modes: Diablo 4 could benefit from additional game modes, such as survival mode, wave defense, or even a battle royale. - More Customization Options: From armor to weapons to cosmetics, more customization options would allow us to truly make our characters our own. - More Endgame Content: With Diablo 4, we want to see more endgame content, such as raids, dungeons, and events to keep us engaged long after we've finished the main campaign.
From Demonic Foes to Epic Loot: Our Wishlist for Diablo 4 on Android and iOS
- Diverse Environments: Diablo Immortal had a decent selection of environments, but Diablo 4 could benefit from a wider range of locales, from frozen tundras to scorching deserts. - More Abilities and Spells: Building off of the customizable characters, more abilities and spells would give us even more options for playstyles. - More Epic Loot: Diablo is known for its loot system, and Diablo 4 could benefit from even more unique and powerful gear to hunt for. - Better Trading System: While Diablo Immortal had a trading system, it could benefit from improvements, such as a player-driven economy and more secure transactions. - More Social Features: Diablo 4 could benefit from more social features, such as guilds, leaderboards, and more ways to connect with other players. - Improved Crafting System: Crafting in Diablo Immortal was decent, but Diablo 4 could benefit from a more intuitive and robust crafting system. - More Mounts: While Diablo Immortal had a decent selection of mounts, Diablo 4 could benefit from more unique and exotic options. - More Destructible Environments: Breaking barrels and crates is fun, but in Diablo 4, we want to see more destructible environments, such as collapsing walls and bridges. - More Puzzles: Diablo Immortal had a few puzzles, but Diablo 4 could benefit from more brain-teasers to break up the action. - More Cinematics: Diablo 4 could benefit from more epic cinematics, such as the ones we've seen in previous Diablo games, to really immerse us in the world. While we don't know exactly what Blizzard has in store for us with Diablo 4, we can't help but get excited thinking about all the possibilities. From customizable controls to epic loot to more cinematic moments, we hope that Diablo 4 on Android and iOS will deliver the ultimate Diablo experience. Read the full article
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weyounbodycount · 1 year
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In this post it’s noted both Herbert West and Weyoun have a body language of leaning back to communicate something nonverbally. In the Reanimator cast commentary, Jeffrey Combs comments on his intentional movement to fake leave, then come back to his partner in this scene. I submit that there are actually several intentional Combs Manuevers that speak 1000 words.
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tipytap · 1 year
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im sick of having knowledge and skills locked behind a paywall.
why is it always “well you need to pay at least $15,000 a year to learn that for four years before i even CONSIDER hiring you”??
whatever happened to “this is a fine young lad. he may only be seven but let me take him under my wing and teach him the ways of being a blacksmith so he may one day be my successor”???
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bonestrouslingbones · 5 months
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not to brag but i just banged out some crazy hand-lettering and a rounded perspective background both in one shot at 2:50 am and i think its a genuine step towards godhood
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kiamands · 11 months
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Hope
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─── ・ 。゚☆: *.☽ .* :☆゚. ───
✩ kiamands - twitter | instagram | carrd
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tumbleinthenet · 2 days
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i need to get on the gay old men drawing train and STAT. i havent even drawn raz yet and still im doing sidequests.
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arolesbianism · 5 months
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I have officially updated my Wendy skilltree concept 👍
#rat rambles#starve posting#I didn't change it too drastically but I did change the lunar and shadow aligned skills a bit and replaced certain skills#for the alignment stuff I decided that if burnie gets to be a planar entity so does abby cause fuck you#also because I think thats not too game breaking for her either due to her much lower health#I also gave the twins some soul link shit so now when wendy is below half health abby will take 50% of damage given to wendy for him#I think its fair game given that willow gets spells lol#I also decided to go fuck it and slap a abby gets to have 3 elixir effects at once skill on the elixir branch#I also decided that fuck it the previous skill is double length of effect now instead of 50% longer#the sisturn branch remains fairly untouched but the alignment based sisturn skills have actual concepts now 👍#I also decided itd be fun to add some actual wendy skills but specifically for sanity aura related stuff#its his token 'not rly worth it most of the time but it's an option you could take advantage of' skills lol#basically I have 4 skills abt different types of sanity auras with the simplest just being stopping night sanity drain#the other 3 are creature auras landmark auras and equiptable auras#notice how I say sanity aura and not sanity drain. this is where I tap into kind of risky territory but also kind of cool territory#basically my thought is that these would be situational admittedly but also rly powerful sanity control tools#basically making it so youre theoretically in near complete control of wendy's sanity levels at any given time#I say theoretically and near because theres still a lot of sanity effecting things that arent auras or nighttime#I also think it's the best compromise Im willing to make with making a wendy skilltree that has actual wendy centric skills on it lol
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browngonzo888 · 7 months
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I hope I’m finally a comic pro
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shadowcat222 · 9 months
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plushee-cant-draw · 10 months
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SYRUPCRAFTING_TITLE = "Poor Sap", SYRUPCRAFTING_DESC = "Learn to craft Ipecaca Syrup to induce pooping in other creatures.",
Yeah dst beta update seems interesting
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doubtingthomasin · 1 year
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I don't fully remember why I saved these in particular, but they must've been some of my favorites.
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borgchip · 1 year
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So many fanfics rattling around in my brain that I would love to exist and would love to read but...that means I have to write them. Also that means I...need an audience for them. That's probably gonna be a problem too lol
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fooltofancy · 2 years
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"idk, she's got the barbaric yawp."
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phonemantra-blog · 1 month
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Calling all action RPG enthusiasts and newcomers alike! Stellar Blade, the highly anticipated title from South Korean developer SHIFT UP, promises an engaging combat system that caters to a wide range of skill levels. This in-depth guide dives into the game's adjustable difficulty and the innovative beginner's assistant feature, empowering you to conquer enemies and navigate the thrilling world of Stellar Blade with confidence. Striking the Perfect Balance: Adjustable Difficulty in Stellar Blade Stellar Blade understands that not every player craves the same level of challenge. Director Kim Hyun-tae and Technical Director Lee Dong-gi emphasize a carefully crafted difficulty system designed to prioritize fun and accessibility for all. While the game encourages thoughtful combat and strategic maneuvering, it avoids being overly punishing. Mastering enemy attack patterns lies at the heart of success, but developers assure you that adapting your fighting style to each situation won't feel like an insurmountable task. Stellar Blade Choose Your Path: Difficulty Modes to Suit Your Playstyle Stellar Blade offers a spectrum of difficulty modes to suit your preferences: Story Mode: Perfect for players new to action RPGs or those seeking a more relaxed experience. This model features a built-in beginner's assistant (more on that later!) and a slower pace that allows for strategic decision-making. Normal Mode: The balanced option, offering a moderate challenge that rewards skillful execution while remaining approachable for most players. Hard Mode: For seasoned action RPG veterans, Hard Mode cranks up the difficulty, demanding precise timing and flawless combat strategies. The ability to switch between difficulty modes on the fly further enhances accessibility. Whether you're struggling with a particularly tough boss fight or simply fancy a change of pace, Stellar Blade empowers you to adjust the challenge to fit your current needs. Mastering the Art of Combat: Unveiling the Beginner's Assistant One of Stellar Blade's most exciting features is the beginner's assistant, a valuable tool specifically designed to aid novice players in mastering the game's combat system. Active in Story Mode, this assistant provides crucial in-game guidance, making action RPG mechanics more intuitive and approachable. Here's how the beginner's assistant elevates your gameplay: Slow Motion Prompts: During opportune moments for counterattacks, the game will slow down, highlighting the perfect window to unleash a devastating counter. This visual cue helps players grasp the timing and rhythm of combat, fostering a deeper understanding of enemy attack patterns. On-Screen Tips: The user interface subtly displays prompts for successful dodges and parries. These visual cues aid players in recognizing attack tells and reacting appropriately, gradually building confidence in their combat prowess. The beginner's assistant doesn't hold your hand throughout the entire journey. As you progress through the game and develop your combat skills, the frequency of these prompts will gradually decrease, encouraging you to rely on your instincts and reflexes. This transitional learning system ensures a smooth progression from assisted play to independent combat mastery. Gearing Up for Success: Character Customization and Skill Development Beyond the beginner's assistant, Stellar Blade offers a robust system for character customization and skill development. As you play, you'll unlock a skill tree that allows you to enhance Eve's abilities, tailoring your play style to your preferences. Whether you prioritize lightning-fast attacks, devastating combos, or a balanced approach, the skill tree grants you the freedom to forge your own combat identity. In addition to skill development, you'll acquire special equipment throughout your adventure. This equipment not only enhances Eve's stats but also unlocks new skills and abilities, further diversifying your combat toolkit. With a focus on speed, attack power, or a balanced build, the choice is yours! Conquer Enemies and Level Up Enjoying the Full Stellar Blade Experience The beginner's assistant and adjustable difficulty pave the way for a more inclusive Stellar Blade experience. By removing initial barriers to entry, these features allow players of all skill levels to dive into the exhilarating world of action RPGs. Mastering enemy patterns, strategizing your approach, and honing your combat skills will lead to a sense of accomplishment and mastery. Once you've comfortably navigated Story Mode with the beginner's assistant, don't hesitate to graduate to higher difficulty levels. Normal and Hard modes offer a more intense challenge, pushing your reflexes and strategic thinking to their limits. The satisfaction of conquering a challenging boss fight in Hard Mode is an experience no action RPG enthusiast should miss. FAQs Q: Is Stellar Blade only for beginners? A: Not! While the adjustable difficulty and beginner's assistance make it an excellent choice for newcomers, Stellar Blade offers a deep and engaging combat system that will appeal to seasoned action RPG players as well. Higher difficulty modes provide a significant challenge, demanding mastery of combat mechanics and strategic thinking. Q: Does using the beginner's assistant make the game less rewarding? A: Not at all! The assistant serves as a valuable learning tool, helping you grasp the fundamentals of combat. As you progress, the prompts become less frequent, encouraging you to develop your own skills and strategic approach. The ultimate satisfaction of conquering enemies and bosses comes from your accomplishments, regardless of the initial assistance. Q: Can I switch difficulty modes mid-game? A: Yes! Stellar Blade offers the flexibility to switch between difficulty modes at any point during your playthrough. This allows you to adjust the challenge to fit your current skill level or mood. Feeling overwhelmed by a boss fight? Switch to Story Mode for a breather and utilize the beginner's assistant. Conquered a challenging section on Normal Mode? Crank it up to Hard Mode to test your mettle. Q: What kind of character customization options are available in Stellar Blade? A: Stellar Blade offers a robust skill tree that allows you to specialize Eve's abilities in various areas. You can focus on offensive skills for devastating combos, defensive skills for strategic parries and dodges, or a balanced approach for well-rounded combat prowess. Additionally, acquiring special equipment grants access to unique skills and abilities, further diversifying your character build. Q: Will there be additional difficulty modes available after launch? A: The developers haven't confirmed any post-launch plans for additional difficulty modes. However, with the existing Story, Normal, and Hard modes, Stellar Blade caters to a wide range of player preferences. It's always worth keeping an eye on official channels for future updates or downloadable content (DLC) that might introduce new challenges.
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boarcha · 1 month
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bought a 23€ ylod ps3 so i can repair it so then I can play mk9 on it. this is my Log
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rorinyanko · 2 months
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🦋howz🌸itz☁️startdz⚔️vs🩸howz 💣itz💥goinz🤭
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