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#sims 4 ancient egypt
anachrosims · 10 months
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If I were to make ancient Egyptian CC...
Old Kingdom or New Kingdom?
Which dynasty?
What decor/furniture would you want?
note: no statues LOL I mean, I'm thinking about making like daily living stuff
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vermutandherring · 6 months
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I couldn't resist the urge to recreate Jean-Léon Gérôme's painting 'Naopoleon and his general staff in Egypt' (1867).
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I like how differently he portrays the characters. Wrapped and half-asleep generals suffering from heat and hot wind with sand. Their figures are bent and almost freely hanging from their saddles. While Bonaparte holds confidently, putting his hand on his knee and looking into the distance.
CC credits: Costumes by @acanthus-sims @empiredesimparte @simmerofthedawn | Royal Navy hat by @bruxel-reign on MTS Poses by @herecirmsims Camels by dkyrie on @omgts4ccfinds Lifeguard on Horse Deco Sims by @sunflowercontent
This is not my last Napoleonic post, I'm at this stage again 🙃
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evilquinzel · 7 months
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SYMythology, the new collab of the sims ressource! I choose Anubis because I did Bastet before 🖤 Anubis Skin (VIP Early Access until Nov 29, 2023) ➡ LINK
Anubis Dog Face Option ➡ LINK
Anubis Skin Overlay (VIP Early Access until Nov 29, 2023) ➡ LINK
Anubis Dog Ears ➡ LINK
Anubis Eyeliner ➡ LINK
Anubis Eyes ➡ LINK
For Bastet HERE
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clepysdra · 1 year
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Nefertem’s Lotus Headdress
Presenting the headdress of Nefertem, Egyptian god born from the primordial blue lotus flower at the beginning of time. He is the patron of perfume, healing, and beauty. Though he is often depicted as a youth wearing a lotus-topped headdress, other times he appears as having the head of the lion, as the son of the feline goddess Bastet. The mesh uses the super cool pharaoh hat by @nolan-sims as its base, which you can find bundled in the Trip to Egypt world modification pack by NANDO on patreon (link). However, the mesh is not needed for this to show in game, thanks to Nolan-sims generous tou. The lotus topper is from the jungle adventures game pack.
Hat category
Base game compatible
4 swatches
Disallowed for random
DOWNLOAD  - Dropbox (no ads)
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𝙋𝙚𝙧𝙙𝙞𝙙𝙞𝙩 𝙖𝙡𝙩𝙪𝙢 𝙞𝙣 𝙘𝙤𝙧𝙙𝙚 𝙢𝙚𝙤
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noasimss · 27 days
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Sims Around the World #10 - Egypt
This one was surprisingly hard to create. Meet Isis Hassan :) CC links under the cut!
headpiece/hair
hairline
Dress
Eyeliner
Eyeshadow
Blush - base game (mac)
Lipstick 
Nails - base game
Shoes - fashion street kit
Bracelet - base game
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artjunk13 · 2 months
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Divine Sands Scarab earrings Sims 4 CC
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Be blessed by Khepri during your adventures !
Base game compatible
30 variants
The stone glow in the dark
Enjoy 😃
Link to download
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albiorixsims · 1 year
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divanthesimmer · 1 year
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The Sims 4: Medieval Save
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Hear ye! Hear ye! The Medieval Save is finally here!
This has been an ongoing project which many Simmers from all across the world were apart of and we turned nearly 19 worlds from the game into medieval kingdoms. I've always been a fan of medieval fantasy as well as The Sims Medieval and so this save was born.
A few things to take note of:
* Due to the previous placements of some lots in destination worlds, a bug caused them to became unplayable. It is now fixed (as well as a few other things) and I kindly ask you to re-download the save and delete all previous versions (uploaded before 13 March 2023).
* This is not meant to be a historically accurate save and not all worlds can be considered "medieval". For example Oasis Springs was turned into Ancient Egypt and StrangerVille was turned into a Native-American world and there are many fantasy creatures in the save. Also, The Sims is a very modern game and we had to work with what we have. I guess it would've been more accurate to name it Historical Fantasy Save or something along those lines, but the main theme has always been medieval.
* It requires nearly all the packs and is quite a big file. I didn't want to restrict people's creativity and we don't have many medieval looking items in the game. I recommend lowering your graphics if you have a lower end PC and note that you might have many bald, nude Sims and missing build objects if you're missing packs.
* It doesn't add any new gameplay, though it could change how you play the game. Almost all modern appliances are removed and most lots are off-the-grid. This is not a mod and thus I couldn't add things like swordfighting or things that would make the save more immersive. Luckily there are many mods out there that could help with that.
* Some Sims with royal titles have longer names and editing them in CAS will force you to shorten their name. If you wish to edit them, you can shorten their name in CAS and just re-add their titles with MCCC in live mode.
* NPC Sims/townies will continuously spawn with modern clothing by the game's design. You can either delete them as they spawn, give them medieval makeovers or edit them in CAS and replace them with medieval Sims from the Gallery. There are some tutorials on YouTube which could help with this, like this video by KatsCorner: https://www.youtube.com/watch?v=qPsxmGk92M4
Worlds included in this save:
Fairdells, previously Willow Creek:
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A magical kingdom home to elves, gnomes, fairies and several magic-wielding races.  Ruled by the tyrannical King Taranath, the future of this once-peaceful kingdom looms in the air. Architecture includes elven palaces, treehouses, dwarf villages and more.
Egypt, previously Oasis Springs:
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The ancient kingdom of Egypt ruled by Queen Cleopatra of the Ptolemaic dynasty. It includes pyramids, palaces, temples and more.
Wood Grove, previously Newcrest:
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An extension of Fairdells home to dryads, elves, gnomes, ogres and other races. It's a more "foresty" area than Fairdells and includes swampy ogre homes, mushroom homes and lots more.
Windenburg:
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A kingdom ruled by the royal Von Haunt family. After the King's death, his young son took his place on the throne, but has much to learn and is ruled by his mother, the Queen. Includes typical medieval architecture like castles, inns, peasant homes and more
Pirate's Cove, previously Brindleton Bay:
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A hideaway for thieving pirates and cutthroat buccaneers. Includes pirate nests, ships, inns and more.
Mermaid Isles, previously Sulani:
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This kingdom has always been home to both men and merfolk. Recently pirates have invaded and everyone is at war. Includes pirate ships, a mermaid castle, an inn and more.
Chihuahuan, previously StrangerVille:
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A desert home to indigenous Native-American tribes. Includes an adobe village, tipis and the infamous Pit of Judgement!
Mt. Komorebi:
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An ancient Japanese kingdom home to Japanese farmers and Samurai warriors. Includes onsens, Samurai training grounds, villages and more.
The Swamp of Terror, previously Evergreen Harbor:
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A ruined region home to those shunned by society - beggars, thieves, ogres and more. Includes an orphanage, ruined buildings, ogre swamps and more.
Glimmerbrook:
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A magical kingdom home to all spellcasters and is ruled by Lady Ravendancer Goth. Includes a castle, library, inn and more.
Britechester:
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Built and ruled by the royal Landegraab family, this kingdom is home to scholars and those who wish to learn about history and dragons among other subjects. Includes a castle, student housing, libraries and more.
Selvadorada:
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A lost kingdom which includes several inns, temple ruins and more. Many travelers go here to search for hidden treasures and discover ancient secrets.
Nordhalla, previously Granite Falls:
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A Viking settlement home to Vikings as well as werebears. Includes Viking homes, a stave church, werebear hideouts and more.
Forgotten Hollow:
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A kingdom home to creatures that dwell in the night. Ruled by Count Vladislaus Straud, it's a haven for all vampires, but vampire hunters have recently arrived and things are about to get messy. Includes vampire castles and temples, vampire hunters headquarters and more.
Henford-on-Bagley:
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A rural kingdom home to many farmers and their animals. Ruled by House Llamaryen and a place where fairytales come to life. Includes a castle, farm homes, a village shoppe and more.
Guild Centre, previously Magnolia Promenade:
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A small shopping centre which includes an inn, tavern, market and apothecary. Travelers from all kingdoms go here for their shopping needs.
King's Valley, previously Del Sol Valley:
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Home to some of the most prominent Sims accross all kingdoms, such as the Emperor, his most trusted advisors and high ranking priests. Includes castles and a sept.
Tartosa:
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A kingdom surrounded by the Mediterranean sea. Home to the legendary Princess Cordelia and the royal Thebe family. Includes castles, pirate ship, a peasant village and more.
Moonwood Mill:
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A village home to lumberjacks, mooncasters and MOOcasters. Includes a lumber mill, peasant village, cowplant farm and mooncaster hideout.
Credits:
Thank you to josh_se_oh for the amazing cover render and KawaiiFoxita for the beautiful build screenshots. Also thank you to everyone for your support as well as everyone who contributed to the save! All builds and Sims created specifically for the save can be found under #divanmedievalsave on the Gallery.
Please tag me with screenshots and videos if you intend to play the save!
Download on Patreon (100% Free)
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ancientromesims4cc · 6 months
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Ancient Rome - Sims 4 CC (5/5)
Hi friends,
Since I started to play with the Sims 4 trying to recreate Ancient Rome, I wanted to put in a single place all the CC I found (for myself, first of all, and for anyone who might find the list useful).
I am a historian of the Ancient World, so I am quite obsessed with historical accuracy (not excessively!)
I will continue to update the posts with my finds. Feel free to send me suggestion to add to the list.
Buy Mode elements are here Clothes / Hairstyles / Accessories are here. Build mode / Deco for floors / Architectural elements are here. Hobbies / activities and mods are here.
Decorations: Early Civilization Part I by @martinessimblr Early Civilization Part 2 by @martinessimblr Early Civilization Part 3 by @martinessimblr Early Civilization Part 4 by @martinessimblr Scrolls by @gelisims Gladius by mammut Swords by mammut Sheer Curtain by ShinoKCR Curtain recolors by mammut Greek Vases by Felixandre Aegyptian Set by Felixandre Glazed Pottery SKYRIM by Mara45123 Ancient Egypt Conversion from TS3 by Mara45123 Keiran Scroll Jar by sim_man123 Pile of books and scrolls by @thejim07 Ancient coin pile by thejim07 Fire Pits by thejim07 Planters from TS3 by thejim07 Illuminated Pillar by thejim07 Pedestals from TS3 by thejim07 Apollo's Lyre by thejim07 Marble Flower Vases by @natalia-auditore Greek Rugs by evi Mikonos Amphora by kardofe Ghibli Set by Mechtasims Autumn Mudroom Chest by kerriganhouse
Discobulus, Milo Venus and Mars by felixandresims Ancient Chariot Sculpture by TheJim07 Trotting Horse by thejim07 Trotting Horse II by thejim07 Pedestal with Panels by thejim07 Majestic Pedestal by thejim07 Majestic Pedestal 2 by thejim07 Stone Pedestal by thejim07 Short Marble Pedestal by thejim07 Small Marble Pedestal by thejim07 Elegant Marble Pedestal by thejim07 Altar of the Unknown God by thejim07 Monumental Vase by thejim07 The Goddess of Hope by thejim07 Asclepius by thejim07 Augustus of Prima Porta by thejim07 Barberini Hera by thejim07 Diana of Versailles by thejim07 Jupiter of Smyrna by thejim07 Virgil by thejim07 Caryatid by thejim07 Winged Victory of Samothrace by thejim07 Minerva by thejim07 Pudicitia Mattei by thejim07 Hadrian by thejim07 Hebe by thejim07 Diana by thejim07 Bust of Matidia by thejim07 Bust of Roma by thejim07 Bust of Hadrian by thejim07 Bust of Antinous as Dionysus by thejim07 Bust of Antinous as Dionysus 2 by thejim07 Bust of Poetry by thejim07 Bust of Lucius Verus by thejim07 Bust of Antinous by thejim07 Bust of Geta by thejim07 Bust of Young Marcus Aurelius by thejim07 Bust of Septimius Severus by thejim07 Bust of Ares by thejim07 Bust of the Farnese Hercules by thejim07 Head of Ideal Woman by thejim07 Grecian Statue from TS3 by thejim07
Minos Deco set by philo Wildings to Embers by sim_man123 Mycenic Culture Decorative 2 by pilar
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Top 10 Creepiest Towns in The Sims Main Series
For The Sims main series offers a diverse array of towns and neighborhoods packaged with numerous premade households. Some of these towns, however, have worse vibes than others. Some clearly have a dark vibe clouding up the air, while others appear pretty bright and normal until some of their darker lore and secrets are discussed. Here is my ranking of the Top 10 creepiest towns in the main series, with an explanation why. And, of course, this is just my little opinion, so feel free to discuss in reblogs or comments :)
10. Sunset Valley (The Sims 3)
Sunset Valley, for most players, is the first town they will play in upon purchasing The Sims 3, unless they purchase expansion packs with it. It is the only town shipped with the base game, with all other towns being added via expansion packs or store content. On the surface, it’s a bright and plain looking town, with nothing too noticeably creepy about it (if one chooses to ignore the glowing eyes in the mine, that is). What makes it (barely) qualify for this list, however, is the surplus of gravestones in the cemetery that do not seem to have any relation to the town’s living residents. Among these deceased sims are Tragic Clown (a depressed clown that appears numerous times in the series) and Opal Suarley, who was a child at the time of her death. These sims can be easily overlooked when playing the game, as a player must make the active choice to resurrect them to experience who they are as people--otherwise, they’re just forgotten deceased sims who reside eternally in Sunset Valley. I would also like to note that although the Goth family graveyard makes a return in this game, the graveyard now contains a stone for Lolita Goth, who, when checking her family tree, seems to have no actual familial relation to the Goth family, making her connection a total mystery.
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9. Champs Les Sims (The Sims 3)
Champs Les Sims is one of three vacation towns shipped with The Sims 3: World Adventures, and, though it is certainly not the only town to contain winding tombs and unexplained graves, its creepier nature is supported by the fact that its tombs do not contain the same spiritual background that those of Egypt and China do. While the spiritual reasoning behind Egyptian and Chinese tombs is very clear, often due to ancient Egyptian or Chinese religious practices, why elaborate tombs and catacombs would be used in France is a little less clear. Therefore, the tombs, catacombs, and abandoned Chateau du Landgraab make Champs Les Sims a little more unsettling, especially when the skeletons and remnants of past explorers are found in them. In addition, a couple unmarked and unexplained gravestones can be found in the town, most notably in the Forgotten Burial Mound. Exploring tombs in Champs Les Sims evoke an even stronger sense of fear and dread than exploring tombs in Al Simhara or Shang Simla, but because the atmosphere of the town above ground is quaint and pleasant, the town won’t be making it past 9th place on this list.
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8. Forgotten Hollow (The Sims 4)
When I first started thinking up ideas for this list, I didn’t think any town from The Sims 4 would make it to the list, only because the fourth game lacks most of the creepiness factor (as I discuss in my first post, “Top 5 Most Frustrating Alterations in The Sims 4 Timeline”) that the previous games hold onto strongly. However, as I thought on it longer, I realized a couple towns in the fourth game unsettled me a bit more than many of the towns in previous games. One of these was Forgotten Hollow, which was added with the game pack The Sims 4: Vampires. To state the obvious, part of what adds to the creepiness of the town is that it is inhabited by vampires, which is slightly undone by the sexiness of the Vatore siblings (half joking, but actually not xD). What DOES contribute heavily to the creep factor is the totally suspicious graveyard behind Count Vladislaus Straud IV’s mansion, possibly hinting to sims he has drank a little too heavily from, as the lore establishes that his view on vampirism is more conservative than the more progressive views of the Vatores, which generally involve refraining from harming sims. One grave also contains two unsettling dolls placed at its base. In addition, another grave and monument can be found near the lake, which also contain no explanation. Overall, a large portion of the creepiness of Forgotten Hollow is due to the mysterious nature of much of the neighborhood, with almost all of the focus being skewed toward the residents, rather than the environment itself.
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7. Strangerville (The Sims 4)
I said that while thinking out this list in more depth, I thought of a couple towns from The Sims 4 that had a noticeably scarier vibe than the other towns of the game, and Strangerville was the other one besides Forgotten Hollow. The town, introduced in the aptly-named The Sims 4: StrangerVille, is a fully-formed storyline in itself, and a plague-horror story at that. Before you get into the nitty-gritty and explore WHY the town is suffering from such a plague, it appears to you at first as a town with strange little spores in the air, a suspicious lab quite literally called “The ██████ Lab” (it would be super interesting to see theories on the actual name of the lab), and, perhaps the most disturbing detail, visibly possessed sims running around the town. Possessed sims display wide, soulless eyes, and an unnatural and toothy grin. In addition, they run with their arms swinging behind them and their head cocked sharply to the side. If a possessed sim is playable and in the, I quote, PØŞŞ€ŞŞ€Đ emotion, one might notice that the sim cannot perform their normal actions, and anything they think or say is super cryptic and stylized in the same font as the emotion. If you take your sim through the full journey of curing the epidemic and finding the source of the illness (spoiler alert), your sim will come face-to-face with a huge, monstrous mother plant in the basement of the lab, which they must defeat once recruiting a team of immunized sims. This lore, along with the disturbing appearance of possessed sims, makes Strangerville a super unsettling town to play in.
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6. Downtown (The Sims 2)
Downtown is actually a sub-neighborhood in The Sims 2, which means it can be added as a part two to any main neighborhood in the game. Other sub-neighborhoods include the three vacation destinations, the three colleges, and Bluewater Village. Downtown was added with The Sims 2: Nightlife--the very obvious predecessor to TS3: Late Night and TS4: Get Famous, and partial predecessor to TS4: City Living. However, Downtown stood out as a particularly creepy version of an urban nightlife destination. At neighborhood view, the town is very dark, and it’s hard to make out which building is which. Once you enter most lots, the environment brightens up, and you’re unlikely to run into anything disturbing (expect for Mrs. Crumplebottom). There are two lots in particular, though, that carry the creep factor of Downtown all the way to 6th place. The first is Gothier Green Lawns: a graveyard with the graves of all but two members of the Tricou family, as well as a hole in the ground, possibly intended to be another grave. The Tricou family is a strange family that died mysteriously and is theorized by some to be a family of vampires (more on that below). The grandfather of the family, Jon Smith/Jonathan Tricou, fathered a handful of teens who live as townies in Downtown, and the whole family can be resurrected if one of those teens is added to a family and resurrects Jon Smith. Near the graveyard is a mansion called the House of Fallen Trees, which is thought to be the former residence of the Tricou family. In the yard is the graves of teens Fricorith and Gvaudoin Tricou, as well as suspected subsequent resident Rainelle Neengia. The mansion is mostly empty and has a perpetual dark aura in the rooms, regardless of how many lamps are present. Finally, the home has an extremely deep basement, which contains a pair of coffins at the bottoms, leading to the vampire theory.
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5. Moonlight Falls (The Sims 3)
Added in The Sims 3: Supernatural, Moonlight Falls was literally designed to be a town full of supernatural inhabitants. Therefore, it’s not at all surprising to find witches, vampires, ghosts, fairies, and werewolves roaming around town. While the supernatural aura is off-putting to some on its own, what really makes it creepy is its handful of abandoned structures, odd bits of secret lore, and holy moly the paintings that change at night. A few strange abandoned structures, such as wooden shacks, are scattered around the town. The spookiest thing, though, is arguably the library. The basement of the building contains a bookcase which, when examined, has a secret door behind it. In the secret room behind the door is the urn belonging to Peanut Bahl, who died due to the magic jelly bean. Besides that, a spooky sim from the previous game makes a reappearance in the Hallowed Grounds Cemetery; Fricorith Tricou appears once again, having died by fire. Because the storyline of The Sims 3 takes place, on the whole, 50 years prior to the events of The Sims 2, this would mean that Fricorith’s grave was relocated out of Moonlight Falls and back to his family’s mansion in Downtown. Why such a relocation would take place is unclear, but it certainly adds to the mystery of the town. Also, the town seems to have a slightly dark aura about it, even if it’s actually not that dim.
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4. Bridgeport (The Sims 3)
Essentially acting as the Downtown of The Sims 3, Bridgeport is the town shipped with The Sims 3: Late Night. This expansion added vampires to the game before TS3: Supernatural added them again, and also added the vampire’s eye gemstone, for which I haven’t found a single use yet. The town is split between two vampire factions, essentially with a similar issue to the vampire factions in Forgotten Hollow. The town is most recognizable at night, and its creepiest features are the instances of gravestones in seemingly random locations. The most famous gravestone from the town is that of Lotta Greaves, who is buried in a strange and secluded area behind Plasma 501. She was theorized to have been murdered by vampires, with the most likely suspect being Elvira Slayer. The shady hallway one must take to get to the area with her grave looks as though it’s straight out of a paranormal film, and the area she’s buried in itself looks like those in true crime documentaries. Another, lesser-talked-about deceased sim is Sinjon Frank, who is a vampire that died from thirst. His gravestone resides between dumpsters behind the theater, which is yet another true-crime-esque place for a gravestone to be. This is one of two towns in The Sims 3 you’ll hear me describe as having intense true crime series vibes, and for that, it arrives at 4th place on the list.
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3. Strangetown (The Sims 2)
Strangetown is the town that started it all, in terms of deeply spooky and disturbing sims lore, and its theories lead into some of the darkest territory in sims lore. Honestly, where should I even begin? The whole town is very open about the existence of aliens, with Pollination Technician #9 being just another resident of the neighborhood. A crashed spaceship is visible in neighborhood view, and, according to the lore, Bella Goth ended up here with all her memories wiped after being abducted from Pleasantview (and, apparently, with a new face as well). Would you believe that aliens are the least shocking thing about this town? A sim named Nervous Subject (you may think this isn’t his birth name, but you’d be surprised) is being held captive for experiments by scientists Circe and Loki Beaker, and sim Pascal Curious is heavily pregnant with an alien baby after being abducted (and, if his brother Vidcund uses the telescope shortly after entering the lot, he will also be abducted). Perhaps the most disturbing thing about the town is in the household of Nervous’s birth mother, Olive Specter. Olive, as heavily hinted at by the memory system, was impregnated by the Grim Reaper and gave birth to Nervous, who was taken by the social worker. Because her backyard is filled with the graves of numerous sims, some related to her and some random, it is thought that she began a killing spree, possibly with the intent to meet Grim once again. She was romantically involved with three of the sims, and two of them are the parents of her niece, Ophelia Nigmos. We enter the Specter household when Olive is only a couple days from death, possibly catching a serial killer at the tail end of her life. If that wasn’t bad enough, most of the deceased sims in her backyard are deeply corrupt and will cause major bugs if resurrected.
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2. Twinbrook (The Sims 3)
As I said about Bridgeport, some towns in the sims series have enough true crime energy to singlehandedly put them on this list. Twinbrook from The Sims 3: Ambitions definitely qualifies. The town is swampy, foggy, and overall dreary, but what really sets off alarm bells are the various gravestones and urns scattered around the town. To save on space, I’ll just give a quick summary of each. First up is the urn of Di. L. Emma Riddle, which stands lonely in the attic of Anna-Liza Riddle. Next, the urn of Pixie Carlton sits on a drawer in the Racket home (and the Rackets are a family of criminals). The grave of B. Vernon Castor sits outside Burton’s Boxcar Diner, but this is one of the least suspicious random gravestones. The grave of Lacy Darer (likely Juan Darer’s wife) is at Juan’s Pick-n-Pull Junkyard, and it’s worth noting that Lacy died by fire, and there are remnants of a burned down structure on the lot belonging to Juan. Finally, the grave of Macy Clay (speculated to be Lacy’s twin and Harwood Clay’s sister or wife) can be found in the back of the Cleanesque Laundromat--she also died by fire. I think we can all agree, that’s an excessive amount of suspicious deaths in this town. To add to the weird vibes of this town, many of the residents and townies have extremely punny names (ex. Lucy Ferne, Mollie Kewell, Cho Sonwhun, etc.), and there is one family--the Bayless family--that is heavily implied to have incest in its recent family history (and an urn for Fly Bayless in their house, though it is not known how he is related). Overall, though the bayou itself is somewhat beautiful, the sketchy nature of the populace sours the view of the town. One nice thing, though, is that Bridgeport is visible on the horizon.
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1. Midnight Hollow (The Sims 3)
If you’ve never perused The Sims 3 Store for bonus towns, you may have totally missed out on possibly the most unsettling town in the game. It takes a very short amount of time examining this town’s landscape and the bios of its households to realize something is very wrong with this neighborhood. In fact, the blood-red ground saturating its forest and graveyard is the tip of the iceberg. First off, every sim in the town has one of two bios, which is way too cult-y for comfort. The Doe family is heavily implied to have a dark past, and lest we forget, “John Doe” and “Jane Doe” are names given to unidentified murder victims in the world of crime. “Edmund Flynn,” who is actually Jackson Bishop, quite literally stole the identity of the real Edmund Flynn to gain his estate. Lucien Hyde is described as a “tortured artist” and is a parody of Dr. Jekyll/Mr. Hyde, but looks more like Marilyn Manson. Roderick Synapse is an evil scientist who canonically kidnapped Sarah Holden with the intention of dissecting her brain. The Yates family is a reference to the movie Psycho. The Salas family is entirely made up of playable ghosts. And, if all that wasn’t disturbing enough, guess who’s back? You guessed it! Olive Specter makes a return with only three gravestones in her yard, and, fortunately for her, Nervous Subject has not been taken yet (and...this proves that for some reason, she named her son Nervous Subject). This time, the family bio almost says outright that Nervous is the son of the Grim Reaper. The town’s backstory is narrated by Olive, who essentially calls it her safe space. Hopefully, there’s no more evidence needed that Midnight Hollow is the creepiest town in the series.
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Thank you so much for making it this far! I hope you enjoyed this list, and there’s certainly more to come!
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sasaofastora · 2 years
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Top five favorite historical eras 😸
Oh man, this is a good one!
1. 1940s/ww2 - this is the main period I studied in university. It is endlessly fascinating to me as a period with so much going on in such a small amount of time.
2. 1890s/end of the Wild West - basically think red dead redemption here. The Wild West is a period I really want to do something with in sims at some point, maybe in a future challenge. Once again this is a period with a whole lot of rapid and drastic change that I find incredible.
3. Edwardian Era/ turn of the century - basically happened very close to the end of the west, but I’m more thinking metropolitan and especially British here. I grew up very into books like Peter Pan and stories of early 1900s explorers, so this period has it all for nostalgic aesthetics for me.
4. Industrial Revolution/ early 1800s - sensing a theme of periods of very rapid change here! I actually GM a tabletop game set in like a fantasy take on this time and its so much fun. Very steampunk, love all the exploration and innovation going on in this period.
5. For the last one, lets go a little out of left field- Ancient Egypt. This was a hyperfixation of mine as a little kid, and so I’ll always have a soft spot for it. I recognize that this is actually a huge amount of time compared to the other ones I’ve picked and is realistically more than one era, but I wanted to cover the whole thing.
Thanks so much for asking!!!
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silverjansims · 2 years
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Sims 3: Funke Lunar Living
Chapter 4: Funke Court
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Here's a picture of the beautiful sunset in Simhara with the Sphinx in background.
Hear ye, hear ye friends and Lunar subjects and make way for the lovely young queen wanna-be Jasmine Funke who has just arrived home with her father from their trip to Simhara, Egypt. Hi, this is Jasmine's father, Jason cutting in, as you can tell, Jasmine just loves holding royal court every chance she gets and is putting on a show for everyone while she gets to use the film projector to share our most recent photos. While Jasmine is loading the picture slides, I'll share some of the recent events in the Funke household.
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Jasmine holding her 'royal court' in Jason's bedroom
First of all, I found myself in a bit of a pickle this week when attending a party hosted by one of my co-workers, Gretel Sekemoto. Over the course of socializing with various guests, I met a woman by the name of Anais Wilhelm who had an immediate attraction to me. Knowing that she lives with her official romantic interest, Stefan Bayless, I tried to keep our conversation to the basic 'get-to-know' you and 'just chat' topics but she kept trying to flirt even though, Stefan was also at the party and in the same room. Before I knew it, Anais (who can be somewhat 'inappropriate' at times) kissed me and as you know that made us instant 'romantic interests'. Fortunately since she initiated the kiss, I wasn't the one who got in trouble as Stefan chewed Anais out for kissing me. We'll have to see if Anais and Stefan can work things out in the future but for now I'll just enjoy being a single dad to my daughter.
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Little miss Queen Jasmine following her father inside the Tomb of Discovery
SilverJan already showed some evidence photos of a mysterious prankster who has been setting booby traps around the house in the shower and on some furniture. We think the culprit may be Jasmine's imaginary friend, Jackson since Jasmine insists it wasn't her and besides she spends most of her free time holding 'royal' court or fishing. Once Jasmine becomes a teenager, which will be in a few sim days, she plays to keep Jackson in his doll form in her inventory due to the fact that he rarely pays attention to her since he always argues with himself. At least that's what she tells me.
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Jason just entering the last room in the Tomb of Discovery
At the end of the work and school week, Jasmine and I took a trip to Egypt so that I could complete a dare to disarm a trap there. While we there there, Jasmine spent most of her time fishing for the perfect Siamese catfish but caught a perfect Alley catfish and goldfish instead. She also had some of the local paparazzi bowing to her Highness while holding court at the local campground for explorers.
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While her father was off looking for turquoise gems and interviewing locals, Jasmine read the book Jason bought her on how to catch crocodiles and mummyfish
Jasmine came along with me on my first adventure while I retrieved some special MorcuCorp papers that were hidden in a treasure chest inside the Tomb of Discovery for Sopdu Hawas. Jasmine collected the ancient coins she found on the floor while I moved statues around while moving from room to room. After delivering the papers to Sopdu and becoming friends with him, he sent me to Salah Kamel to help her with a series of business abroad jobs which included collecting turquoise gems, interviewing locals about MorcuCorp and exploring the Pyramid of the Burning Sands for flame fruit.
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She then held court under the watchful eye of the paparazzi who was just off camera.
Since it was the last day of the trip and I already had flame fruit in my inventory from our home garden, I only explored part of the tomb before delivering the fruit to her. Salah then had me interview Tahiya Shalut about an ancient book which apparently is found in an old underground library under the Madbouli home. This may be a problem since Sanaa is the local special merchant and Fahad selling the books at the market so no one is home to let me in. Hopefully Sanaa will stay home long enough at the beginning of my next trip to let me access the old library.
That's the main news from Jasmine and I for now and we hope you enjoy the latest photos. Take care and please join us next time for Jasmine's teen birthday and more travel adventures.
Jason & Jasmine Funke
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clepysdra · 1 year
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muyloco · 5 months
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COMO CONSTRUÍRAM AS PIRÂMIDES? I A HISTÓRIA DAS PIRÂMIDES
CONSTRUÍRAM AS PIRÂMIDES? I A HISTÓRIA DAS PIRÂMIDES [ how the pyramids was built ? ]
Como os egípcios construíram as pirâmides ? I A história das pirâmides Não existe uma resposta defiinitiva de como as pirâmides foram construídas, e sim algumas versões e muitos estudos.  Pode ser com um aterro inclinado e envolvente de tijolo, terra e areia, que aumentava em altura e comprimento à medida que a pirâmide subia;  mas também acreeditam que blocos de pedra foram içados rampa acima por meio de trenós, rolos e alavancas. E muitas outras versões foram criadas. Os ufólogos acreditm plenamente que elas só puderam ser erguidas com ajuda de extraterrestres e seres de outros planetas. Não temos muitas pistas, mas temos algumas. Segundo o antigo historiador grego Heródoto, que seria a pessoa mais pr´øxima que teria alguma evidência, a Grande Pirâmide levou 20 anos para ser construída e exigiu o trabalho de 100.000 homens. Mas isso ainda é muito discutido.  Este número é credível dada a suposição de que estes homens, que eram trabalhadores agrícolas, trabalharam apenasnas pirâmides enquanto havia pouco trabalho a ser feito nos campos, já que a prioridade dos faraós era erguer suas pirâmides para passar para o pós vida. No final do século XX, no entanto, os arqueólogos encontraram evidências de que uma força de trabalho mais limitada pode ter ocupado o local de forma permanente e não sazonal. Foi sugerido que era, apenas 20.000 para fazer. Será ? O episódio também vai contar a história das pirâmides, para mostrar que não foi tão simples chegar na grande pirâmide e a história da muitas pistas do processo com muitas tentativas e erros. vale lembra que os antigos egípcios nessa época não utilizaram rodas nem animais, a principio, no trabalho duro durante a maior parte da era da construção das pirâmides, de modo que os blocos gigantes, pesando em média 2,5 toneladas, tiveram que ser movidos apenas pela força muscular humana. Dureza mesmo. Era academia raiz isso.  E recentemente descobriram realmente como. A resposta, ao que parece, é simplesmente água. As evidências sugerem que os blocos foram primeiro colocados em trenós de madeira e depois içados por rampas feitas de areia. No entanto, a areia seca se acumula na frente de um trenó em movimento, aumentando o atrito até que o trenó seja quase impossível de puxar. A areia molhada resolvia. A grande sacada era obter a proporção correta entre água e areia; muita água e o trenó atola, pouca não anda. Apesar da resposta aparentemente óbvia – a arte da tumba descoberta no século XIX retrata trabalhadores derramando líquido na frente de uma equipe de transporte de blocos, que podemos ver nesse episódio do Mundo Muyloco – o debate sobre como as pirâmides foram construídas é quase tão antigo quanto as próprias pirâmides. Um artigo de 1956 na revista Archaeology descreve como a especulação sobre métodos de construção remonta à Grécia antiga e continua inabalável. Uma rápida pesquisa nos arquivos do JSTOR revela milhares de artigos sobre o tema, muitos deles focados no uso de rolos ou mesmo guindastes para transportar os blocos. Um artigo de 2003 na revista Technology and Culture persegue a hipótese da água como lubrificante, fornecendo alguns cálculos físicos teóricos, mas sem fornecer muitas evidências de apoio além da arte da tumba. Ou seja, os estudos tem avançado bastante. Como as pedras foram cortadas e tudo mais você descobre vendo esse episódio de mundo Muyloco. ( Educational purpose only ) Pesquisa e bibliografia : Reiner Stadelmann, Die Ägyptischen Pyramiden: Vom Ziegelbau zum Weltwunder Mark Lehner, The Complete Pyramids (London: Thames & Hudson, 1997). Lehner, Complete Pyramids. 3. Giulio Magli, Architecture, Astronomy and Sacred Landscape in Ancient Egypt (Cambridge, UK: Cambridge University Press, 2013), 4. Jean-Paul Lauer, La pyramide à degrés: L’architecture (Cairo: Service des Antiquités de l’Égypte, 1936–1939); and Alexandre Badawy, Le dessin architectural chez les anciens Egyptiens (Cairo, Egypt: Imprimerie Nationale, 1948). 5. Dieter Arnold, Building in Egypt: Pharaonic Stone Masonry (Oxford: Oxford University Press, 1991), 120–122. 6. Corinna Rossi, “Egyptian Architecture and Mathematics,” in Handbook of the Mathematics of the Arts and Sciences, ed. Bharath Sriraman (Cham, Switzerland: Springer, 2018), 3–6. 7. Stadelmann, Ägyptischen Pyramiden, 8. For a list of pyramids and their slope, see appendix to Rossi, Architecture and Mathematics. 9 Steven C. Haack, “The Astronomical Orientation of the Egyptian Pyramids,” Journal for the History of Astronomy 10 “Ancient Egyptian Chronology and the Astronomical Orientation of Pyramids,” Nature 11. Juan Antonio Belmonte, “On the Orientation of Old Kingdom Egyptian Pyramids,” Journal for the History of Astronomy 32, Archaeoastronomy supplement 26 (2001): S1–S20. 12. “Moving Heaven and Earth for Khufu: Were the Trial Passages at Giza Components of a Rudimentary Stellar Observatory?,” Journal of Ancient Egyptian Architecture MUNDO MUYLOCO  é um canal de viagens do @muyloco .
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enkhanthor · 5 months
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Hi! Are you still working on this challenge?
Hello!
I can't currently play Sims 4 on my laptop. The game is crashing a lot. I'm scrapping some modern DLC to see if it works and so I plan to continue the challenge. I also need to study the history of Sumeria a little more to continue, but you will see that the Doc is already underway. All that remains is to update the Early Simvilization for Sims For Rent. Either way, until the year 3100 BC, when the next Age officially begins, it will take a long time on the calendar and to get the rosebud achievement with the current rules.
If you are playing and don't want to wait for updates you can moving on to the Amazon Challenge which I intend to incorporate into ancient civilization, probably after Sumeria, Harapp and Egypt or The Great British Challenge.
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