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#rebelling antaam
exhausted-archivist · 5 months
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Ah Treviso, great skyline.... What altitude are you at to have what looks like snow so low on the moutains? Aren't you near the coast? Ah, never mind.
Wait...
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What is that? Those banners look...
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Looks like Treviso is still occupied.
(My silliness is supplied to a bunch of mutuals and people in shared servers yelling about this for hours before I woke up lol)
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Ari's parents finally make an official introduction!! >:)
Update: They got names now!! Viddalat (he/she/they) on the left (ty Cosmo for the naming help <33), interpreter/translator and huge linguistics nerds, and Sataareth (he/she) on the right, former Antaam soldier and current maker of the best kanji in southern Thedas. Also technically both (ex)tamassrans now :)
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dalishious · 5 years
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A number of people have asked me how I got the Faces of Thedas book so early when it’s still only pre-order on Amazon, and it’s because I’m a poor bitch who’s lucky enough to be gifted bday money for a digital one LOL, I’m not getting a physical copy. If you want to buy a PDF copy (they will email it to you right away), you can do so here.
Personally I think it’s a little overpriced, but if you play the tabletop or if you’re just a big lore nerd you’ll probably like the easily accessible collection of info.
Here’s a list of what’s inside:
Faces of Thedas:
Anders
Alistair
Anora
The Archdemon Urthemiel
The Architect & The Mother
Aveline
Mabari
Briala
Cassandra
Celene
Cole
Cullen
Divine Justinia
Dorian
Duncan
Bodhan & Sandal
Fiona
Flemeth
Gaspard
Harding
Iron Bull
Isabela
Josephine
Meredith
Krem & the Chagers
Lambert
Leliana
Loghain
Marjolaine
Merrill
Michel
Morrigan
Nathaniel
Oghren
Sebastian
Sera
Sten
Stroud
Varric
Wynne
Yvette
Zevran
Organizations:
Dwarven Organizations - The Assembly, Merchant’s Guild, Legion of the Dead
Outlaws & Organized Crime - Carta, Coterie, Raiders of the Waking Sea
Qunari Organizations - Antaam, Athlok, Priesthood
Barbarians & Rebels - Fog Warriors, Avvar, Chasind (I already updated a shitton of info on the DA Wikia about the Fog Warriors fro this, OMG)
Spies and Assassins - House of Crows, House of Repose, Bards, Friends of Red Jenny
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Summary: The Qun states that by embracing your purpose, your role, you will find peace. For Eluned Treherne, her purpose is drowning in blood and pain. All alone in a strange land, with power at her fingertips that she is wholly unprepared for, she struggles under the yoke placed upon her in her quest to survive. Do you embrace your purpose and find peace, or do you fight? Rating: Explicit Archive Warning: Graphic Depictions Of Violence
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Interrupt Verb: stop the continuous progress of an activity or process
A hangover; she had forgotten what a hangover felt like. If maraas-lok always produced a hangover like she was currently experiencing, it was no wonder that the karasaad of the Antaam were always so grim. She was feeling pretty grim herself and was thankful for the dark currently surrounding her. She had thought the massive bed they had provided was ridiculous monstrousity for a single person but at the moment, she was glad for the heavy velvet drapes that were drawn shut to keep out the cold and kept out the majority of the early morning light. She curled up in a ball in the middle of the bed and yanked the heavy covers up around her head only leaving her mouth and nose uncovered.
She had only closed her eyes when she heard footsteps on the stone steps. She recognized the sound of Dehari’s light gait but with the headache she had, the elven woman might as well have been one of the war nugs that Dennet recently acquired. The rattle of the spoon, cup, and pot of tea on its tray being set by the fireplace was as loud as a box of cutlery being chucked down the stairs.
“My lady?” The elf’s voice was very quiet. “Are you well?” The curtain on the bed twitched back when she didn’t respond to Dehari’s question.
Eluned threw her arm across her face and groaned when the bright morning light leaked through the open bed curtains.
“My lady! I’ll get the healer.”
She whistled to stop the elf, wincing as she did so. “No healer. Not ill.”
“But—”
She sat up carefully. “It’s just a headache. Water, please.” She raised in brow in surprise when Dehari returned with the goblet of water then reached out to touch her forehead and face to check for a fever.
Dehari flushed, “I beg your pardon, my lady. You don’t… you don’t look well.”
“I drank too much last night.”
The elf’s eyes widened in surprise, but she quickly collected herself and recalled the messages she had to relay. “The lady Josephine sent a message that Commander Helaine will be awaiting you to start your training this morning. Arcanist Dagna has sent word that she has equipment ready for you, and both ladies Cassandra and Vivienne have requested to speak with you regarding your upcoming trip.” She hurried off to the wardrobe to pull out clothing for the day and left with a murmured word.
Eluned slid off the bed and swallowed hard as her stomach rebelled at her being in motion. Carefully making her way across the room, she sipped on the tea and got herself dressed, hoping that the embrium and ginger tea would help both her head and her stomach. Hopefully Heliane only wanted to meet her and she could do the rounds to speak with everyone quickly and return to bed for the rest of the day. She could hope.
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Continue reading on Ao3 (copy & paste URL): archiveofourown.org/works/14672019/chapters/42381152
or start at the beginning: archiveofourown.org/works/14672019/chapters/33896955
Sneak peeks and other tidbits of this story will be released on DAME.life
You can join DAME.life at dame.life/i/f527bdfeb549
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patheticnugbaby · 7 years
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10 facts about Solmera???
Thank you!
I love talking about Solmera she’s my favorite. Don’t tell the others.
10 Facts About Solmera Adaar
Incorrigible chocoholic, specifically really dark, rich chocolate. She’s actually not fond of most sweet flavors but dark chocolate is her personal weakness.
After becoming Inquisitor she has some trouble keeping up with all the paperwork until Josephine discovers her hunched over her desk holding letters at arm’s length and squinting at them. The ambassador then kindly has some reading glasses made for her, which she loves.
Solmera has a rule about touch, specifically when it comes to being touched in a personal/affectionate setting and that rule is that you cannot wear gloves. If you wish to touch her you will use your bare hand. (Exceptions allowed in combat/medical circumstances)
Vehement hatred of wine and beer, though she’s quite fond of whiskey. Any wines she’s gifted are immediately re-gifted to other various nobles “Who like that sort of rubbish”
Solmera talks with a very prominent northern Marcher accent, her family having settled slightly north of Ansburg in the green dales.
Asaraanda, Solmera’s mother, was a carpenter under the Arigena. Taashath, her father, was part of the antaam, a Karasaad, which is a melee, qunari warrior.
Solmera’s parents didn’t actually choose her name from a Qunlat word, rather they took some time before she was born to make one up for her. If she’d been born a man her name would’ve been Shoraan.
Solmera is deeply resentful of the fact that because she is vashoth she’s immediately assumed to be a brutish, unintelligent thug and takes great strides to smash that particular preconception in everything she does. She’s my only vashoth who does not canonically headbutt people whenever the urge arises.
Exclusively rides the Tirashan Swiftwind and named it Hissera, which means hope in Qunlat. She had some ceremonial barding crafted for him because she thought it’d be impressive. It really was.
She always keeps in constant contact with Shokrakar (which means ‘rebel’ in Qunlat, I love Shokrakar, she’s great) and during her time as inquisitor she tries her best to give them fun and interesting jobs. After Trespasser, she visits them frequently in Kirkwall and occasionally goes on a few jobs with them.
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slightlyloomingone · 7 years
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Fic: Beautiful imperfections
(I finished DA:I and feel like I’m late to the party, but I also can’t stop thinking about my Inquisitor’s family. Usually I see stories of Adaar as children of a couple who rebels or escapes the Qun, and these are great, but I imagined something a little different. However, I’m also in love with the possibility of Adaar coming from a ridiculous large family, so. Here we go. P.S.: English is not my first language and this is only the second time I feel brave enough to publish something in this language. If the grammar is weird somewhere, I’d appreciate a message) - Kismet was born in the Qun, although she didn’t remember much of it by the time she was ten. She had never been a good student, asking too many questions as a child - “being a little shit”, Katari called, and laughed the loudest when she tried to pounce at him, but that came later. She was born in the Qun, not Kismet, but one of Tama’s little ones, until the day things changed. But at first she only knew life in the Qun, same as the others. Boring lessons and tumbling around with other children. And sometimes, at night, whispering horror stories of having to be fixed, but those she forgot with time (at least she told herself that, most days).
Tama was her Tamassran and she was big and old and wise and always knew how to soothe or scold. She had raised many children in the Qun, by the time Kismet came along, guiding them into their places in society and helping them adapt, fix what didn’t fit when needed. She told herself it was necessary for the whole to function, that struggling against their nature only hurt them more. Until one day those words weren’t enough and the possibility of having to send any of her children to the Ben-Hassrath made her take action.
Katari and Aqun had been Tama’s children once, before being placed in the Antaam. They were both good in their roles, but Tama had seen them grow up and knew they had just learned how to hide it so well they almost fooled themselves. One day, one of them would either go to the Ben-Hassarath himself or be forced to, and the other would follow soon after, too broken to continue alone. So Tama went to them with another option.
Honestly, the less said about the logistics of secretly removing ten children from Qunari lands and getting to the Free Marches the better. Especially because, in the following years, Katari and Aqun’s accounts of the entire scheme only grew more complicated and ridiculous (they never told the same story and Tama only smiled when questioned). Kismet eventually came to accept it was just enough of a crazy plan to work and left it at that.
(Later yet, she realized Katari and Aqun must have gone against their own kith to get away with it and stopped questioning their ridiculous stories).
She became Kismet in the ship journey away from the land of her birth. Tama picked the name and explained it was only hers for as long as she wanted it to be, but Kismet grew fond of it very quickly. She was mostly relieved she didn’t get stuck with a name chosen by Katari - at some point he ran out of names like Aban and Meraad and sprouted out things like Notas and Sataam.
Katari and Aqun found work as mercenaries or did small jobs in a nearby city to get them started. This was also how they decided to use the name Adaar as their own, which was quickly adopted by the rest of the group. They settled in a farm eventually - chosen for the absence of neighbors and relative proximity to the city - where there would be enough space for the little ones to run around without being afoot all the time.
Tama divided her attentions between figuring out what they could plant and raise in the farm and determining how exactly she should educate the little ones from then on. There were hits and misses. There were also a lot of practical lessons, which Kismet had to admit were more interesting than what she remembered of the Qun, but she didn’t find the work as fun as some of the others. She preferred to follow her elders into the city, which was a new place just waiting to be explored.
Being the eldest of the children - her siblings, she learned to call them - Kismet was usually followed by at least two or three (if not all) of the Adaar kids in every adventure. They could usually meet some playmates for a day running around until Aqun, who could find them anywhere, no matter how hard they hid, came to call the kids home. As she grew up and grew taller, however, the number of children willing to play with the Adaar diminished considerably.
Now, Kismet was never in the habit of picking fights. Aqun, Tama and even Katari had taught them early on that a fight for a stupid reason was a pointless waste of energy and, sometimes, attracted the wrong type of attention. Of course, the concept of “a good reason for a fight” was discussed often in the Adaar household, usually in loud voices arguing over whose turn it was to play with a toy or why it was an injustice that someone ate the last apple in the basket. Kismet had her own ideas on the subject.
For example, she never started a fight because some kid was mocking her, which happened often when her horns started to grow. Trying the same with her younger siblings was a completely different matter, however. On the day when she learned someone had called Meraad, her tiny, wide-eyed sister, a “knife-ear”, it took both Aqun and Katari to drag her out of the subsequent mess.
After that, the three adults decided to properly teach all the children how to defend themselves if necessary. They used to spar for fun before, usually the kids ganging up on Aqun or (most often) Katari, who played along more often and energetically, but this was different. It was controlling the strength they had and learning how to apply it. And then, once they were old enough, how to use weapons when necessary.
Kismet learned how to fight with Katari’s daggers, first, and at fourteen he got her a pair of smaller blades of her own, with severe instructions to only carry them when she left the farm and to never use them unless she or her siblings were in danger.
Some of her siblings would follow her lead and learn from Katari how to fight in quick and precise strikes, but Hissera and Aquaam favored shields and weapons like Aqun, who could become a stronghold in a battle. Katari obviously turned it into a competition and Aqun humoured his kadan by playing along as they tried to convince Asaara, who was more interested in learning the bow from Tama, that their own styles were obviously superior.
The years passed and Kismet, along with the other Adaar children, grew and got into trouble and loved her family even when they were loud and didn’t understand what privacy meant. She would look back on those years and say she was happy then, and she probably was. Tama learned how to keep bees after a summer in which every member of the household was stinged at least once. Katari became capable of standing still when he focused on his vegetables garden, which seemed to grow greener with each renewed season. And Aqun built fences to keep goats, which some of the children named, and then proceeded to focus on making cheese, selling the best results to people in the city from time to time.
They were trying to do things that went against the nature determined by the Qun, Tama explained when Kismet wondered about it. They had never been taught those skills, but that didn’t mean they couldn’t find enjoyment in it, even when things didn’t go exactly as planned. Watching how happy Katari and Aqun were when they got so busy with the farm that mercenary jobs were refused more often than not, Kismet admired them even more than when she watched them fight. Maybe this was when she learned that imperfection could be beautiful, who could say?
At sixteen, while helping Katari in the garden (she found it peaceful to work in it sometimes, even if she wasn’t obsessed like Sataam), Kismet was still the tallest among the Adaar kids, but a couple of her siblings got closer to passing her every day. The sound of yelling coming from where Tama kept her beehives got her and Katari on their feet and running before they could process what was happening, but the sight of the orange flames was visible even before they approached the burning beehive.
“What happened?” Katari yelled while Kismet watched the fire and wondered how could it burn so strongly even as the hive fell apart. Tama, who had been keeping the children away from the flames, ignored his question and put her hands on Ilkay’s shoulders, instead.
“My boy,” she said calmly “don’t be afraid. Just tell me what happened and we will find a way.”
Kismet’s ten-year-old brother broke down crying and admitted he had gotten scared when some of the bees started swarming and, before he knew it, the hive was on fire.
“I didn’t mean to, Tama!” He sobbed, shrinking under her hands. “I really didn’t mean to!”
Kismet heard Katari hiss the word “Saarebas” under his breath and suddenly recalled stories whispered in the dark. They have their lips sealed shut, someone had told her, because they are dangerous. But Tama hugged Ilkay until the fire ate away the hive and Kismet was among the first of the children to join them. Ilkay was her brother, no matter how many fires he mysteriously started, and she wouldn’t leave any of her siblings crying if she could do something about it.
Tama, Katari and Aqun talked a lot about what to do before the two set off to find some of their contacts, people who might be able to help Ilkay. Kismet, in the meantime, tried to keep her siblings from inadvertently making him even more afraid - Ilkay already did a good job of it and didn’t need to hear Aban speculating what the Chantry templars would do with a Vashoth mage on top of that. Tama spent a lot of days and nights talking calmly to Ilkay and reassuring him there was no way he would burn the farm down in his sleep.
Weeks later, Katari and Aqun came back, with company. Kismet had never seen so many Vashoth together, but the one who approached the front of the house where Tama waited like a sentinel still stood out. She walked with her head held high, a smile stretching the scars on her face, which were only a few of many. One of her horns was broken and she carried the biggest sword Kismet had ever seen on her back.
“Good evening! I hear you have a little firecracker we should meet here?”
Years later, after overcoming an embarrassing crush, Kismet had to admit that meeting Shokrakar had probably changed her life as much as being raised by her family as Vashoth.
She still wasn’t forgiving the other for partnering her up with Kaariss during one of his “inspired” moods anytime soon. -
Notes on the names: Most of the names are random words in Qunlat taken from the wiki. Tama: short for Tamassran, Iron Bull used to call his Tamassran “Tama” according to party banter between him and Cole. Katari: stolen from a multiplayer character, meaning “one who brings death”. Aqun: Balance. The Adaar children, from oldest to youngest are called: Kismet, Aban (Sea), Meraad (Tide), Asaara (Wind), Hissera (Hope) Eva (Basic or beginner), Ilkay (not Qunlat, the name of another of my Inquisitors), Notas (Gauntlet), Sataam (Boot), Aquaam (Glove). If you think I didn’t write small profiles for each of them, you are very much mistaken.
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exhausted-archivist · 5 months
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So About That Thedas Calls Teaser...
I am by no surprise a map fiend and have been combing over the map shown. First off it is tilted and squashed to heck cause of the really fun stylization which seems to be pulling inspiration from historical nautical maps as it has at least two sea bound center points.
Second, we have confirmation of:
Treviso, Antiva
Rivain
Weisshaupt, Anderfels
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There are elements that suggest the following:
Merdaine, Anderfels: a location that holds the giant white sculpture of Andraste titled "Our Lady of the Anderfels", this is also near Weisshaupt.
Minrathous, Tevinter: which would make sense considering everything we've seen in previous concept work and through the short stories and anthology Tevinter Nights
Arlathan Forest, Tevinter: Same reasoning as above
Kal-Sharok: This one is a bit more tenious because as I mentioned in the first point the map is squashed and tilted so exact location is hard to figure out. Couple with the fact the structure is largely hidden in the fog of war. It could very much also be Andoral's Reach as that is the other known location in that area, but that is in Orlais so I have my doubts.
The following images are organized in order of mention:
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The last image shows the whole frame for Minrathous, Arlathan forest, and the mysterious southern fortress (Kal-Sharok?) I also wonder, given that the Thedas Herbology oversized mousepad shows two varieties of deep mushrooms we've only seen in a drawing in The World of Thedas Vol. 2; the bleeding russula and the blighted morel. I wonder if that further lends to the possibility that we will be venturing back into the Deep Roads.
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I'm really hoping we get to see more than one place in each location outside Tevinter. Not only that, but I also hope we get to go to Antiva City, though not named it would be interesting to see the capital of Antiva as well as how the "crown" and crows are handling the fifth occupation of Treviso by what they perceive as the Qun and if the main body of the Qun is helping fight against the rebelling Antaam as we see suggested in Tevinter Night.
I do really love the map they've shared, the stylization definitely communicates a focus on certain locals and fades away the ones we don't need to even consider. The use of the fog of war also plays so well into that and the sea monster.
Unfortunately, it doesn't portray much in terms of climates/biomes. The Anderfels looks arid as it always has, but Antiva is even more un-informing than usual. The fact the map is essentially stylized cracking rock portrays little on if Antiva is an arid climate or not. Considering Treviso seems to have snow on the mountains, and pretty low on the peaks as well, I have questions considering the rough placement we've been suggested they are on the globe and the fact that Seheron and Par Vollen are tropical and Rivain has the hallmarks of the same with the crops they grow - bananas, sugar, nutmeg, cinnamon, rice, chickpeas, bell peppers, ect.
Very excited to get back into the world of Thedas again.
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exhausted-archivist · 4 months
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It is late, and I had a realization while I was looking for something else.
We don't know what Dorian's status is. At least not for sure. We don't know if he is safe and sound or not. Here's why:
Post-Trespasser we see Dorian in two additions: Tevinter Nights, Luck in the Gardens short story and the comic Deception.
Luck in the Gardens happens in 9:44-9:45. We don't have a set time frame on what year the story happens. The only story in Tevinter Nights we know the year of is Murder by Death Mages which happens during the main game of Inquisition post Skyhold, so 9:42.
Deception happens in 9:44. Mike Laidlaw confirms that the comic Knight Errant the comic that leads into Deception is happening in 9:44 post-Trespasser.
So as far as the timeline, we have three options here:
Deception (9:44) happens before Luck in the Gardens (9:45), meaning Dorian is last seen in Minrathous.
Deception (9:44) happens before Luck in the Gardens (9:44), Dorian is last seen in Minrathous.
Luck in the Gardens (9:44) happens before Deception (9:44), Dorian is last seen in Ventus.
If we go with the last option, Luck in the Gardens happening before Deception, then there is a chance that Dorian was last seen in Ventus.
Ventus, which was under siege by the rebelling Antaam. The rebelling Antaam that doesn't follow the Qun's rules about capturing a city. A city under siege that Dorian stays behind in to save who he can.
We have a chance that Dorian got stuck in Ventus. That he potentially got captured by the Antaam. We don't have a 100% on Dorian being okay. He could have escaped, and boy do I hope he did.
All I gotta say is:
So, Dorian, are you okay? Are you okay, Dorian? Dorian, are you okay? Will you tell us that you're okay?
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exhausted-archivist · 3 months
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Thinking about Treviso/Antiva in Dreadwolf and how the occupation of Treviso has likely been going on for at least six to seven years now - presuming Dreadwolf starts in 9:52 as a short story suggests and that it starts 9:44 or 9:45 as Tevinter Nights suggests with the story of Eight Little Talons estimating the start of the invasion.
Six to seven years.
Northern Thedas as a whole has been facing the incursion of the rebelling Antaam (not the Qun but a rebelling arm of it) for nearly a decade. It starts in 9:44 in the comic Deception and Three Trees Till Midnight in the Tevinter Nights Anthology.
Thedas is really entrenched in the meaning of “Dragon Age” now aren’t they?
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exhausted-archivist · 10 months
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On the topic of the inherent racism in the Qun and its people, with how baked in racism is, you can't buff it out and reformat. You can't remove it, and BioWare has only been doubling down on it up to Tevinter Nights in 2020. Which means you need to be careful with how you interact and build on it. At least that is how I approach it, in general I don't like to engage with it because it's just so difficult and not in any thought provoking or insightful way. So I refrain from doing so as much as possible in public spaces anyways, because it is so inherently unsafe for me to do so. From an interaction with fandom level, but also on a personal level because some of it makes me want to crawl out of my skin.
I am extremely weary of how da4 is going to portray them, I hope it will be better since the writing team has been moved around and there have been some acknowledgements on poor writing of stereotypes and biases in 2020. Which I take with a salt mine worth of salt, especially with the way the new comics like the Missing having lingering themes and stereotypes remaining. How Patrick Weekes described the rebelling antaam in Three Trees to Midnight (Tevinter Nights 2020) was the biggest red flag, followed by the yellow flag from As We Fly short story by Lukas Kristjanson (short story 2023).
With how BioWare has racism and harmful elements baked into the Qun and people in general it is going to difficult for them to fully separate it, update it, or reformat it. But I hope they do. I hope that they actually attempt to make it better like they have suggested they would. Because it is so harmful and they should. I don't think they'll get it right on the first try, but I hope they try. It won't magically fix the racism in the fandom but I would like to not feel the need to crawl out of my skin when playing a vashoth. I would like to see the franchise grow and become better than it started out as. I don't want it to stay stagnant for the sake of "consistency" which it doesn't have by design.
#archi yelling into the void#fandom critical#bioware critical#This is a little out of the norm but genuinely that post about the cow ears rattled me#And the tags in there weren't much better at times. Some of you really say some things with your whole chest#I don't play as a vashoth in Inquisition for too long because it is inherently more hostile than any other inquisitor#you're regularly called a slur. there is no care to your preferred terminology or identity.#Not even Bull who makes it abundantly clear how important terminology is with identity is even consistent with it#You're literally called all three terms we have for the horned people at some point. Qunari/tal-vashoth/vashoth.#The codex for adaar calls you vashoth. Most NPCs call you qunari or a slur. Bull calls you both Qunari and tal-vashoth.#even though he makes the distinction between the two in a conversation with Adaar going as far as to tell them they AREN'T Qunari.#Genuinely kicks up some intense feelings with how shitty BioWare portrays the Qun and those horned people in general.#Both in stereotypes and in how they don't care about the lore. BioWare isn't known for consistency or even reliable narratives#But every other race and group gets the respect of preferred terminology. They get the time to correct you ex) Dorian being called magister#But BioWare doesn't care to enforce or even let the player enforce the difference between qunari/tal-vashoth/vashoth.#Like I said I have feelings about this. Because it feels like it extends past the unreliable narrator or character bias/ignorance/racism
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