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#rakugaki showtime
saint-october-ost · 21 days
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marsa bikini
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insertnameherman · 1 month
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Lots of Sasami
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mushroom32x · 2 years
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The other day it was Treasure’s 30th anniversary. 🥳
The game’s I enjoy most from them are represented in this drawing. Have you played any of the games these characters are from?
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annon-guy2 · 9 months
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Treasure Games Remake Question
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robbytheseal · 1 year
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pitan because i found out this game existed :)
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superinfinity90 · 3 months
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The folks are here!
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stevenm1988 · 1 year
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There's a character fusion chart with Marina from Mischief Makers, Rouge from Power Stone and one of the beta designs for Aero from Megaman Legends 3. When I started drawing a scenario for the three characters I hit upon just throwing them into combat - two of them show up in 3D fighting games (Marina as a guest in Rakugaki Showtime) and MML3 was planned to be a 3D action-adventure title. Then Aero got swapped out for 'Harry' from another 3D fighting game, Poy Poy (on the PS1).
The characters all had more blocky proportions and faces but those got swapped out for a generally more anime look, save for Harry. I also experimented with Marina's legs being half conical and obviously metal, and half bodybuilder physique.
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jeffwiggins · 10 months
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via GuestCharacters on Twitter: “Marina Liteyears (Mischief Makers) in Rakugaki Showtime”
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superneatchihiro · 7 months
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i remembered rakugaki showtime so i drew a bunch of my frends ocs. from top left to bottom right: Chihiro and Ash (me those are mine), Prince Nette (@max0ke) , Susan and Kaze (@thesip) , krak (@snapkrakpop-blog), Budi and Ears (@yakochyako) , Cleo (@geminisoda) and Chi-Cham (me)
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vincentspork · 2 years
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btw I was trying to figure out wtf was happening and stumbled upon a neogaf (:/) thread that DID start off being about the interview but devolved into everyone talking about how they hope aa7 is in the re engine so it can be realistic. Yall werent kidding that really is what normie gamers think makes a game good. I hope aa7's graphics are crayon scribbles ala rakugaki showtime fuck you
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saint-october-ost · 4 months
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da collection grows...
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thebunkajin · 4 years
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Rakugaki Showtime - 1999 (Playstation 1)
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vg-sanctuary · 2 years
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Rakugaki Showtime
Treasure - PlayStation - 1999
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[images from xtremeretro.com]
rare, expensive, Japan only, developed by Treasure, and incredibly fun. and published by Square of all people. what's not to like? when the Nintendo 64 had Super Smash Bros, the PlayStation had Rakugaki Showtime, but only in Japan for some reason. it's a 3D party fighting(?) game that reviewers like to compare to dodgeball with no bounds, and now that Smash Bros is well known, I can compare it to that except it's 90% items and in glorious 3D! it feels similar to modern indie party games like Samurai Gunn and Towerfall with simple controls and fast gameplay, but it's sadly stuck in Japan on the PS1. there was going to be a Gamecube "sequel" in all regions with Tiny Toons branding which never came out, though there is a leaked beta online.
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there's a story mode with a basic plot where you unlock characters, a training mode, four player free-for-all, and a bunch of characters to unlock. they each have some unique moves and at least one Super Smiley Attack by picking up a Super Smiley Ball, which gets charged by being thrown around. pretty much like a Smash ball. most of the time, though, you'll be throwing items in each stage at your enemies, which include missiles, black holes and boulders. for ease of use, many items are either very large or have homing, and there's a convenient homing jump toward the nearest item so you don't have to walk. as I'm writing I notice this post has a way different mood than most of my others, but it's Rakugaki Showtime. it deserves it.
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two of my favorite characters on the roster are this knock-off Cloud Strife looking guy called Ex Calibur, who can't hold items because his sword is too heavy (and so has a range of sword attacks), and Marina Liteyears, a cameo character from Mischief Makers who has the completely broken ability to instantly charge a Smiley Ball by shaking it. she can shake other items to make them bigger and stronger. all the characters are fun in their own way, these are just my favorites.
strange how little I have to say about one of the most fun games I've ever written about. there's just not much to it. (tangent incoming.) it takes a lot behind the scenes to make a party game like this where there's "not much to it" so much fun, which makes me think of Nintendo's recent development philosophy where they put play first. in a certain video by Ceave Gaming he points out some faults to this philosophy — often, the visual design of levels and other non-gameplay considerations will suffer from Nintendo laser focus on gameplay. that explains why Breath of the Wild, for example, controlled so well and had so many interesting systems, but shrines and the divine beasts were aesthetically samey. Treasure, meanwhile (or at least when they made video games), aimed to make technically and visually impressive games on any console they developed for while making no sacrifices in gameplay. Rakugaki Showtime especially has loads of personality in all its characters.
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unlike Nintendo, Treasure never aimed to be mainstream, only developing the games they wanted to play and licensed games to make money in between. Nintendo made some great games while Treasure was active that arguably had more charm than their modern library, and that decline in personality may be from their need to appeal to as many people as possible — a much broader audience than the 90s or early 2000s and a need to keep profits up. I can only wonder what Treasure would do for a 2022 release since their last game was Gaist Crusher God, a 3DS game made with Capcom nearly 10 years ago. they are still "active," at least, and release a new Ikaruga figure and post on Twitter every now and then.
the train of thought kind of derailed toward the end, but I think Rakugaki Showtime (and Treasure) deserve it. I think I might like Treasure.
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1000-skulls · 3 years
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Rakugaki Showtime - 1999 - PS1
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insertnameherman · 3 years
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Small salami.
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deadscanlations · 4 years
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A few artbooks by Treasure’s character artist, Han, to scan whenever.
- Radiant Silvergun
- Rakugaki Showtime
- Some smaller sketchbook, haven’t looked at it yet
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