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#patrick klepek
remapradio · 11 months
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"Welcome to Remap Radio, a new podcast from the creators of Waypoint Radio. Rob, Patrick, and Cado gather to discuss what happened in the aftermath of being laid off, and how they ended up banding together to form a company and go into business together. What followed was an intense few weeks of talking with lawyers, searching for a new identity, and much more. We also spend time re-introducing ourselves. If you don’t know who we are, come say hello!"
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blacktabbygames · 6 days
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The line-up for this year's LudoNarraCon has just been announced, and we're excited to finally be able to share with you all the (MANY) fun things we're doing as part of it!
I'm doing a fireside chat with Meredith Gran (Perfect Tides, Octopus Pie) where we talk for an hour about all things narrative design.
Abby and I are on a panel hosted by Patrick Klepek from remap about balancing the narrative directions of games with player choice. The other folks on the panel are Gareth Damian Martin (Citizen Sleeper) and Ben Gelinas (Times & Galaxy, also formerly Remedy (Control) and Bioware (ME3, DA:I))
You can find the details for these two events (and others, featuring other cool people) here: https://www.ludonarracon.com/2024-speakers
AT SOME POINT yet to be decided during LNC, Abby and I will be doing a retrospective livestream where we play through both the original demo for Slay the Princess as well as the first episode of Scarlet Hollow, answering some questions and talking about our writing and design process.
LudoNarraCon runs from May 9th to May 13th, and both Slay the Princess and Scarlet Hollow will be on sale for the event! Slay the Princess is also going to be featured and we'll be bringing back the demo on Steam for a limited time only.
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brotheralyosha · 1 year
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In 2016 Vice launched a website called Waypoint, which the company hoped would be an “immersive dive into the culture, passion and politics of gaming”. It did that, and then some, and then kicked even more ass, and in June 2023 it will be gone.
As anyone who read the site (or listened to its podcasts) would tell you, Waypoint was different. Unlike almost any other major gaming site, this one you’re reading right now included, Waypoint wasn’t interested in constantly updating, in writing blog after blog about release date postponements or industry shenanigans or the latest scandal. It was a website (and podcasts, and other related community stuff) designed around treating video games with the respect they deserve (and often don’t), and a home for writing, discussion and criticism that was always good, always thoughtful, always fair.
“There are a ton of destinations within gaming media that do a great job covering whether a game is worth your money,” Waypoint’s original editor in chief Austin Walker said at the time of the site’s announcement. “Players looking for that coverage are well served.”
“Instead, we want to focus on telling stories about why people play, and investigating how the games we love and spend so much time with come to be. Whether a game was a commercial success or has a small, dedicated community, we want to raise the conversation and take an in-depth look at the passion, people, and politics that underpin these worlds.”
It hired very good writers and reporters—I have to acknowledge here that many of them, from Patrick Klepek to Gita Jackson to Renata Price, had also worked at Kotaku—but also gave a voice to journalists and critics you hadn’t heard of, providing their unique pieces with a major platform they might not have otherwise had in an industry where big sites are usually dominated by previews and developer interviews.
Yet it was also part of Vice, an absolute shitshow of a company whose demise and financial woes have been widely documented. And so it feels as inevitable as it is sad that we learned today that Waypoint was being closed, with the curtain coming down on June 2.
“I’m not sure where to begin, except to say, with equal parts fury and sadness, that Waypoint is over”, Waypoint’s Patrick Klepek wrote on Twitter earlier today. “The team, myself included, have been terminated by VICE, and our final day running the website, the podcasts, and streams, will come to an end on June 2nd.”
This sucks in the same way it always sucks when a good outlet doing good work that is performing well and entertaining readers is closed down, not because it was “unsuccessful”, but because the Adults In The Room have once again proven themselves incapable of operating a media company, and their workers—doing good and important work—will suffer as a result.
Waypoint’s closure, hot on the heels of Launcher’s shutdown earlier this year, is yet another blow for serious video games coverage and criticism, and leaves the entire space weaker than it was a year ago (when it was weaker than it was a year before that, etc etc). As the whole concept of an ad-supported internet begins to creak and pop and show signs of imminent structural collapse, every website you currently read for free is at risk of ending up exactly like Waypoint, and exactly like Launcher, and exactly like any of the other countless examples of sites that can and do perform good work (and often financially successful work), but are at the mercy of owners and a relentless economic framework that will crush us all to dust.
I wish nothing but the best for everyone affected, and want to thank them for all the amazing work they did over the years. Fuck capitalism, go home.
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densitywell · 1 year
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patrick klepek, my favorite recurring hbomberguy character,
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djstormageddon · 1 year
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Today I am joined by journalist, writer, and podcaster @patrickklepek! We chat about how Patrick got his start in games journalism, the beginnings and ethos of @vicegames, the launch of waypoint+, and origin of waypoint SPORTS! We also chat about Patrick's writing style, the holiday schedule of his 12-foot skeleton, Jackson Bones, as well as his love of horror movies. https://www.certainpov.com/cpov-autographs-1/ep-206-patrick-klepek https://www.instagram.com/p/Ck-7Vi1rnDd/?igshid=NGJjMDIxMWI=
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etherealdancemusic · 3 years
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out there honeys (color changing spooky skull remix) - hammacher schlemmer ft. Rob Zacny (requested by Patrick Klepek)
[credit 1, credit 2, credit 3, credit 4, credit 5]
please enjoy the most niche thing I've ever made
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lcomart · 5 years
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Been listening to Waypoint's Kingdom Hearts Lore Explainer Series and they're an absolute joy, so I made this.
It took me like 2 weeks to finish, but MAN it was worth it.
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remapradio · 10 months
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The world is going gaga for sexy elephant Mario! At least, that’s what the crew at Remap Radio is telling themselves as they recap Nintendo Direct, and wonder if Embracer is a pyramid scheme. Elsewhere, Patrick’s experiencing the highs (hot wizards) and lows (a world not worth exploring) of Final Fantasy XVI, Rob’s really come around on the new Star Trek game, and Ren’s playing [checks notes] every Armored Core. We also find some time for your questions.
Support the show: https://www.remapradio.com
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perpetuallyfive · 5 years
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A super short cutdown of the staff of Waypoint trying to understand and discuss the lore of Kingdom Hearts. You should really listen to all three episodes released so far; they’re a work of art.
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leighlim · 3 years
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The fact that I don't have strong 'arcade' memories, is a sign that I'm an Introvert.
(But are there introverts who like going to arcades?)
I've long wondered about how Intellectual Property aligns to video game emulation. Does the company who created the video game just let things run amok? In a sense that it doesn't matter if it ends up on an emulation site.
(Should all games be portable 5 years after its released? For instance. All PS4 games can be up on a server somewhere on Sony...and anyone can play it on a PC.)
It's been awhile since I had sat down and watched a show about video games. Technically...this isn't a show about video games. At least not the new releases. Dexter Thomas explores more what's been happening in maybe the last 30 years.
PS: I didn't add a spoiler warning...because...I mean...a docuseries? Does that need a spoiler warning?
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HIGHLIGHT
[Dexter is sitting on the trademark brown leather lounge.]
Dexter: Not that we are saying you should be looking for these ROMs in the first place, but I know how it is when you just really want to play 'GoldenEye', and you don't have a couple hundred bucks to drop on old hardware.
[Dexter looks to his left, to someone off screen.]
Dexter: That's fine right? I can say this. I'm not enticing anything.
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Episode Rating: 6/10
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funtime-error · 6 years
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There Are Way Too Many Metroid-Style Games Coming Out Next Month
Patrick Klepek noted at Waypoint that there is "basically one every week until August is over." As a consumer, this is a great problem to have!
Chasm (July 31 — PS4, PC, Vita)
Dead Cells (August 7 — PS4, Switch, PC, Xbox One)
Death’s Gambit (August 14 — PS4, PC)
Guacemelee 2 (August 21 — PS4, PC)
Salt & Sanctuary (August 2 — Switch)
Iconoclasts (August 2 — Switch)
I am most excited for Iconoclasts. That one flew under the radar on its initial release despite getting great reviews (Metacritic - 87). The animation in the trailer looks gorgeous.
🎮 funtime-error
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transfemmbeatrice · 6 years
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Waypoint Radio - Luigi's Dick
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djstormageddon · 1 year
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Ep. #206 - Patrick Klepek
Today Matt is joined by journalist, writer, and podcaster Patrick Klepek! They chat about how Patrick got his start in games journalism, the beginnings and ethos of waypoint, the launch of waypoint+, and origin of waypoint SPORTS! They also chat about Patrick's writing style, the holiday schedule of his 12-foot skeleton, Jackson Bones, as well as his love of horror movies.
Next Episode: Micah McCaw
Check out this episode!
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fugitive-rabbit · 6 years
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Thirteen Deadly Sims
RIP Patrick: Cause of Death- Electrocution (Finally) Watercolor
2018
Check out my other artwork and prints available here.
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The Ryan Davis cake story (from GDC 2013)
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