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#oracle soundtrack
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this fantasy, this fallacy, this tumbling stone
echoes of a city that’s long overgrown
your heart is the only place that i call home
can i be returned? you can
we can
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uwudonoodle · 4 months
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My husband and I started playing Oracle of Ages (more accurately, he's controlling and I'm watching). Of course the talking tree is fem and has the hots for Link. But she's such a cutie waifu tree!
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allhailkingsquest · 2 months
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Magic Map Studio’s remastered soundtrack, King’s Quest VI – An Ode to the Isles, is available now on digital or vinyl. Art by Bruce Brenneise and Say Mistage.
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wordtallyhub · 7 months
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MOVIE: The Matrix Reloaded
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Watch The Full Movie Here: https://bit.ly/409aUaw
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loregoddess · 1 year
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properly listening to the FE Engage ost, and honestly this is now one of my favorite soundtracks in the series
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audiophiliacfan · 1 year
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theforsakenprince · 1 year
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the forsaken ost did not need to go that hard but I'm so glad it did
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oracleelectronica · 2 years
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(Oracle Electronica)
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sepublic · 1 year
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Post-Hoot with Dana Terrace!
            Dana’s put over 200 hours into games she’s missed since the finale; Octopath Traveler, Little Nightmares, etc. Sarah Nicole-Robles cried harder than she ever did when she said I learned a language I’ll never forget, a whole chapter of my life is over, during the King-ceanera. She said the line once and was suddenly sobbing because of how meta it was. 
         Rebecca has a ‘sona during the bit with Barcus in the epilogue sequence. Cissy also cried when watching with her family, her kids asked her about it; Sarah was really excited as she watched the finale.
         No sequel happening, but we can always hope; Dana would like to do more, but Disney owns the IP and needs to give them permission. Dana knew the prequel line in the finale was ham-fisted as hell but still went with it because she was pissed (she said Fuck to express her rage). Rebecca went back to the Anger phase of grief after watching the finale after realizing what they missed, but Sarah was also in Acceptance because it was hard to regret something that ended so well.
         Dana doesn’t cry that much, but TJ’s remix in the soundtrack made her cry. Dana brought back everyone for BBBYYYEEEEEEE, noting this was every character’s last line, and wished Hooty had more lines. Alex improvised a cut line after the Bye with Hooty expressing appreciation for the finale and readiness for his spin-off.
         Dana won’t say much in hopes she’ll get to do more for TOH in the future; A Youtube reviewer (shoutout to all, Zachary Ax, Man of a Thousand Thoughts, Rebecca herself), the Third Bill got it right on Hooty, and Dana won’t be more specific about that.
         They found out about the shortening during S2; They had an ending in mind that Dana had in mind since development, but it needed too much setup and so they couldn’t pull it off. All of Season 2A was written before knowing the cancellation; Follies at the Coven Day Parade was the first episode fully written knowing the show was shortened, hence the tonal change. The Galdorstones was an arc Dana planned more on, as well as the Coven Heads; Bat Queen; It was a hard situation choosing what to leave out.
         There weren’t whole episodes written that had to be trashed; Just one-sentence ideas on a whiteboard never fully outlined or scripted. But Dana is still happy with what came out, because it was pretty damn cool.
         Rebecca Rose once saw someone with a King sweatshirt like hers at Disneyland and said hi, but they just side-eyed her and didn’t respond; Despite this, Rebecca hopes they had a happy day and believes they were just having a bad time. Sarah joked about not being so forgiving.
         String Bean’s inspiration: Owlbert is in the title of the show, String Bean indeed was there the whole time! The S wasn’t completely intentional at first, but Dana flipped the logo around and figured it out. When making the first episode, the logo wasn’t finalized. They always liked the idea of Luz being connected to snakes, it’s what she brought to school and they liked her reclaiming something she terrorized her classmates with. The Snake-Shifter idea specifically; Zach Marcus just said “Snake-Shifter” as they brainstormed ideas and Dana, being a sucker for lame puns, was sold.
         That was indeed Dana being represented as a student in the epilogue! She was Beastkeeping and Oracle; Dana can see the future of the show, and really likes animals. Raine’s palisman was indeed hidden within the violin’s design; Hunter and Dell worked to fix the palismen after Raine broke it trying to stop Belos. The violin is more akin to the staff, anyhow. Dana considered responding to a question about general Caleb, Evelyn, and Flapjack lore, but Sarah insisted she stay silent in case they get to answer it as an actual story later.
         Dana liked to think while writing Thanks to Them; No, Evelyn’s spirit isn’t in Flapjack. But to Philip, he saw Flapjack as the culmination of the corruption in his brother Caleb; He saw Flapjack, if it weren’t for YOU. You can see a hint of it in Masha’s story, Evelyn entices Caleb with Flapjack, who was Caleb’s introduction to magic. Evelyn was probably disguised as a human, and trusted Caleb for seeming reasonable and less violent. Perhaps like Dog owners passing each other by and suddenly becoming friends over this.
         Evelyn and Caleb’s relationship was sweet, from platonic curiosity to romantic. Eda doesn’t know she’s descended from them, nor does Hunter; And Dana has more to say, but will keep it hidden. Luz will stay the majority of her stay in the isles as she goes to college. Camila bought the shack leading to the human world, which allowed Luz to visit during holidays, weekends, etc.
         They never got to explore it, but it could’ve originally been the home of Philip and Caleb, long abandoned; Eda emerges after discovering the portal. In the next thirty years, she fixes up the shack as she builds the Owl House. Dana also advised fans to google Death of the Author, since she’s technically no longer working on the show, and thus gives permission for fans to write their own answers.
         Eda became the Owl Lady before Owlbert, due to the curse; They planned to do an episode where Eda learned palismen carving with Dell, and how Eda reclaimed the Owl identity to carve Owlbert. Dana stills has the outline of that episode in her head…
         According to Rebecca, Caleb and Philip’s graves were in the basement of the shack, based on this church in New Haven Dana passed by every day on her way to school (Gravesfield is based on some places in Connecticut). However, Dana realized the graves didn’t fit into the story. They also had an ‘original’ Belos design for him taking over animals. Marina Gardner did some amazing Belos designs, and Thanks to Them alluded to it.
         The Portal’s eye comes from the Titan’s missing eye!!! Hunter is bisexual, Willow is pansexual, this is how Dana always wrote and imagined them in her mind, but it’s not explicitly stated so technically it’s more headcanon. Dana noted how some people just picked it up. Dana likes to think Amity and Lilith rekindled their student-mentor relationship. Having worked in the library, Amity was interested in Lilith’s knowledge of history. Dana suggested to Zarya(?) from the design team to add notes to Lilith’s museum blueprints. A helicopter passed over and they joked it was Disney trying to stop spoilers.
         Cissy only got her lines and didn’t know any other details about the finale, to Dana’s surprise; Dana explained that people not getting a full script is due to the pandemic. Before quarantine, actors would get the full script. They have to rely on Eden Riegel and Dana for context a lot. Bosook Coburn spoiled Luz’s death to Rebecca Rose during the celebration party. They came up with a lot of designs for dying Luz, trying to figure out how they can hollow out her head how much. Dana mentions it’s up to the showrunner to show how much they want to the actors.
         Thanks to Sarah, they kept in Luz saying her own SFX during her fight with Eda in O Titan, Where Art Thou; She heard someone do it as part of the mock script and wanted it. When Dana voiced Eda and Luz at the end, Dana was crying. There’s a recording of Season 2B and Season 3 of Dana doing a voice-over of the script to get approved by executives.
         Dana clarified everyone would’ve had more of a chance to talk with each other, such as Hunter and Amity; Hunter would’ve talked to Vee, as well as more human realm kids, literally everyone would’ve had a little more time with each other. Dana loves Luz and Hunter’s sibling dynamic. Dana was sorry they couldn’t have Luz and Raine hang out, but they had the Hexsquad storyline. Luz finished high school in the human world, with the renewed motivation that she’ll go back to the isles. Knowing she has a safe space outside of high school made it more bearable, as was the case for Dana growing up.
         Cissy brought up Gus’ hair in the epilogue, which she loved; Emmy Cicierga did the design for Gus and Raine. Harpy Lilith was by Emmy; Dana did Emira, Eberwolf, and Skara’s timeskip designs. The name of the Titan is unpronounceable for humans.
         Dana can’t say much about the Archivists; The Collector never had a flash-forward design, as they age much more slowly than everyone else. Maybe the Collector got just a tiny bit taller. The idea of the Collector came from creepy dolls, as well as a nightmare; John Bailey Owen had a google folder filled with cool references of creepy dolls with a starry aesthetic, liminal minimalist nightmare-scape. They knew who the Collector was gonna be, what role they’d play, but the vibe still needed to be decided.
         Dana confirmed the Collector was always a part of the show before the shortening, and they solidified their placement after the announcement. The Collector has indeed stayed connected with the others, visits occasionally. Dana has seen fan comics on this and teared up.
         Hooty doesn’t have to be vacated from the Owl House if he doesn’t want to; When the door isn’t active, Hooty could be present. The new portal can probably fold up, and Hooty is busy as a curator for Hooty’s new museum.
         Dana said Raine and Eda’s business is their business; Not all love stories end in marriage. It’s their thing and it doesn’t diminish any love, but they do live in the Owl House together (Raine moved in).
         Mattholomule getting a palisman is something Zach Marcus can answer, since he made the character and Dana respects the lore he made. It’s hard to say for Dana if Vee and Masha are dating, since Masha didn’t show up in the finale, but Vee definitely has a crush on them. Again, Dana encourages the Death of the Author approach, if the headcanon makes you happy.
         Alador and Odalia got officially divorced after the finale, and the kids happily lived away from her. They might visit her if they have the energy, but also recognize she’s a toxic influence they can cut off at any point. Dana gave a shoutout to Rachel McFarlane’s voice acting, praising her performance for Odalia.
         In regards to the tower King was born in, Dana has an answer; It was related to a character we all know, who now may have amnesia.
         There was a plan to explore Gus and Willow’s glowing eyes, and do it for other characters; Amity wasn’t going to have that, strong emotions are indeed connected to magic. It was mostly a worldbuilding magic rule they could’ve expanded on, that Dana wishes she did early in the story.
         In the boards, Dawn Han(?) did Clouds on the Horizon, and did the scene of Amity and the twins hiding in the factory as their parents talk about the Abomatons, Alador is worried since it seems like a tad much. Alador had T-rex arms in the storyboard, and it reminded Dana of Remy from Ratatouille, so when they got to the scene of them looking into Alador’s lab, Ratador was drawn in his place as a joke. Dana laughed so hard she decided to keep it in, with Dana handwaving it as Alador’s palisman.
         According to Dana, a show should be appreciated for as it is; But the other way to enjoy it, under the context it was made, is also important to her; Both ways are valid. It was easier for Sarah to voice depressed Luz since she was also depressed. The writers preferred to put their feelings into the show, VS a more happy-go-lucky approach as others did; It was kind of dark for a bit, especially during quarantine. Sarah felt her own experience validated with Luz’s depression, but she and Dana appreciated the balance of having a happy ending too.
         What made the crew hopeful was knowing the characters would always have a happy ending; Luz could continue her studies in full-force, a new family. They KNEW it would end happy. Dana acknowledged how the fandom misinterpreted “I hate the term happy endings,” and Sarah knew about the quincenera when asked during previous Post-Hoots, but couldn’t answer.
         Rebecca commissioned 3D-printed Funko Pops of S2A Lilith and S1 Luz, and gave them to the others as gifts; Rebecca didn’t know about Avi’s appearance until two days before the Post-Hoot, otherwise she would’ve had a Funko of Raine made. Dana’s stand for Luz had to be made with painter’s tape (she appreciated it) due to Rebecca running out of the other kind, and planned to place it beside her Peabody award. Elizabeth Grullon, Camila’s VA, had to call her mom in the middle of a session to translate her line about maduros into English.
        Cissy clarified this wasn’t intended to be the final Post-Hoot! And the video was ended with a BBBBYYYEEEEE!!!!!
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sexhaver · 4 months
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i might make a longer post about the game as a whole later but ive been really digging Cobalt Core recently. everyone and their dog knows that there's no point in releasing a roguelite deckbuilder unless you're improving on Slay the Spire, and Cobalt Core is the first one to come out since 2017 that really nails it without feeling derivative. the combat system is engaging and most importantly DIFFERENT than STS (Astrea: Six-Sided Oracles is unique enough to come close but at the end of the day it really does feel like STS with dice instead of cards).
anyways. the reason i made this post is because it absolutely fucking blows STS out of the water on soundtrack alone. like im almost sad this is the Act 2 boss track because that means you only hear it once per run
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minas-linkverse · 5 months
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Feelings on Minish Cap?
Minish cap is a stellar game. Very much underappreciated and my top wish for what should get remade in HD. The soundtrack is marvelous and I wish I could listen to it all day but the ~bits~ of the good old gameboy just don't work well with my migraine prone head. I truly hope newer fans get to experience the game in all it's glory sooner than later and it get the attention it deserves!!
I think Minish cap has a very unique identity. It has a lot of familiar things yet many totally new and unexpected sights! It almost feels like a fan game, but in like the best way possible. It's got that indie pixel vibe of something made with love.
...asfjggsjkf sorry this is another love letter ramble. Minish cap has a special place in my heart. It was the first Zelda game I ever played, although at the time I didn't know any english and would just run around the few areas that are open before the first dungeon, and I'd slap grass for fun. I was easy to entertain back then.
Years later I found my old gameboy colour and finally actually played the game. It's a real solid entry in the top-down zelda game world, although it could be just a LITTLE bit tighter in gameplay. Link's awakening and Oracle of Ages just really keep you on the move in a way modern games don't seem to.
Also Minish cap just has the most iconic official art in the franchise.
Basically Minish cap to me is an image of childhood. We're currently in an era for the franchise that's openly pointing out the horror of it's lore. I think it's high time we remember the joy and whimsy of the series too. The games that bring back that feeling of being a kid in the backyard playing heroes! The hero trope exists as a tragedy, but also to inspire us.
PS. to clarify I think the game is incredibly solid as it exists right now and the reason I want it remade is not because the current version needs an overhaul, but because I know a remake would give more people easier access to a game that's marvelous and also I'd cry. If you have a way to play it right now like... Do it, yo. No need to wait for an imaginary product I invented in my brain.
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no prose or poem will do you truth i’ll never find another like you similar tone but a different hue could never love another like you 
not in this life...
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vaguely-concerned · 5 months
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Happy Grace/Pan Vibes For The Soul
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"How can I, with you in the way?"/"(Laughs) The floor is yours!"
First of all I'm honestly just so charmed by how genuinely delighted Pan seems to be at watching Grace finding her voice and learning to enjoy using her power, I think that's where I started to take a shine to him. (also seems quite central to his character/romance in general because it's a thing that recurs through their relationship -- he tells her "I'm enjoying it if you're enjoying it" straight out at one point and that's definitely always there in the subtext). He buys a music studio for her just in case she ever wants to return to making music again even when she's not the muse anymore just because he loves her singing and has seen it make her happy before, how is that not the sweetest goddamn thing in the world??? Pan and Oracle in shared first place as stans for Grace musically
For real though, 'I Can Teach You' is sooo... even when you don't join forces with him Pan teaches Grace so many things in that song, it's a thematic tutorial as well as a gameplay one in many ways. For me I think the most impactful subtexts are 'This is a tricky situation, change is here and it's difficult, but you have more control and agency here than you think' ("You're in control!" "It's your song!"), and this sense that, y'know... there can be joy and playfulness and discovery in setting out into the unknown, not just fear and uncertainty.
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dude... I wanna be in cahoots with & sing playful duets with you for the rest of my life bro (amorous intent)
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Pros: Hell yeah look at her go! 🥰
Cons: Uh-oh look at her go! 😬
I love that Grace can bring Pan's motif into 'Challenging A Queen' and be called the fuck out by Persephone btw. why u keepin' your guard up girl uwu
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'you gave up the only thing worth having -- for your little mortal friend' he says, giving up everything for his little once-again-mortal friend literally the next day fhsdkjfhsad who are you fooling buddy? not even yourself at this point surely??? (dialogue for if you save Freddie by giving up the eidolon)
my observations on the grace/pan dynamic across the different personality traits (yes I've done a run of each romancing him I am normal about it):
Clever!Grace: Pan seems to set out to be a trickster mentor of sorts, and Clever!Grace flips the uno reverse card on him and goes ‘Not if I trickster mentor you first bitch be honest about your feelings or perish challenge engage’. Probably the most birds of a feather combination (and indeed it’s the Blue version of the soundtrack that shows off his romance — also his tie and glasses are on the cover for that one :) ). 
Charming!Grace: Performative puppy dog eyes-off whenever either of them wants to get their way. 🥺4🥺. Pan is provably a soft touch from the Charming option to find Persephone before Challenging A Queen so I feel he probably tends to buckle faster but it’s a close thing. Local trickster god completely disarmed by someone being nice to him.
Kickass!Grace: “Be real with me or Imma kick your ass”/”Promise? ;)”/"...>:)"
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I am always thinking about the way he steps up in The Trial when romanced (and the way it's the only one where Athena is genuinely shocked and appalled fhskadj). there is something about him that's like... he keeps protesting against 'innocent' and he's probably right haha, but there is certainly an almost fundamental lack of any active malice there that he doesn't fully admit to himself or to grace until this moment. he is doing this for grace, but it is also a confession about something really deep in himself that seems to be very vulnerable for him in its sincerity -- that he really doesn't mean to or more importantly want to cause harm (I don't wanna dance/with blood on my hands). admitting to his own basically good heart finally seems to be the bigger, scarier thing for him, more than facing the prospect of dying. he's experiencing the mortifying ordeal of being known and I for one am so proud of him
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"I'm just here for the dance"
the way he sings that just to her and completely changes the meaning of it from what he said with it before, from using it to keep her out to inviting her in...
also can you imagine how badly the kill bill sirens must be going off in Grace's head in all variations of this scene no matter who steps up, considering what happened to Freddie just days before....... oof!
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*incensed whisper* are you fucking kidding me with this what am I supposed to do with myself here
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love these too
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I really like the visual repeats of crossing the pond to the tree and back as a metaphor for them getting closer (or rather, him letting her closer, it is very much His Space). he retreats back there towards the end of 'Share This Dance', and that's the point where Grace puts her foot down and essentially says 'no. you come meet me honestly in the middle this time or this isn't happening'. and in 'The Trial' he does and then some!
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I meant what I sang. I'm not a good man. If Athena had taken me up on my offer, the Idols would have been better off But I can try to be better. You make me want to try.
fun fact: if you break up with him after The Trial (YEAH you can still break off the romances at that point! it's wild honestly fsjadk), Grace tells him he should try to be better ‘for himself’ not for her... and he calls that (i.e. himself) ‘not much of an incentive’. My guy don’t make me break out the ‘Have you tried therapy’ prompt again. He takes it very calmly and gracefully under the circumstances but he's also like. quietly resigned and subdued. I tried it once for Science and never will again but there you go I bring my knowledge to this altar of sadness lol
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you see the thing is I would forgive him for just about anything too I understand why so many of the characters in-game can't stay mad at him for any length of time
he starts the game by asking her to take his hand and he ends it on asking her to take his hand (and she does)...
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:') let's share this dance
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thenmichael · 1 month
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Some Oracle dark world doodles from school
I never ac try in sketchbooks, and I'm ac pleased with how this turned out !
Close ups ⤵️
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chaosfantasmic · 7 months
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that-house · 6 months
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The Cosmic Wheel Sisterhood
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This game was so good I decided to write a review for it, which is,, not something I tend to do on here. My very subjective and enthusiastic game review begins here.
Cosmic Wheel Sisterhood is a visual novel where you play as Fortuna, a fortune-telling witch exiled from her coven and forced to sit around on an asteroid for a thousand years. This kinda blows, so she summons a Behemoth named Abramar (the big boy up above) to help her get free.
Abramar helps her make a new oracle deck with which to tell fortunes, and visitors come pouring in while Fortuna learns how to use her new deck and schemes to overthrow the leader of the coven that exiled her.
Gameplay: 5/5
It’s a visual novel, with no parts of the game requiring skill in anything other than decision making. This is not a game that is going to challenge any part of you other than your tear ducts. That being said, the specific mechanics brought to the visual novel by the addition of the oracle deck are fucking delightful. For any given choice, a card represents some subset of the possible answers for a choice, which you can then choose between. Sometimes you get unlucky, and pull a card that makes all of your choices shit. Sometimes you get lucky and can perfectly shape how a character’s arc goes. It’s really neat and can add a lot of replayability. Also, you get to custom-make all of your cards and some of mine wound up being really pretty. There’s no fucking feeling like drawing your favorite card that you spent 10 minutes designing while you’re tackling a tough problem. The game took me about 5 hours to beat.
Story: 4.5/5
I have a few minor gripes with the plot. Some of the characters and their arcs could have stood to have a little more time spent on them (the romance subplot in particular is… very fast). Besides that, the characters are all delightful, the overarching plot is FUCKING BEAUTIFUL and the setting is really fucking interesting. The game tackles things like gender, sexuality, fate/free will, and Lovecraftian gods. Their handling of these themes (besides fate/free will, which is definitely the core idea being explored here) isn’t anything revolutionary but it’s solid. I almost cried a few times, both during some conversations in the middle of the game and during the absolute beauty of a climax. There’s a decent number of possible endings the game can have (There seems like there’d be 6 main possible endings). As befitting a game that’s all about fate, your choices VERY early on will inexorably bind you to a given path, but the terms of how it all shakes out are up to you.
Art: 5/5
Gorgeous gorgeous pixel art. Phenomenal aesthetics. A variety of wonderful character designs. There isn’t much to say, it’s just pixel art executed flawlessly. There isn’t a ton of stuff going on, because it’s a visual novel about sitting on an asteroid in space, but god this game is so fucking pretty like jesus christ
Music: 6/5
Every character has their own theme that plays while you’re talking to them (and they’re all bangers). I will be listening to this soundtrack for a WHILE, and I will 100000% be stealing the climactic song for a D&D boss fight. It’s very Hyper Light Drifter: impeccable vibes and with a certain somber determination present throughout much of it.
Final Ranking: a very subjective 5/5
This game isn’t gonna be for everyone. Visual novels aren’t everyone’s cup of tea, and they aren’t necessarily mine. But this game was fucking awesome, and it’s currently $15 on Steam. If you check it out, I’d love to hear what you thought of it!
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