After a few days in Kakariko Village, Link brought Zelda to his house in Hateno. She was so eager to finally see it but on the other hand Link was nervous and did his best to hide his insecurity. He was a little embarrassed and wanted to know what Zelda would think of the house before admitting that he had actually bought it for her.
"Zelda is a Princess" he told himself. "She is used to castles and luxury... This house is smaller than her royal bedroom! "
But no. Zelda's reaction surprised him. Pleasantly surprised him. In fact, his nervousness level cranked up quite a bit 🤭
Little did Link know that Zelda's most secret wish was to share a cozy little house...with him ❤️
And the best thing about Link's house? Yes, you know what it is... There is only one bed 😉
[IMG ID: A full body detailed drawing of Fierce Deity Link from Majora's Mask in finely detailed asymmetrical armor. He is holding his sword that is stuck in the ground with smoke swirling from it to the right. A sun shines behind him against a dark background. /END ID]
Me before completing the forest temple: okay I get that ocarina of time is fun and nostalgic for people but it’s a bit of a stretch to call it one of the greatest video games of all time
Me after completing the forest temple: By revealing that Link is not a Kokiri, but a Hylian, the game effectively strips him of his humble origins amongst a group of people that already fail to recognize him in his adult form. Thus, kokiri village instantly becomes a location that is no longer Link’s home in any sense, exacerbated by the fact that the game now loads up in the temple of time instead of Link’s bedroom— he is a stranger in the only place that has ever been familiar to him and he is depressingly reduced to his destiny alone. However, the subsequent introduction of the time travel mechanic, which allows the player to travel from the horrific apocalyptic future back to the idyllic past of Link’s childhood, gives new meaning to the idea of this “destiny”. In effect, Link is not a stock “chosen one”, but a protagonist who consciously decides to fight onwards. Link’s dual existence as a child who knows the grim future and as an adult who was powerless to stop disaster gives a sort of desperation to his character, because while it brings the player relief to revisit the Castle Town that is populated by cheerful villagers instead of lurking zombies, the story can only be progressed through the acknowledgement of reality — the decision to make those seven years pass again. Therefore, both the player and Link as a character must be proactive in their heroism and make the conscious choice to struggle onwards despite the darkness that permeates—
relistening to tma and losing my mind more with each episode. anyways. today we're talking about how there are three characters in the show who are meant to be/groomed to be "the chosen one" for some specific purpose (agnes for the lightless flame, gerry to carry on some esoteric bloodline, jon for the watcher's crown/the web's escape plan) and all three of them have that running theme of being completely powerless in every aspect of their lives despite being made to be something powerful. we never get agnes' own perspective on her own life, gerry dies and is kept in limbo for *years*, and jon is marked to be the antichrist from age 8, like all of them were used as tools rather than people and if you couple that with all three at some point expressing that their fantasy is to live a normal life and be a normal person but they were trapped by divinity......fucked up if true