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malk-with-tea · 3 months
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The duality of d&d (mini dump of doodles I made during today's session)
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hydralisk98 · 10 months
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BookNookRook, NeueGeoSyndie?
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Manifestation toybox initially as a textual parser addventure game (inspired by FreeCiv, CivBE Rising Tide, Civ5 CE, QGIS, TS2 and SC4)... (to be slowly integrating PixelCrushers' packaging functionalities for NPCs [LoveHate, QuestMachine, DialogueSystem...] and Qodot 4 as to enrich the manifestation toybox into a power-tool under a weak copyleft license for individuals' use...)
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Made with a custom stack of Kate (lightweight IDE), Fish+Bash shells, JSON & QML & XML, BuildRoot (GNU Make replacement), Nim/C, C#+F#, F-star?, GNU Common Lisp (with REPL interpreter compiler debugger monitor...), GNU Debugger, GIMP, Krita, Inkscape, Karbon, SweetHome3D, Blender, Crocotile?, GNU Bison, GNU SmartEiffel, GNU Guile, GNU Smalltalk, GNU Bazaar, GNU Aspell, KDE Plasma Qt(5) Designer, LibreOffice (documentation & feedback loop data "office" system), Vi(m)?, Emacs?, Evaldraw?, GNU Midnight Commander, GNOWSYS, PSPP, lsh, Ragnar aesthetic tiling window manager, , ZealOS DolDoc direct multimedia embedded plain files mixed with Parade navigation filesystem structuring and commands, GNU Assembler but also tweaked for my very own "Zeit" architecture as a bytecode interpreter & compiler...
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So yeah, I am trying my best to come up with assets & demos before my birthday comes. But soon enough I will mostly focused into doing artsy sketches & keyword dumps to emulate such a virtual symbolic cladogram-mesque environment onto paper.
Farewell to soon!
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parafixx · 1 year
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The Role of AI in Gaming: Improving Game Design and Player Experience
AI has been used in video games since the early days of the technology. One of the first examples is a computerized game of Nim, created in 1951 and published in 1952, which could consistently beat human players at the game.
Today, game designers use AI to enhance the playability of a game by making it more immersive and realistic. It can also be used to generate new content for a game, which makes it more interesting and diverse. However, the use of AI in gaming is a subject of debate and controversy. Some people are concerned that it can lead to social inequality and have ethical implications.
Some of the most common uses of game AI are to make non-player characters (NPCs) more intelligent and interactive. This can be useful for games that require a large number of NPCs, such as role-playing games. For example, NPCs can react to player actions and adapt their behavior accordingly. This can add a level of realism to the game that would not be possible if the NPCs were programmed with a fixed set of behaviors.
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Game AI can also be used to create and design game levels, or “scenes,” that are generated on the fly as the player progresses through a game. This is known as procedural content generation and it allows developers to create more varied and interesting game environments. It can also help to keep the game worlds more interesting and dynamic for players by avoiding repetition.
Another use of game AI is to help players overcome obstacles in the game. This can be done using pathfinding or finite state machines. Pathfinding is the process of getting from one point to another, usually in the shortest time possible. Finite state machines, on the other hand, allow an Best VPN Services of 2023 AI to transition between different behaviors, such as attacking or defending. For example, an AI might start a fight with the player but if it notices that it is low on health it may switch to defending itself by hiding behind cover until it has reloaded.
Finally, game AI can be used to determine the user’s ability and emotional state and adjust the difficulty of the game in real-time. This is known as dynamic website technology game difficulty balancing and it can help to prevent the game from becoming predictable and boring for human players after playing it for a while.
In addition, game AI is often used to detect fraudulent activities in online games, such as hacking or cheating. This can help to maintain the integrity of online games and ensure that all players have a fair and enjoyable experience.
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asimovsideburns · 2 years
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taking a much-needed break from homework to write the session summary before dnd today, we’ll see if it gets finished before I need to go back to the study mines
They set out for the day, arriving at Gnomengarde in the early afternoon. Adva has wildshaped into a horse for the journey, mostly because of pain but with the added bonus of not needing to talk about the bombshell that got dropped on her.
When they get to their destination, nobody seems to be evident, but there are recently-filled lanterns so it seems like people are at least both here and alive. There are a couple of caves, but only one has ramp access instead of needing to be climbed to.
Also I fucked up the VTT somehow so they could see the whole map the whole time (just not the NPC tokens) but it is what it is. Also for reference Mason is incredibly squished here as she is 7 feet tall in corridors that are like 6 feet high at best.
They explore a bit and find a mixed group of gnomes and halflings in the kitchen who are, mm, a little frustrating to try and get information out of despite their desire to help, and learn that a couple of people have disappeared and that their leaders were attacked and are currently holed up in their bedroom, having sent for help and told everyone to buddy up and laid out some safety protocols
The party also receives some mushroom bread and mushroom wine, as well as raw mushroom caps (including one that is used to make lamp oil). They then head back down the ramp and head over to the northwestern cave entrance to try and climb up.
Adva isn’t feeling great, she’s having a bad pain day, so Mason carries her to the top while Shrimp nimbly climbs up. Adva and Mason don’t talk about it. Nim is still at the bottom, unable to find a good handhold. Mason goes to climb back down to help them, but eats shit and hits the ground for 3d6 fall damage. Nim heals her and she carries them up to the top.
Inside, they find a bunch of sleeping gnomes and halflings! Adva casts Pass Without Trace so they can stealth better, and her skin turns blue.
Hey! What? Don’t worry about it!
They are able to determine through som arcana checks that, basically, they are inside of the smallest, tamest Roil Zone they’ve ever heard of—nobody’s puking or taking damage or anything, they’ve just kind of got upset stomachs, except for Shrimp, who feels… weird. Like their magic isn’t bubbling inside them so much.
Adva says, hey, let’s make sure this isn’t magical sleep, I cast Detect Magic.
Adva is now surrounded by motes of glowing light. Her skin is still blue.
She is thrilled, because they’re like little stars.
Detect Magic works, she detects no sleep magic but does detect a lot of like, weird background magic wobbling around, “like one of those thin metal sheets you wobble back and forth to make a noise” were I think my exact words.
They continue out of this room and into the next, where they overhear arguing in gnomish. Shrimp casts Comprehend Languages, and something weird doesn’t happen. Not even a roll against a surge.
Interesting.
With his new ability to understand gnomish, Shrimp hears what the two gnomes are arguing about, and lets the group know that it’s safe to go on in. As they enter, they see a male gnome pull a small cylinder away from his mouth and exhale a large cloud of smoke, and a female gnome jump up and catch some of the smoke in a jar, which she waves at him threateningly and sticks in a machine.
The male gnome has created a vape pen, and she is determined to prove that it has health risks that he is not acknowledging.
The party has another, even more frustrating conversation before heading off, stopping to look at a spellbook called The Magic Of Gnomengarde on their way to the Presidents’ Suite.
Once they reach the door, they find it locked. They almost break it down before they can convince the terrified man behind the door that Adva is a healer and that she can treat his husband’s injuries. He lets them in, and Adva casts Lesser Restoration to properly set and heal his husband’s broken leg, accidentally transferring the motes of light to him as well.
They finally get the two of them to tell the story of what happened, and it’s something like this: a couple of weeks ago, two of the researchers here disappeared. Nobody noticed at first, because everybody has a habit of getting absorbed in their work and disappearing for a few days, so by the time they realized, no trace could be found. Then, a few days ago, the two men had found what looked like a corpse. When they approached it, it suddenly manifested a tentacle and attacked them—they were able to get away and Send for help on their emergency Stone, and then locked themselves in their room and told everyone to take safety precautions—buddy system, minimal moving from place to place, etc.
The party knows they’re dealing with a shapeshifter of some kind, but not for sure what it is; they have only one real clue: the corpse, when checked for a pulse, stuck to the husband’s hand, and he had to be physically pulled away from the creature.
They head out through a secret door and begin searching. First, they try Locate Object, searching for a gnome corpse, and get no ping (Adva’s skin does become extremely tie-dye, though).
Then they decide to search the old fashioned way: by touching every single surface in the area to check for stickiness.
It takes. A while.
They do, in the lab, discover the missing researchers’ project—a small, prototype Roil Generator, which agitates the ambient background magic into creating an artificial Roil Zone, too small to do any real harm but enough to create a field they could study. The party turns it off, and Adva’s tie-dye skin returns to normal, as do all their upset stomachs—and Shrimp’s magic begins to bubble once again, in a way that is oddly… comforting; she is who he’s always been, again. That roiling magic is a part of them.
Eventually, they find, among the barrels of mushroom wine in the cellar-cave, one that is sticky. Which immediately grapples Shrimp and starts attacking.
This part is just the fight which is not super exciting to describe because they are level 6 and annihilate the single mimic even after I give it four attacks and a second health bar
They kill the mimic and are just. Absolutely COVERED in goo. They make their way outside to wash off in the stream and decide to camp for the night before dealing with the gnomes again in the morning. Adva is in so much pain she doesn’t take a watch.
The next morning, Shrimp and Adva talk. Shrimp says, there’s something you said yesterday that I wanted to ask you about. Shrimp says, you said you were a healer. Shrimp says, I want to know if that’s true.
Adva says, it used to be true. Adva says, I want it to be true again.
Adva says, when I was a child, my mother told me that the sun is just another star—it’s close, and bright, and when it’s in the sky you can’t see the others, but they’re still there, even if you can’t see them. Adva says, I think I forgot that. I think I got so focused on the one bright star that I forgot the others were still there.
They lay on the grass together, for a while.
When they get up, Nim has left a note for her in her pack. She reads, and gives them a nod of understanding.
Mason and Adva talk, too. They talk about talking to each other, instead of lashing out. They even, to Adva’s blushing embarrassment, hold hands.
Shrimp gives a small speech, an inspiring one, that opens with “we’re all a little fucked up” and ends with “I love you.”
Adva, devoted to healing, takes a level of druid. Shrimp, with a greater acceptance of self, takes a level of Sorcerer. Nim, staying their course, takes a level of Bard. And Mason, who was really interested in that vape pen, takes a level of Artificer.
After all that, they go to the people they saved, and are rewarded. They receive a hat, and a wand, and an amulet, and a ten foot pole that collapses to something much more portable.
And Adva puts in a request—she’s realized that the adventuring life is a lot harder on her body than she anticipated, so could the people here perhaps make her a wheelchair?
And that’s where we end our session.
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strigital · 4 years
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Hey! So I love your Miraak and it kind of inspired me to make my own. Only problem is that I can’t freaking figure out how to mod him. I’d be super grateful if you could give me some tips!
hello there! sorry it took me like a million years to reply. my life’s been heckin’ wild these past few days. anyways, let’s talk about modding the miraakulous ass.
first of all i am in no way a modder, this small little .esp that affects the face and body of a follower from another mod is the first and only working mod i’ve ever made. second - my main sources of info were these two vids (i followed the first one to the T in order to make my miraak fully standalone, i. e. not dependant on any cosmetic mods that, if suddenly removed, would mess up my boi’s face):
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this second one mostly helped me to understand NifSkope and NifMerge.
so uhhh... yeah. i basically just followed these two tutorials in order to make my miraak have a unique face and body meshes and textures. anyways, i made this mod mostly by just trial and error, lots of loading and reloading, redoing stuff, changing stuff. so imma just tell you the short version of my process (which hopefully i still remember correctly, it’s been a while).
first thing first - get yourself some tools:
creation kit (how else ya gonna make miraak’s face, ya dummy?)
nifskope if you need to know each and every texture your man is using on his face
nifmerge in order to slap your desired textures onto a ck generated miraak’s facegen
install racemenu in your skyrim. just do it
cosmetic mods of your desire, such as mods for custom hair, brows, beard, eyes, skin, scars, warpaints and tattoos
and now... LET US BEGIN THE MAGIC!!1
step one: launch skyrim and create a miraak of your dreams.
i just loaded my latest Nim’s save, created another save, typed showracemenu 14 in the console and went to town with sliders. i race changed my gorl into a Nord (another race may cause some unseen bugs so better choose Nord), sex changed her into a dude and just... made myself a miraak.
once done i used Racemenu to save his face as a preset for future use and then exported it using a name like MIR_FACE_NEW or something like that (refer to the second video to know where the exported face file is kept). 
then i pressed done, confirmed his name as Test Miraak, opened console again and typed savenpcface miraakface.
now, with these two files, we’re ready to go into the ck and do some magic.
step two: open ck and make your .esp file and do some modding magic
if ya wanna make your miraak standalone, refer to the videos i linked to learn how to do that. i followed the first video and was able to succesfully make my miraak have his own body and face textures (gotta love that dragon tattoo on the back!).
remember to save often and to have multiple copies of your .esp file! ck crashes like a motherfucker, just as todd howard intended.
when you’re ready to edit miraak follower, load your mod as an active file with miraakfollower.esp also enabled, go to the actors tab, search for miraak. note: all things added by the miraak follower mod will have letters MF in their names. find miraak follower, you’ll know it’s him by the potentialfollowerfaction faction addedd to him as well as some 30+ users in the users tab. now, listen up. idk what’s the matter with ck or what the hell are users, but by the love of talos make sure the number of users for miraak remains the same! if you see that users are now 0, exit ck without saving, reload your .esp and check if number of users is back to being something over 30. if not, reload an older .esp version, even if it means redoing a lot of stuff. why you should care about users? i don’t know, but i noticed that if users are 0, then the mod won’t work, your miraak will be pure vanilla and won’t use any of your modifications. complicated stuff, i know, just keep those pesky users above 0 and miraak shall work as intended.
now, double click ya boi and with the help of the videos i linked edit his face meshes and textures. if you also created custom body textures (how to do that - refer to the beginning of first video where you’re shown how to create them) you should apply them at the very first tab, the same tab that also gives you the ability to edit his scale and weight. me being hellbent on the fact that atmorans were huge folk, i edited his scale to be something like 1.2, just a tad bigger that an average Nord (note: if you edit his scale you’ll notice a lot of shrinking and expanding whenever he’ll be using various animation markers around the world, such as a smelter, a stool, a wall to lean against... that’s normal, just a bit silly).
anyways, when you’re done editing his face in that window, save the changes (or apply, i forgot what the button says) and press ctrl+f4, twice for good measure. why? it’ll export your new miraak’s facegen, don’t know what it is but it’s hella important! check again if users are above 0, if yes then save your .esp and close ck. refer to the second video to learn how to use nifmerge in order to make your miraak use custom make up and warpaint textures.
once all that is done, place your .esp file after miraakfollower.esp, disable any other miraak face mods to avoid conflicts and load your game. now... at this moment many things may go wrong or refuse to work, idk why. :\
if you have the ability, load a save before the game spawns miraak follower in if you edited his weight. if not, load any save with him at your side. why? that’s because npc’s weight is baked onto a save and it will not change to match your mod’s. however, the neck of the npc will morph to match the weight you set in the ck and thus miraak may have a permanent gap between his body and neck. loading a save before the miraak follower mod’s quest sends you to get some sleep at raven rock and then check his temple is best in such case, because then the game will spawn miraak in with body weight modded and thus no neck gap!
once loaded, locate your miraak follower, click him in the console, use the unequipall command to get him naked, maybe even toggleai to keep him still. take a look at your homeboi. no grey face? body textures loaded as intended? he looks like you expected? good. dress him up again and go kill some bandits. or use some Other Type of mod to enjoy that new face and body. but if no, click him in the console again and type disable then enable a few times. eventually he should pop into his new textures. it took me quite a few resurrect commands before his grey face bug disappeared.
and... that’s it. really. i dind’t explain much, because these two vids is all you need to know how to make a custom face and body for miraak. they do a really amazing job at explaining, plus the first vid has a doc file in the describtion that you can download and use in the future. it’s very easy to follow step by step.
all i can add from myself is that don’t despair if shit doesn’t work for quite some time. it took me like a dozen attempts before my miraak .esp began working as intended and even to this moment i worry that something might break. just try again, make a fresh clean .esp, reinstall miraak follower mod if something got overwritten. look for more tutorials online. if you feel like making him standalone is way too hard, make him dependant on cosmetic mods, you won’t have to create custom texture files, but in case any of these mods get deleted, your miraak might end up bald or without eyes XD
TL;DR
i just used these two vids for the entire process, exept i didn’t create a follower, i edited an existing one from miraak follower mod.
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Tell us more about the campaign!!
i’d love to!!!!
We were playing Curse of Strahd, so I’ll try to keep spoilers light in case any of you want to play (which you absolutely should, it’s a great module, feel free to DM me if you’ve played before or want to and we can talk about it!). 
The party: Cedric, pompous half-elf rogue; Kres, impulsive but good-hearted fire genasi gunslighter; Nim, optimistic and kind gnome bard; Pierce, strong-and-silent earth genasi fighter/barbarian; and late-joining Kip, heroic native-Barovian human ranger/cleric. They were a bunch of relative strangers tricked into entering the cursed domain of the vampire Strahd and discovered they had to kill him in order to leave. 
Their journey saw them killing hags, saving innocents, accidentally letting Strahd kidnap a woman because they failed at outsmarting him, meeting and gaining the trust of SO many NPCs (damn their excellent persuasion rolls and my love for interesting NPCs joining the party), accidentally starting a revolution, adopting a random encounter and making him their best friend/manservant, meeting some wereravens, pledging themselves to a god, fighting a blood tree, avoiding a coup, and having a lot of weird dreams. 
Finally, the time came to head to Strahd’s castle. They entered with an invitation only for Strahd to immediately reveal that this was all a trap, which majorly pissed the party off, but they only searched the castle for him for like...10 minutes before they found a teleporting thing and went right through it and ended up five days’ travel away. They found themselves in a dangerous location and due to some magical shenanigans and poor decisions (again, spoilers, feel free to message me) Cedric got alignment-shifted to evil and Nim died. 
Fortunately, Cedric’s player is a fellow DM and someone I trust to not completely screw over the party. He managed to resurrect Nim using one of his dark pacts, and then the party made it back to the castle to ACTUALLY fight Strahd this time. And they did, and they killed him, and then they REALLY killed him the way you’ve gotta do with vampires. 
And then Cedric turned and stabbed one of the party’s allies in the heart.
I won’t go into it more, but after interrogating Cedric and due to all they’d been through together, Cedric managed to talk the rest of the party into letting him fill the power vacuum Strahd had left. He, Kip, and Nim all ruled the land together while Pierce and Kres continued adventuring. 
And then, years and years later, when everyone was retired and had lived long and full lives....Cedric killed his wife and drank her blood and became a vampire.  And the other characters in their various peaceful lives began to get word that, after all these years, the mists were coming back....
(IT WAS SO GOOD. SO GODDAMN GOOD. WE LOVE A SATISFYING AND BITTERSWEET ENDING. UGH. WHAT A GOOD CAMPAIGN.)
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wowheadquarters · 7 years
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Their bets and worst romantic experience
For a lovable anon. There is a not much funny story behind this - When I was half thorough making this list, my Mozilla crashed and I’ve lost all the work. Stuff like this really pisses off. So this is like a second try. Once again I spent one hell of the time on various wikis to do my research on the mentioned minor NPCs. All of the exist. However, start the gossips, what is the hot news? Whether it was just a crush, a date, an one night stand or a marriage, what were the leaders’ best and worst romantic experiences?
Anduin: Lorna Crowley as the best, since Anduin counts “We spend all night dancing together at a ball” as a romantic experience. Vanessa VanCleef as the worst, and it is better not to ask (or, speaking of this matter, not mention it to Varian).
Ghost Varian: Tiffin Wrynn as the best, since she was (and now in the afterlife once again is) his perfect wife. Jaina Proudmoore as the worst, since getting smacked in head with a magic staff isn’t really Varian’s thing.
The Council of Three Hammers:
Muradin: Milli Featherwhistle as the best, despite it was short and never talked about again. Stormcaller Mylra as the worst, since there was a huge fight over her with Falstad. Moira: Dagran Thaurissan as the best, since he was the most perfect husband there ever was. Thaelin Darkanvil as the worst, since more than women he loves his engines and it really shows. Falstad: Stormcaller Mylra as the best, since he won the aforementioned fight. Erundor Whitespire as the worst, since no amount of ale counts as an excuse for this terrible mistake.
Tyrande: Malfurion Stormrage as the best, since they are still married and quite happy together. Illidan Stormrage as the worst, since there were only two romantic experiences and one is already said.
Mekkatorque: Kelsey Steelspark as the best, since they she actually got somewhere with him and they think about starting a family. Sorrow as the worst. It was Mekkatorque’s first visit to Dalaran... And probably the last for the long, long tim.
Velen: Soulbinder Tuulani as the best, since it was quite a few nice sessions with books. Voren’thal the Seer as the worst, since the was... a gender misunderstanding that made everything awkward.
Genn: Darius Crowley as the best. Look, we all were young at some point. Fariel Starsong as the worst, since there are celebrations and then there are celebrations and she can’t tell the difference.
Aysa: Che Wildwalker as the best, because he is just... Just... Just because he is awesome. Trainee Nim as the worst, because you can’t flirt with a fellow trainee a think it is going to last forever.
Thrall: Aggra as the best, since were he to say anything else, he’d get punched. Vanira as the worst, since he was not interested at all but she kept trying.
Spirit of Vol'jin: Night-Stalker Ku’nanji as the best, since shadows keep to shadows. Thrall as the worst, since that greenskinned meat-sack never even noticed!
Ghost Garrosh: Romantic experience? What romantic experience?
Baine: Fela as the best, since she knows how to handle a heavy plate armor and its owner. Serga Darkthorn as the worst, since badass women don’t have always to be... the right women.
Sylvanas: Amal’thazad as the best, don’t ask when or how, it just happened. Koltira Deathweaver as the worst, since we all know how did that end.
Lor'themar: Watcher Tolwe as the best, since there was nothing else to do on that blasted airship. Sylvanas as the worst since... Well... They both got to it too late and rigor mortis doesn’t work well for Lord Theron.
Gallywix: Slinky Sharphsiv as the best, since someone who can get past the goons into your bedroom should stay a little longer. Silas Darkmoon as the worst, since those two don’t get along and explosives and creepy magic were included.
Ji: Yarzill as the best, since dragons are awesome no matter where. Xerastraza as the worst, because not all dragons are that level of awesome where it counts for this list.
Taedal: “Mother” Shahraz, since it can be business and pleasure when you work for the Legion. Velen as worst, since exorcisms... It would also help if Velen noticed Taedal is flirting. Not like there are people Taedal is not flirting with, just exorcisms aren’t the proper reaction.
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