Hello! GS is one of my favorite comics right now and a huge inspiration in my own journey of working on a comic. One of the things I find the most impressive is your paneling. Visually each of them are laid out in a way that gives this great flow, it feels really natural to imagine the pages in motion.
Would it be okay to ask what your thought process is on panelling, or just general advice/thoughts on setting up/laying out pages? I hope this makes sense
When I think about page layout, my number one question is what kind of panel I want the page to end with. It shouldn't cut the conversation or motion awkwardly, and ideally it should be something that acts like a hook that makes you want to click to the next page, like here:
It's all about getting from part A to part B. Part A, you're here. Where's the part B? The cutting point, the point where the page ends, where the chapter ends, and ultimately where the story ends.
What kind of story you want to make?
What kind of plot points you want to cover in your chapter?
How much content there is in this one page, does it forward the plot, relationships, or just show a side of someone you want seen?
You can go even smaller. Is this panel important? Does it need a full background? Could these three small panels of characters talking be one big panel? It'll save you time and look nicer.
You'll get it with practice! The old first pages of my comic wasted a lot of space, sometimes they still do. Don't stuff it full but don't get too loose! Don't be afraid of small panels, reserve big ones for big moments, like mother saying goodbye to her kid, or a yellow deer meeting a god. I see many starting comicers use very few panels per page, but this is a LOT of unnecessary work that builds up versus you including more panels per page. It's all about the bubbles. Bubbles lead everything. It's the silent pages that are the hardest.
Again, this is just how I do it. I bet there's tons of different approaches that work for the right people. Hope you find what works the best for you, best of luck with your project!
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on today's episode of Hashing Out Concepts Theatre, i spent a while today while waiting for my new fridge/freezer to be installed after my previous one died and i lost all my food hashing out a bunch of concepts for another game idea i have. (rest assured i'm not actually working on it as a game yet i just like to bash out a framework for things every now and then to make my brain do happy chemicals lmao)
putting all of this stuff under a cut since it's a bunch of images and also in case people aren't interested XD
i am regrettably a huge fan of comic books (mostly DC) and i've seen a couple of comic book inspired IFs popping up lately, though when it comes to my own interest, i'm definitely more into a straight interpretation of a comic book universe than a more. the boys-style universe - i'm into the camp lol, not so much the grim and gritty stuff. (though that's just my own personal preference)
anyway the idea behind That's Just Super is something that i really like about certain comics - giving the villains more of a purpose and rounded existence than just existing to be in somebody's rogue's gallery. the joker's angry defence of the batfamily from various other DC evil forces, lex luthor's furious resistance against brainiac alongside superman because it's His planet, damn it, DOOM throwing in with the heroes in every second marvel event comic... i really like stories where villains and evil characters don't always make the Most Evil choice just Because, but have clear and explainable motivations that sometimes bring them into what we'd consider a 'good' alignment because unlike in d&d, there's no real such thing as a concrete moral alignment.
(this is my banner design for it)
the basic idea is that an inexplicable cosmic event removes all of the superheroes from the planet, leaving it vulnerable to attack by evil mindflayer style aliens - unless the supervillains who remain are able to band together despite their more unpredictable, less cooperative natures and save the planet in the heroes' absence. after all... if aliens take over the earth, the villains can't take it over themselves.
here's my fun little UI design idea lmao...
the other major thing about That's Just Super that i've been hashing out is the pc. the basic idea is that you pick your villain identity from a list but you get to customise their like. birth name and secret identity, while the villain identity comes with its own name, costume, and set history (including occasionally past romantic encounters). i like playing around with the way that IF works with the idea of mcs and customisable mcs so i just thought it'd be a fun twist... it also allows me to create nice drama by having set occurrences in the past lol.
so i did some profiles for the nine villain options - three each of the DC triad of tech/metahuman/magic origin. they're all based on a specific kind of villain archetype, and i really tried to limit myself to ones where i could definitely pin down more than one specific influence so it didn't end up like me just making too many analogues haha... even if some of the influences are probably pretty obvious.
weirdly i haven't even Thought about ROs yet since i've been so focussed on the pc... maybe i'll play around with the partially set background idea even more and only have 1 possible RO for each villain choice or something. maybe a couple that you can romance as anybody... not sure. (talionis could definitely have a messy broken romance with his superhero for example)
apologies that readability isn't great but these are mostly just made for me lmao
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Can't afford art school?
After seeing post like this 👇
And this gem 👇
As well as countless of others from the AI generator community. Just talking about how "inaccessible art" is, I decided why not show how wrong these guys are while also helping anyone who actually wants to learn.
Here is the first one ART TEACHERS! There are plenty online and in places like youtube.
📺Here is my list:
Proko (Free, mostly teaches anatomy and how to draw people. But does have art talks and teaches the basics.)
Marc Brunet (Free but he does have other classes for a cheap price. Use to work for Blizzard and teaches you everything)
Aaron Rutten (free, tips about art, talks about art programs and the best products for digital art)
BoroCG (free, teaches a verity of art mediums from 3D modeling to digital painting. As well as some tips that can be used across styles)
Jesse J. Jones (free, talks about animating)
Jesus Conde (free, teaches digital painting and has classes in Spanish)
Mohammed Agbadi (free, he gives some advice in some videos and talks about art)
Ross Draws (free, he does have other classes for a good price. Mostly teaching character designs and simple backgrounds.)
SamDoesArts (free, gives good advice and critiques)
Drawfee Show (free, they do give some good advice and great inspiration)
The Art of Aaron Blaise ( useful tips for digital art and animation. Was an animator for Disney. Mostly nature art)
Bobby Chiu ( useful tips and interviews with artist who are in the industry or making a living as artist)
Sinix Design (has some tips on drawing people)
Winged canvas (art school for free on a verity of mediums)
Bob Ross (just a good time, learn how to paint, as well as how too relax when doing art. "there are no mistakes only happy accidents", this channel also provides tips from another artist)
Scott Christian Sava (Inspiration and provides tips and advice)
Pikat (art advice and critiques)
Drawbox (a suggested cheap online art school, made of a community of artist)
Skillshare (A cheap learning site that has art classes ranging from traditional to digital. As well as Animation and tutorials on art programs. All under one price, in the USA it's around $34 a month)
Human anatomy for artist (not a video or teacher but the site is full of awesome refs to practice and get better at anatomy)
Second part BOOKS, I have collected some books that have helped me and might help others.
📚Here is my list:
The "how to draw manga" series produced by Graphic-sha. These are for manga artist but they give great advice and information.
"Creating characters with personality" by Tom Bancroft. A great book that can help not just people who draw cartoons but also realistic ones. As it helps you with facial ques and how to make a character interesting.
"Albinus on anatomy" by Robert Beverly Hale and Terence Coyle. Great book to help someone learn basic anatomy.
"Artistic Anatomy" by Dr. Paul Richer and Robert Beverly Hale. A good book if you want to go further in-depth with anatomy.
"Directing the story" by Francis Glebas. A good book if you want to Story board or make comics.
"Animal Anatomy for Artists" by Eliot Goldfinger. A good book for if you want to draw animals or creatures.
"Constructive Anatomy: with almost 500 illustrations" by George B. Bridgman. A great book to help you block out shadows in your figures and see them in a more 3 diamantine way.
"Dynamic Anatomy: Revised and expand" by Burne Hogarth. A book that shows how to block out shapes and easily understand what you are looking out. When it comes to human subjects.
"An Atlas of animal anatomy for artist" by W. Ellenberger and H. Dittrich and H. Baum. This is another good one for people who want to draw animals or creatures.
Etherington Brothers, they make books and have a free blog with art tips.
📝As for Supplies, I recommend starting out cheap, buying Pencils and art paper at dollar tree or 5 below. If you want to go fancy Michaels is always a good place for traditional supplies. They also get in some good sales and discounts. For digital art, I recommend not starting with a screen art drawing tablet as they are usually more expensive.
For the Best art Tablet I recommend either Xp-pen, Bamboo or Huion. Some can range from about 40$ to the thousands.
💻As for art programs here is a list of Free to pay.
Clip Studio paint ( you can choose to pay once or sub and get updates. Galaxy, Windows, macOS, iPad, iPhone, Android, or Chromebook device. )
Procreate ( pay once for $9.99 usd, IPAD & IPHONE ONLY)
Blender (for 3D modules/sculpting, animation and more. Free)
PaintTool SAI (pay but has a 31 day free trail)
Krita (Free)
mypaint (free)
FireAlpaca (free)
Aseprite ($19.99 usd but has a free trail, for pixel art Windows & macOS)
Drawpile (free and for if you want to draw with others)
IbisPaint (free, phone app ONLY)
Medibang (free, IPAD, Android and PC)
NOTE: Some of these can work on almost any computer like Clip and Sai but others will require a bit stronger computer like Blender. Please check their sites for if your computer is compatible.
So do with this information as you will but as you can tell there are ways to learn how to become an artist, without breaking the bank. The only thing that might be stopping YOU from using any of these things, is YOU.
I have made time to learn to draw and many artist have too. Either in-between working two jobs or taking care of your family and a job or regular school and chores. YOU just have to take the time or use some time management, it really doesn't take long to practice for like an hour or less. YOU also don't have to do it every day, just once or three times a week is fine.
Hope this was helpful and have a great day.
"also apologies for any spelling or grammar errors, I have Dyslexia and it makes my brain go XP when it comes to speech or writing"
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