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nasutchi · 4 months
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Now that I think about it, why do 99.9% percent of magical girl anime relay on the transformation device being either a compact or a bootleg iPhone (or whatever tf you call them) 🧍‍♀️
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saint-miroir · 1 year
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Delicious Party♡Precure glitter clear cards featuring Cure Precious and her civilian form. Scanned from my personal collection.
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yonae · 3 months
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Which one of these 90s magical girl anime I should try first?
Nurse Angel Ririka SOS
Kaitou Saint Tail
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proxyflans · 8 months
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The novel's Kickstarter ends September 20 at 8 AM EDT! Limited tiers with physical rewards are still available!
An anime-inspired light novel about a magical girl with the power to turn her classmates into magical girls.
The Story
The Magical Girl in PROXY follows Kurosawa Takako—a girl who wakes up on a sofa one day, with no memory of who she is or how she got there. After having recurring dreams of darkness and a flan-loving girl without a face, Takako goes to school and finds in her desk a magazine that contains information about all of the girls in her class—and that she’s the only one that can turn them into magical girls to defeat the impending monsters!
The Author
My name is Erika, but for everything with this cast of characters, I tend to go by PROXYFLANS or PROXYdev. All my life, I have loved creating stories with large casts of characters, so The Magical Girl in PROXY seems like the culmination of all that.
I initially came up with the concept for TMGiP back in December 2015 after watching Yuuki Yuuna is a Hero, but I have been surrounded by the magical girl genre my entire life—bits and pieces of the original English dub of Sailor Moon, Wedding Peach, the first volume of the Pretty Cure manga; and later on Madoka Magica, the Cute High Earth Defense Club franchise, and Fairy Ranmaru.
Originally, I wanted to develop TMGiP as a game with my friends, but I proposed it as the topic for my Honors College Capstone Project in 2016, and completed a demo by myself. (Which is available on itch.io!)
Since then, I been world-building and writing a light novel adaptation to assist in laying out the plot of the game.
The Project
This Kickstarter is to fund the resources to publish the first volume of the novel, which contains the first six "episodes" of The Magical Girl in PROXY—varying in length from seven to ten sub-chapters each—currently sitting at a total of about 48.8k words. The final word count may vary, as during the Kickstarter, I will be going through and editing the novel one or two more times—to really make it sparkle like a magical girl!
The resources mentioned above are:
A block of 10 ISBNs from Bowker.
The copyright registration fee.
A license for Affinity Publisher 2 (already purchased in July because there was a sale).
I'm planning to publish a paperback version through IngramSpark, which no longer has an upload fee. The eBook version I am planning to publish myself on itch.io, DRM-free.
This is my first ever Kickstarter, so while the goal is to fund the physical release of the novel, I'm not comfortable enough with physical rewards to offer the novel's paperback version. So, the only physical rewards will be hand-drawn pictures of characters from the novel. These are in the top two tiers, with limited backers.
Rewards
Digital Copy of the First Episode
All tiers include this! The first episode features Hayashi Nana's transformation into the magical girl with power over plants, and her battle against giant Water Droplets that are attacking the school!
Digital Copy of the Novel
Tiers $5 and above include this.
Your Name on a Thank-You Page in the Novel
Tiers $10 and above include this—higher tiers will be placed first.
Drawing of a Random Character from the Novel
One of the two physical rewards—this is on the $20 tier, which is limited to 20 backers. The drawing will be one of the 15 magical girls or 5 villains.
Drawing of the Character of Your Choice from the Novel
The second of the two physical rewards—this one is on the $30 tier, limited to 10 backers. The drawing will be your choice of any of the characters from the novel.
Physical rewards will be on a blank index card, and I am planning on having it in a plastic slip (to keep dry) with cardboard (to avoid bending), mailed in an envelope.
Post-Kickstarter Timeline
As I complete the final edits during the Kickstarter, I will insert the chapters into Affinity Publisher so I can calculate the dimensions for the spine.
When the Kickstarter ends, I will purchase the block of 10 ISBNs. I will also take a couple days to draw the physical rewards and send them out. (Maybe I'll draw them on a stream?)
I am giving myself a hard deadline of November 21 for the art—by this date, I plan to have the cover and chapter art done. However, as I complete the art, I will replace art placeholders in Affinity Publisher—meaning I should be able to get the first episode out to all backers in Mid-October at the earliest. (I might do a stream or two for the art.)
Once all of the art is added to the book in Affinity Publisher, I will export it, then read through it and ensure that everything is formatted correctly. When this is complete, I will go through the process of assigning ISBNs and applying for copyright. I will send out the eBook to all backers who have it as a reward, either in December or January.
After all rewards are sent out, I will publish the novel on IngramSpark and itch.io! Currently planning for the paperback version to be $14.99, and the eBook to be $9.99, though these prices are subject to change.
Stretch Goals?
As I've said before, this is my first Kickstarter. I set the goal very low to be obtainable, and haven't put much thought towards stretch goals.
However, if the project is funded to at least 250-300% of the goal, I'll invest in a professional microphone and record an audiobook version.
Risks and Challenges
Like I said, the novel is just about done—I'm planning on going through one or two more times to make minor edits.
The biggest risk I can think of is that I under-estimated the dates for completing the art and sending out rewards in the Post-Kickstarter Timeline. However, I will keep everyone updated if any issues arise.
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Genuine Question: If you could rewrite ANY magical girl show (or magical girl adjacent), which one would it be and why?
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kiwisandpearls · 8 months
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magical girl anime suggestions
does anyone have any suggestions for some magical girl anime to watch? I’ve already watched madoka magica (and it’s side story Magia record), I’m still getting through sailor moon, i watched yuki yuna is a hero a bit ago and I’m gonna rewatch it soon, and I just finished watching revolutionary girl utena, but I still crave for more lol. If you could include some more underrated magical girl anime too that’d be great
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eltorococo · 2 years
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Catch You Catch Me ❣
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taruolentow · 3 months
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when she dies, you will follow her. this was never going to end well: you know this already.
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lecialucille · 1 month
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isawiitch · 5 months
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magical girl wip
(girls from this post) (youtube)
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oponions · 4 months
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Well, that was easy.
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nasutchi · 3 months
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What if we had a reverse magical girl transformation where instead of transforming into a magical girl, you just transform into your civilian form after you’re done fighting evil or whatever
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saint-miroir · 2 years
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The Anime Karaoke Song Book '97 featuring Utena, Anthy, and Chu-Chu, included in Newtype Magazine (09/1997).
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theosviscera · 8 days
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🎀🗝️🌈🌏🩰💥🍈🌇
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proxyflans · 8 months
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Less than 24 hours remain! Ends September 20 at 8 AM EDT!
This is your last chance to back the novel's Kickstarter!
12 more backers at the $20 tier will fully fund it!
You will receive the first "episode" (10 chapters) of the novel as you wait for your copy (digital). I'll put your name on a thank-you page in the novel, and I'll mail you a drawing of a random character from the novel!
(The $30 tier is identical, except you get to choose the character!)
Take any magical girl mascot from the anime of your choosing and imagine... What if the anime was from that character's perspective? Luna from Sailor Moon, Kero from Cardcaptor Sakura, Kyubey from Madoka Magica, the Kwamis from Miraculous? What if that character handing out the trinkets was also a magical girl...with the power to specifically create other magical girls?
The Magical Girl in PROXY follows Kurosawa Takako—a girl who wakes up on a sofa one day, with no memory of who she is or how she got there. After having recurring dreams of darkness and a flan-loving girl without a face, Takako goes to school and finds in her desk a magazine that contains information about all of the girls in her class—and that she’s the only one that can turn them into magical girls to defeat the impending monsters!
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emilylovescookies · 9 months
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everybody finds love in the end
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