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#its about time i redrew the icon
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Aaand we're back babey
This time with more purple
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flare-the-pyrowing · 10 months
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FROGS FROGS FROGS FROGS FROGS
Aka a ninja, a monk, and a confused punchy boi.
(Ramblings under the cut)
Hehehe artists commentary time. Cause idk I wanna talk about it.
This took me a long time ngl. I mean part of that was a took a break and then had to actively make myself sit down and finish it, which I don't regret.
This was the first time I've drawn Ranno and Liligator (as well as greninja from the front), so between that and the character spacing, posing, lineart, the fact I didn't have an actual lineart pen for most of this, and attempted color matching (cough cough perfectionist cough), it was a challenge. Dude color matching Liligator's blue was really frustrating for a while, but I'm happy with how it turned out. And its As Close As I Can Get™. Ranno's bubbles gave me hell when I started coloring them. I swatched a lot of potential strategies before I tried on the sketch, so eventually it worked out and I think they work pretty good. I've drawn greninja a couple times cause they're my main in ssbu, but MAN. Drawing them from the front. Not doing that again anytime soon I'm doing just great with a three quarters angle thanks. I still think their face looks off, but I redrew their eyes at least 50 times and had to just Leave It if I ever wanted to continue.
Despite all of that, I had such a clear image of this idea in my head so I went and put it on paper. Honestly this was really fun and I like having a project I can chip away at for a couple days.
Anyway here's some alt versions cause I wanna put them here.
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W/o question mark
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Individual frogs (can you tell I went from left to right lol)
And I know absolutely zero (0) people care but if you wanna use these for icons you can just credit me ig.
Seeya
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naachikko · 10 months
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Long time no see! (Part 1)
Last time i posted here you just got a little redraw on this squirrel gal named Daisy, nothing too fancy, a cute lil' goblin, good enough, good enough. i was just testing a few new tools i learned with IbisPaint.
(I'm fighting myself so bad to avoid call it PipisPaint)
April 27th: "New Patreon Icons!"
I updated old patreon icons and also created a new pair of these, the lowest tier and the highest tier (not counting Legendary Hero because.......i have no idea what to draw there... lol)
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Looking back to these... Only Customer and Historian look good in my opinion of course, perhaps you like adventurer and merchant better. But the lights?.uff. you can certainly notice that i was just learning about the new lights i was testing.
Don't worry, it should be something from here.
April 28th: "...why did i do this?"
As you can see. This animation its ugly as sin. But hey! It has lore! (Of course it has)
I hate this small animation so much. You can tell i did it on my phone with a free video editing app.
[lore bit!]
"The bunny singing it's Heather, also known as HER.
Don't worry, she is friendly, it's a mimic (of sorts) adoptive daughter of Nachiko. The faces she imitates are a few of the occupants of Nachiko's house."
April 30th: "Sam found carlos's family!"
Who is Sam? Nachiko's daughter. What does she do? Boxing? Who is Carlos? The punching bag that Sam's trainer found and used to train her with. Who are carlos's family? Lots of punching bags!
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May 2nd: "i was afraid for a second"
Amanda the adventurer was trending on Twitter... You know how twitter gets sometimes with horror games for absolutely no reason. I was really afraid.
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May 4th: "I don't wanna talk about it..."
In the dark ages i drew a femboy Nachiko... For some reason i redrew them on the Boku no Pico clothes (don't search Boku no pico, please). Patreons and i named this character Fenn. It's not canon. But it pains like it is...
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Two days later i did new clothes for them.
My mental health clearly didn't recovered from the impact. Tho, patreons licked the character so, I'm happy they are happy.
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But hey! If any of these make you happy that makes me Happy too then!
I hope you enjoyed and i hope that you are having a wonderful day and/or night!
See ya in part two!
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sir-camelot · 3 years
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Was reminiscing recently on my time as an artist on Tumblr and in the WoW and FFXIV communities. I started out on Tumblr in May of 2015, that’s when my first posts dropped and it was as an RP account. It was only a few months later I got tendonitis from my work and was terrified of losing all hand usage. That’s when I changed my account to Celestial-Petal and I quit my job and pursued my dream.
Those first few months were rough, but I did my best to keep my chin up. I built a base of followers through Throwback Thursdays (where I redrew an old piece from my Deviantart) and Fan Art Fridays (where people could submit their characters and I would sketch them). I hosted frequent streams and also hung out in many other artists’ streams and asked them questions or watched their technique. My skill skyrocketed in that first year and if you really page way back in my art tag you can see it.
It was exciting and I was really happy and I absolutely adored how thrilled people were to get a piece from me, gifted or commissioned. Every time I saw someone change their icon or avatar to one of my pieces I felt several weeks added to my life. Even today when I see my friends or partners still using my art it makes me smile.
I consider myself incredibly lucky to have received such a positive and friendly fan base, not every artist is so blessed. And I think reaching 1,000 followers on Tumblr in its heyday was a great accomplishment not only for my skill level but for the fact I very rarely did fan art of popular game or movie characters.
Oh man and the Christmas Streams. I love doing those and will hopefully continue doing those ad infinitum. I remember the first one being a sketch stream, but I really enjoy doing the little emojis I’ve done the past few years.
When I came out as trans I received nothing but love and support. The messages I got about my fursona when I created him were incredibly sweet and made me feel all the better for finally having settled on a design. I can’t even begin to tell you all how much it meant to me. And the Christmas Stream that year had so many trans folk in it and so much support for me, for each other, just for everyone and it was overwhelming in the best of ways.
I will likely never do art professionally again... and I know that in a way that’s a bit sad. I pursued my dream and I burned bright before burning out, and that’s okay. I found my limits and I learned that turning the thing I loved most into something I try to profit from wasn’t for me. I tried and really that’s what matters. If I hadn’t tried I wouldn’t have progressed like I did, I wouldn’t have learned so much about art or myself. There would be great big gaps in my life where lessons learned and commissioners turned friends are now.
Consider this my open love letter to you all and all the joy you’ve brought me in the years that I worked and learned and thrived in communities full of so many wonderful people. These are memories I will hold onto for the rest of my life and look on with fondness.
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skribblz · 3 years
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20 Question Tag Game
@giggly-squiggily @helloitsghost thank you for the taaags! <3 
oh and I’ll be taking a bit of a break from requests to work on some other stuff
1.) Why did you choose your URL?
I draw/scribble, writers use “scribble” as a replacement for the action of tickling, and since “scribbles” is taken, I just had to change it up a bit :>
2.) Any side blogs?
yeah a bunch, but they act more like folders for reblogs and have the dumbest names
3.) How long have you been on tumblr?
I used to have a super old one like 5 years ago but I deleted it :) I started this blog in July 2019
4.) Do you have a queue tag?
not really?
5.) Why did you start your blog in the first place?
wanted to share my art I guess?
6.) Why did you choose your Icon/pfp?
I love kuga yuma, and this one scene was really cute so I redrew it. doesnt he look like a little tickle monster???
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7.) Why did you choose your header?
time to mention 3000 miles for the 3rd time, Ive actually been rereading it today
I loved this one scene and I had to draw it out!
8.) What’s your post with the most notes?
Probs this one lol ironic how its not tickle-related
9.) How many mutuals do you have?
10.) How many followers do you have?
woaw...1125 <3
11.) How many people do you follow?
30
12.) Have you ever made a shitpost?
a few? theyre mostly old comics inspired by incorrect quotes lol
13.) How often do you use tumblr a day?
kind of a lot? I feed off of validation and the sengen fanfics
14.) Did you ever have/had a fight with another blog?
@helloitsghost okay first of all, I named him after brambleclaw, a character in warriorcats, not just straight up “warriorcats”- get his name right >:T AND IT STILL BEATS BEING NAMED AFTER SOME FOOD
second of all, again I was T E N and I changed his name back to martin anyways :p
third, I didnt even do anything to start this fight, bruh I just wanted to share a slightly embarrassing fact about myself I didnt need to get called out like this 
I cant believe my first “fight” with a tumblr blog was over smth like this LOL
15.) How do you feel about “you need to reblog” post?
I actually hate the ones that are like “reblog this or else *insert smth bad*”, but some of them are important and I do have a sideblog for that
16.) Do you like tag games?
yes! but I feel bad for not knowing who else to tag since theyve most likely been tagged already
17.) Do you like ask games?
I doooo
18.) Which of your mutuals do you think is tumblr famous?
intheticklecloset, squiggly, otomiya, ticklishdreams, ticklepinions, vqler
19.) Do you have a crush on a mutual?
not romantically but tumblr says vqler, squiggly, ticklepinions, and intheticklecloset :D
20.) Tags!
like I said, idk who’s done this so if you wanna do it then do it!!
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former-mudscamps · 4 years
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((Hey so like back in the beginning of February, I went through my posts in chrono-mode and just had a good ol’ time, but I also wrote down my reactions and saved it as a draft because??? reasons. Everything below is the og post!
Live notes from my throwback thursday-but-actually-its-wednesday:
-oh god the old art
-I used to characterize Willow WAaYYY differently holy shit; she started off with actual confidence?? wtf
-and remember when the tone was actually in line with AT
-do appreciate that little me was droppin' hints about Willow's past from day 1
-how old are Willow and the kids?? we just don't know; we've n e v e r known
-younger me thought she was hilarious. she was right.
-apparently Willow had an evil mudscamp twin
-remember when this blog was about mudscamps?
-she keeps saying "heck" instead of "fuck" jhgffghjk
-remember when I had to share a desktop with 8 family members and sneak on to post things in the middle of the night?
-Willow almost drowned once
-Queenie is just...absolute queen in every way, i'd d i e for her
-DEAR FUCKING GOD THE BUFFSCAMP
-Owl Wizard has always been so good... She's so important and I love and miss her more than words express;;
-The transformation scene... OW mun redrew that at some point and it was so lovely!!!!
-Willow for sure got like, d rast i ca ll y more anxious and timid once she was turned into a human. Maybe that actually kinda makes sense narratively? she had reason to be unafraid before people started paying attention. she also felt extremely uncomfortable in a human body at that point
-god i love king "i think im going to cause problems on purpose" frozen
-totally wack that at the start of this blog, Willow was completely illiterate and had 0 first hand experience with any technology more advanced than a windmill
-RAPH.... ABSOLUTE DARLING
-so many of these posts are just comedy go l d out of context
-apparently anons were threatening to sacrifice her to cthulhu for a while?????
-old willow was savage as hell sometimes goddamn
-she deadass, physically threw Sammy and Lily's birth mom away.....we love an icon
-the first comic I ever made for this blog is sweet as hell; i insulted the art in the og tags and just...you're gonna come a long way, kiddo
-Perb steppin the hell up to defend the fam against Eden?? sick as hell!!!!
-Eden has not changed one fucking bit
-Finn ALSO steppin the hell up!!! and the thread where Willow actually gets to meet him is so sweeeeet!!!
-do y'all remember puppy princess?? precious x1000000, absolute angel, im cryin over her
-TEENAGER WILLOW M!A WAS A THING AND SHE CUTE
-Willow actively trying to get someone to curse her is just so fuckin funny to me
-Saharah is here!!!! She is and always has been so pretty too godDAmN
-Raph babysitting the kids....kill me now before i go into cardiac arrest
-anon asks sammy what he wants to be when he grows up...."uh, a mudscamp...?" ICONIC
-willow stood the hell up to magdolin once holy shit??? famous last words but also u go girl
-willow FINALLY starts saying fuck
-fun fact: I didn't come up with Puppet Wizard until WAY later in the blog. She was a pretty late addition, which is funny considering how integral to the story she became
-SHEY
-I ALwaYS FORGET THEY MET CAUSE SHEY TRIED TO ROB WILLOW
-Skeletor is here for some reason??? and I am fucking ELATED
-just....this ask.... "Anonymous asked: My favourite thing to do is to watch best friends punch each other to death over me. I like that. Keeps my swag swag levels up. What's your hobby?"
-this was an awkward time for my art style....art puberty
-people keep leaving willow notes and forgetting that she can't read
-anon: "Sammy, how do you see your mom?" sammy: "With...my eyes??"
-willow has so many kickass moments in these old posts what the fuuuuuuck
-I think the mudscamp-by-day, human-by-night days were my favorite!!
-anons once gifted mudscamp!willow a jacuzzi
-i think this is about the time Willow started getting more timid, and again, it does somehow feel like a natural development. her lack of powers keeps coming up and situations start becoming a lot more dire, and interestingly enough, she starts getting real submissive around people she l i k e s. The fawning kinda behavior is definitely a result of abuse.
-WILLOW GETS A DRAMATIC CLOAK FOR WANDERING THE MOORS AT NIGHT AWWW YEAH
-Willow hasn't known what year it is for at least three years
-OW mun once spammed willow with puns and it was AMAZING
-one time lily dressed up as a ghost for halloween...just a lil sheet over her lil mudscamp self...PRECIOUS
-this post
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So
Inktober day 18
Was working on another hatsune miku ass weeb shit but I knew i wouldnt finish it in time if I wanted to make it look good.
So I redrew/retraced a creature of mine and added an old image I made and the og image because I'm tired.
I wasnt planning on posting them because I wanted to build more on this universe and everything before I actaully post anything about it but I didnt have anything else so yeah.
So info on this creature very long:
They're called the auqatetrogons but they're commonly known as waterbois. They look cute but they're capable and wouldnt fucking hesitate to destroy you.
They lure their prey by releasing a sweet smell from their tails which attracts creatures (they typically dine on insects or small creatures/fish but if they felt like it they could swallow a person). They can spit a paralysing venom from a mile away. If they're younger the venom is less effective and it's been proven that if you extract certain properties from the venom of a child it can be turned into all sorts of medicines for different usage, like into a cream that can slow down the spreading of a rash, or stop diseases from spreading through out your body. During seasons with less food, theyll swallow their food whole and inside their stomach they'll form an amber like casket around the thing they swallowed and regurgitate it which will seep the nutrients out of the creature which they'll consume untill its not good anymore. The longer it's been inside their stomachs the harder the amber like casket will be. The material js very durable and can we very pretty so people make jewelry and tools out of them, they make sure the waterbois injest something small that they wont regurgitate too late so it isnt impossible to break and then shape it into something. People who want to own them must have a purpose and must follow certain laws, guidelines and must get an official permit before owning one. Waterbois may be insane creatures but they're the icon, the creature everyone loves and knows. Everyone wants to have one, pet one, but chances are if they do the waterboi will decimate them before either could happen
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megatentious · 5 years
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My lengthy defense of the most hated Persona game
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Here’s my grand defense for the most hated game in the series: Persona 1, AKA Revelations: Persona. I know it’s too late to try and rehabilitate the game’s reputation on the internet, but I’m hoping that by rambling in modestly structured form for a bit, at least some folks might be able to look at Persona with a fresh perspective. It would be cool if everyone could try to understand what the game did so well and why it resonated so strongly with me and 2 or so other people. If you are the kind of person that thinks games age and become archaic, then I probably don’t have any hope of reaching you, but still, try to put yourself in the right mindset and approach the game on its own terms, and maybe you’ll discover something quite special.
So, Persona. Persona does very interesting things with choice. As the first Megaten rpg released in America, the negotiation system was a revelation (har har), providing the choice to talk your way out of battles and into rewards is a natural D&D element that never got a foothold in countless videogame conversions of the game, and in the first Persona these elements are at their peak. With every demon having four moods, four series of animation and four sets of voiced sound effects, the expanded options really let you get into the headspace of the demons you’re conversing with, unlike traditional SMT’s more spare binary system. Getting into the thick of things with complex sets of reactions (Joy + Interest, that’s what’s up) makes for a fun simulation.
The theme of choice is also really built into the game’s fabric, it’s the reason why in old usenet postings, Persona was recommended to folks who were fans of Gold Box games, during a time when RPG labels were more porous and that sneaky “J” hadn’t yet latched itself omnipresently to the term. Choice here also extends to the fifth character in your party, a friendly way to promote replay value without new game plus, and certain choices locking you out of giant chunks of the game, an unfriendly way of getting you through the game again. In a world though where developers are desperate to ensure that gamers experience all content (so many buzzwords!), the chutzpah of Persona being willing to lock you out of huge swathes of the game is something I actually admire.
It’s easy to underestimate the impact of the modern day setting in a post Persona 3/TWEWY/Alpha Protocol world, but dungeons that were hospitals and police stations and high school students snarling “EAT THIS” with MIGs in pitched street battles felt revelatory. Exploring the comically low-rent polygonal city (is this another reference to the abstracted icons of SMT1 and 2 world maps?) was actually fun, as ridiculous as waiting for traffic to pass might seem. There are also many complaints about the first person perspective dungeons, even though the rest of the game is third person, but the setting variety is nice and many of the wall patterns are quite evocative (Deva Yuga looks like Persepolis!)
The game also does PSX-era philosophizing in a tasteful and generally thoughtful way, while contemporaries were drawing from Evangelion, Persona looked to Zhuangzi and Jung. Not very high-falutin, true, but at least middle brow enough such that my 14 year old Sophie’s World reading self was entranced. The game has something neat to say about loneliness and identity and the way we construct the world around ourselves (all hinted at in the moody intro. The story is very nice and very Kaneko, even if he’s overestimating the literary quality in this interview, I’m very fond of it and it is my franchise favorite.
Here’s where I alienate the remaining people who might have been on board with me so far: if you ignore the loss of the Snow Queen Quest, a 20 hour alternate version of the story that takes place in a series of SMT:If... like towers, Revelations: Persona is actually the superior game. “Lunarvale,” a hodgepodge of America and Japan cobbled together by localizers attempting to mask the game’s origins, is actually more weird and interesting than the Mikage-cho that appears in Persona PSP. This bizarre mashup, combined with a nonsense translation attempt, somehow manages to better fit the lurid dreamscape vibe the original developers were going for. I can’t undersell how one-of-a-kind and wonderfully unsettling the game’s atmosphere is in the PSX version, and this is helped along of course by the sound.
Here are excerpts from some things I wrote on the music in this game:
Revelations: Persona has the best soundtrack in the franchise, possibly the best soundtrack ever made. In raw quantitative terms it's ridiculous, 113 songs and 3 hours of music without being looped, and all without doing Persona 2's trick of repeated (but still awesome!) remixes. Two majorly sweet leitmotifs for the two major quests, employed creatively and thoughtfully, four fantastic composers on four discs, cohesive and thematically coherent when by all rights it should feel disjointed as fuck, this is a generous OST!
Hidehito Aoki (R.I.P.) composed the dungeon music, which is exquisite. Lengthy songs that are moody, elegant, just plain beautiful and get you PUMPED! The iconic Deva Yuga Monochrome: School Revisited Dream-like, synthy, catchy, beautiful, quintessential Persona sound. Pandora's Den (Deepmost Area): The climax at 1:12! Ice Castle/Black Snow The twists and turns in this one, so effing good. Sebek Music, Karma Palace 90's music is the best!!! Misaki Okibe's range is ridiculous, she composed some of the most memorable, interesting tracks in the whole game. Reverse Dream World: You think you have this song figured out in the first few seconds, but stick around to see where it suddenly veers off to around :30, hilarious and awesome. Theme of Nemurin's Love: The intro! The power of a simple lovely melody, a little Uematsu-esque. Augustia's Wood: The save music, so memorable, I love the grumbling. City 2 Accident: Do you remember wandering the streets in the town, disoriented, listening to this gorgeousness, thinking about how Lunarvale suddenly seemed so scary, like an unsettling dream? Bar Attacked by Harem Queen: A bit of jazzy beauty. And most important of all of course, Misaki Okibe is the composer of the Pharmacy Music, featuring vocals by one Hidehito Aoki of all people. Satomi Tadashi Drugstore Song In our heads forever, teaching us about item use since 1996. 
More alienating for readers who have gotten this far: the “whitewashing” character designs were all improvements, Kazuma Kaneko redrew everything himself and it’s easy to tell that a lot of thought was put into the redesigns. Finally, Mark is also >>>> Masao, everyone’s always yelling about the jive-talking but to me he came across as quite smart and savvy. I dunno, maybe this is just a Flavor of Love/Outsourced minorities just wanna see themselves effect operating here, leave me alone you guys! So yes, the franchise’s current fanbase might not be fond of them, but the cast is comprised of characters that are meant to be iconic and not friends you wish you had in real life, a cast that, FFVI-like, is meant to evoke broader themes and not follow the typical arcs of many RPGs these days. Check out the classiness of Yuki’s design, and allow me to quote some more stuff on how Tsuchiya, master of the character theme, nails it for each party member.
The sign of a good character theme is when you can extrapolate from instrument choice and melody to personality. Here Tsuchiya is the man, no one does it better this side of Uematsu. I hear these songs and I've got a perfect picture in my mind of each cast member. It's what I think of when I think of "videogame music" ha, here are my personal favorites, I could listen to these endlessly. Mary/Maki: Cheerful, just a hint of melancholy in the notes, love that slap bass. Yuki: Starts a bit slow, but soon we learn that Yuki's cool but determined. Alana: The song tells me she's brassy, energetic, fun. Chris/Reiji: Dangerous, exciting, a bad-ass delinquent. Ellen/Elly: Classy, elegant, confident.
Some also rag on the dungeon design, but it seems unfair to expect centerpiece labyrinths along the lines of Strange Journey or Etrian Odyssey in a game going for something completely different. Nevertheless, you’ve got tricky mazes with dead ends that test resource allocation skills and provide a sense of accomplishment. Encounters are tough and require thought, careful consideration of when to flee and negotiate is imperative for dungeon survival. This is something that gets lost a bit in the PSP remake as the encounter rate is increased but battles are a bit easier. Exploiting elemental weaknesses isn’t as elegant as in later games, but with a ludicrously high 14 damage types breadth supersedes depth. And there’s even a positioning system to consider that the developers decided to drop from later games rather than refine. In the end, surviving the dungeon and beating the boss is an RPG staple that just plain works, although yes you will probably grit your teeth at some of the loading times.
And finally, you don’t have to take my random word for it. Parish really liked it too! How’s that for an appeal to authority?
For series buffs, it’s fun to trace this game’s historical lineage, as one of the earlier spinoffs of Shin Megami Tensei, it's easy to spot the mainline series influence: the occultism of the opening ritual, the hospital as first dungeon, the first person perspective for dungeon travel, BLUE POINTER MAN, and the omnipresent danger of demons in town and dungeon alike. Revelations: Persona is drawing from a rich and storied history, but manages to recast SMT traditions in interesting new directions. Again, the atmosphere is really unbelievable and something I haven’t come across in other games. It’s more than a simple curiosity and it doesn’t deserve dumb dismissal or sneering derision for its flaws. Revelations: Persona is a real marvel, modern games ought to draw more inspiration from its lessons, and the game belongs in the RPG canon, there I said it!
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shushubamboo · 3 years
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The very first idea that came to my mind for designing a logo is to design a pictorial mark logo. I think a pictorial mark logo can convey a deeper message to the audience, and it can be easier to understand and remember compared to other types of logos. Thinking of designing a pictorial mark logo which can reflect my brand identity, I would always incorporate the meaning of my name into it, which is also the most characteristic representation of my own personality. My name, Shuhang in Chinese is 舒航. The literary meaning of it is smooth sailing, and the metaphor is that I would encounter few obstacles and progress in life smoothly. 
According to the meaning of my name, I drew my initial and the simplest version of my logo, in which a boat was sailing on seas (picture 1). During the consultation session, my TA gave me feedback that the design of the boat looks too simple compared to the sea. I agreed with this suggestion as I also believed that the different complicities of the boat and the sea will cause an inconsistency. In response to this feedback, I redrew the logo in a paining way and depicted 3 different logos in detail for the first presentation(picture 2). These logos are all about a boat sailing on a sea, but in different weathers. The first logo conveys the message of smooth sailing while the second and the third logos bring out another deeper meaning of overcoming challenges. I drew these logos in photoshop. I used a legacy brush of ‘hard round 19’ to draw the lines and used a few wet media brushes to fill the colours. 
Regarding these logos, my TA pointed out 2 key issues of my logos. The first problem is that although my logo was nicely drawn, but there were so many details involved in this logo. For a commonly perceived logo, there should not be so many details in it. Thus, my TA suggested me to do an abstraction of the logo. The other issue was that I was not using a specific colour palette. A lack of colour palettes is likely to cause the colours in my resume not working in harmony. 
(Learning point 1) After receiving this feedback, I felt that I had done lots of  unnecessary work on the logo for a very long time. This issue was caused by my carelessness of not doing much research beforehand, and started on doing sketches quickly. I should have understand how logos are commonly perceived or defined by people through doing more research before I started drawing it. The key concept and idea should always be considered primarily and then the details of conveying ideas rank next. 
In response to this feedback, I thus did much research on what colour palettes can be used for my logos, business card and resume. I was hesitating between ‘up shore’ which consisted of both brown and blue colours and the other colour palette of ‘sea of serenity’. There were more various colours in ‘up shore’ colour palette and the ‘sea of serenity’ colour palette was artistically nicer due to its wonderful analogous colours. Through considering that my logo and resume should have designed to be consistent and artistically pleasing to audience, I chose the latter. 
Another challenge regarding the colour palette was whether I should use the new colour palette for all my logo, business card and resume or I used it for my logo and resume only. Since I have already drawn a painting version of business card after I drew the 3 painting style logo. Unlike the logo which should be undergone an abstraction process, this painting style of business card can actually be used. To be more efficient, I finally chose to use two colour palettes, in which one was for both the logo and the resume, and the other was for the business card.
(Learning point 2) After I did many different kinds of abstraction process, my final version of logo was finally out (picture 4). During the process, it was a very difficulty challenge to me as I was used to draw in a painting way and had few ideas in an abstract version of logo. After a few trials, I realised that it was because I tend to draw the lines to be not neat, and I also involved unnecessary details in the sketch. These two criteria were concluded through my exploration process, and I my final version of logo was thus successfully drawn out by strictly sticking to the aforementioned two criteria.
As for the business card, based on the 3 logos drawn, I also painted my first version of business card(picture 3). My TA gave feedback that the first line of the detailed info was not in the same line as my name, this may cause it not artistically pleasing. Also, for the logo on the back, as the colour of it is similar to the colour of the background image, it seemed to blend with the background colour. It could look better if the logo can be encompassed by a round shape. 
As my process of logo came to a later stage(Picture 5 and picture 6), I put a white colour circle around the logo to make it stand out in the background. Also, I drew a few icons to substitute redundant words, thereby making the business card more intuitive and clearer. 
As for the resume, my idea was to draw different lighthouses which can represent different milestones in my life. The boat signifies myself and the position of it represents where I am in my life journey. And I did a painting process during which I draw clouds for text boxes, lighthouses for milestones and rivers for the life journey(picture 9). However, this trial was not successful. My TA gave feedback that the resume looked a bit messy. I thus reflected on the resume and found that it was not that organised since the information was all around the page. 
(Learning point 3) I realised that I should design according to the characteristic of each document. For example, the information that it shows is the most important for a resume. The prerequisite of creativity is to ensure that the information is shown clearly. Thus, in my final version of the resume(picture 10), I removed all the unnecessary detailed drawing such as the clouds and the river, and used more tidy text boxes such as rectangles. Other than that, I planned the information to be included in each session carefully, and I also included infographic to showcase my language and IT skills. And I also combined a initially 2 page resume into one, to concisely demonstrate information in lesser space, which is more appealing to audience.
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amazingbees · 6 years
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Hi, I was wondering if I could get a love reading? Thank you!
sure darling !!!
general situation - the devil
good things - the chariot(reversed)
bad things - the tower + strength
advice - the magician
outcome - the hermit
okay !!! so it looks like you’re attached to death to either someone, or even maybe just something general like the concept of love right now !!!! you rely on this thing, and are so very attached and obsessed to the point of reaching your subconscious !!! which isn’t to say its all bad, bc the devil isnt just a negative icon ... maybe you’re just letting yourself indulge, and that’s not so bad inofitself!
as fr good things .. wow ! so, i redrew for maybe a more positive card((bc th original stands for losing control & maybe starting to give up)), but then i got the world(reversed)? which signifies stagnancy and things staying the same and never really seeming to change .... which is worrying, esp. since it’s possible, with these cards, that you might have problems with codependency !!!! :”-(  & then i drew again & got the moon, which addresses illusions and fears and certain parts of your subconscious !!!! so Damn !!!! i hope ur okay !!!!!!
as for... Bad Things ....... i couldnt pick just one of the two !!! they seemed to be a set, so i’ll just interpret together !!! :-) the tower is a card of upheaval, of Really Big Things happening, & well - strength is strength !! so maybe something really drastic might happen, but you’ll pull through w/ patience n determination & gain courage from it !!!!! or maybe power will be the thing that leads to the upheaval in the first place :o !!!!
advice-wise !!!!  stay strong !!!! speak up for who you are and what you’re feeling and what you want out of your life + relationships !!!!! please don’t let your concerns just wither away unaddressed - get them sorted out !!!!! theres so many possibilities out there for you, don’t let yourself get bogged down & stuck in a rut !!!!!!!!
& lastly,... outcome. you’re gonna have to take some time and think about who you are and what is & isn’t healthy and working out for you ...... you have a lot of growth + success coming in your future, imo ! you just need to sit down, take some time, figure things out, look for answers on how to get the most out of life, y’know !!!!!!!
i luv u, i feel like we really bonded alot just now omg n i just want you to know i believe in you so hard !!!!!
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stonermurphy · 7 years
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so the thing about deh and ice cream is that becus of this (x) AMAZING WONDERFUL post by @localhaunting that i literally think about everyday and is where my icon came from, i honest to god cant take this prompt seriously… im just thinking about the best deh post EVER. 
so i redrew it for the prompt!! remember the original art is here (x) and made by tumblr user localhaunting,, blease support them and reblog the original its my fave deh fanart of all time 
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