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#igarashi keisuke
ikuuikuya · 1 year
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Blue Lock x Tobu Zoo (HD Key Visual & Chibis)
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oo-mi-ru-oo · 1 year
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🫶
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A collection of amusing screencaps from Heisuke-hen.
Source: hakumyu-fancom.livejournal.com
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kyaramaru · 10 months
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Nijisanji Koshien 2023 is now in full swing aka Niji’s biggest yearly streamed event.
Organizers: Maimoto + Tsukasa
Coaches: Lize, Shiina, Leos, Ibrahim, Nui, Deron, Kenmochi, Yashiro, Rika, Hibari
———
Draft: July 1st
Event: August 11th-August 13th
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sailorgokaidecade · 4 months
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All Secondary Kamen Riders:
Kaoru Ichijo ("Honorable Mention"/Kamen Rider G3)
Makoto Hikawa (Kamen Rider G3)
Ren Akiyama (Kamen Rider Knight)
Masato Kusaka (Kamen Rider Kaixa)
Sakuya Tachibana (Kamen Rider Garren)
Iori Izumi (Kamen Rider Ibuki)
Arata Kagami (Kamen Rider Gatack)
Yuto Sakurai (Kamen Rider Zeronos)
Keisuke Nago (Kamen Rider Ixa)
Daiki Kaito (Kamen Rider Diend)
Ryu Terui (Kamen Rider Accel)
Akira Date & Shintaro Goto (Kamen Rider Birth)
Ryusei Sakuta (Kamen Rider Meteor)
Kosuke Nito (Kamen Rider Beast)
Kaito Kumon (Kamen Rider Baron)
Go Shijima (Kamen Rider Mach)
Makoto "Rion" Fukami (Kamen Rider Specter)
Hiiro Kagami (Kamen Rider Brave)
Ryuga Banjo (Kamen Rider Cross-Z)
Geiz Myokoin (Kamen Rider Geiz)
Isamu Fuwa (Kamen Rider Vulcan)
Rintaro Shindo (Kamen Rider Blades)
Daiji Igarashi (Kamen Rider Live) & Kagero (Kamen Rider Evil)
Keiwa Sakurai (Kamen Rider Tycoon)
Rinne Kudo (Kamen Rider Majade)
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theside-b · 2 months
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Nakajima Sota and Higashi Keisuke as Igarashi Daichi and Sunagawa Madoka in
Ossan no Pants ga Nandatte ii Janai ka! (2024) dir. by Ninomiya Takashi and Muroi Takehito
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otakusparkle · 5 months
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Identity V Stageplay Release
Identity V Stageplay Episode 4 "Phantom Of The Monochrome" will be appear in June - July 2024
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The main character for this episode is Wu Chang and Prisoner
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Cast
Survivor
- Yusuke Anazawa as Prisoner (Luca Balsa)
- Mirai Tsuboi as Mechanic (Tracy Reznik)
- Chiba Mizuki as Seer (Eli Clark)
- Suga Kyosuke as Prospector (Norton Campbell)
- Takuya Matsufuji as Mercenary (Naib Subedar)
- Kohei Masaki as Gravekeeper (Andrew Kreiss)
- Youta Suzuki as Postman (Victor Grantz)
- Sena Yamashita as Priestess (Fiona Gilman)
- [New] Kodai Miyagi as Painter (Edgar Valden)
- Uchida Ayasumi as Gardener (Emma Woods)
- Hirai Yuki as Embalmer (Aesop Carl)
Hunter
- Kunishima Naoki as Wu Chang (Xie Bian)
- Agata Gouki as Wu Chang (Fan Wujiu)
- Yoshihiko Narimatsu as The Ripper (Jack)
- Keisuke Igarashi as Photographer (Joseph Desaulnier)
- Watanabe Daiki as Axeboy (Robbie White)
- Aimi Nakano as Geisha (Michiko)
- [New] Mashiro Yagi as Sculptor (Galatea Claude)
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kanasmusings · 5 months
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[Stage News] Identity V Stage Episode IV - "Phantom of the Monochrome"
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Identity V Stage Episode 4 news have been announced together with the new survivor and new main game content earlier~! I'm so happy we get another installment to the stage, and that we get to see them back in action again! Here are the cast (returning and new) and details regarding the new episode~!
Please check their official Twitter for more news and updates~! I've also linked the actors' official accounts (at least, those that I could find) for those interested in giving them a follow~
CAST:
-SURVIVORS-
[Focus Cast] "PRISONER" : Luca Balsa - Anazawa Yusuke
Mechanic: Tracy Reznik - Tsuboi Miku
Seer: Eli Clark - Chiba Mizuki
Prospector: Norton Campbell - Suga Kyosuke
Mercenary: Naib Subedar - Matsufuji Takuya
Grave Keeper: Andrew Kreiss - Masaki Kohei
Postman: Victor Grantz - Suzuki Yota
Priestess: Fiona Gilman - Sakura Karen
Painter: Edgar Valden - Miyagi Kodai
Gardener: Emma Woods - Uchida Asumi
Embalmer: Aesop Carl - Hirai Yuki
-HUNTERS-
[Focus Cast] Wu Chang -> White Guard (Xie Bi'an) - Kunishima Naoki & Black Guard (Fan Wujiu) - Agata Gouki
Ripper: Jack - Narimatsu Yoshihiko
Photographer: Joseph Desaulniers - Igarashi Keisuke
Axe Boy: Robbie White - Watabe Hiroki
Geisha: Michiko - Nakano Aimi
Sculptor: Galatea Claude - Yagi Mashiro
-Ensemble Cast-
Nihira Shogo
Tachibana Ryo
For those asking where to find the first three episodes, the Blu-rays are still available for order on Movic or on CDJapan. As for the subtitles, they're all available in my WordPress masterpost here!
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luna-3-clips · 9 months
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If the Blue Lock characters that I did were judged on the amount of rizz they have based on the notes they got
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No rizz (0 notes):
Asahi Naruhaya Okuhito Iemon Yudai Imamura Gurimu Igarashi Keisuke Wanima Aoshi Tokimitsu Dada Silva Shuto Sendo
Very little rizz (1 note):
Yoichi Isagi Seishiro Nagi Zantetsu Tsurugi Jyubei Aryu Nijiro Nanase Ryusei Shido Adam Blake Julian Loki Alexis Ness
Decent, but not good rizz (2 notes):
Rensuke Kunigami Gin Gagamaru Jingo Raichi Wataru Kuon Lavinho
Okay rizz (3 notes):
Ikki NIko Shoei Baro Junichi Wanima Eita Otoya Tabito Karasu Leonardo Luna Pablo Cavazos Jinpachi Ego Sae Itoshi Noel Noa Chris Prince
A good amount of rizz (4 notes):
Meguru Bachira Hyoma Chigiri Reo Mikage Rin Itoshi Yo Hiori Ranze Kurona
A lot of rizz (6 notes):
Kenyu Yukimiya Michael Kaiser
Rizz god(ess) (7 notes):
Anri Teieri Oliver Aiku
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The notes are as of August 20, 2023, so I know they may change but this ranking chart won't.
That's all, have a good day/night!
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imasallstars · 2 years
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THE IDOLM@STER M@STERS OF IDOL WORLD!!!!! 2023
Information regarding the MOIW 2023 live has been revealed! The live will occur in the TOKYO DOME on the 11th and 12th of February 2023. This live will feature all five brands of IDOLM@STER on the stage together after 8 years.
The voice providers participating in this stop are as follows:
DAY 1&2
IDOLM@STER 765PRO ALL STARS  Eriko Nakamura (Haruka Amami), Asami Imai (Chihaya Kisaragi), Akiko Hasegawa (Miki Hoshii), Azumi Asakura (Yukiho Hagiwara), Mayako Nigo (Yayoi Takatsuki), Hiromi Hirata (Makoto Kikuchi), Naomi Wakabayashi (Ritsuko Akizuki), Asami Shimoda (Ami/Mami Futami), Manami Numakura (Hibiki Ganaha), Rie Kugimiya (Iori Minase)
DAY 1 ONLY
IDOLM@STER CINDERELLA GIRLS  Triad Primus [Ayaka Fukuhara (Rin Shibuya), Eriko Matsui (Nao Kamiya), Mai Fuchigami (Karen Hojo)], Eldritch Loreteller [Haruka Chisuga (Ryo Matsunaga), Chiyo Ousaki (Koume Shirasaka)], Cyber Glass [Mina Nagashima (Haruna Kamijo), Rui Tanabe (Hina Araki)], Foreign Seaside [Nao Toyama (Mizuki Kawashima), Miharu Hanai (Tomoe Murakami)], from U149 [Asaka Imai (Chie Sasaki), Tomoyo Kurosawa (Miria Akagi), Hana Tamegai (Risa Matoba)]
IDOLM@STER MILLION LIVE  Strawberry Pop Moon [Haruka Yamazaki (Mirai Kasuga), Azusa Tadokoro (Shizuka Mogami), Machico (Tsubasa Ibuki)], TIntMe! [Eri Inagawa (Tamaki Ogami), Akari Harashima (Iku Nakatani), Keiko Watanabe (Momoko Suou)], HanaSakuya [Yuu Kahara (Emily Stewart), Saki Minami (Tsumugi Shiraishi), Kotori Koiwai (Tomoka Tenkubashi)], Cleasky [Asuka Kakumoto (Elena Shimabara), Chouchou Kiritani (Miya Miyao)]
IDOLM@STER SideM  DRAMATIC STARS [Shugo Nakamura (Teru Tendo)], Jupiter [Takuma Terashima (Toma Amagase), Daichi Kanbara (Hokuto Ijuin)], Beit [Shun Horie (Pierre), Tomohito Takatsuka (Minori Watanabe)], MofuMofuEn [Shogo Yano (Nao Okamura), Keisuke Furuhata (Shiro Tachibana)], C.FIRST [Yuri Ise (Shu Amamine), Masaya Miyakaze (Momohito Hanazono), Takeo Otsuka (Eishin Mayumi)]
IDOLM@STER SHINY COLORS   Hokago Climax Girls [Hiyori Konno (Kaho Komiya), Haruka Shiraishi (Chiyoko Sonoda), Mariko Nagai (Juri Saijo), Wakana Maruoka (Rinze Morino), Akiho Suzumoto (Natsuha Arisugawa)], Straylight [Yuki Tanaka (Asahi Serizawa), Eri Yukimura (Fuyuko Mayuzumi), Sayaka Kitahara (Mei Izumi)], noctchill [Yuu Wakui (Toru Asakura), Rio Tsuchiya (Madoka Higuchi), Saran Tajima (Koito Fukumaru), Miho Okasaki (Hinana Ichikawa)]
DAY 2 ONLY
IDOLM@STER CINDERELLA GIRLS  Threat Sign [Sayuri Hara (Mio Honda), Makoto Koichi (Haru Yuuki), Teru Ikuta (Natalia)], Dimension-3 [Kotomi Aihara (Shiki Ichinose), Shiki Aoki (Asuka Ninomiya)], flamme martini [Maki Kawase (Tsukasa Kiryu), Sayaka Harada (Miyu Mifune), Satsumi Matsuda (Syoko Hoshi), Minori Suzuki (Hajime Fujiwara)], HappyHappyTwin [Hiromi Igarashi (Anzu Futaba), Rei Matsuzaki (Kirari Moroboshi)], miroir [Hina Tachibana (Nagi Hisakawa), Rika Nagae (Hayate Hisakawa)]
IDOLM@STER MILLION LIVE  Chrono-Lexica [Yuka Saito (Subaru Nagayoshi), Atsuki Nakamura (Roco Handa), Rika Abe (Mizuki Makabe)], Senkou☆HANABIDAN [Yuri Komagata (Sayoko Takayam), Nana Hamasaki (Noriko Fukuda), Yui Watanabe (Nao Yokoyama), Eri Ozeki (Minako Satake)], 4 Luxury [Arisa Kori (Kaori Sakuramori), Rie Suegara (Fuka Toyokawa), Emi Hirayama (Reika Kitakami), Minami Takahashi (Konomi Baba)]
IDOLM@STER SideM  FRAME [Kentaro Kumagai (Hideo Akuno), Kento Hama (Ryu Kimura), Takuya Masumoto (Seiji Shingen)], Café Parade [Sho Karino (Yukihiro Kamiya), Takuya Kodama (Makio Uzuki), Daiki Kobayashi (Saki Mizushima)], F-LAGS [Yuko Sanpei (Ryo Akizuki), Shunya Hiruma (Kazuki Tsukumo), Takehiro Urao (Daigo Kabuto)]
IDOLM@STER SHINY COLORS  Illumination Stars [Hitomi Sekine (Mano Sakuragi), Mayu Mineda (Meguru Hachimiya)], L’Antica [Karin Isobe (Kogane Tsukioka), Chisa Suginuma (Mamimi Tanaka), Anna Yamaki (Sakuya Shirase), Shio Watanabe (Yuika Mitsumine), Yuina Mizuki (Kiriko Yukoku)], ALSTROEMERIA [Honoka Kuroki (Amana Osaki), Ryoko Maekawa (Tenka Osaki), Noriko Shibasaki (Chiyuki Kuwayama)], SHHis [Azusa Shizuki (Nichika Nanakusa), Aya Yamane (Mikoto Aketa)]
SPECIAL GUEST  ZWEIGLANZ [Minori Chihara (Leon), Rie Takahashi (Shika)]
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foggytiredwombat · 1 year
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Blue Lock's characters' Suns (2nd verse)
Et voila, I went and fished out the Suns of all the characters (let's call them main okay, in my heart they are whops) and in orderly order:
As might be expected only two Aries Suns, respectively: Jinpachi Ego (I mean, calling an Aries "Ego"? Oof) and Yoichi Isagi.
Again, only two Taurus Suns ("only" so to speak): Seishiro Nagi and Kenyu Yukimiya.
Here's the real surprise: no Gemini Suns. Actually, almost no position in Gemini, whether Moon or Mercury or Venus or Mars. Since this is a sport of technique as much as power, I expected to find some.
Anyway, unto the next best thing---Cancer Suns. Jesus, how many and how crucial they are to the plot. The next time you feel ashamed that you were born in late June or mid-July and can't brag to all your friends that you have a cool sign, think of the animal that most represents you (and it's not a fucking crab, please be serious): the alligator.
Here we have: Gurimu Igarashi, Ryusei Shido, Shoei Baro, Aiku Oliver, Yudai Imamura.
Leo Suns shine here, too: Meguru Bachira, Reo Mikage, Anri Teieri, Tabito Karasu, Tokimitsu Aoshi.
Sole exponent of Virgo Suns, Rin Itoshi. Blatant.
Incredibly few Libra Suns, and interestingly we have Sae Itoshi and Jingo Raichi, born on October 10 and 11, respectively. Canonically. Go figure.
Given the level of intensity and constant metamorphosis being one of the central themes of the manga, I thought more Scorpio Suns would appear. We do have four, two expected: Okuhito Iemon and Wataru Kuon; two unexpected: Jyubei Aryu and Tsurugi Zantetsu.
Sagittarius Suns, four: Yo Hiori, Otoya Eita, Hibiki Okawa, Yukio Ishikari, Keisuke and Junichi Wanima. Unimpressive so far. Then again, Sag placements crop up everywhere in these natal charts. Especially Sag Mars.
As Capricorn Suns, Gin Gagamaru, Aiki Himizu, Nijiro Nanase and Hyoma Chigiri. Good for you Hyoma, good for you (Capricorn rules over the bones btw. Just sayin').
Only one Aquarius Sun, master manipulator Niko Ikki. Rightfully, he's the sole survivor of his team since he was the one orchestrating the goals from behind-the-scenes.
Pisces Suns, prepare yourselves: Asahi Naruhaya and Rensuke Kunigami. Fair and square, as one can say.
Stay tuned for more astro-bullshit <3
(missing ones' birth dates aren't revealed yet apparently)
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asknarashikari · 1 year
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Legend had it, Hikaru went missing after he met with Sakura and this photo was taken
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The Igarashis, the New Organization called Blue Bird, and the people who knew him never stopped trying to find him, but to no avail.
[Ace: He looks familiar
Ace: I believe he was called OverDemons
Michinaga: Ushijima]
(I know the likelihood of Hikaru being one of the dead Riders in Geats is very impossible but the potential drama is great)
Lol poor Hikaru XD
Honestly, I just think the writers had no idea what to do with the poor kid. All of his plotlines are just so... random and out of the blue, that I feel like they were just grasping at straws to make him feel relevant. It didn't really go well, so stuff like this... happens a bit too often for comfort tbh
Some wild mass guessing below, so putting it under a cut
I saw some theories that Tomoya Oku's agency, Amuse, was the one pushing for Hikaru's prominence. Imo, it is plausible, since it's not exactly a secret that being in a toku and especially as a hero gets you noticed. And some agencies even use their actors being in toku to bring attention to other projects they do.
(For example, some people have noted that Sota Fukushi's return as Gentaro in Heisei Generations Final happened a bit too close with his being in Bleach for it to be just a coincidence.)
I wouldn't be particularly surprised if that was the case, especially since at the time Tomoya also had a supporting role in Minato Shouji Coin Laundry.
Plus, Amuse does have a pretty good record with their actors becoming famous post-Rider: some of their talents include Ryo Yoshizawa (Sakuta Ryusei/Meteor), Keisuke Watanabe (Woz), Dori Sakurada (Nogami Kotaro/New Den-O), and until recently, the big man himself, Takeru Satoh (Nogami Ryoutaro/Den-O). So it's not hard to see why they wouldn't try with Tomoya if they could.
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Every Harada in order of how much i like the portrayal of the character.
#2 is a tie...i can’t pick.
Source: hakumyu-fancom.livejournal.com
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nntheblog · 2 years
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Blue Lock Characters : 45+ Characters Ranked And Skills Explained
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Blue Lock is the soccer manga of 2021. It has revolutionized the concept of sports by adding the notion of survival games. After Captain Tsubasa and Inazuma eleven, here is a mastodon in this field! That's why a question arises which are the best characters in Blue Lock ? Here's Our Top 10 Blue Lock Characters Synopsis Blue Lock "The story begins with Japan's elimination from the 2018 FIFA World Cup, which prompts the Japanese Football Union to start a programme scouting high school players who will begin training in preparation for the 2022 Cup. Isagi Youichi, a forward, receives an invitation to this programme soon after his team loses the chance to go to Nationals because he passed to his less-skilled teammate —who missed— without trying to make the game-changing goal by himself. Their coach will be Ego Jinpachi, who intends to “destroy Japanese loser football” by introducing a radical new training regimen: isolate 300 young strikers in a prison-like institution called “Blue Lock” and put them through rigorous training aimed at creating “the world's greatest egotist striker.” Check Out : Blue Lock Review Vol 1 & 2 : The beginning of a long story Blue Lock Characters Ranked 45. Yudai Imamura I see very little difference between Imamura and Naruhaya. Imamura felt WAY weaker than most players in his team. He never scored a goal, neither did he played any important role in a match. And when the selection got pretty intense he got eliminated. We didn’t even get to see how he got eliminated unfortunately. 44. Okuhito Lemon Okuhito Lemon played as a goalie and was a member of Team Z. He was later eliminated in the Second Selection. 43. Keisuke & Junichi Wanima - The Best Duo Among Blue Lock Characters Keisuke & Junichi Wanima also known as the “Wanima Brothers” were the member of Team W. Team W heavily rellies on cordination plays between the 'Wanima Brothers.' Their team weapon is pass-and-go playstyle which is very difficult to stop, evern if the adversary is aware of it. 42. Wataru Kuon (Skills: Headers+ Vertical Jump) Wataru Kuon was the main strategist of Team Z. However, he betrayed his team for his own benefit during the First Selection. Although, later on he realized his mistake and gave up his selfishness in order to make his team win. Kuon has an amazing vertical jumping ability which is 68 cm. This allows him to finish nicely with amazing headers. 41. Gurimu Igarashi Gurimu Igarashi is the player member of Team Z wearing the #13 jersey in the team. He specialized in Malice. 40. Jingo Raichi (Skills: Marking+ Immense Stamina) Jingo Raichi was a member of Team Z in the First Selection matches. He played the forward position in the team. Later, after passing the Second Selection he became the part of 6th clear team. He was on the verse of facing off against the Japan U-20 playing for the Blue Lock Eleven. Raichi's stamina seems limitless and was shown in the match against Team Z. At the beginning, Reo only thought of Raichi's man-marking as a nuisance but as the game went on, his stamina started to show and Reo’s playmaking ability started to weaken. Raichi's stamina enables him to continue playing at optimal capacity, which combined with his Man-Marking ability makes him a constant threat in both defensive and offensive phases of play. 39. Ryosuke Kira Kira is a young forward who plays for Matsukaze Kokuō High School football team, he was invited to participate in the Blue Lock Project, alongside Yoichi Isagi. Kira is the first to be eliminated from Blue Lock. To be honest, his way to elimination was quite sad. He was unable to deal with the consequences. This also exposed his negative side and revealed what he thought about Isagi. He was quickly forgotten as a character in the series after his expulsion. 38. Itsuki Wakatsuki Itsuki Wakatski is the Defensive Midfielder in the team Japan U-20. 37. Nijiro Nanase Nijiro Nanase is a substitute player for the team Blue Lock Eleven facing off against Japan U-20. Out of the 300 forwards chosen for the Blue Lock Project, Nanase is ranked #99 and is currently a substitute player for the Blue Lock Eleven against the Japan U-20. 36. Asahi Naruhuya (Skills: Off- Ball Movement) Asahi Naruhuya is the former member/player of Team Z. He was formerly the center-forward player in the team. Like Yoichi Isagi, Asahi uses off-ball movement. However, Asahi seems to be much more experienced and skilled with this ability. He uses this skill to break defensive formation and has keen analytical ability, using the skill in the right place at the right time. He is also good at moving in other player's blind spots and can get past even Isagi with the skill. 35. Aoshi Tokimitsu (Skills: Quickness + Physical Power) Aoshi Tokimitsu is a forward player ranked 3rd in the Second Selection. He was on the verse of facing off against the Japan U-20 playing for the Blue Lock Eleven. Tokimitsu's greatest weapon is his physical strength, which is among the top in Blue Lock. He has been compared to a "muscle bullet" by Yoichi Isagi and even someone as strong as Shoei Baro can barely budge him in a direct contest of physical strength. This level of strength allows Tokimitsu to use his shoulder to charge past an opponent, or to block them off from the ball, making him a good target to hold the ball and set up further plays.  Another notable weapon Tokimitsu has is his unlimited stamina. During a high-level match, whereas most players would sooner or later begin to feel the burn of the endgame, Tokimitsu is an exception in that his stamina allows him to continue to operate at almost full capacity. It was during the second selection where Rin took advantage of this weapon to break through the White team's formation, with Tokimitsu only being stopped by desperate and illegal tackles from both Hyoma Chigiri and Barou. Tokimitsu's unlimited stamina makes him a formidable opponent especially in the late stages of a match. 34. Yo Hiori (Skills: Key Passes + Ball Control) Yo Hiori ranked 27 out of the 300 chosen players for the Blue Lock Project. Currently, he is a substitute player for the team Blue Lock Eleven facing off against Japan U-20. He was formerly the member of Team A and the 5th Clear Team. He plays forward, winger and sideback positions in the team. Hiori's strong suit is his ability to remain level-headed and reserved during the game, being able to calmly line up other players for a perfect pass. His combination of vision and ball control led Isagi to refer to him as a "Technician of 'Stillness'", as he serves the role of an anchor for the attack, synchronising the other attackers movements with accurate passes. This makes him a strong playmaker, who can consistently put the ball in a good position for other attackers to score.  Hiori's vision enables him to envision the best pass to make in any given situation. Hiori constantly looks around himself during a game to assess the positions of the players around him, as well as the situation of the field, so he can both receive the ball in space and pass the ball into space. It is through this vision that he was able to form an almost telepathic link-up with Rin, trading calm passes and avoiding other players. He also considers the positions of his teammates in and around the goal area, before deciding on right pass. His vision enables him to see plays that his opponent's do not expect, such as his combination with Karasu to get around the U-20. 33. Gagamaru Gin (Skills: Like Body + Acrobatic Display) - Our Favorite Gk Among Blue Lock Characters During the First Selection, Gagamaru Gin was the member of Team Z initially when arrived.  He was ranked #88 out of the original 300 forwards chosen to be part of the Blue Lock Project and started as goalie for the Blue Lock Eleven team against the Japan U-20. He currently plays as goalie for Bastard München during the Neo Egoist League. Gagamaru is Goal Poacher. Goal poachers are forwards who wait in the six-yard box or the penalty area for a cross, pass or loose ball and pounce to try to score a goal. The "poaching" refers to the fact that they will often score a goal out of the slightest of opportunities i.e. steal a goal. Goal poachers usually play as centre forwards or second strikers. Gagamaru has excellent body control and reflex, able to adapt to nearly any pass or downright any play. He has a springlike body which he uses for all types of shots and even tackles. His adaptive playstyle has allowed him to score goals for Team Z and last to the 3rd Selection. 32. Zantetsu Tsurugi (Skills: Explosive Acceleration + Left Foot Shooting Power) Zantetsu Tsurugi is a forward player ranked 53 in the Second Selection. He was on the verse of facing off against the Japan U-20 playing for the Blue Lock Eleven. Initially he was the member of Team V during the First Selection. Zantetsu's acceleration is a key weapon in his arsenal. With his quick reactions and incredible acceleration, he can react to any movement his opponent makes and intercept them. Chigiri noted that within 10 meters, even he could not overcome Zantetsu's acceleration, indicating that Zantetsu's speed is most dangerous over short distances. 31. Teru Kitsunezato Teru Kitsunezato is the current forward player of Japan U-20 team. 30. Kento Chou Kento Chou is a member of Japan U-20  playing the forward position in the team . 29. Haru Hayate Haru Hayate is the Denfensive Midfeilder in the Japan U-20 team playing the forward position against the Blue Lock Eleven . He seems to be a calm and collected person when it comes to football. He seems to notice the quirks of other players easily and comments on them. 28. Teppei Neru (Skill: Speed) Teppei Neru is the sideback player in the Japan U-20 team. Neru is considered to be a speed-type defender, who uses his incredible speed to physically outpace attackers and steal from the ball from them. Isagi went to so far as to describe him as "lightning fast", although it is his high reaction speed that enables him to instantly be able to tell the direction the attacker is going, allowing him to use his physical speed to catch up. Using this combination of reaction and physical speed, he was able to lock down Kenyu Yukimiya (known for his 1-on-1 dribbling skills) without much effort. However, he is succeptable to being overcome if he is approached by more than one attacker, as he can react to late to their play. 27. Shuto Sendo Shuto Sendo is a forward player/member in Japan U-20. He felt insulted by those questioning his position as the ace striker of the U-20 team and during the match against Blue Lock he pushes himself and wants to become better, deciding to aim higher and marry a Hollywood actress, instead of a Japanese idol that he previously settled for. 26. Kazuma Niou Kazuma Niou is the member/player in Japan U-20 currently playing as centerback in the team. 25. Jyubei Aryu (Skills: Jumping Power + Long Reach) Jyubei Aryu was ranked 2nd in the Second Selection out of 300 players. Currently, he is centerback in the Blue Lock Eleven team facing off against Japan U-20. Aryu has incredible jumping ability which, compounded with his height, enable to him reach aerial balls from a higher position than most other players in Blue Lock. Aryu has used his jumping ability to intercept long balls and score from long balls, making him an ideal target for a cross or as a centerback who physically overwhelms the opposing player. 24. Ikki Niko (Skills: Spatial Awareness) - The Most Underrated Among Blue Lock Characters During the First Selection, Ikki Niko was the member of Team Y. He was ranked 63 out of the 300 chosen players with currently playing as a centerback in Blue Lock Eleven against Japan U-20. Niko analyzes the entire field, taking account of both his allies and opponent's weapons, positions and actions to be able to determine the next play and respond accordingly. Niko's ability to read the field was rivalling by Isagi's during their match, who is himself one of the most tactically aware players in Blue Lock. Indeed, Isagi himself has on occasion been impressed with the sheer scope of Niko's vision and ability to read the state of play. With his tactical ability, Niko organised Team Y's defensive playstyle, as well as their offensive strategy, acting as the core of the team, breaking up the opponent's attacks and initiating his own team's. Niko has also demonstrated that he can read the way a pass was made and its flight path, to determine the best way to intercept it. 23. Miroku Darai Miroku Darai is the sideback player in the Japan U-20 team.  Darai's off the ball movements are used defensively, through anticipation and quick movement he is able to decipher where the opponent is moving, before reaching there first to shut them down. He talks about the "smell" of his opponent's movements, which may indicate an intuitive instinct for the off the ball movements of his mark. His off the ball movements were so good that he could prevent Eita Otoya from moving past him, despite Otoya's speed. His movements also enabled him to extensively man mark Shoei Baro, although he was eventually overcome through sheer physical ability. 22. “Princess” Hyoma Chigiri (Skills: Top Speed) - Our Prefer Speedster Among Blue Lock Characters Hyoma Chigiri also known as “Princess” was a member of Team Z when arrived. Out of 300 chosen player for Blue Lock Eleven, he ranked 44. In the first half match of the Japan National Representative Match, he played as the right sideback for the Blue Lock Eleven against Japan U-20. Chigiri has naturally strong leg muscles and expert footwork, which enables him to run down the field at incredible speeds. Chigiri is generally considered to be the fastest player in Blue Lock and only players with immense speed, like Ryusei Shidou, Eita Otoya, and Zantetsu Tsurugi can compete with him. While his speed is rivaled by a handful of players, as of yet, nobody has been able to beat him in a direct contest of speed. Chigiri has even sped past Oliver Aiku, the #1 defender of the Japan U-20. This speed, combined with his perception and awareness of positioning enables him to choose the appropriate breakthrough point in an opponent's defence and to speed through. 21. “King” Shoei Barou (Skills: Powerful Middle Shot + Charging) - The Most Stupid Among Blue Lock Characters Baro is a very selfish and arrogant type of forward who strives to be the star of the field at all times. When first arriving at Blue Lock, he was a member of Team X during First Selection and tied for top scorer in his designated stratum. After the Blue Lock Eleven played against the Japan U-20, Baro is ranked as one of the top players in Blue Lock. Baro's physique enables him to hold up the ball and physically contest other players. His charging ability allows him to dribble and create chances for himself. His shooting and villainous style enable him to finish off team moves, by devouring his teammates. Baro has one of the best physiques in Blue Lock, as well as having one of the best techniques at his age in Japan, as stated by Anri Teieri. Often Baro is given the freedom to play and devour who he wishes on the field, as shown during the Second Selection, as well as by Ego telling Baro to disregard the team's plan and focus on devouring Isagi against the Japan U-20. He could have not been in this ranking especially since Ryusei Shidou seems to be a better version of him but after have thought for this 10th place and Ikki Nikko seems much more useful but why not? 20. “Ninja” Eita Otoya (Skills: Off the Ball Movement + Swiftness) Eita Otoya is a sideback player in the Blue Block Eleven who initially was a winger in the team. He ranks 4th out the chosen 300 player for the Blue Lock Project. Otoya is incredibly quick on his feet, reacting quickly to opposing players and using his speed to intercept them. He is swift enough to intercept Shidou's Aggressive Dribbles, as well as stop Rin in his tracks. His speed is at such a level that Ego positioned him in the Blue Lock Eleven with the express purpose of using his speed to get in behind the opposing defenders. 19. Kenyu Yukimiya (Skills: Rigid Dribbling + Gyro Shot) - The Most Classy Among Blue Lock Characters Ranked 5th out of the 300 forward chosen players, he currently is the winger in the Blue Lock Eleven facing off Japan U-20.  In contrast with Bachira's technical dribbling, Yukimiya's dribbling relies on his own physique, to push past opponents with power and speed. Yukimiya's core style involves bringing a confrontation to the individual level, where he can use his rigid dribbling to get past his opponents in succession. He has shown that he can overcome Rin and then Shidou whilst doing this, proclaiming that in a 1v1 he is the strongest player in Japan (although this was likely a boast).  In contrast to his usual 1-on-1 style, when Yukimiya accesses the flow state, he can dribble with more precise movements, cutting into the spaces between both friends and foe. Through focus and analysis, Yukimiya can determine the best route to take in order to penetrate the defense, yet still ad In addition he has Gyro-Shot. This is a higvh shot, with incredible spin, allowing it to drop sharply in mid-air, while moving to the outside. When Yukimiya used this shot, it was very nearly going to score, if not for Aryu and Nagi reading its path. Based on what Reo said, its range is at least 30 meters. 18. “The Assassin” Tabito Karasu (Skills: Analytical Ability + Ball Control + Feint) Also known as “The Assassin”, Tabito Karasu is currently the defensive midfielder in the Blue Lock Eleven. Amongst 300 chosen forwards, he ranked 3rd. He is currently ranked #3 out of the original 300 forwards chosen to be apart of the Blue Lock Project and is currently starting as a defensive midfielder for the Blue Lock Eleven against the Japan U-20. Karasu has the best ball-keeping sense in Blue Lock, due to his spatial and tactical awareness and his unique ability to control space with his hands. By gauging the distance between himself and his opponent, Karasu uses his body (and more specifically his arms) to block them off from the ball, controlling the space and enabling him to either steal the ball from them or dribble past. 17. Rensuke Kunigami (Skills: Finesse Shot + Knucle Shot) He was ranked #50 out of the original 300 forwards chosen to be a part of the Blue Lock Project but was later eliminated from Blue Lock during the final games of Second Selection by Ryusei Shidou but instead of leaving the facility he walked into a mysterious "Wild Card" door that was open to him. After the U-20 match ended, Kunigami finally returned from the "Wild Card" door. Being a high powered left footed shooter, Kunigami is rare type of striker. Kunigami was tied for top scorer on Team Z during the First Selection, and only because another teammate cheated to get their goals to tie with him. When left unmarked he is guaranteed to make an easy goal. illustration By Highend69 After emerging from his time in the Wild Card door, Kunigami's physical abilities had been noted to skyrocket since his last appearance in Second Selection. While the rest of the Germany Stratum Blue Lock players struggled to compare to the Germany U-20 players, Kunigami easily kept up with them during training and ranked amongst the top 3 players in the entire stratum. 16. Nagi Seishiro (Skills: Perfect Ball Control + Trapping) - The Highest Potential Among Blue Lock Characters When he first arrived to Blue Lock he was a member of Team V and was the best player in his designated stratum. After the Blue Lock Eleven played against the Japan U-20, Nagi is ranked as one of the top players in Blue Lock. With Nagi's, perfect ball control, flexible movements, and technical ability he is able to breathe life into even the most difficult or hopeless plays. Read the full article
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Nitro+Chiral Bingo-sort-of - Il Finale (?)
Ad Ottobre 2016 *le gasp* avevo fatto una specie di bingo sul “nuovo gioco della Nitro+Chiral” - Annunciato “un anno prima” *super le gasp*.
A Dicembre 2021 *ri-le gasp* erano finalmente disponibili la demo di Slow Damage e il manga, quindi ho ripescato il bingo e ho dato delle risposte sulla base di ciò che avevo visto. 
Ora, ad Aprile 2022, dopo soli sei anni da quel post, il bingo giunge alla sua conclusione. *dramatic wind*
Ah, ovviamente, questo post è un coacervo di spoiler di ogni genere, numero e caso. Also, Nitro+Chiral, quindi warning ovunque - E, frotte di bambini che sicuramente leggete questo blog, pussate via. 
Topoi che devono tornare
Quello che appare tutto tenero, puccino, indifeso, eventualmente imbranato, per poi rivelarsi un superyandere. [Keisuke, Asato, Makoto, Clear]
CHECK!
All'epoca avevo risposto Ikuina ma, vista la gente dopo, direi che in realtà Ikuina è solo un tizio tenero, puccino e indifeso con passioni discutibili.
Quello che stravince è assolutamente Kirihara. E solo perché non abbiamo visto Maya in diretta.
(Contro ogni aspettativa, né Rei né Igarashi diventano psicoscemi. Inaspettato, ma molto apprezzato.)
Quello con la benda sull'occhio. Che sia di estetica o di trama. [Takeru, Rai, Zenya, Tori]
CHECK!
Come risposto l'altra volta, è pure il protagonista! (Ed è una cosa di trama. Tipo.)
Quello che si chiama “Rxx”. [Rin, Rai, Ren - SP non conta, perché SP è strano di suo.]
CHECK!
"Rei", per non citare che c'è anche "Ryou" (Per farlo con tre sole lettere, scriviamolo "Ryō"). Credo, però, che il Check vada più per Mammina che per Marito.
Quelli che hanno solo un Bad End - Spesso un Bad End che non avresti mai voluto vedere. [Arbitro/Esecutori, Razel/Froud/Verg, Makoto/Zenya, ViTri]
In realtà no. Qui non ci sono i Bad End a sorpresa, ci sono i Funny End - Ossia, la N+C si autoparodia i suoi BE a sorpresa con due personaggi che ti chiedono un consenso esplicito per trascinarti in una lemon demenziale.
Il Funny End di Kotarou mi ha fatto sorridere, ma in quello di Mayu stavo ridendo a lacrime. A lacrime!
(... Quindi non so come considerare questa domanda. Teoricamente, Kotarou e Mayu hanno degli ending dedicati, ma non sono Bad End. Suppongo non metterò il Check, perché avevo espressamente specificato Bad End.)
Il bad end in cui il Povero Protagonista si ritrova baldraccheggiante e sta benissimo così. [Shiki BE2, Razel BE, Koujaku BE - SP non conta, perché SP è strano di suo.]
Tutto Slow Damage Credo che il finale che implichi ciò sia quello di Rei? Tipo? E quello di Fujieda come devo contarlo? *ci pensa qualche istante*
CHECK!
Il Bad End di Rei, perché lì viene esplicitamente detto che Towa ha il ruolo di bambola dress-up/make-up/sexo e, considerando che questi finali mostrano come la volontà del Protagonista sia stata piegata, direi che ci sta.
Anche il Bad End di Fujieda implica che la volontà di Towa sia stata piegata, ma 1. è colpa di sua madre e non è la conseguenza di qualcosa relativo al bachelor di turno, 2. a Towa non sta benissimo così.
L'animale importante. (?) [Cani, gatti, iguana (?), cani & uccellini / coniglietti / meduse]
L'altra volta avevo risposto che non mi sembrava una storia in cui gli animaletti c'entrassero qualcosa, E INVECE CHECK!
Il coniglietto di peluche è vitale per la storia, ma anche i gatti sono alquanto emblematici.
Il Personaggio Femminile indispensabile per la trama/route. [Emma, Kagari, Erika, Tae]
"Al momento non sono pervenute donne importanti, ma chissà.", dissi all'epoca.
CHECK!
Qui ne abbiamo ben tre: Lisa (indispensabile per la route di Taku), Mei e Maya. Senza Mei e Maya, letteralmente, non esisterebbe Slow Damage. Soprattutto senza Maya.
C'è poi quel fatto che Lisa e Mei sono tipo identiche-
I Due Che Girano Sempre In Coppia - Siano personaggi importanti o comparse. [Esecutori, Kil&Ul, Virus&Trip - Posso considerare anche Zenya&Kitani?]
CHECK!
L'altra volta avevo risposto quelle che ho poi scoperto essere due delle amyketteh di Mammina, Junko e Honami. Mi ero poi chiesta se la Coppia N+C non fosse diventata un Trio con Kotarou-Mayu-Eiji.
Ecco, la cosa è che, in realtà, anche Junko e Honami fanno parte di un Trio, insieme ad Arata. E, in realtà, al Trio Kotarou-Mayu-Eiji di tanto in tanto si unisce Igarashi, quindi diventano un Quartetto.
Metto il Check perché suppongo che la Coppia N+C di questo gioco sia Kotarou-Mayu - Palesemente rifatti su Gunji e Kiriwar di Togainu no Chi. (L'altra volta dicevo che erano da tenere d'occhio. In realtà, Mayu non sa neanche dove si trova e Kotarou è probabilmente il più sano di tutto SD.) Anche Junko e Honami sono spesso e volentieri in coppia, ma credo che Kotarou e Mayu siano proprio quelli che rivestono la quota Coppia. (?)
Il ritorno di almeno un doppiatore dai giochi precedenti. [Hikaru Midorikawa (TnC, SP), Wataru Hatano (L-BtV-, SP), Akira Sasanuma (L-BtV-, DMMD)]
CHECK!
L'altra volta avevo citato Jun Fukuyama che, da Rin di Togainu no Chi, è passato ad uno dei due protagonisti di Clean Dishes.
Ma, all'interno di Slow Damage, è tornata Kun Fuzuki, alias nonna Tae di Dramatical Murder, anche qui nel ruolo di una vecchina tsundere coi capelli rosa!
(E quant'è bello che c'è una signora anziana che è tipo "Mi piacciono i giochi della Nitro+Chiral, fatemi doppiare tutte le vecchiette che avete!"?)
Extra: Pare che nel film che Towa vede a casa di Fujieda il protagonista (che combatte contro un'antagonista donna, e non ricordo se specificano che la fa planare per una scalinata) è doppiato da Luce Verdefiume. Credo, però, sia da qualche altra visual novel? Credo? (Boh. Lo faccio comunque presente.)
TOTALE: 8/9
Notare che non è punteggio pieno solo perché, stavolta, la N+C ha deciso di andare con l'autoparodia! Trattandosi della sezione "topoi che devono tornare", sono estremamente soddisfatta.
Cose che non sono apparse in tutti i giochi ma che sarebbe carino tornassero
I branch degli ending troll.
CHECK!
Una volta capito cosa devi fare della tua vita e degli Interrogatori, ritengo che il branch dei finali della route di Madarame sia alquanto stronzo.
(Sempre se ci si arriva, cosa che implica aver capito dove trovare una tenaglia con cui cavargli qualche risposta non lapidaria.)
Non esattamente un branch degli ending finali, ma comunque un branch: il primo Interrogatorio della route di Fujieda, dove Towa sta avendo un (comprensibilissimo) attacco di panico. Credo sia un po' troll anche quello.
Magari anche personalizzati.
CHECK!
Pur trattandosi di quattro sedute di terapia d'urto, per Rei abbiamo la sessione dallo psicologo, per Madarame il realizzare cosa significhi essere molesti (Tipo), per Fujieda abbiamo una notevole prova di recitazione e, soprattutto, per Taku abbiamo il meraviglioso doverlo convincere che l'omicidio (nostro) non sia una grande soluzione!
Una divisione common/route più ordinata - o, in generale, qualcosa che eviti interi blocchi di trenta-quaranta minuti uguali in tutte le route. (Sì, L-BtV-, sto guardando proprio te.)
CHECK!
Non solo, è pure comodamente divisa in capitoli effettivi, con tanto di numero!
Una True Route in cui non ci si dimentichi degli altri personaggi.
CHECK! *lacrime di gioia*
La True Route, di trama, incorpora tutte le altre e gli altri bachelor hanno un ruolo importante! *piange di commozione in un angolo*
(... Cioè, Taku e Rei hanno un ruolo importante. Teoricamente, anche Madarame avrebbe un ruolo importante in tutta la vicenda di Taku e Toono, ma è off-screen.)
Personaggi di route diverse che interagiscono per cavoli loro e non in relazione al Protagonista.
CHECK! *alza le braccia al cielo*
Principalmente sono Taku e Rei che fanno cose per conto loro, ma anche Taku e Madarame, o Taku e Fujieda, o Rei e Madarame...
E, beh, Madarame che pesta a rotazione Taku, Rei e soprattutto Fujieda, ma la parte di Fujieda è soprattutto in relazione al Protagonista, quindi- *lol*
Il Protagonista seme top. Davvero.
No. Slow Damage ha qualcosa di meglio: un Protagonista power bottom.
E non metto il Check solo perché intendo questo punto in senso tecnico, perché a livello mentale Towa fa da top a tutto il cast al completo. (Leggete questa affermazione come meglio volete, tanto sarà giusta a prescindere.)
L'assenza di un vero e proprio Evil Overlord, con un “tutti vs tutti”, alleanze occasionali e scontri con qualcuno con cui si era alleati fino al giorno prima.
... Non so se mettere Check o meno. Non c'è un "tutti vs tutti", c'è un effettivo personaggio mastermind, però ci sono anche "alleanze occasionali" (Sakaki e Toono) e "scontri con qualcuno con cui si era alleati fino al giorno prima" (... Letteralmente il finale). Abbiamo anche la versione contraria, "allearsi in pianta stabile con qualcuno che sta sulle balle", aka una delle basi della True Route.
Vabbè, facciamo MEZZO CHECK! (...?)
Punti di vista anche del Protagonista Di Route, non solo del Protagonista.
CHECK!
Il Bad End di Fujieda è dal punto di vista di Fujieda. Bellissimo! /ironia
Ritmo narrativo ben bilanciato.
CHECK! *corre in giro urlando*
Ci ho messo anni a finire Lamento. E Lamento mi piace, eh. Solo, il pacing agghiacciante mi stava drenando l'energia vitale.
Di Slow Damage ho fatto il rewatch appena l'ho finito. Prima di vedere i numeri su VNDB, non avevo neanche realizzato fosse lungo quanto, se non più di, Lamento.
(Oltre al buon ritmo generale, credo che un aiuto enorme l'abbia dato il fatto che "le prime due ore di route" sono il realtà il capitolo di uno dei modelli, che quindi ha già al suo interno inizio-prosecuzione-climax-finale.)
TOTALE: 7.5/9
Il mezzo punto è perché l'affermazione è vera solo per metà/tre quarti, mentre il punto mancante è per pura questione tecnica - Ma, in cambio, c'è qualcosa di molto migliore. Tre degli altri sette punti sono talmente belli che valgono il doppio. In generale, è tutto bellissimo.
Cose che sarebbe molto bello ci fossero
Più interazioni con il gioco. Scelte. Tante. Che influenzano gli ending. Che servono a qualcosa.
CHECK!
SLOW DAMAGE È UN GIOCO VERO! VERO, VI DICO, VERO!
(Con un gameplay uscito direttamente dall'Inferno, ma vabbè, dettagli, se è giocabile dall'inizio alla fine è qualcosa che si può battere. (!))
Un Evil Overlord con tanto spazio, non solo perché plurinominato. (Sì, L-BtV-, sto guardando di nuovo te.)
CHECK!
La cosa bella è che non lo sai fino alla fine. Quando fai il rewatch o lo rigiochi, però, ti accorgi che Maya è ovunque, sempre e comunque: gli incubi ricorrenti, la clessidra degli Interrogatori (che è quella dell'orologio), il nome "euphoria", le "scene euforiche", persino i gorgheggi nelle OST sono fatti apposta per richiamare una voce femminile che perseguita la mente - Difatti si sentono soprattutto negli Interrogatori.
Se alla prima giocata/visione non si capisce neppure dove si stia andando a parare, la seconda volta ti accorgi di quanto la presenza di Maya sia ingombrante e incombente.
La cosa migliore (?) di tutto ciò è che Maya è morta tipo dieci+ anni prima della storia.
Una route con l'Evil Overlord. Dai, sono le basi!
No, per stavolta no.
Essendo poi che qui il Male Incarnato è la mamma, direi che è meglio così. (Per quanto Towa abbia chiaramente mostrato un certo entusiasmo per il simil-incest, visto che Rei è quasi sua madre adottiva e Taku non è suo padre biologico solo per questioni di trama e perché sennò il gioco non l'avrebbero venduto negli USA manco pregando.)
TOTALE: 2/3
Quasi il pieno, e quei due punti valgono tantissimo.
Cose che sarebbe molto bello NON ci fossero
Calm the infodump. Meno inforigurgiti, più scorrevolezza!
No Check!
Ci sono, questo sì, ma mi sono parsi... pochi, in realtà? Okay, c'è il polpettone iniziale su Shinkoumi, ma poi non mi pare ci siano tragedie come in Togainu no Chi (Dove Akira, nell'impeto della fuga, si ferma a fare spiegoni sugli edifici) o, peggio, Lamento (Dove non hai paura dei Bad End, hai paura degli infodump. Ancora ricordo con orrore il mattone-spiegone sul vetro. Lo ricordo con orrore perché a nessuno importava e non è servito niente ai fini della trama.).
C'è poi una cosa bizzarra: a volte, ma solo a volte, e mi pare solo nelle prime tre route, quando vai in giro, viene ripetuto lo spiegone di presentazione di strada/quartiere. Non so davvero se è la versione americana che si è dimenticata di checkare la leva del "sono già stato qui" o se è così anche nella versione giapponese. Non per altro, è che è semplicemente stupido e nella route di Fujieda mi pare non succeda, quindi mi sembra strano. (?)
I branch degli ending che urlano “CLICCAMI! SONO UN BAD END!”.
Allora.
Come detto sopra, Kotarou e Mayu chiedono l'esplicito consenso di Towa ad essere trascinato in una mezz'ora di delirio, quindi credo possa rientrare in "Cliccami! Sono un Funny End!" (?).
Tuttavia, credo che questo punto si riveda in realtà nel branch finale. Proprio per evitare che si potesse pensare "Ma Sakaki vuole Maya, è ovvio che in questo contesto si debba rispondere 'Maya'!", c'è la Prova da presentare subito prima che è proprio "Maya". Quindi, dato che hai già risposto "Maya" una volta, è abbastanza ovvio che rispondere di nuovo "Maya" NON sia un'ottima idea.
(Also, per tutta la durata dell'Interrogatorio, la risposta "Va tutto bene" è cancellata, e forse anche qui potrebbe essere una buona idea non usarla. PIU' ESPLICITO DI COSÌ!)
CHECK!
Ma è comunque messo in modo sensato, a livello di storia. Lo voglio fare presente. (Senza contare che, dopo tutto quello che è successo e le montagne russe emotive per arrivare fin lì, la giocatrice si merita il Good End senza trollaggi. (!?))
Quello Posseduto Che Potrebbe Andare In Berserk. C'era in DMMD, c'era già in L-BtV- - in tutte e tre le route. Emmobbasta.
No Check!
Grazie. Grazie davvero.
TOTALE: 1/3
Questo paragrafo va letto al contrario, quindi è fantastico che ci sia solo un Check su tre. E, ad ogni modo, è un Check che ha senso con la trama e non è la solita boiata "Arrenditi per nessun motivo".
Cose di cui sono combattuta circa la loro presenza
Una True Route che ha senso di chiamarsi “True”.
CHECK!
Mi sembra che prima Kabura-san abbia scritto la route di Fujieda, poi ha estrapolato quella di Taku, poi quella di Rei e infine si sia data alla pazza (?) gioia (?) con quella di Madarame. E, soprattutto, come detto sopra, tutte le route sono presenti nella True - E tutti i bachelor risolvono i loro problemi nel Good End della True Route.
Mi fa un sacchissimo piacere che sia così, visto che tra i punti deboli della N+C c'erano proprio le "True Route" - In Togainu no Chi la True Route ufficiale è, per dirla in termini gentili, un disastro. Ancor più demenziale è il fatto che ci sono altre due route che avrebbero molto più senso come True (Keisuke e Shiki), sia di trama (Shiki) che di struttura stessa (Keisuke - E infatti io pensavo che quella di Keisuke fosse la True Route-). Lamento non ha True Route ufficiali, anche se quella di Rai è strutturalmente una True Route fatta e finita (Ma, anche se per me è quella fatta meglio, non è ufficiale, quindi rientra nel tragico trope). Sweet Pool, in realtà, dovrebbe un po' distaccarsi da questa maledizione, ma mi pare che non ci sia un vero e proprio finale canonico, no? (Nel caso, il fatto che la theme portante abbia il nome di un certo finale è puramente casuale. /ironia) Dramatical Murder, con tutto il bene del mondo, ha quel problema che Ren è assente per la maggior parte del tempo nella sua stessa route. Sì, l'hai avuto vicino per tutte le altre, ma non cambia che nella sua route appaia all'inizio e alla fine, con apparizioni random di 0,2 secondi.
Soprattutto, però, in tutti e quattro i giochi gli altri bachelor si attaccano al tram. Cazzi vostri che non siete la True Route.
Poi, sì, in SD la route di Fujieda potrebbe mettere in ombra le altre, ed è esattamente come Towa che rischia di schiacciare tutti gli altri personaggi. Ad ogni modo, a parer mio, la route di Taku si difende benissimo. So poi che la route di Rei piace molto a svariata gente e quella di Madarame... È per un pubblico preciso. 
Dunque okay, quella di Fujieda è la True Route spudorata, ma le altre tre non soccombono malissimo - Né, al contrario, la True Route ufficiale viene affondata dalle altre. Credo sia questa la cosa più importante.
La route del BFF.
No, qui non abbiamo la route del BFF. No, Rei non è il bestie di Towa, è letteralmente sua madre adottiva, quindi non lo considero.
No, qui abbiamo la route con suo padre e la route con l'ex. Ché Taku non è suo padre biologico e Towa nega strenuamente che Madarame sia il suo ex, ma non importa.
C'è la route dell'ex. Ed è la route negativa. È mille volte meglio del BFF, cioè-
Nota: Questo punto è una "cosa di cui sono combattuta circa la sua presenza" per il semplice fatto che mi sarebbe piaciuto vedere una storia in cui Protagonista ha, tipo, degli amici-e-basta. E QUI CI SONO! Va bene, Towa ogni tanto va con Mayu e spesso con Kotarou, MA. Eiji sarà pure asessuale, ma non per questo è aromantico. E c'è Igarashi. E né Eiji né Igarashi hanno mire romantiche/sessuali su Towa. Igarashi è più un conoscente che un amico, ma poco importa. (Anche perché Towa dice che non ha amici, proprio come non conosce nessuno, Madarame non è il suo ex e Fujieda non è suo marito.)
TOTALE: 1 su 2
La True Route che ha senso e non massacra le altre e Protagonista che ha amici che non vogliono farselo. Grazie, N+C.
TOTALE FINALE: 19,5/26
I 6,5 punti mancanti hanno comunque una spiegazione e/o sono anche meglio di quanto avessi preventivato. Non ho nessuna contestazione, nessun rimpianto, solo tanta gioia, felicità e pace nel mondo.
Also, tutto ciò dimostra quanto io sia bravissima con il bingo. (...?)
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meep-hani · 1 year
Text
Kiss Him, Not Me (2016)
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❗SPOILER WARNING: Notes/comments❗
Kiss Him, Not Me
Aired: October 2016 to December 2016 Watched: No record to December 25, 2019
Producers: TBS, Kodansha, DAX Production, Nippon Columbia, RAY Studio: Brain's Base
Number of episodes: 12 Synopsis:
Kae Serinuma is a very kind second-year high school student and a devoted otaku. A little known fact about her, though, is that she's obsessed with BL, or Boy's Love. Serinuma can't help but to fantasize about her male classmates falling for each other and enjoys imagining them together. A more known fact about Serinuma, however, is that she’s noticeably overweight.
While watching her favorite show one day, Serinuma witnesses the death of her most beloved character. Utterly depressed, she can't muster up the energy to eat her meals, let alone attend school. After an entire week, she finally recovers. But now there's something unusual about her—during the time she refused to leave her room, she ended up losing a large amount of weight and has somehow become strikingly beautiful!
Now catching the eye of everyone who sees her, she finds herself at the center of attention of four boys she has always known at her school. Though they all wish to spend time with her, Serinuma would much rather they spend time falling in love with one another. How will Serinuma deal with the four boys pursuing her BL-obsessed self?
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Notable characters:
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Serinuma Kae (voiced by Kobayashi Yuu)
Igarashi Yuusuke (voiced by Ono Yuuki)
Nanashima Nozomu (voiced by Koumoto Keisuke)
Shinomiya Hayato (voiced by Matsuoka Yoshitsugu)
Mutsumi Asuma (voiced by Shimazaki Nobunaga)
Nishina Shima (voiced by Sawashiro Miyuki)
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Rating/s:
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Notes/comments (optional):
Don't remember the specifics, but I might have given 2 or 3 stars.
I just didn't like how the other characters forced the protagonist to lost weight after she reverted back to her original weight. I mean, I get that it could have been concern for her health, but if that's that, then why didn't they (or at least, her classmates) do that before? That specific part (from episode 5) just sticks out because I kind of dislike the underlying message. ALSO, I just rewatched the specific part, and I absolutely dislike their horrified reaction upon seeing her after she ate all those chocolates.
(Also, I rewatched the rest of the episode from the part I mentioned in the previous bullet. I somehow enjoyed it. Now, I'm thinking that the rating must have been 3 stars, indeed.)
I'm also now slightly interested in reading the manga, just out of curiosity.
Will I rewatch? Initially, I thought I would not, but I actually might!
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Source:
MyAnimeList
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