after a long pause i finally finished my newest oc batch ^_^ this time for owl feather: the scholar's guild. the members are more or less different types of academics, or just nerds, with their own different niches. as usual, more specific info+closeups under the cut <3
Name: Mercury
Name Origin: The planet named after the messenger god
Pronouns: She/her
Age: 28
Guild rank: Guidmaster
Weapon: Caduceus
Ethos (Power): Aileron (Enhanced speed and levitation)
Flaw power is based on: Her evasiveness- Though her power has evolved (the levitation) once she became guildmaster as she became a pillar for her guild, and successor to the former guildmaster.
Notes: I can be your angle... or yuor devil
Name: Keid
Name Origin: A star whose name means eggshels
Pronouns: He/him
Age: 19
Guild rank: 3 star
Weapon: Chicken sickles
Ethos (Power): Computative prognostication (He can calculate the outcome of events in his own head, but he can’t see outcomes beyond the one he calculated)
Flaw power is based on: His overly cautious and ruminative habits, though he tries to play it off like he's way more chill and not constantly existentially overthinking
Notes: But which came first...?
Name: Alasia
Name Origin: A star whose name references Idalion Tablet, one of the oldest known contracts
Pronouns: She/her
Age: 15
Guild rank: 2 star
Weapon: Shovel
Ethos (Power): Erudition (Psychometry- The ability to read the past of any object by touch)
Flaw power is based on: Her extreme curiosity, while her inquisitiveness on it's own can be admirable she can often get obsessive about it.
Notes: She's an archeologist <3
Name: Dimidium
Name Origin: Exoplanet whose name means "half"
Pronouns: He/She
Age: 22
Guild rank: 4 star
Weapon: Double-ended flail
Ethos (Power): Vice-versa (Healing and reverse healing)
Flaw power is based on: His simultaneous obsequiousness and brashness- Two extremes that she fluctuates between in a way that's both unpredictable and unhealthy.
Notes: Generally stoic either way so it's hard to tell...
Name: Navi
Name Origin: Informal name for γ Cassiopeiae- A navigation point for Apollo 1
Pronouns: He/they
Age: 19
Guild rank: 3 star
Weapon: Arm
Ethos (Power): Kefi (Energy direction- He can channel his energy into powerful attacks into his weapon of choice, which they designed to be their own arm)
Flaw power is based on: Their over-zealous nature. Though passion is a good thing, their ferventness can absolutely make him lose track of himself.
Notes: A weaponsmith who’s figuring out more technological approaches
Name: Talitha
Name Origin: A star system, whose name means "Spring"
Pronouns: She/her
Age: 13
Guild rank: 1 star
Weapon: Plastic wand
Ethos (Power): Metamorphosis (Magical girl transformation. She can shoot beams out of her wand now.)
Flaw power is based on: Her extreme tendency for escapism, especially in idolizing fantasy.
Notes: She's a magical girl 💖💖💖
Name: Misam
Name Origin: A star whose name means "wrist"
Pronouns: They/them
Age: 28
Guild rank: 5 star
Weapon: Wrist blade
Ethos (Power): Rigor (Enhanced precision)
Flaw power is based on: Their surprisingly to-the-point, often cold-blooded nature.
Notes: Nerds can be cool too, guys.
Name: Perwana
Name Origin: An exoplanet whose name means moth
Pronouns: She/her
Age: 27
Guild rank: 5 star
Weapon: Lantern
Ethos (Power): Callous luminance (Physically palpable hard light, created from her lantern)
Flaw power is based on: Her tenancy to place the burden of guidance onto herself- Literally a guiding light for others. Mostly in regards to erudition, the symbolic connection between illumination and knowledge. She wants to illuminate everyone. But this can be at the cost of herself.
Notes: These are her summer clothes.
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Music Shuffle Tag Game
I was tagged by @thelettersfromnoone to shuffle my on-repeat playlist and post the first 10 songs. Thank you! ♥️
1. Legends are Made - Sam Tinnesz
2. Cream - Prince and the New Power Generation
3. Light up the Sky - The Afters
4. Hope in Front of Me - Danny Gokey
5. Everywhere - Fleetwood Mac
6. Ten Duel Commandments - Hamilton Soundtrack
7. Fireflies - Owl City
8. Hole Hearted - Extreme
9. This is Not a Test - TobyMac
10. The Monster - Eminem & Rhinna
This was fun, thank you! ♥️
Tagging: @gaiagalit @aintinacage @sherlollyandspoilers @smartalexy @clawedandcute @justajjfan @andi-is-bored and anyone else who would like to play 💗
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Sending u this ask because I desperately want to hear about your post-apocalyptic septimus heap au 👀👀👀
OK. It's been forever but I finally went back through the draft and here is a rough summary.
I was initially calling it the Film Noir AU because I wanted that context to flavor the tone of it. I had 23 pages written out and no outline. Whatever is left has long been lost in my brain.
Here we go:
Picture this: The castle is in ruin. The walls crumbled, people evacuated, and a Darkeness settled over the place like none have seen before.
The Darkeness is controlled by the (slightly more competent than canon) Custodians and is inhabited by all kinds of ugly, creepy creatures.
Our Main Character: Toddhunter Moon, around age 15, arrives at the abandoned ruins of the Castle searching for answers.
Her whole village fell pray to a smattering of Darkeness and she followed rumors and stories south to this place. All she knows is she must find a man named Septimus Heap to help her. Some shop owner along her journey planted the idea in Tod’s head that Septimus is hiding in the Ice Tunnels.
Todd slips into the Darke Castle ruins and is immediately attacked at the hands of a group of Things. They’re making plans to eat her when a young, blonde, green eyed man steps in to save her. He calls himself Sum.
Todd begs Sum to help her find Septimus Heap. After he says no too many times, he agrees to help her find the ice tunnels on the belief that anyone who’s still willing to save the Castle from its downfall will be hiding in the tunnels.
On their way to the ice tunnel entrance, Sum explains the Castle is under a Darke Domain. No one’s positive how it started, but people speculate it was through the actions of a dumb kid. Tod explains she knows absolutely nothing about Magyk.
They reach the Tunnel entrance inside of an old row house (It was Marcellus’s house. In the actual writing I was trying to be clever and imply Marcellus died when the domain took over by saving Sep’s life somehow).
Sum takes Tod into the Ice Tunnel, they stand under the entrance, see it’s uninhabited and mostly caved in and Tod agrees to leave because she’s skeeved out. As she goes to climb the ladder out with Sum behind her, something grabs her ankle and pulls her deeper into the tunnels.
Sum chases after Tod and finds a ghost sucking the life out of her. Sum threatens the ghost but it doesn’t stop feasting on Tod. Half-conscious, Tod watches an incredible amount of purple power flow from Sum. As she passes out, she hears him say something about “angering the seventh son.”
More under the read more
Some time later, Tod wakes up wrapped in blankets. Sum and a new person, Beetle, are arguing about whether or not Sum should have saved her life at all. Beetle is Upset at the amount of power Sum used and is concerned the Custodians will find them.
When Sum sees Tod is awake, he makes her eat a bowl of bland soup and leaves her in Beetle’s care while he leaves for the vault to search for something. (“Why are you going to the vaults?” Beetle asked with suspicion in his voice as Sum stood with a puff of dust.
“To search for my long-lost love for you.” Sum winked at his friend.)
Alone, Beetle tells Tod they’re in an office in the old Manuscriptorium. Beetle’s known Sum for years, but befriended his brother first.
Yes, Sum has family, a few brothers. No, he hasn’t known where they are since the Domain began. Me? My mum lives in the port. Far as I know she’s safe. Dang kid, you really know how to endear yourself to a person through a single conversation.
“Can you do Magyk like Sum?” Beetle snorted and said, “No one can do Magyk like Sum.” “What do you mean?” “I mean, no. I can’t do Magyk. It’s an acquired skill.”
Beetle and Tod are bonding when Sum bursts into the room yelling that he’s going out. He won’t answer questions of where he’s going and won’t let either of them come along.
When Sum’s gone, Tod suggests they follow him. Beetle protests saying he is here to protect the manuscriptorium. “If I go down, this place, and most of the Castle’s history, goes down with me!”
Tod leaves the office, meanders through a dusty and decrepit Manuscriptorium and finds the front door. Outside, she realizes she has no idea how to follow Sum when Beetle opens the door behind her. He hands her a tracking charm and says he’s going with her. The tracking charm works for Tod (Obligatory Wow she’s got Magyk! moment) and they’re off!
We switch to Sum’s POV. He is running around the Castle towards the Palace. Dodging custodian guards, he is searching for Dungeon number one on the hope that the answer to the Darke Domain will be in the dungeon.
Fortunately, Sum finds the door to the Dungeon using Magyk. Unfortunately, the Magyk tips the guards off and they catch Sum outside the door and march him off to a meeting with the Supreme Custodian.
I deadass used the phrase “Take him away boys.” I assume I was tired when writing this.
Beetle and Tod happen to be watching from a rooftop above when Sum is captured. They make a plan to follow the guards and see what they can do to free Sum.
Sum is taken away to the Supreme Custodian in the palace. Beetle and Tod manage to sneak in and are listening to the conversation through a crack in the crumbling wall.
The Supreme Custodian threatens Sum for messing around in a place he doesn’t belong. Sum says the custodian is the one who doesn’t belong and the custodian fires back, “Funny for you to say seeing as it’s your fault we’re here, Septimus Heap.”
Tod leans too heavily on the brick wall they’re hiding behind and crashes into the throne room with Beetle tumbling in behind her.
A fight breaks out. Septimus uses Magyk to break his manacled hands and teleports himself, Beetle, and Tod out of there.
This is where the writing I had ends but I had a little bit more planned.
Sep takes them back to the Mauscriptorium where Tod confronts him about lying to her about knowing Septimus Heap.
Sep comes clean and admits to letting the custodians into the Castle and allowing/causing the Darke Domain to settle in.
At some point in this conversation, a sound comes from outside the building. They look out to see a knight of some kind walking unnaturally down the street.
The knight stops in front of the Manuscriptorium and Sep is called out to battle.
An ~intense Magykal battle~ ensues and Sep manages to take out the foe. In the fight, he realizes there’s a person under that armor but they’re moving unnaturally like a puppet.
Sep knocks the helmet off and realizes he’s battling Marcia. Right as he makes a killing blow.
She comes to her senses after the final blow and says something dramatic. “You better save us. I’m proud of you. It’s not your fault.” All that good stuff.
Somehow, the story *resolves* (This is where my draft ended.)
The crew finds Jenna in Dungeon #1 and her release helps fend off the Darkeness.
Merrin was the one who brought in the Darkeness, not Sep, which the audience would learn through some form of dramatic irony.
The Heap family has been hiding out at Draggen island all these years and are alive and well
The Darkeness spread to Tod’s home via the tunnels and when it’s banished from the Castle, Tod’s home is saved too.
Spitfyre was in there somewhere?? Controlled by the custodians maybe? I’m not sure. All I have is one vauge sentence and a 5+ year old memory of wanting to include him.
Funny quotes:
Tod: “Fine. I may be young but I have sailed on my own to another country. Can you say that?”
Sep: “No.”
Tod: “That's what I thought.”
Sep: “I can say I've flown to another country though.”
Tod: “What?”
Sep: “What?”
Tod: “I'm 15. Would you stop treating me like I don't know anything, please!”
Sep: “Well, I'm older than 15 and I do know everything. So, compared to me, you really don't know anything.”
Tod: "It’s not every day you have someone save your life.”
Sep: “With the way you act, I’m surprised I’m the first person today.”
Beetle: “By the sound of it she was going to get herself killed before you intervened.”
Sep: “What else was I supposed to do, let her die?”
Beetle: “No-”
“Because that’s where she was headed, Beet. Death.”
“I understand that, but-”
“I couldn’t just let another kid die, Beetle. I couldn’t.”
“I know-”
“I can’t believe you would even suggest-”
“Are you done with the guilt trip? Yes, I am glad she’s alive, sheez.”
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