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#fanghorn
singingkestrel · 11 months
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Horizon Forbidden West machine headshots compilation 2/5.
Longleg - Burrower (team screech)
Scorcher - Dreadwing (team ears)
Widemaw - Bilegut (team big mouth)
Fanghorn - Grazer (team antler)
Scrapper - Scrounger (team did-we-really-need-two-different-machines-for-this?)
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horizonlandscape · 2 months
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Grazing by the river
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aron-mp4 · 1 year
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Fire and flame
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h0riz0nstuff · 2 years
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Machine in the grass.
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anointedflame · 2 years
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The thrill of the chase
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goldmolamola · 1 year
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oil mural - mural of Banuk design, painted with natural pigments and machine oil
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hzdtrees · 2 years
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Grass and ruins, pt. 1
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short-wooloo · 1 year
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Watch "Fangorn Forest Aquascape Comes to Life! Unboxing PLANTS and Dry Starting" on YouTube
youtube
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chromatichorizon · 2 years
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Fanghorn by Yeongjin Jeon
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singingkestrel · 1 year
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Horizon Forbidden West machines 1/?: Fire Fanghorn
I'm continuing the machine theme from Zero Dawn.
Problem is, I've got tons of shots of machines from HFW already, but I don't want to reuse any, coz that's like, cheating or whatever. I just need to find some way of making things interesting/challenging for myself. Maybe nothing but 8 x 10s? Nothing but verticals? Nothing but head shots?
I dunno, I'll come up with something. And then, knowing me, break the rules almost immediately.
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horizonlandscape · 7 months
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Alert!
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aron-mp4 · 1 year
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thethirdromana · 3 months
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Every so often my post about the Lord of the Rings as storytelling pops up in my notifications again, and that's prompted another thought about types of stories.
Specifically, two types of plot: And Then, and So That's Why.
The Lord of the Rings is an And Then plot. One of the main reasons you keep reading because you want to know what happens next. And then they travel to Bree. And then they meet Strider. And then they are attacked in their beds. And then they escape...
Murder mysteries, meanwhile, are the archetypal So That's Why plot. You keep reading not to find out what happens next; you can make a very good guess at what happens next because the investigation follows reasonably predictable lines. You keep reading for the resolution of the mystery: So That's Why!
The mystery in a So That's Why plot can be anything. Part of the reason I was thinking about this recently is that I've been racing through @derinthescarletpescatarian's excellent Time To Orbit: Unknown, which is a fantastic So That's Why story with many twisting and cascading layers of mystery that are mostly not murder-related, and more along the lines of "why is this ship so fucked?", "why are these people here?" and generally "why is any of this happening?"
For a So That's Why plot to work, as a rule, the author needs to know the answers to all of that from the beginning. An And Then plot is much more forgiving. There's that great quote from a letter from Tolkien to WH Auden:
Strider sitting in the corner at the inn was a shock, and I had no more idea who he was than had Frodo. The Mines of Moria had been a mere name; and of Lothlorien no word had reached my mortal ears till I came there. Far away I knew there were the Horselords on the confines of an ancient Kingdom of Men, but Fanghorn Forest was an unforeseen adventure. I had never heard of the House of Eorl nor of the Stewards of Gondor. Most disquieting of all, Saruman had never been revealed to me, and I was as mystified as Frodo at Gandalf's failure to appear on September 22.
And OK, I'm sure Tolkien did a lot of work in editing, but an And Then plot lets you get away with working this kind of thing out along the way, because the mystery of - say - who the man in the corner of the inn is isn't the focus of the story. But you can't get away with not knowing in a So That's Why plot, because the mysteries are the whole point of the thing.
As a writer, it's useful to know what kind of plot you're writing. For instance, a So That's Why plot more-or-less has to finish once the mystery is resolved; there's not much else to carry on for. If there's a sequel, there needs to be a fresh mystery. And Then plots can carry on as long as you like, which is why the Return of the King has about 6 separate endings.
I think knowing which one you want and which one you're getting is important to your enjoyment as a viewer/reader as well. I realised while I was thinking about this that Doctor Who is usually an And Then plot, but there have been points where showrunners have tried a So That's Why plot instead. I don't get on all that well with Steven Moffat's tenure, personally, and I think a good part of that is that I'd have liked And Then, and he delivered So That's Why.
And of course some of the stories can work to combine both. I think there's nothing quite as exhilarating as a story that works as And Then, but you get to the end and are struck by the dominoes of So That's Why falling into place when you didn't even know they were there.
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theenbyroiderer · 5 months
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Yuletide rotation of perfumes. Slumberhouse Zahd, Norne and Norne Oil. Annette Neuffer Avicenna Myrrha Mystica. Bravanariz Octubre and Cala. Pineward Murkwood, Fanghorn II and Boreal. L'Erbolario Meharées. Anna Zworykina Winter Blush.
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thessalian · 1 month
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Thess vs Scavenger Contracts
Once again, pre-work shenanigans. Honestly there wasn't much to yesterday morning beyond grabbing a couple of campfires for fast travel, but this morning was a good hunt.
Right. I haven't got time to handle anything questy, so how about I do those scavenger contracts instead?
Huh. Back to the Daunt. This is way, way below my current level. Ah well. Scroungers. Antenna off, power core off, bye-bye Scroungers!
I think I'll do the Scrapper jaws before I go back to Larend. Aaaand ... ah, that Charger point by Barren Light. I know this.
I missed this. Shoot a thing, let Scrappers or Glinthawks come down for salvage, shoot them too. I hope I have more opportunities for this down the line.
Right. Back to Larend, and ... oh. Fanghorn, huh? I mean, I know some Fanghorn points, but ... okay, you want that particular one. Fine. Okay. Weirdo.
Ah, so this is a Focus-tracker tutorial. Okay. I can live with that. Even if I did know how to do that, thanks.
Ooooooooooh so this is a "hunt from Charger-back" tutorial. Thanks, but I learned that from a fuck-up a few days ago. Still, may as well show off what I learned. Up we go.
Charger, Charger, Lancer, Lancer, Lancer ... THERE YOU ARE, YOU LITTLE SHIT. Horn, aaaaaaaaaand horn - bye!
NO. NO, LAREND. NO "ONE MORE THING". START BUILDING. Oh, but you have Longleg parts; I will have those thank you.
Right. Lemme just get another campfire and... Huh. There's a question mark up there. I've got time.
Black box. Huh. Yay collectibles? Also green shiny.
...There. Is. A. THUNDERJAW. .........I have time.
Shit shit shit shit should've gone for the radar first SHOULD'VE GONE FOR THE RADAR FIRST!
Wow. I actually know how to dodge-roll. And smoke bombs are so useful...
Right. Radar gone, guns gone, tail gone ... and you're STILL GOING. Holy fuck they made these stronger.
GIVE ME YOUR CANISTER YOU SHITBAG.
FINALLY. Aaaaaaaaaaand there's a rebel camp. I do not have time. No. No, Thess. NO YOU HAVE WORK.
Back up to the shelter, restock, and off to work. I can pick off rebels later.
So that was a fun little adrenaline boost before work. I'm kind of multitasking prep for today's workload while I type this but it's about time to get back to it. And I hurt a bit less than yesterday, so I might even get to main questline tonight! Huzzaaaaaaah!
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hzdtrees · 2 years
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Spruces
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