Inverted Fate: My theory of how the genocide run will play out
Right! After about three hours, I’ve come up with a slightly convoluted theory of how I believe Inverted Fate’s genocide run will go. (Read the comic first at @invertedfate, as this will contain spoilers for it.)
First off, I think the “six major campaigns” in genocide will be (in order) Sans, Alphys/Undyne, Mettaton, Napstablook/Papyrus, Toriel, and Flowey.
Now, some of these (like Sans) are fairly obvious, but others, such as a combined Alphys/Undyne and Napstablook/Papyrus (and especially Napstablook, of all people) fight, might raise a few eyebrows. Patience, children, just read my theory and you’ll see.
Ruins
I don’t know how or why Frisk starts off genocide, although a post that I can’t be bothered to go back and cite implied that Flowey would push Frisk into doing it. Whichever. Moving on, Frisk kills monsters. So sad. Anyway, for the parts of it that happen in front of Asgore, he is either completely oblivious or passes it off as self-defense. Napstablook observes Frisk level-grinding and is horrified, and off-camera runs to Mettaton and tells him that there’s a human in the Ruins that is killing everything in sight. Naturally, Mettaton takes this information to Undyne, who immediately takes it to Toriel. She is skeptical, what with there being only one eyewitness, but gets parts of the Fort Aquarius guard to mobilize in Snowdin and notifies Alphys and Sans. Alphys’ paranoia leads her to put Waterfall on total lockdown, while Sans tells Papyrus to go to Waterfall to keep him safe and starts turning all the puzzles into death traps.
Frisk keeps going and killing everything. Nothing really changes from what originally went on in the Ruins up until Frisk arrives at Asgore’s home. Since Asgore is much less isolated from the monsters in the Ruins than Toriel was, he confronts Frisk outside his home, demanding to know the truth about whether they really killed anyone, and leaves himself open, giving Frisk one last chance.
It’s the last chance he’ll ever give them.
The hit Frisk lands on him takes his health down by about half and solidifies his determination to stop them from going any farther, all the while begging them to stop. He dies in about four or five hits, and Frisk raids his house for supplies before moving on.
Snowdin
Instead of a wacky skeleton, the entire K9 unit (and maybe a few reinforcements from Waterfall) confront Frisk at the bridge. While Sans told them that if they all work together they would be able to kill the human, the truth is that he just sent them as cannon fodder to stall the human long enough to evacuate Snowdin. (And Sans would do this for the greater good, don’t tell me he wouldn’t.) Using his scientific knowhow, Sans turns all of the puzzles, as well as Papyrus’ invisible-glass-thing, into death traps, and they are very dangerous, sometimes even instakilling Frisk. Frisk beats down any opposition they face along the way, possibly with Flowey’s help.
Papyrus disobeyed Sans’ orders and came back to Snowdin, hoping to turn the human back to the light with the power of friendship. He confronts Frisk at the entrance to Snowdin Town just as the evacuation is wrapping up and tells Frisk that he believes they can still be a good person, leaving himself completely open to attack. Like with Asgore, one hit takes down about half of his health, and he throws weak attacks at Frisk while continuing to try to turn them back to the light. Undyne taught him how to defend himself, and so he has a 3/4 chance of blocking an attack with a set of crossed bones which he summons. Just as Frisk is about to deal the final blow, Sans jumps in the way to take it for him. Blood leaking from his vest, he looks up… and smiles.
And this is when his golden armor, more precisely the ketchup inside of it, becomes a Chekhov’s Gun.
It was explicitly noted that there were ketchup packets hidden inside the golden armor. Now, Dorklet is a very smart person, and I don’t believe she would have included this unless it was going to have some future relevance to the plot. Considering how much she pays attention to details and integrates them into the storyline later, I doubt she would stick some ketchup in his armor just as a moment so everyone can laugh at what a goofball Sans is and how he doesn’t take his job seriously. About half of the fandom seems to think that Sans bleeding in genocide is just ketchup, and while I don’t know if this is Dorklet’s headcanon on the matter I do think that she might decide to borrow this idea.
Sans chucks aside his golden armor, which has a huge impact wound on it from the blow and is leaking ketchup from his secret stash inside of it, and tells Papyrus to run and warn everyone in Waterfall and Hotland that the human is here… and here’s where I can’t decide which outcome is more likely.
Either Papyrus stays behind to help Sans fight the human and try to appeal to their better nature the whole time (which would explain the large amount of Bonetrousle in One Shall Prevail) or he obeys Sans and flees for Undyne’s lab.
Regardless of which happens, Sans is killed after a long, drawn-out battle that’s about twice as difficult as his canon genocide battle and, if we’re going with the first outcome, Papyrus flees in shock to the one person whom he thinks will be able to set things right: Undyne.
Waterfall
The part of Waterfall before Aquarius is on total lockdown, with members of the Guard/mercenaries patrolling in teams of three or four, making “random encounters” extra hard and practically unavoidable. Dohj will probably put up a fight at the entrance to Fort Aquarius but die in five or so hits. Frisk rampages through Fort Aquarius without any help except for Flowey helping them climb across the walls. Alphys confronts Frisk as they try to leave Fort Aquarius, and although she puts up a decent fight, not holding anything back since she knows in her heart that this human will destroy everything, she ends up dying after about ten hits… or so we think. (Astute viewers would notice about a pixel’s width of HP left.) Alphys says that she told Undyne to continue the evacuation and to wall off New Home and make it impassable for the human. As she’s saying this, however, Undyne arrives, clearly out of breath. Alphys expresses shock that Undyne is here and is naturally quite confused. Undyne replies that she had to go get some “supplies” that might help the two of them to prevail against the human together, and she either reveals that she stole two of the human souls from the Queen or just gives herself and Alphys a shot of determination. Regardless, the combined Alphys/Undyne fight is one of the hardest in the comic simply because, well, it’s two warriors, both of whom are weebs raised on a steady diet of kickass anime battle scenes who either have a human soul each or a lot of determination. When they die, it’s together, and they confess their feelings to each other just before melting into two puddles of congealed dust in a very anime scene.
Hotland
Mettaton is waiting in Undyne’s lab and tells Frisk that when Undyne left he watched on the cameras, broadcasting their valiant fight to the refugees in a hope to bring up morale, but when they died the refugees panicked and fled. Being their shining star and presumably having received a huge ego boost from hanging around Undyne, he decides to broadcast his own fight to the death with the human to motivate his fans and unveils the Mettaton NEO analogue.
Off-screen, Napstablook watches the fight hopefully along with Papyrus, and the instant Metta dies, something happens.
With nobody left now, Napstablook has nothing to fight for and nothing to lose, and angrily vows to kill the human if it’s the last thing he does. Papyrus, on the other hand, thinks more practically and calls Toriel, telling her to absorb the human souls and warning that although Napstablook can’t die and he has been well trained in defensive maneuvers, he feels that Frisk will somehow find a way to kill both of them. At this point, he isn’t full-fledged Disbelief!Papyrus, as he still feels that there is some good in the human, but he’s ready to kill them if it’s necessary to stop anyone else from getting hurt.
Napstablook and Papyrus agree to ambush the human, with Papyrus acting as a distraction and trying to get them to see the light one last time, and after a few minutes Napstablook attacks them from behind, spewing bullets every which way out of his eyes. Papyrus isn’t holding anything back and uses blue mode, bones, platforms, Gaster blasters, etc., and since Napstablook can’t die and Papyrus blocks every hit it’s the hardest battle yet.
Since neither of them can be hurt, what Frisk needs to do to beat them is focus on Napstablook instead of Papyrus. I can see two ways that they kill the ghost: either they use ACT and keep making depressing comments to Napstablook until his depression reaches the point where he starts actually dealing damage to himself from his sadness (and we know he can lower his HP manually, although this time it’s for a different reason), or they pull a John A. Pence (see @anomalycycle) and land a precise hit on his SOUL, shattering it. With his ally who wasn’t supposed to be able to die gone and having been worn down extensively by his attacks/blocking, Papyrus is starting to get tired and blocks less and less until he finally is killed.
Nothing is left in Hotland or the CORE asides from a few random grinding sprees until the elevator to the capital.
The end
Frisk uses the elevator and arrives at the Queen’s castle, only to discover to their horror that she has absorbed the human souls and has become a goddess. If Undyne stole human souls earlier, they survived and returned to the Queen. This is the final battle, the hardest one of all, where two hits results in death and once Frisk dies, with Toriel having more determination at this point, it’s permanent. My headcanon has always been that you can’t reset to before the point where you gained a large amount of determination, but it doesn’t seem to be a very widely spread one and so maybe Toriel does reset everything back to the beginning. And in the new timeline, she isn’t taking any chances, and deals out one human soul apiece to herself, Sans, Papyrus, Undyne, Alphys, and Mettaton, and the six of them go to the Ruins to kill Frisk before they can even start genocide.
On the other hand, if Frisk does kill Toriel on the first time, Flowey finally realizes the monster he’s created and desperately tries to set things right again. The six souls escape unscathed, and Flowey absorbs them along with Toriel’s soul. (Maybe he also took Asgore’s soul back in the Ruins when Frisk wasn’t looking. Who knows?) Anyway, Flowey Is the final boss and about as difficult as Toriel, but he will reload after each death just to kill Frisk again, which will eventually lead to his downfall.
After Flowey is killed, Chara shows up; however, since they remember the previous pacifist run they’ve been driven completely insane by the genocide run and go berserk, screaming and raging about why humans have to be so evil before destroying the timeline and taking Frisk’s soul without giving them a chance, then resetting to try again and hopefully make the next timeline a better one.
That about wraps it up. I hope everyone enjoyed this theory (I know I enjoyed writing/overthinking it). Although I don’t expect every single part of this to be a 100% accurate summary of what IF’s genocide run will be like, I’d like to hope I got at least some things right. Of course, we won’t know for certain until neutral and pacifist are over and genocide begins, but it’s fun to speculate.
Until next time!
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Dorklet Little Allison in…Roller Skating I!
When Moose Toys came out with Real Little shuz wave 2, there were funky roller skates as part of the offerings! I immediately became obsessed with kitting out all seven dorklets in roller skates. They’ve been sitting on my shelf, waiting for an opportunity to skate, for about a month, however. Today one of the dorklets, Little Allison, and her mom Elva got a chance.
Little Allison [who grows up to be the Allison in my recent Allison in Wonderland photoshoot] is a Jakks Pacific Juku Couture Kana head, repainted and rehaired by me, on a body that is Spin Master Liv from neck to waist, Obitsu 24 from waist to upper thigh swivels, and Spin Master Liv from mid-thighs to feets. This seems to be the best compromise I have found for kid bodies in other colors besides extremely white and slightly peach. Unfortunately, the Liv arms only have single-jointed elbows, but the tight, flexible Obitsu abdomen/pelvis allows for very expressive bending, curling, and crouching poses. This hybrid body can also wear shorts and teeshirts without showing any mismatching skintones. Plus the double-jointed knees are pretty decent.
Elva, Little Allison’s mom, is the black Curvy BMR 1959 head, aged, de-glammed, and given locs by me, on a Mattel Made to Move body that doesn’t fully match but I don’t care. She used to be the standard height, but I shortened her. I’ve finally found the secret to shortening MTMs. Instead of hacking through the thighs [which are solid and therefore composed of the thickest plastic on the doll], I now remove excess length from the hollow middle section of the abdomen and then from the ankles. You can significantly reduce the doll’s height this way with no harm to general proportions. In fact, the shortened waist helps the elbows and the hands to fall at more realistic places.
@natalunasans @queen-of-meows @dollsahoy
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