dear Arkane, three is a pattern
(and I love it, please more!)
oh and sorry for SPOILERS I just had to
So I just finished Deathloop (yup, that's why I haven't been active lately, sorry) and obviously I loved it but I just realized...
Dishonored: dad and a child a bit too enthusiastic about murder
Deathloop: dad a gremlin of a child waaaaaaaay to enhusiastic about literal murder
Prey: kinda brother, kinda creator so a dad(?) and a literal gremlin of a child(?)
conclusion: .... so, yeah.
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they are just well i thinkk they are well i simply think that they are uhm yknow when they are
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date idea: we ride the big ass machine in Deathloop as a ferris wheel and talk about penguins
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I’m so normal about these two....
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Okay I have seen the new deathloop ending. And I do not like that breaking the loop was The Big Reset instead of The End Of Resets.
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anyway after playing deathloop hold me tight or don’t is VERY coltfrank-core and i will not take any criticism actually
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I am, I'm estimating, about halfway through deathloop and I'm like. Wow all the visionaries are absolutely fucked up! Total assholes (affectionate) every one of them. And I'm wondering if they were always like that or if the loop has scrampled their brains or something, like clearly the loop has been going a looooong time at this point as alluded to by Julianna, they're all totally self-absorbed and most of them seem to hate every other visionary. Like that cannot have been how the aeon project formed right? I guess I'll wait and see but god damn I have so many questions about this game and I love it
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Nobody is talking about 2-bit on the car in the extended ending and that is criminal
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I'm not that far into Outer Wilds, but I'm fascinated by the way the time loop mechanic encourages you, the protagonist, to explore more and see the beauty of the world. In comparison, Deathloop is a game where the time loop turns people into nihilistic murderers who see no point in kindness towards other people and even start torturing their own loved ones under the mistaken impression that no death means no consequences.
I would be *very* interested to play a game from two protag perspectives that explores both concurrently, ultimately making the point that if time and death no longer exist, it's still up to you to make meaning from that and decide how you want to live.
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