Tumgik
#death road to canada
nikrouz · 7 months
Text
Tumblr media
Messtober Days 10-12 Some sprites for Death road to Canada, a more polished fanart for Cobalt Core and just a filler funky fella for day 11
Tumblr media Tumblr media
57 notes · View notes
autiezo · 1 month
Text
I made Harry(s) and Kim in Death Road to Canada
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
29 notes · View notes
madamrynodm · 6 months
Text
Well..
Tumblr media
Monster Hunter World + Death Road to Canada + The Last Campfire
Tumblr media
33 notes · View notes
famicomworld · 6 months
Text
Tumblr media Tumblr media Tumblr media
their asses did not make it to Canada
21 notes · View notes
funky-vg-beats · 1 year
Audio
four under the floor death road to canada ost
61 notes · View notes
staghunters · 4 months
Text
Tumblr media Tumblr media Tumblr media
shoutout to one of the best runs of death road to canada ive had so far ksjdafh
15 notes · View notes
just-gloopin-around · 11 months
Text
Tumblr media
37 notes · View notes
h4dashinomirai · 3 months
Text
Tumblr media
I made some mercenary dot graphics for Team Fortress 2
8 notes · View notes
opossumbard · 6 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Behold, the Dudes.
(I'll probably change some of their traits/perks as I unlock them)
Now if only I could have more than 4 people in a party. And choose all 4 from the start.
BONUS: A FUNNY INTERACTION
Tumblr media
11 notes · View notes
team-timeless-au · 2 years
Text
CHARACTER INFO: ZOMBIE AND EPAWNA
Tumblr media Tumblr media
Originally from Florida but now living in Toronto, Zombie took a nail-biting roadtrip across the US to escape an outbreak of the undead. He is stubborn and determined and always ready to use logic to escape sticky situations. He's a natural born leader figure. His dog Epawna is his best friend and was the last remaining person in his party to make it to Canada. Despite his stoicism and maturity, Zomb is pretty unhinged internally.
230 notes · View notes
rambunctioustoons · 26 days
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
death road to Canada propaganda
4 notes · View notes
thetunashop · 7 months
Text
Tumblr media
Lil doodle of one of my death road to Canada characters :3
12 notes · View notes
madamrynodm · 6 months
Text
Tumblr media
Custom characters in Death Road to Canada make for some truly wild crossovers. My poor little druid got stuck with a petty cosmic horror for like 5 days before they both got eaten
11 notes · View notes
rottenthemaker · 2 months
Text
Tumblr media
was just browsing through the Death Road to Canada files and i think i found some unused content? pretty cool honestly
3 notes · View notes
american-catboy · 9 months
Text
HELLO FELLOW JASH ENJOYERS!!!
I am currently playing a game called “death road to Canada” which is a “a Randomly Generated Road Trip Actio-RPG. You manage a group of jerks as they explore cities, find weird people, and face up to 500 zombies at once” and I made Heart and Mind within the game and I plan to draw a bunch of pictures detailing their journey! But on my first run through so far Heart has died, should I keep going or restart the run?
TLDR: I made heart and mind in a story game which I plan to draw art of but heart died should I restart the run?
13 notes · View notes
dirtroadtooutofhere · 9 months
Text
Chapter 1 - "Rumors of Canada" Raymond
I was leaning down, focused on the engine of our beat-up station wagon, when a loud crack! sound caused me to jump back, hitting my head against the popped hood. Messaging the back of my head, I turned to see my best friend Max running down the steps into the garage, flailing a wrinkled piece of paper in front of her.
“Raymond! Raymond! You are NOT going to believe this.”
“I sure hope not to, if it’s worth kicking the door in over.”
She didn’t bother to ask if I was okay. Instead, she hurriedly flattened the piece of parchment over the engine block, grinning with even more wild enthusiasm than usual. It was an old interstate map, covered in her rabid handwriting. A handful of colored lines traced from Key West (where we are) all the way up to the US-Canadian border. Tapping her finger where all the lines ended, she declared: “We’re going to Canada!”
My eyes darted around her face in confusion. She’d clearly lost it, and I figured I’d communicate this clearly and concisely to her. “Max. It is in my humble professional opinion, that all your marbles, every last one of your marbles, have gone to Canada, and left you behind.”
“I’m serious, Raymond! I heard that it’s completely safe. They’ve fortified the country, restarted civilization, and kept it completely zombie-free!”
The few other survivors down here are – how do I put this lightly – whack jobs. Not in the stupid or insane way, no, just the gullible and desperate way. Maybe the Floridian heat and boredom of the apocalypse got to them. Maybe it’s finally getting to Max, if she’d believe such a fantastical rumor. The doubt dripping from my face must have been pretty obvious, enough to make her turn around and head for the broadband radio we found a couple months ago. Switching it to AM, she quickly tuned down to 15 Mega-hertz, then crawled through the individual frequencies, searching for a specific signal.
“You’re not gonna find anything, you know. I’ve tried it a thousand times.”
“Shh!”
I let slip a faint sigh. When my friend sets her mind on something, she can be impossible to deal with. She has a hard time gauging when her determination has slipped into plain stubbornness. After a few minutes, she lifted her hand from the knob, and silently waved me over. I knelt down next to her and put my ear next to the speaker, just to humor her.
Part of me hoped that I’d be wrong. That I’d hear something about a safe-zone established by our far-north neighbors. All we got was static.
Max waited expectantly. I gave it a couple more minutes, but I was starting to grow tired of the futility, and was about to leave when she turned the radio back off. Her eyebrows pinched down a little, but she didn’t look nearly as dejected as I expected her to.
“Okay, well! So the radio isn’t picking anything up. We’re across the entirely of America, I think it’s fair to assume any transmissions from up there wouldn’t quite reach. But we still gotta try! Do you wanna stay on this boiling little island for the rest of your life? Scavenging increasingly sparse resources and constantly worrying about stray zombies?”
Patience and pragmatism are something I pride myself in. I’m not the type to make irrational or impulsive travel plans through the hordes that cover the mainland. The apocalypse, however, is very easy to get sick of. After a year and a half of barely scraping by, even a long-shot possibility of escaping the undead starts to sound pretty good. Hell, if any country could hold back the zombie apocalypse, it’d be one with low population density, and already used to relative isolation and extreme circumstances. I hesitate, but decide it’s still not a good idea.
Before I can tell her no, though, she says something stupid about being a ‘dream team’. Her athletics and zombie-killing proficiency, my mechanical knowledge and wits. Our combined experience dominating the Florida Keys. That we really do have a shot at making it, if I ‘stopped being such a fucking pussy’.
“I’m perfectly fine being a coward, if it means I’m a living one, Max!”
“Are you really a living coward? Or are you just a surviving coward?”
It’s maybe one of the dumbest things I’ve heard her say, but I still choked on a good response.
She smirked, and I immediately lost the argument.
7 notes · View notes