Jessice with her blade, Cometfell
The weapon as gorgeous as she is
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Eliyen as a Baldur's Gate 3 companion - part 1
Eliyen, full name Eliyen Lufina, is an origin character and recruitable companion with the Entertainer background. She is a Mephistopheles Tiefling warlock first appearing in Act One.
A warlock with musical talents, Eliyen is entangled in a dangerous pact, which she is determined to see through no matter what. She can first be encountered at the Ravaged Beach during Act One where she can be recruited, and be romanced by characters of any gender.
"It's what I've sworn myself to. Not just as a warlock. As a mother, too."
- Eliyen's determination to her cause.
Overview
Starting class: Eliyen is a hexblade warlock, balancing close combat and spell casting, thus she acts as a mostly offensive character.
Initiative: +2
Movement Speed: 9m (30 ft)
Ability Scores:
Str: 10 (0)
Dex: 14 (2)
Con: 17 (3)
Int: 14 (2)
Wis: 16 (3)
Cha: 19 (4)
Proficiency bonus: +2
Saving Throws:
Str: 0
Dex: 2
Con: 3
Int: 2
Wis: 5
Cha: 6
Special features:
Eliyen's hexblade Cometfell will occasionally make remarks and interact with the player and other companions. Addtionally, it can make perception checks using Eliyen's stats.
Cometfell can be directly interacted with at camp.
In Act Three, Eliyen can offer her services as a performer at taverns, giving the party a sizeable discount.
If she dies and hasn't reached her quota of kills, Cometfell will instruct you to resurrect her. If failing to do so after 3 long rests, Azar will appear in camp, letting the player know that they missed their chance and Eliyen is unable to be resurrected, losing her as a companion.
When played as an origin character, Eliyen has advantage on checks in interactions with Raphael.
Eliyen's progress with her pact can be tracked in Cometfell's item description.
When played as an origin character, Eliyen will have access to interactions limited to Bards due to her background.
Recruitment
Eliyen can be recruited as a permanent companion in Act One. She can leave the party if the player harms a child, confronting them after the act. She can be retained with a DC 30 charisma check but her romance will be unavailable after.
Eliyen can be found in the same area as the Dying Mind Flayer. She will be stuck in her pod still and ask the player to get her out of it. A successful check is required to free her, with multiple options being avaliable:
DC 10 Strength check - available to all classes
DC 7 Intelligence check - available to Wizards
DC 7 Charisma check - available to Warlocks, Sorcerers and Bards
DC 7 Wisdom check - available to Druids and Clerics
DC 2 Illithid Wisdom check - avaliable to all classes
If the initial check fails, a second attempt can be made with increased difficulty:
DC 12 Strength check - available if the first unsuccessful attempt was a Strength or Illithid Wisdom check
DC 10 Strength check - available if the first unsucessful attempt was class specific
Failing the two checks or choosing to leave her there will cause her to appear in the Druid Grove after a long rest, where she can be recruited.
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Tosses a replica of Cometfell just in front of Alexander
He was having such a good day until someone left this rubbish on his soil. He picks up the sword replica and it immediately bursts into flames, burning it to a crisp. He still remembers and he's still angry and now he's going back inside and slamming the doors shut.
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Unprompted ask. - Anonymous sent:
Chloe, have you seen Jessice's sword, Cometfell? It was apparently worth a castle's weight in gold
"N-now you're saying i-it, I r-remember I've s-seen a new s-sword lately. It r-really sounds very e-expensive..."
(pertains @pinklocksoflove's muse)
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Remade her for cometfell - gonna call her Failin c:
She's a beastman who uses angellic magic. Haven't thought too hard about what it entails but I figured a creepy golden wand would sell the vibe.
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Fig The Aromamancer
Lore: If you happen upon one of the many roads of Tuffing or just the edge of one of the deeper forest towns you might come across a travelling merchant selling their various niche wares. Fig makes her living selling powerful aromas with properties akin to that of conventional magic potions for a fraction of the space needed to store them. This added convenience of course, comes at a price.
Trying something a lil different with character designs as far as giving them more thought with their backstories, and their cultural setting. So hopefully you'll enjoy this : ).
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