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#angels encarmine
jmswallow · 2 months
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ANGELS TWO ZERO
Two decades ago I wrote Deus Encarmine, my first Warhammer 40,000 Blood Angels novel - and pre-orders have already (!) sold out for the 20th Anniversary reprint hardcover, coming very soon...
Read more about the story behind this book in my latest blog right here.
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sculptorofcrimson · 2 months
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Feathers
Unfinished, but my battery is low so I'll post the rest later.
~~~~~
And so this is how an angel falls.
Wings torn to tendons, feathers plucked from pinions, inch by inch, this is how an angel dies. 
It wasn’t supposed to end like this. Two brothers, torn apart, fighting for a father who never cared, fighting for gods neither worshipped. Where one once stood, so high and mighty, wings thrown back in the image of noble majesty, and where one has fallen, daemonic energies twisting his face into a snarl. 
There is betrayal, hot and inky and poisonous. And there is love, and possibility, sweet and sickly and horrendous in its blasphemy. 
And finally, there is hate. It boils upon your tongue like ash. 
Horus.
It burns upon your tongue.
Horus. Horus. Horus. Horus.
Such a monster. Such a disgrace. Father offered him everything. Everything! And he turned from His gifts. And he spurned Him and spat in His eye. Graceless, thankless, treacherous beast. 
You know hate now. It tastes bitter, and somehow coppery, like what you imagine his blood will taste like, siphoned fresh from his veins. 
You will die here tonight. You no longer find the strength to care. You are His angel, and in the moments before you fall you will burn the brightest He has ever seen, and then blink out, snuffed, like half-melted candles. 
You are not invincible. But tonight, you are invulnerable, and immortal in your rage. 
You will die here. It no longer matters. All that matters is that you take him down with you.
You have ran from Death for so long, upon wings of gilded silk. It is time to seize it by the throat. 
This is the day. The final day. This is your day, this is his day, this is the day we die. It is endless and eternal and terrible and nothing can stand against it. 
You charge. The Encarmine shines. Your wings shudder, muscles pumping beneath a veneer of feathers, a beautiful dove captured in flight. His mace swishes through the air and you dodge, effortlessly. You revel in the decadence, of the air, of the light, of the flight of your blades.
And then his claws close around your ankle.
His claws tangle through a myriad of fates and threads of spacetime and seizes you close. For a moment, you two hang suspended there, two angels in flight, one fallen, one ascended. And then he brings you down. 
You slam into the ground with no grace at all, with no nobility. There is no time to evade the impact. No death, no glorious end, simply the brutal beating of a dog. He slams you into the ground, again and again. Your bones splinter like unfinished ceramics. A bird,a  beautiful hollow bird. When your noble frame finally gives out, broken beyond repair, there will be a little of you left in each of your sons, a little of you fallen from where he had torn it away. One last cry of rage and sorrow, your sons will scream out his name the same way you have cursed him in your death. His sons will call out his name. So be it. Your sons will call out yours.
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youngpaddockpaints · 5 days
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After getting through a minor hobby slumb, youngpaddock has finished painting a Vanguard Veteran Squad for their new Angels Encarmine force, probably for use in games 3rd and 5th edition.
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Master of None
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The list for this Saturday's tournament has been assembled:
Masters of None (1995 points)
Space Marines - Blood Angels
Strike Force (2000 points) - Vanguard Spearhead
CHARACTERS
Bladeguard Ancient (45 points)
• 1x Close combat weapon
1x Heavy bolt pistol
Captain (80 points)
• 1x Heavy bolt pistol
1x Master-crafted power weapon
1x Relic Shield
Commander Dante (120 points)
• Warlord
• 1x Perdition
1x The Axe Mortalis
Librarian in Phobos Armour (100 points)
• 1x Bolt pistol
1x Force weapon
1x Smite
• Enhancement: Shadow War Veteran
BATTLELINE
Heavy Intercessor Squad (105 points)
• 1x Heavy Intercessor Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Heavy bolt rifle
• 4x Heavy Intercessor
• 4x Bolt pistol
4x Close combat weapon
4x Heavy bolt rifle
Heavy Intercessor Squad (105 points)
• 1x Heavy Intercessor Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Heavy bolt rifle
• 4x Heavy Intercessor
• 4x Bolt pistol
4x Close combat weapon
4x Heavy bolt rifle
OTHER DATASHEETS
Assault Intercessors with Jump Packs (85 points)
• 1x Assault Intercessor Sergeant with Jump Pack
• 1x Plasma pistol
1x Power weapon
• 4x Assault Intercessors with Jump Packs
• 4x Astartes chainsword
4x Heavy bolt pistol
Assault Intercessors with Jump Packs (85 points)
• 1x Assault Intercessor Sergeant with Jump Pack
• 1x Plasma pistol
1x Power weapon
• 4x Assault Intercessors with Jump Packs
• 4x Astartes chainsword
4x Heavy bolt pistol
Bladeguard Veteran Squad (180 points)
• 1x Bladeguard Veteran Sergeant
• 1x Master-crafted power weapon
1x Plasma pistol
• 5x Bladeguard Veteran
• 5x Heavy bolt pistol
5x Master-crafted power weapon
Eliminator Squad (75 points)
• 1x Eliminator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Instigator bolt carbine
• 2x Eliminator
• 2x Bolt pistol
2x Close combat weapon
2x Las fusil
Eradicator Squad (95 points)
• 1x Eradicator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Melta rifle
• 2x Eradicator
• 2x Bolt pistol
2x Close combat weapon
2x Melta rifle
Infiltrator Squad (100 points)
• 1x Infiltrator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Marksman bolt carbine
• 4x Infiltrator
• 4x Bolt pistol
4x Close combat weapon
1x Helix Gauntlet
1x Infiltrator Comms Array
4x Marksman bolt carbine
Redemptor Dreadnought (200 points)
• 1x Icarus rocket pod
1x Macro plasma incinerator
1x Onslaught gatling cannon
1x Redemptor fist
1x Twin fragstorm grenade launcher
Repulsor (190 points)
• 1x Armoured hull
1x Hunter-slayer missile
1x Las-talon
1x Repulsor defensive array
1x Twin lascannon
Sanguinary Guard (350 points)
• 10x Sanguinary Guard
• 10x Encarmine blade
10x Inferno pistol
1x Sanguinary Banner
ALLIED UNITS
Vindicare Assassin (80 points)
• 1x Exitus pistol
1x Exitus rifle
1x Vindicare combat knife
The list is surprisingly Ultramarine-esque, as melee still sucks major ass in 40k, hence the build to try to do everything, rather than min-maxing the assault doctrine. From the testing I did, the list works really well in the mid game (around round 2-3) but suffers otherwise. In whole honesty, the only unit that does consistently well is Dante with his Sanguinaries, but that has proven often enough, to be more than enough.
In any case, expect a battle report of the tournament around Sunday. See, y'all around.
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drunkcodicier · 2 years
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Just finished Trial By Blood and my word was that entertaining. The flesh tearer’s bizarre adventures include librarian shenanigans, naked jailbreaks, underwater titans, bullying inquisitors, and high stakes legal trials. Literally everything you could want from a story. The flesh tearers are the most entertaining cousins and they (mostly Seth) really are trying their best. Appollus uses the sheer force of his BDE to intimidate the black rage into submission. Seriously a must read for any blood angels fan and definitely anyone curious about the flesh tearers. Also listened to the angels encarmine story in the Stromark massacre arc which takes place in the timeline of this book and I won’t say much so I don’t spoil the fun but it’s amazing. I wholeheartedly love these stupid space vampires and all of their antics.
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pax-imperium · 3 years
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Chapters chosen for the next vanguard squad. The rest of the highlighting is tomorrow night's painting
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pigmentumancy · 5 years
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More oooold stuff. ‘Round the same time, 2012-ish. These are my fiancé’s Angels Encarmine Death Company that were also posted around the same time as the nids, also to DakkaDakka and also ended up on Pinterest as a result. Funnily enough if you search ‘angels encarmine’ these guys will be one of top results on google. Lol
White’s hard. Still holds up though I think. Though NMM ain’t worth the effort these days. Ain’t nobody got time fo that.
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Blood Angels - painted by Den of Imagination studio.
Please visit: http://www.denofimagination.com/services to order yours.
Please check out our webstore for some awesome stuff –> http://bit.ly/1BHUYak Take a peek on our previous projects on Flickr gallery –> http://bit.ly/1BHUPDR Keep up with our projects and studio updates on Youtube –> http://bit.ly/1yLYeTa
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pholcidae · 4 years
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I'm rereading Deus Encarmine and I forgot about this poor Word Bearer getting interrogated by veeerrryy creepy Inquisitor.
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No kissy D:
I don't blame him, I wouldn't want to kiss him either
@fuukonomiko
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lexanie · 6 years
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Ready for my Deutschunterricht xd
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castellankurze · 3 years
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Having firmly established the Flesh Tearers as the 'Locker Jocks' of the Second Founding (Blood Angels) chapters, might I please ask if you have any thoughts on how the other Second Founding chapters of the Blood contribute to the Family Dynamic?
Flesh Tearers: act like jocks, are actually jocks Blood Drinkers: act like goths, are actually jocks Angels Vermillion: act like jocks, are actually goths Angels Sanguine: act like goths, are actually goths Angels Encarmine: act like preps, are very very tired
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warpswimming · 3 years
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Elite of Baal- Sanguinary Guard Part 1
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Hi I felt that it was time to stretch to a non compliant chapter for a change, which brings me to the Blood Angels. Sanguinary Guard have been iconic since their release. Their sculpted often golden armour, wings and single thruster jump packs add something unique looking across the marine range so lets take an in depth look at them.
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Who are they?
The Sanguinary Guard are the elite praetorians of the Chapter, dating back to the times of the Horus Heresy and before when they acted as the bodyguards to the Primarch Sanguinius himself. When the legion was split, and new founding raised, each successor had a formation of these warriors which continue to these days under the directions of Azkaellon (pictured above).
Sanguinary Guard are ancient warriors, I almost think of them as approaching Custodes in their age and role, sporting antique wargear who's forging is only known to those within the Chapter.
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What gear do they have then?
Sanguinary Guard sport ancient power armour, as decorative as it is protective, which confers a 2+ save. Their winged, single thruster jump packs, unique to their order confer the FLY keyword. They sport wrist mounted ranged weaponry, with a Plasma pistol, Infernus pistol which contains the power of a meltagun at short range, or the assault Angelus Boltgun variant which kicks out 2 shots with AP-1. Their Glaive and Axe Encarmine are said to be impervious to damage, never scratched or broken, their secrets known only to the chapters artisans, pumping an additional point of damage through when they wound. Perhaps one of the most iconic parts of their wargear however is the Death Mask. The lore behind these is fascinating. The machine spirit forms a loyal bond with the wearer, which manifests on the wearers death. The mask is placed in the Sarcophagus of Sorrows for seven days and nights while it mourns and takes on the visage of its former wearer. In battle the masks terrify the enemy forcing your opponent to subtract 1 from hit rolls when an melee attack roll is made against them.
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Their rules?
On top of the rules from their wargear, they carry the standard Angels of Death and Death from Above rules. They also run the Heir of Azkaellon (the leader of the Sanguinary Guard at the time of the separation of the legions) allowing them to add one to attack rolls if they are within 6 inch of a Blood Angels Warlord. They are rightly so the escort to your swift Warlord. Whilst there are a number of stratagems that can affect them, the Unbridled Ardour stratagem is Sanguinary Guard specific, 1CP to enable you to heroically intervene 6 inch after your opponent has passed his Heroic Intervention stage of his Charge Phase. Combined with the FLY keyword and the exact timing, you can throw them in and boy will they hurt.
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That’s a lot.. anything else?
Ok, on top of all that, these chaps are Blood Angels, and as such benefit from +1 advance and charge rolls and adding one to wound roles when they charge, were charged or intervened. With the changes to power weapons also rolling onto the Encarmine weapons, swords alone will have you striking at strength 5, with a plus one to wound. To break that down, you'll wound standard marines on 2s, tougher models like Plague Marines on 3s, and even Imperial or Chaos Knights on 4s. Couple that with an extra attack in Assault Doctrine for a grand total of 5 each and its choppy time. Surely its not all roses, check out part 2 for more.
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revel-in-red · 4 years
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🤕 - (Ask-Astorath - your anon option is off.)
[Thanks, @ask-abaddon-the-despoiler. I can't change it on mobile so I'll have to fix it when I can get to my PC.]
In defiance of their Chapter Master and disregard Lord Commander Dante's refusal of their aid,
Captain Fen and three companies of the Angels Vermilion made haste to Baal's aid in order stand against the onslaught of Hive Fleet Leviathan.
After their bolters fell silent and the swarm was no more, Sanguinary Priests from the Lamenters, Angels Encarmine, Sons Sanguine, and many other chapters went about their duties to aid those who had sacrificed life and limb in the face of the great devourer.
Among them was Raum, who soon found himself coming to the assistance of the infamous High Chaplain of the Blood Angels: Astorath, The Grim.
[@ask-astorath]
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The Angel Attacks...
The Geist's shudder as their mental defenses are tested as a creature begins to stalk towards their lines, the image of the fallen Primarch Sanguinius flickering between a distorted image of his appearance and what the books say was his true face.
Several of them collapse to their knees, their Machete like blades falling from suddenly nerve less hands, while the rest grit their teeth and slice their arm to force their body to focus on that as they charge the distorted image of the Angel...
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The Angel steps over the corpses of the dead Geist's, it's twisted blade flickering between the image of the Spear of Telesto and the Blade Encarmine, yet when looked at closely both weapons bore some form of massive issue, the Spear of Telesto it formed was created from wood and the tip was melting gold, and the Blade Encarmine was truly made from blood...
But the true travesty was it's own appearance, the Wing's hanging heavily from the creatures back, each feather seemingly having long rotted away leaving the bare 'flesh' of it behind...
The beauty of the Great Angel twisted, his hair hanging like string from a head that wouldn't look out of place in a tomb somewhere from how tightly the skin was pulled over the skull, the face barely recognizable as the Great Angel...
The 'Armor' the creature wore was but bone painted in gold and scarlet...
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Geist Clan Journal:
Exposed a 'Recruited' Blood Angel to the Angel, the Astarte had a quite visceral reaction to the creature, but was slain by the Angel through the use of the twisted form of the Spear of Telesto.
Discovery: The Geneseed of their chapter seems to protect against the Angel, will attempt to discover means of creating Astartes.
-Matriarch Ice Fang, M35
(Before you say something... Ice Fang ain't exactly 'right', anyone who encounters her can tell you they felt Disturbed the entire time.)
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“The Children of Seth are not like the Blood Angels are Lord Commander Dante, we do not wield the Primarch’s great charisma or strategic brilliance. We are the as Blade Encarmine or the Spear of Telesto, we are a weapon wielded in the name of the Imperishable. We are the bloody retribution of the Angel, forged by the sands of Atum unleash us against these abominations and we shall bring them the purity of oblivion.” -Chapter Master Rahma Anubian on the nature of the Children of Seth during the Battle of Khemri
Algrim Whitefang made these a while ago, just thought I should show everyone his badass work. Dude is a badass.
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Samael took a deep breath. If he lost his focus, he would lose everything. He felt an unbearable thirst, one he knew would only be quenched by blood. As he carved a bloody swathe through the tyranids of Hive Fleet Leviathan, he felt himself slipping away. The rage was slowly gnawing at his mind and soul, and he knew that very few had escaped its grasp. Samael tried to ignore it, hacking and slashing at the xenos. It wasn't working. He would lunge himself at the beasts, mowing and hewing and cleaving, every one of his swings felling two, three or even four of the xenos, then he moves away with his jump pack, then strikes again as hard as he can. He lost count on how many times he did that. He felt everything was lost, but if Baal where to fall, he would ensure that it would be in a blaze of glory, taking with him as many dreaded xenos as he could. His faith in the Emperor, on the Lord Commander's plan, and in his battle brothers kept him strong. He was feeling increasingly irate, falling into the black rage's clutches. He was screaming and slashing and firing, every single muscle in his body beginning to numb.
And that was all Samael remembered. He woke up in a strange place, his helm was nowhere to be seen, but his glaive encarmine, the Angel's Wrath, was still firmly in his grasp. He walked what felt like days, until his legs gave in.
@tzeentchs-secretary
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