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#and some of the northern gerudo region area
seagullcharmer · 1 month
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still haven't properly Drawn my lorule map yet but oooh the ideas........
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kaniikaniit · 1 year
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powdermelonkeg · 3 years
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Hyrule Brochure: A Potential for BotW’s Future
Hyrule’s map in BotW is pretty sparse as far as cities go. Yes, it’s got more than any other Zelda game, but it also has like, 90% of its map being pure dead space.
So I decided to play around and make what I imagine Hyrule would look like, as far as cities go, if it were allowed to properly rebuild and not get totally wrecked by Ganon again.
Credit to Eragon2589 on DeviantArt for the free-to-use map icons. I love these little buttons so much.
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So, these are the canon towns we get in BotW; Hateno, Lurelin, Tarrey, Zora’s Domain, Goron City, Korok Forest, Rito Village, Yiga Hideout, and Gerudo Town. I’m counting Yiga Hideout as a town because if the Yiga were a little nicer, it WOULD be marked one.
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Adding the various stables on makes the place look MUCH less empty, but still; what can we do with this?
Well, I’ve spent the last several days locating all the significant ruins and landmarks, with one or two extra things thrown in, that I think would make this place much more populated.
Maps are free to use if you want them, btw. Have fun!
As a general rule of thumb, I want to make the towers and stables their own cities. The towers are a good landmark and beacon of safety, and the stables have all the building blocks to start building up a village.
If I’m particularly inspired, I’ll give some background on what the town is/does!
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Starting off with the Rito! Their village has grown into a town, and the stable at its foothill is its own village now. I called it “fledgeling” because that’s where the Rito and Hylians would intermingle most, so the Rito aren’t exactly flying around here.
Beacon City is built around Tabantha Tower; the Rito have turned it into a sort of lighthouse, reflecting light off into the distance to help guide nighttime fliers home. Because of this, it’s a very popular stop for mail carriers, and where they go, development and cultural mixing follows.
Kaysa Town is built around Great Fairy Kaysa’s fountain; it’s a popular tourist attraction, and she gets plenty of offerings, so win-win!
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For the Gorons, we’ve only got two more cities: Silversmith Village and Din’s Spire. Silversmith is built around the culture in the southern mines, and it has down-the-road access to the Goron Hot Springs. Din’s Spire is less of a town and more of a landmark, due to the sheer cliffs all around it, but the huge (and notably not in the burning death zone) hot spring lake makes it a popular rest stop for people on their way through.
I decided not to rebuild the northern mines; they’re pretty busted up and lava soaked, so my assumption is that they were abandoned either due to hazards or due to the ore being stripped out.
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Korok Forest wouldn’t change much, besides the Royal Family declaring it a protected area. The Koroks don’t seem to have much interest in expansion, and they, as far as I know, don’t live in houses.
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Gerudo Territory is MUCH more expansive than the others so far, and with good reason.
Gerudo Town itself is now Gerudo City, and the Kara Kara Bazaar has grown into a town. Canyon Stable has developed a village (mostly full of Gerudo husbands so they don’t have to travel a million miles just to see their families).
The Gerudo have control of one of the towers in their region, and the town built around it is Overlook Town. It mostly serves as a training grounds for young Gerudo warriors.
The City of the Seven developed when the Seven Heroine statues were recovered and restored; the town around them was built to honor them, and then it got a LOT of foot traffic from those wanting to see the legendary statues.
Tera Town rose up much in the same way Kaysa Town did up in Rito territory, centered around the Great Fairy Fountain.
Mesa Village and West Gerudo Town are both smaller Gerudo settlements; West Gerudo sprung up out of access to snowmelt from the Gerudo Highlands, and Mesa Village, because of its relative safety from Molduga and access to oasis water.
Finally, Gerudo Valley, in reference to Ocarina of Time. This town is a Gerudo-only zone, and is more a fortress than a town. It exists both to keep an eye on the Yiga and to gain control of the mountain pass, making people go through Canyon Village to get to Gerudo instead of avoiding Gerudo customs.
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Speaking of the Yiga, they’ve taken two new spots for themselves; Gerudo Tower, which they’ve renamed Kohga Tower in honor of their late Master, and Banana Labyrinth, which serves as their highest security area. Imagine if you’d had to go through the LABYRINTH to get the Thunder Helm back.
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Up next we’ve got the Zora. Truthfully, their territory spans as long as Zora river and WELL into the ocean, but these are the only cities that, technically, a Hylian with adequate gear can enter.
Mipha’s Landing is an above-water city built expressly for doing trade. It got its name from the late Mipha; since the tower reaches up into the sky, it was hoped that someday, her spirit would sit atop it for a rest and see all that her people had been able to do thanks to her sacrifice.
Lakebed Village is in Lake Hylia, and it’s actually a slowly-repopulating Lakebed Temple, from Twilight Princess. Meanwhile, Great Bay City is a port town above water and an aquatic metropolis below, full of music and dance and exotic wares.
And finally, Hylians.
Hoo boy.
I’ve split this up region by region but
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THIS is how many living spots they’ve got.
Silver stars indicate military towns. Red stars indicate military outposts.
I USE THE TERM MILITARY VERY LOOSELY HERE. Hyrule, since it doesn’t interact with its neighbors, only has the Yiga and the various monsters to fight against. Anything labeled “military” means that it’s staffed by royal employ, meaning knights and Sheikah and the like.
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Let’s start with Akkala. The northeast labyrinth has been converted into an emergency bunker, in case Calamity strikes and people need a safe place to hide. Not only is it difficult to break into, it also has a completely empty lower level that’s PERFECT for long-term seige.
City Tempest got its name for being near-constantly wracked by storms. Despite this, though, it remains a popular vacation spot for people who don’t mind a little rain; the Skull Lake and the giant flowers are worth it.
Valley Town rose up out of both East Akkala Stable and Robbie’s workshop. It doesn’t get too much foot traffic, but it doesn’t really need to.
Midna Village, I built where the ruins of Shadow Hamlet are. I figured it was a fitting name, and the area is almost constantly covered in the shadow of Death Mountain.
Four Brothers’ Base is a knight outpost that’s up extremely high, spanning huge bridges between the four Tingle isles.
Then Parapa Palace, in reference to Zelda II: Adventure of Link, was built in place of the Akkala Citadel and functions as a mini Hyrule Castle + Castle Town. In real life, monarchs would have several palaces to go between, kind of like how well-off people nowadays would have a summer home. So, I followed that trend! This is Zel’s summer palace.
And you guys know what Tarrey Town is. Although interestingly, as it expands, it goes vertical into the stone column it was built on.
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Onto Central Hyrule.
Camp Rauru is training camp and lodging for new knights. Rebonae Village and Kasuto City were made out of the Wetland and Riverside stables respectively, though Kasuto (also an Adventure of Link reference) gets substantially more foot traffic due to being on the way from Castle Town to Dueling Peaks.
Outset Town got its name, lore-wise, from the fact that it’s the first bit of land Link from BotW visited after leaving the Great Plateau, and meta-wise, because it’s the starting point for Wind Waker Link.
Aquame City surrounds the Coliseum, which is how it grew to be so popular. The grand stage holds sparring matches and various other shows regularly, and it’s a pleasant boat trip from Castle Town to get there.
Saria Town was built out of the old exchange ruins, and it’s in walking distance of the ruined Sage Temple—which, at this point in time, would have been rebuilt—and its existence is both an AoL reference and an OoT one (but mostly AoL, I’ve kind of fallen in love with its map).
New Mabe is where you can find the new Lon Lon Ranch! The ruins there are actually called the Mabe Town Ruins in game, and they’re right by the Ranch Ruins!
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Eldin’s pretty sparse as far as Hylian towns go. It’s got Gut Check Camp, where Sheikah train for endurance and elemental resistance, and Windfall Town, a place that sees a LOT of gemstones pass through, freshly mined. That includes rupee ore, mind you!
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Faron Province is a little more spaced out, due to the nature of the region. Lurelin’s grown since BotW, becoming a trading bay; meanwhile Cora Lake’s Sheikah Tower has expanded into Parache Town, and the Highland Stable has become Malanya Village. Both of those locations are VERY fond of horses, and they’re a bit competitive, especially during archery season.
Ordona Hamlet is a tiny village tucked away into the middle of Faron. It came about due to the Lakeside Stable, and it’s named that because I am STILL salty that the Zeldevs didn’t put an Ordon Village reference in the game.
Eventide Outpost is more of a testing ground for boats than anything particularly significant, population-wise. The even tides that gave the isle its name make it an ideal location to work out the kinks in new watercraft (and occasionally, the lieutenant in charge of that base demonstrates how to launch a raft into the sky with octo balloons).
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Hebra’s the most militarized area of Hyrule, and ideally, it functions as a reserve of men and tech in case Calamity rises again. If there’s anything that BotW’s era learned, it’s to never underprepare for Gann’s return.
Fort Lomei is a converted base, just like the Banana Labyrinth is to the Yiga. This one, though, is patrolled diligently by knights who use daily-changing codes, and it’s impossible to navigate without the locals’ help.
Fort Pikida is situated in that weird stone cavern-y area, and it’s a supply stach and Hebran monster patrol site. It’s the soldiers there’s job to make sure that the Lynels that like to roam the region don’t get too close to residential areas.
Hia Miu Outpost is a training spot for knights sent to the Hebra region; any new soldier to the area has to prove they can handle themselves by going into the Hia Miu shrine and taking on the Major Test of Strength Trial. (Fun fact, did you know that the X-test-of-strength trials reset themselves every blood moon?)
Snowpeak Fortress exists both because it makes a fantastic secondary base for the Hyrulean royals to plan, and because i am once again salty about the lack of Twilight Princess in this game.
Sturnida Resort is built around hot springs! It’s a nice spot for people living around Rito Town and Fledgling Village to take a vacation without having to trek all the way across the country to do it.
Snowfield City came from Snowfield Stable, and it’s the Windfall of Hebra; it sees a LOT of people coming in and out of the region, and the view of the northern lights you can get from there? You’d be hard-pressed to find a Hylian that didn’t have it on their bucket list.
New Tabantha was built on the ruined spot of the original Tabantha Village; you can visit there in-game! It’s a quiet town that raises highland sheep for a living, and its team won the Hebran Triathlon three whole years in a row.
Then, the Tanagar Restricted Zone. If you’ve ever been there, you know EXACTLY why it’s restricted.
Most of the Guardians inside have been dealt with, but the ruined temple remains a hazard testing ground for new tech. It’s off limits to everyone but those with the HIGHEST clearance; I’m talking a direct letter from Zelda herself.
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The Thyphlo Secret Camp is exactly what it says on the tin. It’s a place for Hyrulean lieutenants to meet for top-secret missions, and it’s one of those places that you need to be SERIOUSLY high rank to even KNOW about.
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Over on the edge of Lanayru, we’ve got New Goponga, built where the old Goponga ruins are, and the Crenel Garrison. The Garrison was built to take care of the Lizalfos problems in the waterways, keeping it safe for Hylians and Zora travelers alike. Goponga, on the other hand, is what Lurelin was in game; nice, friendly, and centered around fishery.
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In Necluda, we’ve got New Deya where old Deya was ruined (I think BotW Link was born in old Deya!), Watchtower Village built around the lakeside of the Dueling Peaks tower, and then Dueling Peaks City, a HUGE trade hub that was once the Dueling Peaks stable.
Kakariko Village is now a Town, Hateno has grown into a full blown trade harbor, and a tiny village has started to form around the Hateno Tower, making Firly Overlook.
But what I most love is the City of Hylanay.
Back in the game, it was the ruins of the Lanayru Promenade. So I had the promenade rebuilt, then people moved in around it, and now, Hylanay’s basically Hyrulean Venice! I want to visit it.
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On the Great Plateau, we’ve got Aboda Town, named after Spirit Tracks’ Aboda Village in reference to the starting point in each game. This Town has access to the original Temple of Time, but because of the nature of the isolated plateau, it doesn’t see a lot of new faces often.
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Over around Thundra, we’ve got Tanagar Village overlooking the canyon, built out of the old Tabantha Stable. The village actually builds downwards into the canyon; people have windows carved right out of the cliff face!
Thundra Village is built into the rocky slopes surrounding Thundra Plateau and the Ridgeland Tower. Their houses are built in the shelter of the giant mushroom things that grow so well in the area, and they’re famous for their signature dish of escargot.
The Serenne Exchange is up north, encompassing both the old Serenne Stable and the Maritta exchange ruins. You can buy practically ANYTHING there; if ever there was a supermarket in Hyrule, it would be right there.
The Royal Lab was rebuilt out of its ruins post Calamity, and it’s directed by Purah, who still hasn’t cured her immortality yet. It’s not uncommon to hear explosions as you pass by that place.
And then Camp Rutile is a small observational outpost, meant to keep track of the activity on Satori Mountain. Supposedly, the mountain’s health reflects the state of the rest of the kingdom, so the researchers assigned there are tasked with monitoring it EXTREMELY closely.
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And Hyrule Castle. It’s Hyrule Castle.
Now completely bolted into the ground! :D
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If we put all these locations together, we get a very nice, very well populated Hyrule, with LOTS to see. This is how I would design the future of BotW’s Hyrule.
Thanks for reading!
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thatwitchrevan · 3 years
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Hey so I saw this botw ask meme and I wanted to do it since I’m not feeling great rn and I miss botw, and rather than have people send asks I just thought I’d go ahead and answer them all! So here they are!
🐉 - farosh, naydra, or dinraal?
I love them all so much but I think Naydra was probably my favorite just cause I felt connected to them through having to do the quest to uncorrupt them. That segment was awesome and harrowing to play and made me feel like a hero, and whenever I saw Naydra afterwards it made me really happy :) I love them all though.
❤️ - otp?
I have a few! I think my ULTIMATE otp for botw is Zelink because they’re the otp of the series and because they were just so sweet in this game. I feel like their love and friendship is so central to the entire game. However while playing I also fell deeply in love with Sidlink and afterwards got really into Revalink as well. They’re both just very sweet ships. And an honorable mention to Miphlink, because while I don’t really ship it romantically on Link’s side, the memories between them and Mipha’s feelings for Link are so sweet and I have many emotions.
🐴 - what is the name of your go-to horse?
Probably Minnie! As I remember I have three main horses: Minnie, Blue, and Dapple, and I tried to switch them out but I think I ended up riding Minnie most often because she was my first horse and I just adore her. I love them all a lot and they’re all good and beautiful horses, I just tended to go for Minnie!
📝 - is there anything you would change about the game?
A few things! Firstly, I want to pet the dogs! And maybe some of the other animals, but especially the dogs. I also really wish Link had hugged Zelda in one of the final cutscenes. I’d tweak weapon durability so it wasn’t so annoying. And I may also tweak the cooking/recipe system a little cause I found myself getting annoyed at that during the late game. I’d add more NPC dialogue with all NPCs but especially important ones like Sidon and Teba and Paya/Impa because once you complete their quests they only say the same things over and over and never update to reflect your progress or the world state. 
Oh, and this is a big one: POST GAME PLAY! I wanna play in Hyrule after beating Ganon, WITH Zelda, with all the NPCs recognizing that I’ve beat Ganon, with no Corruption or corrupted Guardians, and with fewer/less aggressive monsters and no Blood Moons. I just. Wanna run around Hyrule with my girlfriend and do sidequests. Nintendo please. 
🌎 - favourite & least favourite region?
My favorites are Akkala, Lanayru, Faron, and Necluda. I’m not the biggest fan of northern Hebra where it’s really really cold and snowy, but I do like the area around Rito Village a lot. 
🍃 - how many korok seeds have you collected?
A lot but not nearly all of them. There’s so many korok puzzles I’ve just passed because I didn’t feel like it lmao.
💠 - do you prefer to travel via the sheikah slate, by horse, or by foot?
On foot, usually. I always wanna collect things and explore and talk to NPCs. Which means it takes me a long time to get places and I get sidetracked and lost a lot. When I do take horses I often keep stopping to fight enemies, gather stuff, and check stuff out. So if I need to get somewhere quick I just fast travel. 
🗡 - favourite weapon set?
uhhhhhhh. I really like the Gerudo weapons?
🎼 - favourite soundtrack?
Zora’s domain and the Dragon themes. And Kakiriko Village. And the Field themes. 
🏆 - what was your divine beast order?
Vah Ruta, Vah Naboris, Vah Rudania, and Vah Medoh. I think I genuinely did them hardest to easiest by mistake. 
🍽 - favourite thing to cook? 
I... cannot quite remember. I know I cooked whole birds a lot, especially in Goron where I could just drop em on the ground. I made a lot of rice balls and kebabs as well.
📱 - favourite rune?
Probably magnesis.
👕 - what armour set do you wear most often?
The Gerudo vai outfit...
🎨 - did you ever make use of the dye shop in hateno village? if yes, which garment(s) did you dye?
Yes I got a second Gerudo vai outfit and dyed it. I also dyed one of my Hebra coats red.
⚔ - which boss fight did you enjoy the most?
hmmm... I think my favorite Blight was Wind Blight. I also enjoyed some of the Talus fights. And Calamity Ganon was stressful but fun.
🔶 - what was your favourite shrine quest?
I enjoyed the fire ones!
🎥 - what is your favourite memory?
Any memory where Zelda is actually happy, even for a moment.
💭 - most memorable moment?
Picking up the final memory by Twin Peaks Stable right before going to the castle ;-;
✨ - which armour pieces/sets have you upgraded completely?
I don’t think I finished any.
🛡️ - shield surfing or paragliding?
Paragliding! I love shield surfing but paragliding is so much more versatile and forgiving. 
🏠 - if you could live in any of the settlements, which one would it be? why?
Kakiriko or Hateno. They’re so homey and the people there are so nice, and the early game nostalgia is strong. 
🖼️ - what do you have mounted on the walls in link’s house?
Spare elemental weapons, and a few bows and shields.
🔮 - did you opt for full life hearts or full stamina?
I don’t think I maxed out either but I tried to balance while slightly prioritizing hearts. 
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guidancegaming · 5 years
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sometimes im doing something and my brain just screams something like "GO TO LURELIN VILLAGE" and i boot up botw and just. do it. im not even obsessed with the game anymore but it keeps pulling me back because all the areas sit in my mind like rral places ive visited and i get NOSTALGIA thinking abt places i havent visited in a while ingame
ohh man, for some reason i feel that way about gerudo town... i don’t know what it is about it, maybe it’s the gerudo voe clothes, but i’ve always been so fond of gerudo town ever since i got there in the game? maybe i just go there to stock up on bomb arrows, but it’s a super homey city to me & i love the desert surrounding it! and the way riju talks about her people, their culture just feels alive! it makes me want to learn more about the religions of all the non-hylian people in zelda to be honest!
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it’s also super neat, and other people have already written about this, but it’s fantastic how the gerudo became more diverse in this game? they’re all fairly muscular and taller than most hylians, but their proportions and heights vary a lot, and their skin & hair tones vary a lot too. it brings the town to life that every person you talk to is different.
& that diversity gets carried throughout the whole game! (well i didn’t notice it as much in the zora but maybe if i’d tried i would have found it.) everyone you talk to is their own person & it makes it a lot neater to see people who look similar to each other at the same stable, because it feels like they’re actually from the same family or something, not just that the game has same face syndrome, because it DEFINITELY doesn’t.
one of the first areas i fell in love with in the game too was the akkala region. it reminds me a lot of the nature that surrounds my hometown. my first time trying breath of the wild, i was actually on my brother’s save file riding my horse through some forest region that i fell in love with. i later rediscovered the same region after putting in some playtime into my own save file and it just reminded me why i fell in love with the game in the first place.
akkala is one of the regions where the color pallete feels a little dull and it’s hard to capture the beauty of it in pictures. but the piney regions of south akkala remind me a lot of the sequoia forests of my home in northern california, and it pulls my heartstrings whenever i visit. north akkala is wonderful too; it’s the emotional equivalent of apple cider to me.
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whenever i think about lurelin village, i always think of that one side quest about finding the glowy rocks? that shrine quest evaded me for the longest time and as i found most of the shrines in the game, that shrine quest became one of the last ones i completed. i never googled it, though, and i’m glad i didn’t, because i was so proud of myself for finding that last damn rock! it was a ways away from the shore on a grassy cliff side. but that nerd kid made the quest worth it. breath of the wild managed to create an open world game with over 200 NPC’s and still hide so many gems of characters in nooks and crannies that make even the smallest parts of the game feel memorable.
sorry this got long... i love breath of the wild. its a good game. i’m super excited for the sequel!
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ladykailolu · 6 years
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Regions of the living dragons:
Shuichi Saihara--he roams and nests in the highlands, badlands, and mountain ranges of northern central/slight eastern northern central Hyrule just northwest of the Death Caldera of Death Mountain, directly west of the dark Typhlo Ruins and northeast of the Great Hyrule Forest. The temperatures in his habitat fluctuate greatly--from mild 50s to scorching hot temperatures near magma that’ll set any human ablaze. But he’s naturally fire-resistant as a fire dragon so it’s really not an issue. As he lives in the rather hostile mountains, he doesn’t see humans very much, but he sure does see monsters! Bokoblins and Chuchus have a nasty habit of trying to nest near his home so he has to shoo them away with his flames. He’s careful to avoid getting the attention of the Lynels patrolling the badlands just to the west of his home.
Rantaro Amami--he likes to swim throughout the southeastern Necluda Sea, occasionally crawling into Lake Floria from the Faron Sea at the southernmost tip of the Faron region. His nest is in a hidden alcove within Eventide Island where his sisters mostly stay, but a few of them venture out with him as he swims the water ways. Occasionally, he’ll visit the swampy lands of East Necluda and swim through the rivers in the thickest part of Faron Jungle. He doesn’t stay too long in these areas as he loves and longs for the sea. The villagers of Lurelin who rely on the sea for their livelihood and even the people of Hateno village know to be wary of Rantaro sightings when their working on the sea.
Kaito Momota--he lives within the blinding blizzards of the snowy pierced peaks of the northwest Hebra mountains. The blizzards and cold don’t bother him a bit, so he’ll gladly climb the mountains of his home, exploring every inch of it and race across the Tabantha Tundra. He also loves relaxing at the secret hot springs while gazing in wonder at the aurora lights. The local people even call him the god of the mountain and warn others to stay a good distance from him if they see him. He doesn’t eat them or anything, but he can be quite destructive while climbing. He seems to be rather friendly-competitive with the proud Rito warriors that sometimes fly over the mountain to meet him.
Kokichi Oma--he can appear in quite a number of places! Usually, these places are ancient ruins or have some unearthly supernatural quality about them. He really loves chilling out on the beautiful peak of Satori Mountain in central west Hyrule at night, but it’s dangerous for humans to visit as skull creatures like to inhabitat that area at the same time. He may travel to the Hyrule Ridge and Gerudo Highlands, but if not, he usually likes to fly around West Necluda, between the dueling peaks of central east Hyrule and through the Pillars of Levia near Kakariko Village. The villagers of Kakariko often claim that the image of dragon!Kokichi flying overhead is a bad omen.
K1-B0--he lives with professor Robbie and Idabashi in the northeastern most reaches of the Akala Highlands. He really loves the Akala region as a whole since because he can feel such an intense energy brimming in every leaf and every blade of grass in the region--it’s the same energy that gives him life as a robotic dragon! Or so he likes to think. He usually doesn’t travel too far from the Ancient Akala Tech Lab, but he has ventured as far south as Tarrey Town and the Akala parade route! My, it sure was a shock to the residents of Tarrey Town to see a literal mechanical dragon snooping around the colorful woods just across the lake, haha.
Kaede Akamatsu--she is a human girl who lives in Hateno Village. She’s heard of the Great Calamity occuring 100 years ago and of the soldiers from Hateno who died during that great war, but overall, she doesn’t feel that innate fear and struggle the aftermath of the calamity brought as Hateno has suffered relatively minor damage since then. Life in Hateno Village occurs slowly and peacefully with the villagers going on their way to do their business and increase prosperity of the village in the hopes that Hyrule Castle would be revived once more. Occasionally, Kaede sneaks out of the village at dusk to walk the beaches hugging the Necluda Sea. She knows that monsters are about in the world, so she carries a few concealed weapons with her such as knives and even a pitchfork she “borrowed” from a neighbor farmer. She doesn’t really know how to fight but...it can’t be too much different than harvesting crops??? Honestly, she just keeps a vigilant eye and backs off and hides until she can safely return to the village whenever she spots monsters nearby. On horseback, she’s traveled as far west as Fort Hateno, but she’s too skiddish to venture anywhere past that when she sees the dilapidated Guardians eerily watchful just beyond the fort’s wall. Just once when she was staying at Fort Hateno in a nearby cabin, she saw the skies grow eerily pitch black at night, around midnight, with an ominous soft purple glow in the sky that seemed to originate from the Dueling Peaks just west of her current position. She stayed inside the cabin once she saw that sky as she feared another monster was nearby when in reality...it was just dragon!Kokichi flying about at night and investigating the Dueling Peaks for a little bit lol. The next morning, she was chomping at the bit to return home as soon as she could. She makes the promise to herself that one day she would leave the village for good, explore the world, and only return to her home when she climbed to the very peak of Mt. Lanayru. Fortunately, she would get her chance once she meets these dragon boys, join them in various adventures and fall in love with them.
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umbracado-blog · 6 years
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MAJORA | GOLDEN GODDESS
Throughout the Zelda series, the three GOLDEN GODDESSES who created the world of HYRULE and the TRIFORCE (DIN, NAYRU, and FARORE) are repeatedly mentioned and are shown to be both real and extremely powerful, albeit usually hands-off concerning their creations. That said, there are a few other entities in the Zelda canon that are comparable, at least in terms of raw power or significance. Examples include Oshus from Phantom Hourglass and DEMISE of Skyward Sword fame, but this theory will be focusing on the big players in TERMINA.
The FOUR GIANTS of Termina seem to have a role parallel to that of the three Golden Goddesses. Though they are never explicitly said to forge the world of Termina from scratch, Locals say they were responsible for creating the four distinct areas surrounding Clock Town, which make up a majority of the game’s world. The fact that four of them working together can stop a flying celestial object shot at the world by a vengeful deity also speaks volumes about their power.
In fact, three of the Four Giants’ regions can be seen as reflections of Din, Nayru, and Farore.
Din, whose essence is in the TRIFORCE OF POWER, is also associated with fire and theGORON people, who tend to eat rocks and live around volcanos. SNOWHEAD in northern Termina is where the region’s Gorons live, the local Temple rewards Link withFire Arrows, and the Temple also requires Link to use his physical Power in his Goron form to break obstacles to complete the temple.
Nayru, the Goddess of Wisdom, is also associated with Water, Magic, and the ZORApeople. The GREAT BAY in Western Termina is home to the region’s Zora population, has obvious associations with water, rewards Link with Ice Arrows (Ice and Water overlap sometimes in Zelda) in its Dungeon, and contains a Research Laboratory. The Lab’s location and its being associated with Wisdom could be a stretch, but note that LAKE HYLIA, a location in Ocarina of Time associated with Nayru and the Zora, also has a Lakeside Laboratory. Plus, the GREAT FAIRY of Great Bay Temple grants Link a Defense upgrade, similar to the Spirit of Wisdom in Phantom Hourglass.
Farore, the Goddess of Courage, is the relative oddball of the trio, being associated with Wind, Life (especially Woods and Plants in Particular), Green, and races such as theKOKIRI and DEKU.family of creatures. The SOUTHERN SWAMP in Termina is dominated by the DEKU SCRUBS, who are not only plants but also capable of limited flight, using Deku Flowers to launch into the air. The basic bow and arrows that are unlocked in Woodfall Temple have no special magical characteristics, but note that even basic arrows are just flying pieces of wood.
This leaves one giant’s location, IKANA CANYON, unaccounted for. Ikana Canyon’s recurring motifs are the presence of death and the contrast between light and darkness. Death examples are easy to come by, such as the graveyard and presence of undead GIBDOS andREDEADS. Though this is the only region without a corresponding transformation mask, the Song of Healing can be used to obtain the GIBDO MASK, which tricks the undead into thinking Link is one of them. The infamous Elegy of Emptiness (elegies are laments for the dead) creates husks of Link’s current form that are necessary for completing Stone Tower Temple. TWINMOLD, the big boss fight in this area, resembles a worm or maggot, animals typically associated with death and decay. As for Light and Darkness, the Mirror Shield is obtained here, and STONE TEMPLE TOWER features the Light Arrows. Also note that the Tower itself is light-based despite being surrounded by darkness and death, and actually doesn’t include the Gibdos and Redeads found elsewhere.
So, why do three of the Four Giants match one of the three Golden Goddesses so easily, leaving only one exception? Maybe there is something else in Hyrule that corresponds to the last Giant, associated with the themes of Death of Light. For the sake of both the canon timeline and real life release dates, let’s mostly focus on Ocarina of Time’s incarnation of Hyrule.
Ocarina of Time largely focuses on other motifs until later in the game, using settings such as trees, caves, and really big fish for its dungeons. The two last regular dungeons in the game though (excluding Ganon’s Tower of DOOM) are almost exact matches. Also note that either one can be completed first and that both require more time traveling than any other dungeon.
The SHADOW TEMPLE (plus the Well) near KAKARIKO VILLAGE is based around the themes of Death, Darkness, and Deceit. They are packed with undead enemies, including the same variety of Redeads and Gibdos that haunt Ikana Canyon, STALFOS, DEAD HAND,BONGO BONGO, and those flying magic skull things (you know the ones… with the things).
The most useful treasure found here is the Lens of Truth, which sees through illusions. The temple is also loaded with various references to death and darkness, my personal favorite being the boat that is a “ferry to the other side,” almost certainly an allusion to Charon the ferryman from Greek Legend.
The SPIRIT TEMPLE, which is on the exact opposite side of the world, focuses mostly onLight. This temple requires playing as both a child and adult. Child Link needs to collect theSilver Gauntlets and Requiem of Spirit to complete the temple as an adult. Note the oddity of a Requiem (prayer for departing souls) being used to reach the Light Dungeon. As an adult, Link collects a Mirror Shield to solve Light-based puzzles. He also fights three IRON KNUCKLE enemies, which are also found in Ikana Canyon in Termina.
If we look for connections between Ikana Canyon and the fourth entity in Hyrule, we can guess that they were likely associated with either the GERUDO or SHEIKAH, much like how other races were associated with other goddesses. Their color of choice is likely purple, based on the purple color of the Shadow Medallion. Purple is another recurring color in Zelda, ranging from Player 4’s color in the Four Swords games, the Element of Earth in Minish Cap, and MAJORA from Majora’s Mask.
Yes, we finally got to Majora.
Let’s review what we know about Majora and its Mask. A long time ago (“ancient tribe” is a bit ambiguous), this mask was used by a now extinct group for magical rituals, but any more details in-universe are largely guesswork. Even the HAPPY MASK SALESMAN doesn’t seem to know that much about it, other than hinting that the mask was the home of a dangerous spirit rather than being an evil costume piece. Majora is also unbelievably powerful, seemingly far more so than Ganon ever was at any point in the series. Even the likes of Demise probably couldn’t destroy the world in a three-day weekend while still technically being bound within the mask.
And although the mask is too alien to easily empathize with or rationalize, it is obviously a conscious being, based on some of the game’s latter scenes and dialogue. It is also aware of what’s happening around it, as seen with the four children wearing boss-based masks on the moon indicate.
One thing that’s often overlooked, however, is that Majora likely came from Hyrule. That’s where the SKULL KID and Mask Salesman were found in Ocarina of Time, a short while before Majora’s Mask took place. The Mask Salesman also seems to have had Majora’s Mask for a while, but he can easily be found in CASTLE TOWN throughout Ocarina of Time, suggesting that he at least had it with him in Hyrule for a while. The game actually begins in Hyrule, when Link is ambushed looking for his lost friend. And even though Skull Kid and Majora curse a bunch of people, these all happen a relatively short time before Majora’s Mask begins, suggesting that Skull Kid only started using the mask very recently.
Last, let’s see what Majora itself had to say, both in person and via the Moon and moon children.
I wonder, if you do the right thing, does it really make everyone happy?
Your friends… What kind of… people are they? I wonder… Do these people… think of you… as a friend?
When a body is used by another, it can be called nothing but a puppet.
OK, let’s play good guys and bad guys… I’ll be the good guy, and you be the bad guy, and when you’re the bad guy, you just run.
Everyone has gone away, haven’t they?
That’s surprisingly insecure for a destroyer of worlds. And considering how Skull Kid has been left behind by the end of the game, it seems that this can not all be the thoughts of the Skull Kid still echoing in Majora. It’s as if Majora itself has some deep-seated issues involving trust. It questions the morality of its actions, worries about being used by others, and seems very concerned with how others view it.
THE THEORY IS THIS:
The Golden Goddesses once included four members: Din, Nayru, Farore, and Majora. Each played a valuable role in its creation and complemented another member of the four. Din and Nayru balanced one another, with Fire meeting Water, Power meeting Wisdom, and Creation meeting Order. Likewise, Farore and Majora balanced each other out. Farore would bring Wind, Life, and Courage while Majora would offer Earth, Death, and Peace (themes seen in Ikana Canyon).
The four of them created the world of Hyrule and its many peoples. Perhaps Majora’s favorite people were the predecessors of HYLIANS. Though a variety of humans exist in the Zelda universe, it should be noted that the ones with pointed ears (Hylians, Sheikah, and Gerudo) are most closely associated with many of Majora’s favorite points, as seen in OoT’s Spirit and Shadow Temples.
It is also likely that the four goddesses spent a while living in the world they made, much like the Giants of Termina. This would be a bit of a weird dynamic for common people, especially concerning Majora. Gods associated with accepting one’s fate and returning to the Earth are not always going to be popular.
The thing is, if there’s one thing the Zelda series is consistent about, it’s powerful beings able to be defeated by much weaker ones. Link defeating Ganon a bunch is the most obvious example, but even benevolent deities like the WIND FISH and Four Giants are shown to be vulnerable to something they should be able to take on. So it’s possible that the peoples of early Hyrule could defeat Majora with a well thought out plan and the element of surprise. This plan: trapping her in a mask, which would only be used for exploiting her power.
The remaining trio could react in a number of ways. they would almost certainly be upset, both because of personal safety concerns and the outrage at Majora being imprisoned by the world she helped create. Rescuing Majora would be a high priority, but being very powerful doesn’t necessarily grant omniscience. A mask is very easy to hide, and they wouldn’t even necessarily know to look for a mask in the first place. That said, it would be an utter waste to destroy the peoples they created. Not all of them were necessarily guilty. Nevertheless, Hyrule was no longer safe for its creators.
So the Golden Trio departed from the world, leaving only a portion of their powers behind to create the Triforce.
Thing is, without the Golden Goddesses, the world would soon be attacked by outside threats like Demise. This was bad enough, but worse was the fact that Majora could not contribute her efforts into maintaining the world’s balance. Thus, the nature of Hyrule changed forever. Without an entity that could manage death and ultimate peace, undead creatures would begin to plague the world. Worse, monsters like Ganon were literally unstoppable, since they were powerful enough to overcome any force that would make them face a proper death or ending.
And so, by trapping the Goddess associated with Death, the people of Hyrule allowed the greatest killer in their history to go largely unopposed. After all, even when a hero rises, he can not always stop Ganon immediately. The Downfall timeline is based on the good guys simply failing.
Majora didn’t see most of this. She was in a mask most of the time, wondering why her three sisters had not saved her. Did they know about this? Had they taken part? Why would they betray her?
So ages later, when little Skull Kid allowed Majora to see her surroundings for the first time in at least a few centuries, likely much longer, she was neither entirely rational or calm. When she saw Termina, she saw something resembling what the world she made might look like after X many years. So bringing the moon down? That was revenge.
Theory by u/salnax
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A little something different
You know, something like two worlds merging is the sort of thing people say is impossible, that it’s mere pseudoscience. I used to be one of these people, sure I wished for our world to be something more magical, interesting, perhaps dangerous. I really should’ve been more careful about my wishes, because here I am starting at a brave new world where many of the landmarks from a videogame have appeared in our modern world, along with their people. It caused massive wars, great divides over what the humans had wanted, incredible mystery, but also great danger spilled forth. How did this happen? Hell if I know, Hell if anyone knows, no one can explain what happened to cause this, all we know now is that we have to be able to cooperate with each other or face being wiped out.
Now I can see one of your questions right away, who struck whom first? If I were a betting man, which I’m not, I’d go all in that the humans were the first to strike. I’m ashamed that my own race would stoop so low, but to be fair it’s not something that a sensitive person to these things wouldn’t have seen coming. I just wish that we had been the best example of humanity that day instead of it’s worst. And because of a poor set of decisions from a few, the many paid for those mistakes in blood. Even I wasn’t exempt from this, my family was a good kind generous family, and while we may have had some issues here or there we never tried to wrong others.
I lost both of my parents and was torn from my sister, luckily I was old enough to still stay in our family home in the mountains. We were a family in love with accruing and protecting knowledge, it wasn’t always the greatest or most paying job, but it was something worth protecting. But it was also that love that tore the family apart, now depending on whether my sister’s alive or not I may be the only surviving member of a clan of knowledge protectors. Thankfully because of our family status nobody touched my home again, since to destroy my home would be to destroy thousands of years worth of history and culture and nobody wanted to play the role of a reviled destroyer in that respect.
However to say that the survival of my little sanctuary was and is a miracle is an understatement. Many governments went under as a result of the new countries, nations and races that popped up as a result of the Unknown Event and without stable leaders to govern all the people things quickly descended into madness. Roving bands of madmen leading large throngs of confused and scared people slaughtered those who weren’t with them, cults of personality sprang up like weeds, and many serial killers who hid because of corporal punishment now roamed and killed freely in daylight. And before long the human population which had been 7 billion strong, now dwindled to a few hundred million. That may seem too silly to be possible at first, but with the sheer amount of people who went boo-koo coo-koo it makes a bit more sense. Thankfully the nations of the new peoples in the world, Zoras, Gerudos, Ritos, Hylians, Sheikah, Iga, Gorons and Kokiri all did their best to stabilize the situation. That’s right the world that had fused with our Earth was the noble game land of Hyrule.
And that being said I should point out where each landmark from Hyrule has landed in our world now. Zora’s Domain is nestled within the northern area right by the Great Lakes in North America, However there have been different types of Zora and so there may be various other domains elsewhere. Hyrule and the Hylians have taken residence within Britain, where specifically I’m not entirely sure yet. The Gerudo along with their fortress has risen from the sands of the Middle East, thankfully their presence there has stabilized the region slightly. Death Mountain has appeared in Africa and the Gorons eager to share their wealth and knowledge has greatly improved the lives of many of the tribes there. Sheikah Village appeared in Japan near Mt. Fuji, they blended in well with the culture of Japan and their ninpou was mixed with the ninpou of the Japanese masters who proudly shared their secrets to a tribe that would treasure them greatly. The Iga tribe, rival to the Sheikah also appeared in Japan and has been eagerly trying to undermine their once sister tribe’s efforts. The Rito Tribe has Spread among the colder and more mountainous regions of the world, but their mighty village with the great perch for Vah Medoh is located in Russia’s Ural Mountains Their music and clothes spreading forth and bringing delight and comfort to many. Finally the Kokiri Forest sprouted forth in the Amazon Rainforest, not much is known about the area right now since any attempt to get in was met in futility.
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ladykailolu · 6 years
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Hot take: When the “deceased” students die and survivors leave the V3 realm, they enter a portal that leads straight to the ruined kingdom of Hyrule in Breath of the Wild and are forced to survive on nature and their wits until they can all find each other once more.
In one of the endings, instead of trying to find their “original” homeworld, they make their new home in a settlement in the wildnerness of Hyrule. However, since they have very different preferences for living, most of them live separately all across Hyrule and visit each other occasionally.
For example:
Gonta prefers to live in the Faron Woods as it reminds him of the forest he grew up in and he still works hard to be a true gentlemen to travelers who may have gotten lost on their way.
Kaito prefers to live upon the snowy slopes of the Hebra Mountains as they give pretty clear view of the northern lights and the stars in the sky. He doesn’t mind the cold one bit and shield surfing down the snowy slopes is a blast!
Korekiyo spends some time traveling around like a nomad to visit all the ruins across Hyrule, learning stories and legends and conducting field research. It’s dangerous as he frequently comes across Bokoblins, but he knows how to avoid them to not waste time with pointless skirmishes.
Maki and Kirumi find a peaceful life in Kakariko Village where they help the locals farm, sell their produce and look after the statue of the goddess. It’s a quiet life for sure, but they wouldn’t want anything else. Eventually, Kirumi leaves the village to assist in rebuilding Hyrule Castle.
Angie stays in Lurelin Village to the southeast as the tropical climates remind her of home. There, she still creates her art from sea shells, fishbones, etc, and gift them to travelers and to the local merchants in replacement of currency.
Shuichi and Kaede find homes in Hateno Village and live quiet lives helping with farmwork, finding lost objects, and trying to keep in touch with the others via letters. It’s a different style of life then they’re used to, but it means that they can still go on living with each other and create many happy memories together.
Kiibo finds a home to the northeast at the far corner of the Akala Region where he helps Dr. Robbie research and develop ancient weapons. He feels accepted and comfortable around Dr. Robbie and his wife, so he doesn’t mind snooping around the Akala region to fetch resources for them (he just needs to be careful not to run into a Lynel or a decayed Guardian. Again.).
Ryoma and Rantaro become traveling nomads, never satisfied with staying in one area for too long. Rantaro also sails over to the exclusive Eventide Island where he spends time contemplating in silence and peace over their situation. Now, it’ll be even harder to find his sisters, but he’ll still keep trying to find a way to atone for losing them.
Tenko and Himiko (and Kokichi) find their way over to the Gerudo Desert in the southwest! Tenko and Himiko were easily accepted into Gerudo Town but even there, they couldn’t escape the pranks of Kokichi who had successfully entered the town despite being a male because he cleverly disguised himself as an exotic yet very short Gerudo vai. With hydromelons in his top for breasts lol.
Miu prefers to track down the Guardian Stalkers, Guardian Sky Watchers, and Decayed Guardians to conduct research over how they were constructed. She also works closely with Purah near Hateno Village to develop the Sheikah Slate and make it a more effective device for scouting the natural terrain and compiling data on the monsters lurking nearby.
Tsumugi also stays in Hateno Village where she works at the dye shop. She spends her time sewing and perfecting outfits that give better stat buffs for a variety of occasions. Because of her work, she often leaves to travel to Rito Village, Goron City, Zora Domain, and Gerudo Town to gain inspiration and advice for creating the best outfits.
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