Okay, so a friend and I went back over a portion in the Season 3 trailer last night.
Because both of us (on separate days), after having watched the trailer a few times, essentially had the question: Is that green shatterspace portal actually Boscage Maze?
When I myself watched it I felt...idk...like the shade of green was different. And then my friend mentioned (after another look at it) that the color was more muted.
And then...we let our brains run.
Mind you, before the trailer or any summaries of the season came out, my friend and I were talking over discord. We'd decided that based on the evidence (Sonic's natural eminence of prism energy, whatever makes him special compared to Shadow, the fact he shattered the prism, etc) Sonic could theoretically have a deeper connection to the paradox prism due to the energy inside him. Then, they threw a what if in the air.
Essentially "I don't think they'll do it, but what if Sonic is the missing piece to the paradox prism. So they won't be able to complete the prism and do anything with it without risking killing Sonic"
To which I said "That would be so cool! And given that I've never believed Sonic's going to have to actually make a big choice between his old friends or his new friends existing—or at least that he'd never actually make that choice and would find a secret third choice—I think a Sonic's wellbeing versus everything he cares about makes sense. That has the potential to hurt the other characters, because if need be, Sonic would do it"
Needless to say we watched the trailer the first time and I was like "No way he was right. Like, it was a good thought, but none of us thought for sure that they'd do it"
Now, with that in mind. As I said, my friend and I decided to let our brains run after feeling that there was a difference between the green shatterspace in the trailer and the one for boscage maze. We couldn't shake the idea that the colors are different, nor the idea that the shape of the portal openings are different. And we've both seen people talking here about how it could be the last shatterspace open or something (boscage maze that is), but to me...that doesn't make sense. Without special context, it doesn't make sense why it would have to be Boscage Maze of all worlds that would be the last to collapse, or why taking Sonic to Boscage Maze of all shatterspaces could be enough to save him. Plus there are other voices talking in that scene. There are other people who would need to get to Boscage if it was truly the last, and if it's just to get Sonic to the closest shatterspace, the characters would have to be fighting in the in between space (between the shatterspaces). And my friend too, from looking at it, thinks that the green shatterspace in the trailer seems like it's farther out at the edges of the place between.
So, we rushed to the episodes to get a clear shot of the Boscage portal, and then a clear shot of the one in the trailer.
Now, turns out we were right about the color difference.
But it's the shape too.
If you've been looking in the main tag, I probably don't need to tell any of you that each portal (the part you enter to enter a shatterspace) is shaped like its prism shard. The first image is a shot of the Boscage Maze portal my friend screenshotted. The portal opening resembles the shape of the green shard, and the green is more vibrant than the more muted green in the trailer.
The shatterspace in the trailer is just...a completely different shape, both in portal opening and the crystals around it. If you need another angle of the Boscage Portal to compare to the crystals surrounding the portal in the trailer, here's another shot.
So, different green color. Different opening shape that would correspond to a prism we haven't seen before.
Let's return to the "Sonic contains the missing piece of the paradox prism and is essentially a living prism shard" theory, and let us also employ the idea that after the prism shattered and each shard landed in one of our alternate green hills, the shards gave off an outburst in energy that allowed the blue shard to fill the shatterspace with water, the green with dense forest, or the purple with mountains of crystal.
Now you're probably saying "But tumblr user hadesknockedupintheunderworld, what about the red shard? We saw a flashback. The red shard didn't just start growing buildings when it landed in what would become New Yolk"
And to that I'd say...you're right! We know based upon the Chaos Council's flashback that they used the prism shard as their energy source (whether they received it when conquering or after the fact), and that they themselves built New Yolk city without using the prism shard (after all, they only knew it as an energy source)
So, I say to you back. What if upon landing in a shatterspace, the shards were initially unstable. So they either caused a major change/addition to the world they landed in, or it's energy was properly harnessed and contained. That wouldn't be so far fetched, right? Because we know that Nine adapted the power core the council built to properly contain and channel the energy of the red shard to create his shatterdrive.
Now, the idea that the shards, while having shared powers, also have specific element based powers is not a new idea to this fandom. So let's run with this idea too, for funsies. If the blue shard corresponds more to weather (creating storms, lightning, flooding) and the green shard causes plants to grow (as examples), what, then, would Sonic be?
I'd say speed. Why? Well, besides the fact that that's Sonic's thing, let's backtrack to episode 1.
As of episodes 1 and 2, we know Sonic's body produces the same energy as the red shard. Before Nine crafted tech to attach to Sonic's clothes, the energy was not properly distributing to his body. Sonic would run and not be able to stop, he couldn't control his speed, and sometimes, he'd even start running without actually wanting or trying to run. In short, he could not control how fast he was going, how soon he could stop, or even when he would just start running. Even his shoes, which can canonically handle his usual speeds, had started to smoke after a while.
Couldn't you perhaps extrapolate from this that...Sonic became unstable upon entering New Yolk, his speed going haywire, and it was Nine's tech that properly contained and channeled Sonic's (he living shard's) prism energy?
And if Sonic is essentially a living prism shard...
Let's go back to the shatterspace from the trailer again.
A shard shape we've never seen before.
My friend and I got to this point and we thought:
"What if this is Sonic's shatterspace?"
As in, if each prism shard corresponds to a shatterspace, what if this is a secret 6th one that corresponds to Sonic?
Earlier I said that the ideas people brought up (without in season context) for how or why Shadow would speed to take Sonic to Boscage Maze wouldn't make sense. BUT
If there's a shatterspace out there affected by/created by Sonic's prism energy, it may not be a stretch for the writers (and our main characters) to conclude that getting Sonic there could keep him from disappearing.
Just...food for thought.
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Are Ocarina of Time, Majora's Mask, and Twilight Princess a trilogy?
Hmmm I think it's one of the potential ones? I always feel strange to leave Wind Waker out of the equation since I think the game is incredibly enriched in the context of the others (and vice-versa), but I suppose the pseudo-different timeline shenanigans do separate them pretty drastically?
Either way, to me it does feel like those three tell a pretty specific story that can be followed from beginning to end. The only character that somewhat gets lost in the sauce is OoT Zelda, who disappears quietly in the MM's flashback, never to be heard from again even though her role is pretty major in the setup to Twilight Princess (and Navi too, I suppose????)
The thematic arc we go through is also extremely interesting I think, if the three games are meant to tell a complete story!
We have a little boy forced to grow up too fast, ripped from a simple wondrous world he had control over to something much darker, revealing the cracks in what used to be comforting and simple --only to end the game thrown back in that very world now unfamiliar, unrecognizable and inherently fragile. Then we have Majora's Mask, which is *about* the most violent way possible to process that whole situation laid bare at its more frightening and overwhelming expression, but at least forces Link to reckon with these feelings and his sense of lost humanity; recovering himself and handling this trauma through enacting meaningful, small and personal connections (<3 this game!!!!). And then, we have Twilight Princess, which is basically a lot about the echoes of that previous thing, the long-lasting cultural/personal damage of both envy/greed/power obsession BUT ALSO injustice; and TP is among the best attempts the series ever had at sympathizing with the monstrous, as there's a huge throughline of moral values being something everybody has to reckon with and is capable of developing for themselves.
We start very black and white, that falls apart; we have to find meaning again in each other; everyone is accountable for and capable of doing the same.
Yeah, I think there's a lot to say about considering these three games a continuation of this very potent idea.
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To be fair, the whole, “I’ll come back to you even if you don’t promise to wait,” is a line pulled directly from OG FFVII. It’s mentioned late game by Cid (who hilariously went to see a showing of loveless in Midgar but fell asleep then woke up just in time to view this ending scene 😂). But if you wanna deep dive on the meaning of this line, it’s worth noting that a version of the line is used in FFVIII in reference to the main ship of that installment — Rinoa and Squall — who also happen to be another mage/swordsman pair. And if you wanna go big brain square enix energy, there’s also the famous, “I’ll come back to you; I promise…I know you will,” between Sora and Kairi in Kingdom Hearts when he goes off on another journey while she awaits his return. If you go down those rabbit holes, it seems square really has a type for their main pairs, no?
I don't remember that line in OG FF7, but it's been years since I played it so I'll take your word for it. But you're right that similar lines/sentiments pop up frequently in other FF and KH games, so yeah, Square has a type. I still think the conversation between Cloud and Aerith in KH2 is the quickest and easiest parallel to make here though, considering the same pair can have basically the same interaction, in an entirely different game. Yes, Cloud could also have this conversation in the play with T or Y. But only Aerith's would have the added depth of being a potential callback/reference to another moment the pair shared.
And considering this game liked to callback to several moments between Cloud and Aerith in the previous game (him remembering their first meeting being what snaps him out of Sephiroth's control, the "will you be okay getting back", "if I said I wasn't" in the ending...) I think it's totally reasonable to assume that Square might have subtly referenced at least one Clerith moment from outside the compilation.
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