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#also don't get me wrong i love battle
ratrrriot · 11 months
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How do you feel when people call Amy a stalker?
People can call her what they want, however…
Do i think it's fair to call Amy a stalker?
In some of the games? Yes, and even in some of the ones she wasn't a stalker per-se, she still showed possessive and obsessive tendencies. So i get where it comes from...
Generally? No. Her character originally wasn't supposed to be a harasser and she sure isn't one in the present. the franchise has been clearly trying to do better for her these past few years.
I think Amy's changing characterization is an interesting topic of discussion, so even though i technically already answered your question i'll take this chance and proceed to talk about my fave for way longer than i need to :).
Note: This is just my take on Amy and the way i understand her ENGLISH PORTRAYAL. I won't be talking about her japanese one which would deserve its own analysis.
Sorry for any writing mistakes in advance (english is hard) and feel free to correct me if i'm factually wrong about something (i wrote this thing mostly from memory so i imagine i must be.)
Amy has changed A LOT troughout the games and has been in the hands of many different writers across Sonic media ,so when talking about her is important to be specific about what game,series or comic we are talking about (and language),and while i know that some of you might not agree and i respect that, i think that -looking at the subtleties- Amy has had at least 6 different portrayals through the course of the games. That being said,i believe the idea that she is a stalker comes especifically from the characterization they started giving her around 2003
Originally,Amy was envisioned as a sweet 12-year-old kid who had a huge unreciprocated crush on her idol and a passion for fortune-reading ,but who wasn't exactly much of a heroine herself. In the classic era,her place in the narrative was just to serve as a damsel in distress and a cute,funny detail. Ofc,in comics and animated shorts for games like Origins, we have gotten more content of classic Amy being fully independent and capable of defending herself (even more with the upcoming playable mode for her in Origins Plus), but i think we can all see how such aspects of her character weren’t included at the time she was created (only exception being Sonic Fighters)
Especifically in the adventure era (AKA the birth of modern Amy) they gave Amy her iconic strong,compassionate,romantic personality and an interest/love for adventure (and her sassy attitude ofc). She's outspoken,stubborn,brave and honest. I also want to point out that in this first portrayal ,her love for Sonic feels more like innocent childish idolization than an obsession and that her character doesn't revolve exclusively around it (she will stand in his way if she doesn't think what he does is right). Tbh i think she's incredibly funny,cool and lovable,
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They slowly started planting the seeds for her character to stop being a "damsel in distress" by making her playable and defeat ZERO all on her own at the end of SA1,then also being playable in Sonic advance and helping Sonic get out of prison in SA2 (and tagging along for the rest of the adventure). In all these games,her character revolves around empathy,optimism and kindness. The way she protects the flicky since the moment she finds it,how she defends Gamma from Sonic and the iconic moment in SA2 where she convinces Shadow to help save earth are all great examples.
THEN, in Heroes , they decided to try something new with her taking her confidence and sassy attitude to a whole other level. Giving her the chance to be a fully-fleshed hero who didn't need rescuing anymore. She became independent and the leader of her own team of friends who she wanted to help. I love this Amy cause she feels really strong,determined and empowered without losing her peppiness,silliness,positivity and kindness. Her flaws are also especially endearing to me: How much of a wild kid she is,How even if she means well, she relies way too much in brute force, How she has trouble getting out of her own head, etc. She really feels just as confident and energic as Sonic,but just like him,you can tell she has a huge heart.
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HOWEVER, as much as i love how they made her strength and bravery shine in this game, Heroes was the game that gave birth to the idea that Amy is willing to chase and even fight Sonic just to insist that they should marry (in SA2 she did follow him to the prison but it was only to help him and tag along in the adventure).
Ofc this was supposed to be comedic and to be seen as childish,harmless behavior- I say this because the rest of the characters,including Sonic himself,don't seem to take it seriously- but what was supposed to be seen as an endearing flaw at the time, would rapidly mute into what's probably Amy's worst portrayal ,as the writers turned it into harassment for the next mainline games (Ignoring Shadow the hedgehog where she is the same as in heroes and only has a brief appearance.)
Before i go into Battle,i just want to say that the definition of stalker according to google is “a person who harasses or persecutes someone with unwanted and obsessive attention.” A definition that definitely did not apply to her before Heroes,but that i can't deny that does apply to Amy for the next few games:
In Battle, Amy is suddenly written as aggresive and self-centered. All her compassion and empathy from the adventure era is gone, intimidating people (even Cream) and demanding information from them from the get-go. Of course she does a few good things throughout the game too,like take care of Emerl and such,but she still mainly uses him for her benefit (calories counter and emerald radar). Right off the bat,at the start of her storyline she insists on searching for Sonic even when she herself assumes he is hiding from her -which implies she knows what she's doing is worth hiding for- and tries to justify her behavior by saying that Sonic actually loves her and that he is being “ just shy “ or that “ he got cold feet”- while others characters react in a way that implies that's obviously not the case and that her behavior is worrysome..
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I think it's important to mention that before Battle, we hadn’t gotten a single line of dialogue that implied that Amy tought that her behavior could be hurtful for Sonic, nor did she ever threaten anyone at all unless it was self defense. She knew he didn’t reciprocate her feelings and was actively trying to make him fall for her anyways,sure, but we gotta remember that while the canon ages might have been scrapped recently, at the time Modern Amy was created they were still very much canon and you can tell they had them in mind when writing these characters. Amy was supposed to be 12 ,so it makes sense that she didn't understand why Sonic wouldn’t accept her affection. She idolized him and misinterpreted the fact that he always was protecting her as possible romantic interest,but never actually imposed anything on him. The worst thing she ever did to him was wanting to hug him without consent,and again, the games implied that she clearly didn't realize such a thing wasn't ok. Sonic also didn't seem to want to hurt her feelings so while he did run away and expressed being annoyed by her he never explicitly told her to stop. I actually think that if he had sat her down and made it clear to her that what she was doing was truly bothering him, The Amy from the adventure era would have stopped, but i doubt he cared enough to do that honestly (after all ,in his recap screens it is implied that what truly bothers him about Amy being near him is not her crush,but that he thinks shes exposed to danger.)
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BUT in Battle and for the next three games,Amy doesn’t seem to be written as a 12-year-old who mistakes admiration for love anymore. This is where the writers started to portray her as someone who is clearly still young and definitely childish but not innocent. Her whole character revolves around harassing Sonic and using her strength to intimidate others, and don't get me wrong,I like that Amy gets angry easily!! i like that she isn't afraid of a fight,that she complains a lot, and that she isn't peaceful. After all,those are important parts of who she is. But Battle!Amy is on a whole other level: she gets mad at her friends just because they don't agree with everything she does or says. It's not about having a strong personality anymore,she's just generally aggressive. For the next few games she and Sonic can't have one normal conversation that isn't Amy imposing her own wishes over him and him trying to get away from her, so it's hard to believe she wouldn't realize that what's she's doing is wrong nor accidental as we were supposed to before. This time It just feels like she is deciding to ignore the signs.
This continued in advance 3 ,where she literally threatens him with her hammer just cause he shows signs of not being interested in spending time with her when they meet, Then in rush she becomes possesive and jealous the second he mentions Blaze and also seems to treathen him with the hammer in the credits scene because he is running from her hug.
They changed the direction of her characterization again after Rush. The best way i can describe the Amy that is present in Riders,06,etc is one that has two very polarized sides to her personality. On one side,she is a peppy,sweet,over enthusiastic and romantic girl, on the other she is a pretty intimidating one with an obsession with Sonic and very fiery temper. However,contrary to her last portrayal,she is more polite and actually asks Sonic if she can come with him various times,doesn't harass him and doesn't threaten people simply cause they don't agree with her anymore, but she still doesn't seem to have any sense of boundaries,still follows Sonic without permission sometimes and still clearly has no consideration for his personal space. Another thing about this Amy is how her flirting is really intense, and even if she isn't as aggressive as the Amy from Battle,if someone messes a bit with her she doesn't hesitate to resort to intimidation or take her hammer out.
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She still gets violent towards Sonic sometimes,but what's different from her last characterization is that instead of doing so merely because he doesn't show romantic interest in her ,its mostly because he doesn't follow on his promises (end of Black Knight) or shows up to save her “properly” (Referring to 1- that scene in Riders where he blows eggman -who had caught Amy- away with wind and she chases him with her hammer because “how could he not think that would hit her too “ and 2- the one in Zero Gravity where he arrives late to save her and she playfully throws him a few fists saying that “it took him long enough!”). I don't think she's necesarily right to do that but i don't consider it to be problematic either, since by that point the games had strongly implied that there was a non-spoken agreement between the two that he'll always show up to save her and the whole thing feels more playful than anything else. Mostly because Sonic seems to be fine with her being around again, as he never really denies her acussations or runs away when she gets mad,and even tries to explain himself to her.
So yeah,this Amy is one of the more famous -and infamous- ones,as her negative and positive qualities are more balanced than the one from Battle. However,i personally don't like her much as there's almost no focus on the empathetic/compassionate side of her character that was so prominent in the adventure era and ,even if i wouldn’t call this version of her a Stalker , she's still is way too obsessive and possesive for my liking. The writing for her character is still pretty much completely based on being attracted to Sonic, to the point that In 06 she tells Silver that, if she had to, she'd “choose Sonic over the world".
In Sonic Chronicles , Amy gets a lot of dialogue. She gets jealous in a scene but its not as bad as in Rush and she tries to make Sonic jealous by inventing a fake boyfriend (terrible trope) but her levels of aggressiveness are up to the player's treatment of her. I am ,however , mentioning this game because of a scene in specific near the final section in which Amy is scared they might die and aks Sonic if she can have a moment with him. She then tries to have a serious conversation and politely asks if he cares about her or if he likes her at all. if the player chooses to make Sonic say he does care for her she is legitimately surprised and thankful. Idk what happens If he rejects her cause i haven't been able to find any recordings of that and i never owned this game,but i'll assume that her reaction won't be too bad considering she is asking in the first place(?) feel free to tell me if you know…
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This portrayal of Amy is still present in Unleashed (2008) ,in which Amy is there to cheer/support Sonic on throughout the game and to serve as an important indicator that Sonic is quite self conscious of his looks when he's a werehog. She is generally very sweet towards him in this game (especially when she shows no rejection towards his werehog form,which is a detail i adore), even if she does get annoyed when he doesn't pay as much attention to her as he does to Chip or reciprocate her feelings.
A good example is how, before the last temple ,she asks him if he'd like to go on a date with her after everything is over. If you choose the positive dialogue option she is ,again, positively surprised and thankful. If you make him say no she complains about how he's being mean, but doesn't insist on it and just accepts it.
In Free Riders (2010) ,Amy just generally acts extremely out out of character (like,she doesn't even fit into Battle's portrayal). It really feels like someone who didn't know anything about the character wrote her, so for the sake of the pink hedgie let's ignore it and go back to talking about portrayal 4.
I already mentioned her brief apparition in Black Night and there's nothing worth mentioning about her in Generations so i'll skip them.
This portrayal ended in Lost World (2013),In which they toned down Amy as a character in general,leaving out all of her flaws and iconic traits out. She feels plain and her strong personality,confidence,sass,energy,etc all seem to be completely gone. She's just sweet and that's it . For some reason there's a scene where she literally tries to confess to Sonic and is cut off before she can finish,which is very funny considering it had never been treated as a secret before??? it really goes to show how hard they were trying to pull some kind of reboot on her. Fortunately,this characterization was only a two-game-thing (She is just as plain in Forces (2015)) so i'll put it in the same bag as the Free riders one and we'll leave it at that.
After Lost world came Boom (2014) ,and then we got the most recent change of Amy's personality,which we all know has had a mixed reception from the fandom. Originally people thought that this Amy would stay just in the Boom universe ,but this personality has been showing up in the mainline games for a while now,like in Team Sonic Racing (2019) and Frontiers (2021).
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This Amy feels older than any of the ones that came before her. She kept the sass,the love for romanticism,the positive attitude,the confidence and the strenght but her bad temper and over enthusiasm are gone,as she is generally more calm,less energetic and not childish at all. Most importantly,this Amy is extremely emotionally intelligent,as the rest of characters seem to look for her help and advice constantly ( to the point that she has been given the "therapist friend" title by the fandom and is even referred as "the nice one" by Eggman himself ). Another interesting thing about this Amy is that she doesn't flirt with Sonic anymore,In fact, she barely expresses her liking for him (She does so a bit more in Japanese chz the characterization varies) and Sonic seems completely comfortable with this version of her around.
A lot of people say that this version of her is out of character and I completely understand where that comes from, but i must disagree because this characterization of Amy is the first one since the adventure era that focuses on her compassion/empathy rather than on her crush on Sonic, which combined with her intelligence,makes her not out of character,just the most emotionally mature Amy to date instead. I actually think that if the og modern Amy had grown up,this is the kind of personality she would’ve developed while becoming an adult (although she isn't supposed to be one). A good argument to defend this point would be that one Egg-memo you can buy through the fishing minigame in Frontiers where Eggman talks about how Amy has "come a long way" and how it took her some time "to find herself" and get out of Sonic's shadow.
Only problem i have with this Amy is that i wish she was more flawed and bubbly,mostly cause she can come off as very plain from time to time and way too mature. She is a bit too perfect for my taste. I'd like her to mess up more,to not always be so smart,to be more impulsive,a little bit more clumsy,fiery and wild,just so she could have some more of the charm of the original,y'know?
Before i talk about her more recent Videogame portrayal (TMoSTH) i want talk about IDW Amy:
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in IDW, all of Amy's flaws and positive traits from past games are balanced pretty well: she is flawed and relatable and can mess up a bit sometimes because of her impulsivity,but she's emotionally and strategically inteligent, optimistic and incredibly kind. She is a great fighter and leader,but also a wonderful friend who offers emotional support. She has a strong personality, lots of sass and can be very aggressive and intimidating towards her enemies, but not any less of an empathetic and compassionate person because of that. Her strength and confidence are pillars for her character instead of nonsensical anger,but she still shows self doubt and fear from time to time. She is energic, idealistic and still a romantic,but not obsessive nor possesive. peppy but emotionally intelligent. She still loves Sonic, but her feelings for him feel authentic rather than childish idealization,and given that she now respects his space,she's written to be happy just with fighting by his side and jokingly flirt from time to time. (their bond also seems stronger,but that's a topic for another day.)
I believe this portrayal of her is one of the best we've gotten in the sense that she represents a good mix of most things that has made her positively memorable since the beginning and lacks every problematic aspect of her character that was added post her creation. And because of this good mix of characteristics, IDW Amy is constantly praised by the fandom. But something i hear a lot is people saying how they love IDW Amy and despise "Main Amy" -by which i'll assume they refer to videogame Amy just in general- and that way of summarizing all of Amy's game portrayals feels very odd to me, especially because IDW Amy is a culmination of every single good aspect that has been added to this character combined with most of what she was meant to be at the start. In other words,IDW Amy couldn't exist if it wasn't for all the game Amys before her.
It's true that in IDW we haven't seen her character be as impulsive and outspoken as in the Adventure era or Heroes, and i miss that as much as every other Amy fan. But I do think that ,because so much assertiveness wouldn’t coexist very well with things like careful thought, the reason for that change must be that IDW is writing an more mature version of the character and It’s hard for them to keep such aspects of her personality intact without her being seen as childish by the audience now that they are paired up with big responsabilities (ex: the restoration) Especially since that super impulsive nature of hers probably came naturally at the time because she was supposed to be a 12-year old and wether we like it or not, it was implied by the narrative that it was one of the main reasons she got caught by eggman both in SA1 and SA2. Aka,IDW Amy isn't allowed to make as many mistakes as the og.
After all ,Amy used to be written to be mostly seen as a comedic character and as an "extra addition" to the main team rather than as an important,needed member of it. ( even in Heroes,where she had formed her own team,she was still trying to catch up to Sonic and his team because she had been excluded of it.) If she made a mistake and got caught by eggman because of her stubborness,the writers would just make Sonix fix things. In IDW she doesn't just feel older,but she has also gotten to have important roles in the fight against Eggman and people rely on her with their lives,so it doesn't surprise me that the writers try to make her be more conscious and careful when it comes to her actions now that she has more responsibilities and can't allow herself to make as many mistakes as she did back when she was written to be more immature and impulsive because of that extreme assertiveness.
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Now,I personally believe that Amy in TMoSTH is the same as in IDW, just that she feels more like her OG self in TMOSTH because ,for the most part ,Bday Girl is on that train literally to just have fun and do as she pleases. She doesn't have any weight on her shoulders nor expectations,she is free of responsabilities all the way until the climax of the game and the game itself is very comedy-centric for the most part, so the writers pobably felt like they could set that impulsive,assertive side of her loose again, and i loved it!
In this game her character doesn't revolve around Sonic and she messes up a lot (The way she was so ashamed of how she broke her hammer when she tried to escape the closet with brute force that she lied, how she didn't realize Sonic was actually hurt because she was too excited about the game, how she was overconfident and impulsively tried to solve the case and completely failed ,how she and vector started beating a wall violently after realizing the train was alive,etc),but her positive qualities shine throughout the game as well ( How she took the time to organize a party that she'd think everyone would have fun at,How she is so thankful that everyone showed up and doesn't mind that Shad and Sonic didn't bring gifts, how she makes sweets remarks about others and cute jokes in distressing situations,how she has faith in Shadow's goodwill, The way she delivers the final blow at the end and says that despite everything,she loved the party because it was an adventure,etc ). Throughout the game,Sonic and the rest treat her in a way that really goes to show what a good friend and a lovely person she is ,and she expresses great appreciation for everyone's presence in her life.
It's honestly an amazing coincidence that this game takes place on her bday considering that it's the one that made this portrayal of her "game canon". As a fan of her, i celebrate it and hope we get more of it in the near future.
So yeah, i didn't talk about Sonic X Amy,Archie Amy nor all the comics,series and games that came out between the big videogame titles. There is much more about how Amy has been written that could be said, but i think i did a pretty decent summary of the most important changes her character has gone through the years mainline game-wise,at least good enough to defend my point that she wasn't a stalker originally and she definitely isn't one now. As i mentioned before,i agree that she was portrayed as possesive and obsessive for a long period of time and as an actual harasser for a shorter one , and that we should definitely recognize it and be critical of such things being portrayed as “quirky” and “funny” aspects when they are in reality, hurtful. BUT summarizing her whole character by calling her a stalker and an obsessive fangirl is defining her based on the worst examples of her characterization and ignoring her good ones completely.
Feel free to disagree with my character analysis,my opinions and the way i categorize her portrayals,but i strongly believe that Amy rose isn't meant to be a harasser,an obsessive fangirl or personal space invader.
My girl deserves better.
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olasketches · 3 months
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I know sukuna is often praised for his beliefs and the wisdom he "bestows" on others and as much as I love the guy and all the impactful dialogues he had with characters like jogo or yuuji, I also think he’s got to be the one of the most childish characters with mindset a of a 13 year old.
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ayrennaranaaldmeri · 1 month
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ok i totally get if like, a massive area that's too much work needs to be cut but boy it went from this to tadpole information dump speedrun which is ahahaha a choice (x)
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walmart-miku · 6 months
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now that I've finished the Fontaine archon quest I need hydro fam shenanigans.
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This is the vibe in the hydro fam. You got neuvillette babysitting a bunch of unhinged children.
And before you come for me about barbara, barb is one incident away from being completely unhinged. My girl is barely holding it together. And nilou is unhinged, shes just good at hiding it. Girl was ready to go to jail in the sumeru quest.
Headcannons under the cut
Furina, barb, and nilou do shows together I take no criticism about this. Xingqiu wrote the shows. Neuvillette and childe fund it.
Xingqiu needs to be put in Fontaine. My boy is literally FAMOUS over there. (On a side note, love how every hydro character is famous. Only exception here is yelan but that's cus she's an undercover agent.)
Furina, xingqiu, and barb would get along like a house on fire. You got 3 art kids together, 1 that can get away with stuff, 1 that's smart, and 1 that keeps the shenanigans from getting too big and getting them into trouble. It is a weekly occurrence that neuvillette gets a call telling him his kids went and did some shit again and he's gotta clean it up.
Also childe. He's like that cool cousin that shows up at your door randomly and is involved in a lot of shady shit, but they can't complain cus childe brings xingqiu all of these rare books and makes sure he comes to all of furina and barbs performances and reads monas astrology column in the steambird every morning.
Barb makes coffee every morning for mona and makes sure mona has a balanced diet.
They have weekly tea time. Everyone shows up. No one misses it. Sometimes wrio is invited.
kokomi and xingqiu can talk for hours about anything. Books, strategy, anything. No one understands what they're talking about. Except for ayato but that's only when it's about strategy
Barbara and sigwinne will also talk about medicine for hours and it's even more difficult to understand those conversations
ayato will spawn randomly, hand someone bubble tea and then disappear. It's his way of saying I love you.
He also jumps jumpscares everyone a lot. Not intentionally but just bc someone runs into him and they haven't seen ayato in a few days and he's got Gucci eyebags and looks ready to fight the Raiden shogun. Also because he's just really quiet when he moves. You don't notice his presence unless he wants you too.
All of the adults spoil furina, xingqiu, and barb rotten. Mona tries her best.
None if them like Jean. They think that Jean doesn't deserve Barb after everything but if barb wants to have a relationship with her then they won't do anything.
Candace has fought off a crowd of crazy fans before. She will do it again.
Candace and childe fight once a month. "To see who deserves a name that starts with C" childe says. The matches always end in a draw.
Neuvillette is a better dad then all of their canon fathers.
Barbara will start singing randomly and nilou will start dancing
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chirpsythismorning · 7 months
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🎨 🖼️ 🌈 🩹 🧍🏽💡 🔮⚡️☄️
You’ve Really Got a Hold on Me by Smokey Robinson & The Miracles
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#byler#stranger things#bizarre love triangle playlist#will byers#will's pov#will is so petty but honest i love him#'i dont like you. but i love you 🙄. seems that i'm always thinking of you'#'though you treat me badly. i love you madly. you've really got a hold of me.'#this whole song is just this back and forth battle of someone in love while simultaneously being frustrated af with said person#'i dont want you. but i need you. don't want to kiss you. but i need to. though you do me wrong now. my love is strong now.'#i also love this part bc it highlights the main difference between will's feelings for mike vs el's feelings for mike#it's not as simple as liking or wanting bc yes it is all of those things but more than that it is a NEED#you'll notice a lot of songs on here in will's pov highlight need in terms of his feelings for mike#which fits with his whole speech to mike in the van#'(i) need you mike. and (i) always will.'#there's also this juxtaposition of el and will both experiencing mike pulling away#el wants to hold on as hard as she can but she knows that it's not going anywhere and she is ready to let go by the end of s4#will wants to hold on as hard as he can but he knows (assumes) that it's not going anywhere and yet he can't quite let go#'i want to leave you. don't want to stay here. don't want to spend another day here. oh i want to split now. i can't quit now'#leading up to their rain fight in s3 it's as if will is getting to this point where he is ready to leave#and then mike says what he says#and now he really has to go bc it's all too real ('yeah. i guess i did. i really did.'#then a whole season later when will is at his limits again up to their rink-o-mania fight its as if he is trying harder than ever to hold o#it's bc he can't quit now#'you've really got a hold of me'#will is in love now folks
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2nagi · 10 months
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i could write an entire 3-paragraph essay (with sources) on why yugi muto has adhd and how it affects him throughout his story but when it comes to sora it’s just. i dunno he just has it. he has adhd
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postwick-palace · 2 years
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why does this shot make it look like Leon has already lost
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kashilascorner · 1 year
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the way the lotr movies didn't really bother to properly close (or acknowledge) Eowyn and Faramir's story arcs and they just kind of threw them in together at the end
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esprei · 2 years
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I kinda wish they shown us how difficult it was to actually beat a subway boss in the manga. Be kinda funny to see them mow down multiple trainers that wants to challenge them in the train.
oh OH OH YES i really want to see this so much now let me see them be actual bosses (even though it's literally in their title lol you know what i mean)
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gideonisms · 2 years
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my fear of roaches is so severe now....yes I CAN grab them with a paper towel and throw them outside without breaking a sweat and yes I AM the bug catcher in most of my living situations but I'm dying inside and if a hot girl WANTED to fall in love with me and catch them for me from now on I would Not say no
#:/#my heart rate is still coming down. i'm at my aunt's so i don't have my tent so i'm just 🤢🤢😱💀#everyone else thinks i should squish them but the sound ...no. urhghgghhhh#well and also i have a thing about unsavory awful disgusting forms of life and how you know. we are all that to someone or something and#who am i really to kill things unnecessarily for walking in the wrong place#sometimes you have to like at my apartment it had to be a battle ground bc it was them or me but u know.#off the point off the point#i have to leave this state this country this universe this galaxy. goodbye#i simply cannot be here under these conditions (saw scary bug)!!! and i'm not happy!!!#also having weird feelings abt time with my family that i chose like it wasn't mandatory for me to be here and i did want to hang out#but i'm just feeling distant & off bc i'm so different than them ig? and my beliefs clash so much and it feels bad not to say anything#but i just can't think of anything to say that would be constructive sometimes#so it's like they'll make comments i don't love but that are kind of on the edge where it's like. how do i adress this it's just a joke or#like sometimes it's not but it's something so deeply tied to their whole belief system that like idek where to start bc#i don't really want them to change their religion etc. that's something they want for me and it sucks so i'd never expect that from others#because it sucks!#but yeah when i spend time away from them it's kinda like wow y'all are the people i love and i'm not sure how i feel about that#anyway. hm. getting weird after 2 am perhaps it's time to admit defeat petition whatever deity controls roaches for some peace & go to sleep
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claire-starsword · 20 days
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Bloodline of the Sacred Dragons - Chapter 2-7
[warning for violence and dismemberment on this one. yes you read that right. as opposed to me who did not pay attention to this on my first read. lol.]
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The group emerged back into the fields, after safely crossing the mountains. They hurried on their journey, heading towards the Pao Plains.
By Krin and Tyrin's calculations, they should be a day ahead of the monsters. If they could get the mercenaries at Pao and come back, they would be able to ambush the enemies at the mountain path that led to the plains. The devils wouldn't be able to escape a trap in such a narrow pathway.
In the forest, Karin replaced Randolf as the lead. Tyrin gave the general directions by her side, and she decided the exact path to traverse according to the condition of the plants and other forest signs. Bleu was speechless on how observant she was, not letting the slightest detail pass unnoticed.
Bleu struggled the most with the thick cluster of trees. Unlike Camallia and Karna, he didn't have the power to heal everyone's exhaustion either. He grew frustrated with himself. Once they got to a wider place or a road he'd be able to stretch out his wings. He did his best to put up with it.
Once the sun had gone down, the group had finally come out the end of the forest, reaching the road between Bustoke and the Pao Plains.
And there, their calculations failed them.
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They ran right into the monster squad that had stolen the Manual. A sudden encounter, one could say.
"They shouldn't be here by our calculations, so why…" Krin complained about the unexpected turn of events, as she stared at the twenty or so monsters that had appeared in front of them.
The devils were just as shocked as them.
"Impossible! Why is there a Sacred Dragon here?"
One of the monsters, accompanying the squad of harpies and armed lizardmen, stared wide-eyed at Bleu, with empty eyes devoid of light. Those eyes caught sight of Camallia by his side. The devil then understood everything.
"So you survived. And you guided them here. It's always you, always… Fine, if you'll be this much of a hindrance, then I, Ziduur, will end you just like those pursuing mages."
The monster's fangs showed over the corner of his lips, and his two horns, atop his head like a moth's antennas, swung backwards in a menacing stance. Deep crimson hair ran from the nape of his neck to his back like a mane, bristling. As if answering to that, the lizardmen raised their slimy triangular heads, their bifurcated tongues flickering through their lips. The harpies let out ear-piercing shrieks.
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"If you want this, come and take it."
Ziduur held a box made of ebony. It was full of intricate inlay decorations with a foreign feel.
"Sir Bleu, there's no doubt, the Manual is in there!"
With Tyrin's shout, the battle began.
"Randolf, Tyrin, take care of the girls!"
While shouting, Bleu bolted towards Ziduur, as if drawn to the Manual in his hands. Cerberus followed behind him.
"Wait, don't just rush in, it won't go well if we fight separated," Randolf hastily stopped Camallia, who wanted to jump ahead as well.
"Bleu, come back right now! Bleu!"
Karin's voice did not reach Bleu, and he began to fight the harpies in midair.
All his pent up feelings were unleashed at once. And at the same time, he had confidence in being the one who always broke through the enemy lines. With that amount of enemies, he believed he could strike the commander at once and end the battle with that. There was no reason to eliminate them all. Once he retrieved the Manual, he could just disperse the rest of the enemies. The shorter the battle, the less likely it would be for Karin and the others to get hurt. And by defeating all the monsters himself, he could prove his power to them. Maybe then the girls would stay behind without a fuss, Bleu thought.
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However, his reckless advance did not go as he expected.
Superior to him in speed and number, the harpies put up a tough fight against him. Wanting to rush to Ziduur straight away, he had become isolated from his allies.
Randolf and Camallia shielded the others, facing the incoming lizardmen head on.
"Bleu, I'll burn down these enemies, get out of the way!"
Krin began chanting a Blaze spell, but Karin stopped her. If she cast the flames in a wide area, Bleu would certainly get caught in them.
"Krin, give up and target a single enemy," Karin ordered, while shooting down an enemy away from Bleu with perfect accuracy. Their lack of coordination was apparent. Karin bit down her anger at Bleu's stupid actions.
"I won't show mercy to any who interfere. Join the hateful corpses that sleep under this earth."
Ziduur took out a piece of a crimson jewel, and held it tightly within his left hand, as if squeezing it. Beams of light came through between his fingers.
"That light!" Camallia shouted, alerting everyone.
Ziduur punched the ground. Thin sparks of crimson lightning ran at once over the surface.
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"What did he do?"
Karna watched in awe as the ground in front of her began to stir, and something jumped out from within.
"Eep!" She let out a strangled scream as she came face to face with a skeleton.
"Get down!"
Hearing that shout from behind her, Karna got down while covering her head with both arms. The end of a flail flew past her, sending the skeleton's skull flying like a football. As she pulled the weapon back, Camallia smashed its upper body as well.
In the brief moment where Karna breathed a sigh of relief, more skeletons jumped from below, one after the other. Those skeletal warriors, carrying all kinds of different weapons, were the warped forms of monsters once defeated in that land, and the travelers they once killed.
"Are we surrounded?"
Watching the growing swarm of skeletons and lizardmen around them, Randolf swung his Battle Axe once again. If the monsters attacked all at once, they certainly wouldn't manage to defend against all of them.
Karna shouted for everyone to get closer together.
"O benevolent ones who watch upon all, please hear our prayers. Gather the righteous light within our hearts, and make it into a shield of holy brilliance!!"
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By her incantation, the faint shine of the supporting spell Boost enveloped the whole group from within. The monsters with no flesh nor blood were driven away by that light.
Not wasting the opportunity, Randolf and Camallia attacked. The mages covered the openings between them, Tyrin freezing the enemies to stand as shields, and Krin erecting walls of fire with her Blaze spells. They were doing their best to defend themselves, but the situation still wasn't good as they were outnumbered.
On one swing, Camallia's flail became entangled in another flail wielded by a skeleton. The resulting forces made both of them lose their grips on their weapons. Without delay, the skeleton took a short sword from the back of its shield, and charged at the now empty-handed girl. Another short sword was thrown at the skeleton as it did that. By reflex, the skeleton knocked it down with its shield. Camallia jumped at the fallen sword, grabbing it and swinging it at the skeleton's leg to cut it down. The monster fell down as it lost its balance, and Camallia stepped on its bony body from over its shield, using all of her strength to crush it.
"Thank you, Sir Randolf."
Picking up her flail, she stood back to back with Randolf, who had moved backwards. She extended a hand in his direction, trying to return his short sword that had saved her from her predicament.
"I don't mind. Keep it. Without a spare weapon, something like this might happen to you again."
Answering that, he swung his blade at another monster.
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At that time, Bleu was also surrounded by even more enemies than before.
Sacred Dragons had tough bodies and powerful attacks, but were in no way invincible. Their thick hide was hard to penetrate with a blade, yet at some point he had been wounded, and it bled. While he had finished off many of the harpies, he had also hurt his wings. The injury was not severe, but it made him unable to fight the remaining harpies in the air. Having fallen to the ground, Bleu faced a concentrated assault from the group of enemies.
Sustaining minor injuries all over his body, Bleu had made a pile of corpses out of his enemies. Yet he was clearly exhausted. Taking a fierce blow to his chest, he began to cough violently.
In this terrible moment, a lizardman brandished his Large Axe. In Bleu's current condition, he couldn't dodge or spew out his lightning breath.
The monsters became agitated.
Steeling himself for the fatal blow, Bleu saw a silver blur pass through the corner of his vision. Fresh blue blood spilled by. With a deep gash on his torso, the lizardman turned around only to be cut again like a paper doll by sharp claws, this time on the chest.
"Zylo!?" Bleu exclaimed in surprise, seeing the werewolf that had showed up behind the fallen lizardman.
"It's been a long time, Bleu."
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Zylo's eyes had the glint of a wild beast hidden within, and he narrowed them in recognition for an instant.
Taking that as an opening, the harpies attacked from the sky.
"Watch out!"
Faster than Bleu's cry, Zylo jumped to the air. He spun next to harpy like a gear, hitting it with a somersault, and knocking it down hard to the ground. The blood from the harpy's torn neck ran in lines across her dead body.
"Before worrying for others, worry about yourself. Honestly, what a pathetic fight you put up. Have you forgotten your past experience? I'll show you how it is to fight as a group. Watch and learn."
Zylo howled.
The lizardmen and harpies flinched at the incoming chants of beast hunters. From its direction came the rushing sound of rain. A merciless rain of arrows…
Once the synchronized barrage of arrows ended, Zylo had also disappeared. Too fast for Bleu's eyes to keep up, he ran between the disoriented enemies, cutting them down as he passed them by. One by one they fell to the ground.
Having broken through the enemies surrounding them, Zylo reached Karin's group.
"It's Zylo, the king of Bustoke."
Krin calmed down the others, who were on guard, unsure if he was a new enemy.
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"We'll regroup with Bleu. Follow me without delay," Zylo ordered, and turned away from them without waiting for an answer. He spoke as if certain that they'd obey. Not forceful. Just showing unwavering confidence.
"Diane!!" He shouted. In answer, a squad of archers appeared from the forest shadows, led by an elf girl. Their bowstrings rang as they once again released their arrows in unison.
Diane's archers concentrated their assault on the skeletons. The ropes tied in their arrows perfectly wrapped around their enemies. The skeletons hit by them fell down and tumbled through the ground. It seemed as if they knew what enemies they'd be facing, which made Krin impressed, but also a bit suspicious.
"Let's go!"
Zylo dashed away, heading towards Bleu, who had recovered some energy and continued to fight on his own. The others ran behind him as fast as they could.
"Karna, Camallia, heal Bleu, quickly!"
As Zylo and Randolf took the surrounding enemies down, Karin immediately asked the priests to tend to Bleu. While the archers of Bustoke kept lending them support, Camallia healed everyone who had been injured with Aura, the high level healing spell.
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"Thank you, Camallia. You too, Karin…" Bleu thanked the girls.
"There's no time to waste," Zylo urged Bleu. "Let's retrieve the Manual at once with this."
Led by the wolf king, the group split apart the confused enemies. Separated from each other, they had no time to recover, and were shot down by Diane's squad.
"Now. Sir Bleu, the Manual!" Tyrin shouted.
Spreading his healed wings, Bleu flew over the skeletons. The monsters were knocked down by the wings and the gust of wind.
Ziduur held up the ruby in his hand. His body was enveloped in red light.
"Like I'll let you teleport!"
The monster had jumped away, but Bleu sliced him with his claws.
Ziduur's arm was torn and sent flying, tracing an arc in midair, weighted down by the ebony box it carried.
Bleu had his attention drawn to the Manual for a moment. Ziduur didn't miss that, casting a Blaze spell in that time. Bleu crossed his arms in front of him as the flames burst in front of him.
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"Bleu!!"
Karin and Camallia left the few remaining monsters to Zylo, and ran to the dragon.
He looked down bitterly at the space Ziduur had teleported away from. It shimmered like hot air, proving that a devil stood there just a moment before.
He picked up the box with the Manual, and Camallia saw that both his arms were bleeding.
"Are you wounded?" she asked, walking to him.
"It's no big deal. Just scratches."
"Even a small injury cannot be left alone."
While he insisted that he was fine, Camallia softly kissed his wounds.
Bleu suddenly felt eyes on him, and tried to pull away from her.
"Please stay still."
Camallia's warm lips moved over his skin as she said the words. Her hot tongue traced over his wound, licking off the blood. Her throat made a glugging noise as she drank it. Her lips continued to move over it, trembling with her incomprehensible chants and sighs.
She let go after a while, and no trace of the wound was left.
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"Bleu, the king of Bustoke is calling."
Karin only said that before turning her back and running away.
To next part>
Translation notes:
"Zidur" is apparently a word of a power to summon one of the creatures in the Necronomicon by Simon. I know nothing of that book other than a cursory look so I can't talk much about it, but do you know how hilarious it is to google a Shining Force thing and come up with a pdf full of demon rituals and absolutely no other results? Unparalled experience. Also, the character's name does have a longer "u" sound so I reflected that in my translation as well.
I don't recall Ziduur being explicitly referred to as a man, but his speech manners are pretty rough and he'll eventually be using the rough and masc "ore" pronoun, so unlike Otrant I just made the call to use he/him pronouns for him.
Zylo's species in the original game is given as "wolfling". His base class however is "werewolf", so nothing wrong here.
Up to this point I had been calling the dog "Cerberos" because that's closer to the japanese reading and I didn't think to look it up, but I was recently reminded that the games use "Cerberus" instead. I'd rather stick close to the official translations when it doesn't matter so I've updated past posts and will be using the game romanization from here on.
#shining series#shining force#shining force 2#shining force novel translation#bloodline of the sacred dragons#sf bleu#there we go. the annoying arrogant protag has learned a valuable lesson about the real super power of teamwork!#now things can finally progress smoothly into a great team dynamic!#...#dont. don't look at the page count. don't- it's fine. it'll be fine#sf karin#if this was a game she should be the leader and not bleu just saying#or it could be a protag choice with a few route differences#*person who has only played two tactical rpgs in their life* hmm. getting a lot of fantasy maiden wars vibes from this#also there's clearly a love triangle rearing its ugly head here but i chose to see it as funny like. girl she's drinking his blood#repressed village girl who clearly doesn't have enough going on in her life watching camallia be a badass freak: God I Wish That Was Me#sfbotsd camallia#NORMAL WOMAN. ABSOLUTELY INCONSPICUOUS WOMAN. GODDAMN#and i refuse to complain she's so cool!! woman's wrongs the novel#sf2 karna twiggy#the boost chant is also so cool and i knew it from the nnd summary i used to watch so i've waited more than a year to show you pals#i wish she did more but i'm not unhappy with her role in battles here generally#sf2 randolf dongo#sf2 tyrin piper#sf krin#sf krin's cerberus#so uh. does anyone else feels the writer is constantly struggling to remember the dog's still here? i legit did not realize the first time#she hadn't been mentioned since the lab. i legit thought she had been left in manarina#a shame because a hellhound on the team is prime shining content and i wish it was better used. i wanna play with this beauty#goddamn this is a lot of characters but i do wanna ramble
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cripple-punk-dad · 10 months
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I KNEW THIS WOULD HAPPEN
I knew that the second I saw Hobie Brown get popular again (who is a great character 10/10 don't get me wrong) I'd also start seeing a ton of clowns start saying shit like "Taylor swift is punk actually" and "you don't have to listen to punk music to be punk" and "I love the punk aesthetic but hate the music"
THE CULMINATION OF THIS????
Someone asked me if my battle vest (which I've been working on for years atp) was part of a hobie brown cosplay.
Anyways here are some things about the punk subculture that y'all need to know:
-It is a MUSIC-BASED SUBCULTURE. If you aren't listening to punk music then buddy you ain't punk. Idc what band(s) you listen to but like. That's where the punk culture started man. Do some research.
-punk is secondarily about values. This is why you have Nazis in the punk community alongside hardcore anarchists. Since it's music first, and values second, there's a lot of different mindsets. Primarily it is about being anti-authority. That's what most punk music is about tbh but Nazis are just stupid and will do some fantastic mental gymnastics to make punk music fit their agenda. There's a song called "fuck off Nazi punks" for a reason
-you don't have to "look punk" to be punk.
-you can "look punk" but not be punk (we call these people posers)
Punk as a subculture has a long and rich history. A huge part of it (that often gets ignored) is from small pockets of black people in the UK that were rebelling against systemic racism. A lot of it (meaning the music) is based in revolution, disrespect of authority, and going against the mainstream. That's where a lot of the fashion comes from too. Handmade, shitty d.i.y stuff, stolen stuff, cheap stuff, all of these things are punk fashion because that goes against the mainstream ideal of consumerism and because the founding movements behind it were rooted in lower class struggles against the bourgeoisie. You don't see many genuine billionaire punks. We are not here to look pretty, we are here to smell bad and break shit. And listen to fucking sickass music
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alllgator-blood · 25 days
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I call this one "found family but it goes horribly wrong in an irreparable way" :)
I've been doing a lot of cotl comics but I kinda lost my comic making endurance after not working on art since last september, so I made this to help me flex my art muscles. Apologies for the watermarks lmao they kinda kill the mood but I've already had people repost my art when I put it on reddit so...might as well get the credit if my stuff is gonna be reposted regardless. RAMBLE INCOMING!!
Thinking about how shamura was most likely the one to find + raise their adopted siblings and help them survive the mass deicide that happened thousands of years before....OUUGH. I have so many ideas for comics that take place when half the bishops were still lil kids. I have one in progress right now actually. But it just hurts when I remember how it all ends- they loved their family for so long and yet they credit their love as what caused it to fall apart!!! The lore of the bishops only sunk in when I was dealing with my own heavy sibling angst, and I was like wow....shamura supported the sibs so much they accidentally encouraged their brother into being a heretic, and couldn't close pandora's box in time to save him or the rest of the family. They blame themself for the past 1,000 years and seem to be totally okay with dying for what they did?? Like when they get sent to the shadow realm they tell you to "finish the job" instead of leaving them in purgatory. And despite being the bishop of war, they are the only bishop to not have a "desperate" phase where their attacks get more brutal. They're not desperate, they just want to get it over with. All their other siblings are dead by then anyway so it's not like they have anything to stick around for, even if they were healthy enough to win the battle. Plus I mean...narinder is the bishop of death so they probably just want to see him one last time. Owch
Don't get me wrong I love to hate narinder and his only role in my cult is the guy who cleans the outhouse, but I really like his dynamic with shamura vs. the other siblings. I kinda see him as the troubled kid that couldn't assimilate into the family and shamura took it upon themself to try and fix him. It's interesting thinking about how they're the only one he shows remorse for despite feeling the most betrayed by them. I don't think he 100% hates them, he's just been locked in gay baby jail for so long he's had nothing better to think about than "my sibling encouraged me to experiment with my godly duties, and then punished me for it!!". He's not wrong? But also is shamura that wrong either??? Idk it's complicated with no real answer and I like it a lot, I wish the game told us more about what the bishops were like before they got their shit rocked during the schism. I would've loved to see shamura before their brain was turned to mush by their tbi + 1,000 years of suffocating grief and crushing guilt :)
ANYWAY thanks for making it to the bottom of this rant, here is a sketch I did a while ago of shamura + baby leshy from a prequel au thing I don't have a name for yet:
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x-brik-x · 1 year
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I'm seeing a lot of people say that punk fashion is expensive and inaccessible, which is very wrong. here is a list of some ways you can make punk fashion easier, cheaper and more accessible for you, since that's... kinda the whole point.
others are encouraged to add onto this!! (just don't recommend corporations like amazon. not cool.)
1. patches!! you don't need to buy them. DIY patches are not ugly or boring. in fact, they are encouraged here!! DIY, in my opinion, is always the best thing to do when it is an option and is safe to do so.
2. speaking of DIY, spikes!! you can make them!!
cut the top and bottom off of an empty can. cut down the middle of the cylinder and flatten it, so it's just a flat rectangle of metal.
cut out a shape that is kind of a third of a circle, but around 3/4 of the curved edge is taken up by triangle shapes. (I'm not very good at describing, so here's a badly drawn picture)
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roll it into a cone, leaving the 4 triangles sticking out at the bottom. this bit is optional, but you can fill it with hot glue to make it more sturdy, just be careful touching the hot metal. I tend to hold the cone by one of the triangles with a bit of fabric wrapped around my fingers for this bit. cut 4 small holes in your fabric in this kind of shape:
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and put the spiky bits of triangle through the holes. fold the triangles in on themselves to secure the spike in place. boom. spike obtained. this is one I made and attached to a little piece of fabric to test this method out:
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3. battle vests!! (like the base jackets). the best places to buy these are charity shops and second hand websites in my opinion, but if anyone else knows any better options, please reblog with those!!
a good trick I find works well on eBay is to filter search results to your country (or state? can you do that in the US? idk) so that a: fast delivery because local, and b: all the sellers of everything that shows up are in YOUR TIME ZONE.
why is this important? when people sell something for really cheap, it goes FAST. check eBay at like, 2am or something. all the scalpers in your area are asleep. grab the cheap stuff while they can't.
4. sewing!! want patches, but can't sew for whatever reason? I've heard of a lot of people with joint conditions like arthritis complain about the inaccessibility of patch stuff, and that does sound extremely annoying, however:
safety pins!! while they are still a little fiddly, they're much less work so you don't have to fiddle about for long. if you can, you could even ask a friend to help, since it doesn't take long at all I'm sure someone will be willing to help out!! (I know I would, but that's just me, and I love this kind of thing). safety pins on clothes are also widely considered to be a symbol of solidarity, so if anything, you're adding some extra love and meaning to your patch pants/battle jacket.
if that's still too fiddly, fabric glue is always an option. unfortunately this means you won't be able to remove/reposition patches, at least without leaving a massive patch of residue, but if you're ok with that then fabric glue is probably your best bet.
for people who prefer sewing: as for where to get the thread, I've heard a lot of people recommending dental floss, as it's apparently much cheaper and works just as well. I haven't tried this myself so can't confirm that, but I thought I'd share it regardless.
5. where to get fabric!! old clothes. rip em up. you don't need any kind of fancy fabric from the craft store. my patches are made of old jeans that I grew out of.
don't have any old clothes and you don't want to waste any good ones? I'm not sure about other countries, but in the UK, as long as you're not on private property (trespassing), dumpster diving is perfectly legal.
I definitely ;) do NOT encourage ;) trespassing rich people's land ;) to steal from their dumpsters ;)
or tbh it doesn't matter too much how rich the person is, since it's all going to landfill anyway. if it's in the bin, it's free game, but you didn't hear that from me. ;)
please add onto this where you can!! and if I missed something or got anything wrong, add that on too!!
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emmafrostyyy · 6 months
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y'all sleeping on Astarion/Lae'zel bc this moment is so...the way the flippant demeanor drops and he doesn't hesitate to call her out for sticking with her version of Cazador like their relationship is so underrated fr...
sitting down writing this bullshit like let me peel it like an onion a bit and elaborate why this pairing is fascinating to me
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It's really interesting how during the most cathartic, life-altering moment in Astarion's questline, the reactions of the other companions are more about the moral wrongness/guilt of sacrificing innocent lives. Lae'zel doesn't do that and instead relates to his hurt.
She knows what's he's feeling, the lack of control, the unfairness of being powerless for too long. This is a woman who just found out her entire life purpose was built on lies, discarded and hunted by her own people after outliving her usefulness, and groomed to basically die for an insane power-hungry lich queen. She knows all too well that power isn't always real freedom. Her first instinct is to empathize with Astarion to steer him away from his hate and resentment.
Astarion/Lae'zel is so interesting to me because they're such a classic "can we make each other worse or make a better person out of the other?".
They both have genuine appreciation for violence and respect each other's ruthlessness. Astarion was used as a weapon of seduction while Lae'zel was of warfare. Sex with people is meaningless and not real intimacy for them, and while both have little understanding/experience of interpersonal relationships beyond the physical, they still feel and love very deeply. They have no frame of reference for things like friendship and warmth, but they badly want all of that and more, even if they don't know it yet.
In-game they can sleep with each other, which is basically the foundation of the normal Tav/Astarion romance. Lae'zel saw him during combat and got horny, who knows. Astarion who's used to luring people with his charms, takes up Lae'zel's blunt offer because she's a strong hardened warrior that can provide protection and be a worthy ally, and he doesn't know how to say no. Navigating the complications between one who wants to be seen beyond as a sex object, and one who comes from a totally alien culture with no concept of love/family/connections and only sex is honestly really compelling to me. It's a transactional, mutually beneficial thing with no emotional expectations. Once you get past the skeevy rockiness of their early relationship, I really like the idea of them slowly seeing something past the exterior and realizing they may have harshly misjudged the other, an unspoken friendship blooms, and in comes the realization that they are essentially loners longing for kindness and a comforting touch in the most desperate of situations.
Lae'zel is prideful, direct, has no sense of courtship talk, and doesn't hold back her thoughts the slightest--she's not sweet/agreeable and what you see is really what you get, which I imagine would be disarming for Astarion who's used to vacuous flattery and has difficulty trusting others. But she's also insanely protective, passionate, loyal, and an initiator-- every romance scene is triggered by her first and she's always showing effort towards her relationships, which would mesh well with Astarion who does need someone to nudge him.
She doesn't purposely suppress her feelings, she's just simply at loss at how to express them sometimes due to her wildly different upbringing. She stops the sparring match you agree to and an easy vulnerability slips instantly out of her: "I don't want to hurt you. I want to protect you, and for you to protect me." and "Thus far I've taunted you, devoured you, battled you. Now I want more than anything to soothe you." are romantic as fuck and Astarion of all people really needs to hear that tbh.
Astarion is also someone who struggles with reinforcing his boundaries, and a key theme in Lae'zel's romance is that she encourages and wants you to challenge her and learn to stand your ground. It's not gentlest method, but hey, relationships are about having to make an effort to learn each other's language.
I think he also would take pleasure "educating her on the matters of Fay-run" (I believe there's a whole banter with him teasing her and teaching her pet names) and would get a kick out of coaxing Lae'zel out of her shell with her shyness at showing public affection, and making her blush. Also it simply would be fucking funny to see Astarion who's used to easy seduction, trying to pass a persuasion check just to get a smooch and generally having to work to earn regular kisses from Lae'zel lmfaooo
Lae'zel also initially struggles to see her chains as chains. When she learns about Vlaakith's betrayal, she copes instantly through denial and shuts it down. Astarion is NOT having it and calls her out, he knows her well enough to recognize that she would value blunt honesty above all.
I imagine he also despises her lack of self-preservation, the way her entire identity is tied to duty and being in service of others, and doesn't understand her desire to still help/liberate the people that want her dead and are hunting her down. He wants to make this duty-bound soldier realize that looking out for herself, and putting herself first may not be the worst thing in the world.
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They're so similar to each other but are also polar opposites in some ways that make a more equal, balanced romance I think. It's not a simple, one-sided, feel-good "she/he can fix her/him" fantasy because both of them have to earn each other's love, actually cut through the other's flaws, and actively motivate each other to be better versions of themselves.
They're not at all the other's ideal guiding hand. It's rough, jagged, and imperfect, but that's how healing goes. It's so far from being the healthiest relationship -- but even if their belief systems differ, their moral compass does often align. I imagine it's a slight relief for them to have a partner where there would be less shame and judgment when they expectedly, occasionally slip up and fall into their bad habits.
Also, man, the "You showed me the betweens and beyonds. Beyond war and peace, beyond passion and obsession, most importantly, you showed me freedom.", "First you were my wound, now you were my cure.", "But you saw something else in me - someone else I could be. Someone who could break the cycle of power and terror that started centuries ago.." lines really hit hard when applied to them.
Of course, they can also make each other worse, feed into the other's negative traits that will bring out the worst part of themselves. It's this duality of their pairing that is very interesting to explore, the way it can steer in either direction because it's an intense, fraught relationship at its core.
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autistichalsin · 27 days
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Some of my favorite, understated moments with heartbreaking implications for Halsin
1. Halsin threatening to turn into a mouse in the epilogue if the player brags about his achievements- he's so shy and humble that just being acknowledged for LITERALLY BUILDING A COMMUNE HIMSELF makes him want to hide. A mouse is a very symbolic choice here: not only easy to hide, but also easily overlooked and forgotten. The idea of his accomplishments being acknowledged is so terrifying for him that he wants to turn into an animal no one will notice, instead of his usual strong, large, noticeable bear.
2. "Sometimes, I think people look at me and imagine my feelings can't be hurt." This isn't the kind of thing that happens after one or two people act like jerks. This is years and years of cruel treatment, of his emotions being demeaned and mocked because of his size. Of people judging him before even meeting him- and forming an entirely wrong view of him. Halsin is a bighearted, tender, sentimental man, yet because he's big... Well, big people don't have feelings, surely. /s
3. "You and I may struggle to go unnoticed in such environs, Karlach[...] Folk of our stature can be a lure for drunkards seeking a brawl, I have found," combined with, "There is a particular discomfort to besting one you know to be weaker than yourself - even when needs must," from a different scene. People have sought him out and fought him because of his size (which had to have been terrifying, especially the first time), and he feels guilty when he takes out someone he knows is weaker, even if they STARTED it. How many times has the poor guy been traveling and then had to defend himself against someone 1/2 his size, making HIM look like the asshole to onlookers, and reinforcing that whole "people think I can't be hurt" thing?
4. "It was always destined to be so, if we prevailed. But the foreknowledge makes it no less bittersweet..." (About the players' paths diverging post brain battle), combined with "I see... After all my years of living, I know all too well that nothing lasts forever. Yet a parting can sting, nonetheless," if the player breaks up with him in the ending. This poor guy was having the time of his life adventuring with the group (and possibly falling in love there) yet never believed it would truly last (because of his abandonment issues). And then to have it confirmed.... he must have felt so awful in that moment, even if he was being dignified about it.
5. "You came for me... thank you. I feared Orin's accursed smile would be the very last sight I beheld," when Halsin is freed from Orin, combined with, "Orin's blades. I hoped my friends would save me..." If he is killed by Orin instead and Speak With the Dead is used on his corpse. The tone of his voice in the first line, especially added to that bit in the second... he never thought the player was coming to save him. He HOPED they would. Not "believed". Hoped. He thought he was going to die there- just like how he was in the Underdark for THREE YEARS and no one came to save him. And if it's confirmed... Yeah. That. (Sidenote: if you ask his corpse if he has any regrets, he says not telling Thaniel and Oliver goodbye, and not getting to see their land flourish. :( My heart. :( )
6. "I... have not had true confidantes for some time. The Shadow Curse robbed me of almost all my peers, and replaced them with the weight of responsibility. Perhaps that caused me to gild undeserving memories of my youth." Halsin was so miserable and stressed being Archdruid that he romanticized his past as a sex slave, viewing it as a safer, even happier alternative. There were actually times when Halsin thought he might rather be a sex slave than continue to be Archdruid. In a sense, for the 100 years the Shadow Curse was around, Halsin was just as much a prisoner as Thaniel was in the Shadowfell, but Halsin's prison had invisible bars. The Shadow Curse took away his entire support system, and being Archdruid forced him to be the strong one, always, never allowed to be weak or scared, forced him to take control of situations when he hated it, forced him to spend his time sorting out people instead of being in nature. And he was MISERABLE. For 100 years.
7. "You understand me almost perfectly. Only my late mother may have bested you." (Said if you get one question wrong at the love dryad test). He misses his mama. :( Especially when you consider that if you steal Balthazar's "Mother Dearest" and taunt him about it, Halsin disapproves (and is the only one to do so), while returning her gets you approval (which only Halsin approves of). And then the line when you look into a mirror while controlling him, "more like my father, with each passing day..." He really misses them. :(
8. "I am loathe to see anyone behind bars. It reminds me of my time as a guest of the goblins." He is, secretly, still quite traumatized from his time in the goblin pens, but he brushes it off. Just like every OTHER time he is hurt.
9. "I am aware [of having a habit of getting captured]. Perhaps I put too much faith in my skills of negotiation, or want to see good where there is none. It would be easy to resort to nature's fury whenever something stood in my way, yet I cannot help but feel I would be sullying the Oak Father's gifts. Naive perhaps... but I still draw breath." Halsin is aware he gets hurt often because of his desire to see good in people until he has no other choice, but refuses to give up anyway (which is backed up by that letter Gut had on her where she reveals Halsin TRIED to help the goblins, saying he could cure them of their tadpoles, only to be thrown in the cage, with Gut threatening to have his stomach cut open and maggots placed inside it.) Further, even though he is an Archdruid, and one of the most devoted, and explicitly has Silvanus's favor (Halsin says that gaining his favor was the only way he was able to open the portal to the Shadowfell), he still constantly worries about using Silvanus's powers, to the point of wondering if an actual threat to his safety actually merits using his powers. Which... combined with some other stuff, reads like one hell of a problem with self-worth.
10. "At least you were not present. Grim as [the ruined battlefield] is now, it was worse on the day of the battle. A vivid wound upon my memory[...] I was lucky - I lived, when so many did not. It would take me a day and a night to recite the names of all the friends I lost" combined with, "I was [present when the Shadow Curse was unleashed]. Part of my spirit was shorn away from me here, and never left," and, if Last Light falls, "All gone... devoured by the shadows. Oak Father preserve us, it's just like a hundred years ago[...] We are [still standing]. Yet there is a burden to being the survivor... the witness to others' tragedies. It only grows heavier with time." He has so much PTSD and survivor guilt from the Shadow Curse. :( No wonder it's all he can think about- to the point that some of the other companions even get annoyed at him for his obsession.
11. "I never quite realised how burdened I was, until I met you. The threat of the shadow curse, the politics of the grove... I was forgetting who I was, but you lifted the fog. Thank you." Not only does this tie in with the above, with his PTSD from the curse and his utter misery at being Archdruid, but this HEAVILY implies Halsin had depression. Like... that "fog" line hits HARD if you have or have had depression, because that's exactly what it feels like. And the "forgetting who I was" bit too. Not just losing his sense of self to the depression, but to the neverending responsibilities of being Archdruid. I keep repeating myself, but damn, this guy has really and truly spent an entire century being absolutely MISERABLE. :(
12. "Forgive me. I... lost the run of myself. Sometimes, if blood runs hot enough, it's difficult to tame the beast." With that little disgusted groan/sigh, the fury and disgust at himself visible on his face, and the way he rushes to get out the rest of it- he thinks he fucked up so badly that you're about to leave him, maybe forever. And then if you reject him after this? "Ah... I see. Well, of course. Back to camp then." He has the most heartbroken look on his face here, and the way he says "of course" like he just... knew this was coming the instant he accidentally wildshaped. He felt that the first time he let ANY of his imperfections show, the player would leave him. :(
13. "Death is nature's final slumber - it awaits us all. Do not punish yourself over those lost, or give in to despair - not while there are still folk in need of your help." (Said to a Dark Urge if they tell him they're not much of a hero and most people needing them end up dead) Not only is Halsin speaking from experience here, but it's very clear he is STILL doing exactly what he tells Durge not to do, to himself- punishing himself over those who were lost, struggling with devastating survivor guilt.
14. "The grove has cut itself off from the world, to jealously guard its own little pocket of nature. No one shall ever enter or leave again. And I have been evicted from the very place I was charged to safeguard. A telling summary of my time as Archdruid, perhaps..." If the Grove is sealed and you ask him about it later, this is what he says. Interesting that he views being evicted from the place he was in charge of protecting to be a "telling summary." He was forced to take the leadership role there, and yet it was clear he wasn't wanted or respected by a great number of the Druids (exempting Nettie, Rath, and Apikusis). He got a truly thankless job that took damn near EVERYTHING from him emotionally/mentally, causing him to develop depression and causing him to backslide in his previous healing from his trauma from his time as a sex slave, he still gave EVERYTHING to the Grove, and in return...... almost none of his Druids appreciated or even liked him. (I could seriously write at least five metas about how obviously miserable Halsin was at the Grove, despite caring for it deeply).
15. "You could have done anything, gone with anyone... yet you chose me." Said at the epilogue to a solo romanced player who went to the commune with him. There's so many layers of heartbreak here. He is still surprised, six months later, that the player chose him. He even thinks the player will regret it, and will decide they want an adventurer's life after all after seeing everyone else. He doesn't think he is good enough- doesn't think he deserves the player, and yet at the same time he loves them so much that he is heartbroken over the possibility they might agree with him. He thinks that given a chance, there is little chance they would actually choose him again. (He is put at ease quickly when the player promises they picked him for a reason, but even the explanation he gives for why he was so worrie is heartbreaking- that he's so used to a tumultuous life that he thinks something must go wrong. He has been so traumatized so many times over the years that he just has almost no ability to think that true happiness is possible [or deserved] for him.) Something about that is just heartbreaking, even though his ending is one of the happiest of any of the companions.
Someone give this sweet bear man a hug, please :(
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