pocket camp widget has decided not to load today i am sad
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Mario Kart Tour - Mii Racing Suits Wave 41
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Nintendo's next mobile venture uses the working title of Duck Hunt 2. The game is a reaction-based tapping rhythm game which tasks players with shooting ducks in time with classic Nintendo tunes.
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Add me in Pokémon GO so we can trade gifts and possibly battle in raids together.
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To celebrate Delta Emulator's release on the Apple App Store, here's a link to every one of my skins so far:
TouchDS series
Supported devices: All iPhones.
Made for: Nintendo DS
Designed exclusively for touch-based DS games. Available in 4 colors. Includes a background blur effect that compliments the color.
Downloads: Black | White | Red | Blue
Ace Attorney series
Supported devices: All iPhones.
Made for: Nintendo DS
Designed for the Ace Attorney Trilogy and Apollo Justice on DS. Contains all necessary buttons, and a microphone button in the middle.
Download
Metroid skin series
Supported devices: All iPhones.
Made for: Game Boy Advance, Super Nintendo.
Includes special buttons for subweapon deployment and diagonal shooting. Designed to not cramp your hands with shoulder buttons.
Downloads: SNES | GBA
I plan to make more in due time! Let me know what type of skins y'all would like!
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thinking about how bodily autonomy is a really consistent motif in the zelda games... the amount of times link is forced into alternate forms or zelda is possessed/transformed/literally removed from her body is really interesting. off the top of my head we have wolf link, link's forms in majora's mask, link's forced aging in oot and revelation that he isn't kokiri, link doing a sort of tactical drag in botw, zelda being sheik, zelda being possessed in twilight princess, zelda preserving herself in time as the goddess in skyward sword, midna being cursed as an imp, batreaux, and the skulltula people in oot. there's also so much cross-dressing (i know that term might have a negative connotation but i don't think it should in this context) and gender nonconformity. bodies are constantly changed as a reflection of a character's arc and actions, and often a character regaining control of their own body is a resolution to their arc.
but i feel like the more you think about it, the messier it gets, both in good and bad ways. for example, i think there's a reason lots of trans, gnc, and queer people connect to zelda games because of the many ways gender and transformation are weaved into the stories. that's great. but i also think there are some huge failings on nintendo's part in terms of representation and transformation of bodies, mostly in their characters of color and lack thereof. like, tetra. just tetra. and that's not even mentioning the way they gave me the ick re: her forced gender presentation as zelda. also some designs like the gerudo esp in the earlier 3d games and holy shit the bokoblins and gorons in twilight princess (seriously they're bad) are obviously informed by racial stereotypes. and it's extra super not great bc there are not many hylian/human characters who have dark skin, or even tan skin. it sucks. it's just a shame that these fantastic games, some of which are 20+ years old, experiment with gender presentation in such a fascinating way (hell, even link was designed so that everyone could see a bit of their gender in him) but very little attention was placed on representing non-white players. in fact, some of the use of racial stereotypes and exaggerated features is just more alienating and dehumanizing, hence the not-good side of zelda's focus on bodies. holy shit, i say again, why did they do that with tetra! i mean i know why they made her white as zelda (racism) but they sidelined her in a way that seems uncharacteristic compared to sheik in oot!
just, so many choices were made in the zelda games re: bodies and some are fantastic and inspiring and some are huge disappointments. not to be blunt, but nintendo should absolutely be putting dark-skinned Black characters into their games. tetra and the gerudo are fairly light-skinned and lack many features (hair textures for example) that a large amount of poc have. it would just be nice if in future games the scale tipped from some great stuff and some bad stuff to mostly great stuff, bc the series has so much potential for future stories about bodily autonomy and the world(s) are not bound to any real-world or historical structures. they could do whatever they want and make it work, and should seek to improve! it would only contribute to the already sophisticated and nuanced themes consistent in the series.
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Mario Kart Tour - Anniversary Tour Trailer
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youtube commenters dont know what good editing in a video is. the video having constantly-moving parts with different levels of parallax and explosive transition effects is not good editing that shit is giving me motion sickness
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