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#LOTRO Spirit of Nature
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LOTRO intro game with Sileär?
sil is fun bc you can do a high elf intro in mordor or a more current day one, in which case she’d be in rivendell (elf still being the most plausible pc race here, but yknow you do you lol)
mordor version: honestly she gets to keep most of the things the actual helf intro has. location gets moved around a bit, but otherwise she’s doing that. you’re most likely there as one of the younger elves in the alliance; mostly meant to be a message runner. you’re sent to deliver something to sil & halthel, and this should be a perfectly routine thing really, but you’re right on sauron’s doorstep. what even is routine any more
so things go wrong, naturally
you and silear get separated from the rest of her company and she’s very intent on 1, making sure you don’t die (combat tutorial) and 2, getting back to the rest of the company (escort/follow the npc quest). this is a little later than the actual helf intro is set- a couple years at least into the siege of barad-dur. silear’s company was up among the feet of the ered lithui, possibly running around those watchtowers that are full of wraiths and fell spirits in post-war of the ring dor amarth or camped nearby to watch them. your message for silear was where she and halthel were supposed to meet people from a few other companies for some vague secret mission (you don’t get to know all the details then, but they’re running off to chase gaunt-lords). incidentally, that’s also where sil gets stabbed with a morgul blade, but i’m getting a little ahead of myself there
so you’re trying to get back to the rest of her company. that goes fine, you get back, you give them your message. there’s a bit where they invite you to sit down and eat with them and it’s nice and chill and nothing happens. you find a bedroll and stay the night in their camp, intending to head back to echad-in-edhil in the morning, going at least part of the way with silear and halthel for purposes of Not Wandering Mordor Alone if it can be avoided. then you wake up in rivendell in the third age and get a bit of a summary of ‘war over, sauron gone (for now), also silear got stabbed and is in a morgul coma still. if i break from game mechanics a little bit, you can be trollshaws level and join the epic around book 4/chasing shadows (though even that’s a little lower level than i’d be thinking, but 50 in rivendell doesn’t have a great epic entry that i like and that doesn’t lose a ton of important early vol 1 stuff or skip you straight to vol 2). if we don’t break things, you just kinda get to be level ten or so because Game Says So. silear wakes up, you say hi, you both end up on the trip to edhelion and you do the epic as normal from there. you may get to have sil as an npc who shows up for in their absence stuff later
rivendell intro: if you start as a fairly young elf in rivendell, you probably meet a silear who’s just woken up. she’s still pretty weak, but she can do something like really mild sparring or training with someone who is just learning themself (she is trying very hard to be patient with everyone involved). it’s a very chill intro honestly, with no early awful experiences for your guy! probably just works as an alternate tutorial instance that then leads into the thorin’s gate prologue stuff- get put on the expedition to edhelion as a history lesson or just to get some travel experience and then get sucked in by the epic vortex
ok the rivendell one is way less involved actually lol. hang out a bit, have tea with sil and bilbo, get sucker punched by just how much the epic is. tada!
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captainderyn · 2 years
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Fictober Day 8: "Do you remember?"
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Prompt: 7. "Do you remember?"
Genre: Fanfiction (LOTRO)
Rating: T
Pairing: Raenor/Wulfwryn
CW: Mentions of injury
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Fighting the foul creature kind in the Lone-Lands was an inevitable headache waiting to happen. 
Raenor had prepared accordingly, making sure he was stocked up on supplies from the provisioner in Ost Guruth before they began the trek to Agamaur. He made sure his satchel of herbs from Imladris was tied securely to his belt, for very few tradesmen in these parts would carry the herbs common to the elves and he refused to pay the markup of those who did carry the rarities. 
    It was an unfortunate inevitability he prepared himself for when a blade finally snuck between the contours of Wulfwryn’s worn armor. The decades of time spent as a healer kept his head on his shoulders, even as the stubborn woman refused to pause their mission for him to treat her. 
    No matter that she moved with the stiff carefulness of someone in pain or that he could see the blood pooling against her armor in a red stain the longer their mission drug out. Yet still, she refused to stop, even as her reckless abandon peppered her with other wounds that she could not parry or dodge quick enough in her state. 
    Though she made it back alive, somehow, with some manner of supernatural ability Raenor swore only the reckless disregard that humans held for themselves, even Wulfwryn’s stubbornness could not avoid the effects of the foul swampy waters and rusted blades. 
    She tossed in fitful sleep beneath Raenor’s healing hands as he peeled away the bloodied bandage he’d last put on. Sweat gleamed across her skin, flushed and hot to the touch. 
    If only he’d caught her before she’d collapsed into the swampy waters. If only she’d mentioned just how poorly she was doing. If only…Raenor could build a castle with all his if onlys with Wulfwryn. 
 Singing softly to himself to fill the silence, he cleaned her wound first with the water warming on the fire he’d dared to light in their encampment. 
    He sent a small, and rather irked, thanks to the gods that he’d tucked some athelas from Imladris’ stores. Though not strictly necessary, he hoped soaking the bandages and cleaning the wound with the athelas mixture would get Wulfwryn back on her feet fast enough that they would not be delayed for long. With all the fell spirits and cursed trees in Agamaur he wasn’t willing to risk this infection being of more sinister nature than a dirty wound. 
    The urgency of their mission could not be understated, but that was not his concern. It was the way he’d noticed Wulfwryn push herself far beyond her bounds that did. He knew if she were not gripped in the restless sleep of infection at this moment that she would be clamoring for them to carry on, damn the consequences. 
    Her dedication to following Aragorn’s quests for her bordered on holy devotion. 
    Raenor pressed the bandages against her wound, leaving his hands to linger. He let his eyes drift closed and murmured a soft incantation. It would not do much, he was still brushing off the cobwebs of his skills for this manner of healing after years of staunchly avoiding battleground healing, but it would do something.
 
    When Wulfwryn’s hand found his wrist he jumped, instinctively yanking his hands away. 
    Her hand clung tight and she grunted as his sudden motion jarred her. 
    “Ach, Wulfwryn, you’re going to scare my heart from my chest.” He muttered. 
    At her silence he found her watching him with an odd look in her eyes. It wasn’t just the feverish haze, but something deeper. A…softness that was unusual. 
    He knew the general distance she usually wore in her expression, the look that made it clear he was held at an arm's-length distance. The heat that lit her eyes whenever they used passion to escape their demons. 
This, he did not recognize. 
She simply said, “Your hands are warm.” 
Raenor held them up, looking at his palms. The glow of his healing magic still pulsed in faint gold veins beneath his skin. He placed his hands back against her wound, pulling back upon that magic. 
“It’s because I’m healing your ungrateful self.” He said light-heartedly. 
The weight of her gaze weighed heavy on him.  
“I’m not ungrateful.” She said it with such deadly seriousness that he looked back at her, convinced her fever had broken and she was back to full coherence. But little clarity registered in her expression, “I don’t know what I would do without you.” 
“That’s the fever talking.” He kept his voice impassive, breaking his gaze from hers, “You would manage just fine without me.” 
The draw of the healing incantation was sapping his energy, muddling his own mind. It wasn’t bitterness that laced his words, nowhere close, but a tired admittance to what he knew was the truth. 
This woman, the fiery light that had pulled him from the haze he’d wandered through since Edelion, neither seemed to truly want him with her or needed him. 
“It’s a lie.” Wulfwryn sighed, voice falling into a mumble, “All this ‘on my own’ stuff. I want you here with me.” 
Her eyes were struggling to stay open, her grip on his wrist going lax. 
Before sleep reclaimed her he caught, “Want you to stay.” 
What he would give for that to be true. 
    *
    By morning her fever had broken, her mind clearer when she sat up and scrubbed her hands across her face. 
    “Good morning,” Raenor glanced over at her, “How are you feeling?”
    She winced, a hand going to her wound, “Much better…what did you do?” 
Tilting his head, he spoke recklessly, “Don’t you remember from last night?”  
Startled, her head shot up from where she’d lifted her shirt to poke at the bandages, “No! Why did I say something?” 
He wasn’t sure what the feeling was that rolled through him, but he shook his head, “No, just woke up for a bit. All you missed was some elven incantations and basic healing. Nothing exciting.” 
“Oh…” She didn’t sound as though she believed him but she shrugged it off, “Well thank you irregardless.” 
“Of course.” He murmured. 
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lotrolulz · 3 years
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Uh oh! Looks like my friend really didn’t like that “annoying, blinding, glowy, stupid ghosty useless light thing” that appeared on her Lore Master. It seems to have been named appropriately. 
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loremastering · 2 years
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Writing a “realistic” lotro Lore Master
(Disclaimer: This is just me taking notes and making a reference for myself of how to incorporate the Lore master game mechanics into a more believable setting for me, no one else has to follow it if they don’t want to. I am not dictating what other people should do in any way. This mainly concerns my elven LM) 
The Lore master is class is my favorite because of it’s animal and nature abilities but I feel like trying to write the class into the broader world of Middle-Earth lore can be seen as god-modding or cringe, in my opinion at least. Brings me back to those days of role playing where the setting was just normal, real world animals and humans, until ebony darkness dementia raven way made an appearance and won every battle and argument with 5 different magic spells and could communicate with dragons and unicorns, making themselves a god amongst the other players. 
So to avoid my main lore master Daerhovan being seen this way, I've tried to come to a compromise between source material Middle-Earth and LOTRO Middle-Earth in a way that makes my OC more believable.
In regards to animal communication and relationships with them.
I don’t want Daerhovan to be seen as a Snow White esque figure who makes animal friends wherever he goes and they help him with chores and shit, so I've tried to make his relationships to wildlife and other creatures a bit more in tune with middle earth elf canon and real world interactions.
-Animal interactions in general: 
It’s book canon that elves can converse with animals, so there’s no problem with communication there. But I don’t think they would warm up to an elf right away, some of them? Especially wild beasts. Most of the time Daerhovan leaves animals alone and lets nature take it’s course. But he tends to befriend those he rescues from cruel and inhumane traps. 
-Animal Companions: The bear, raven, bog guardian, eagle, lynx, and nature spirit.
I think he would grow fond of certain individuals for sure. Everyone in the list above he might have rescued from what I mentioned above. For game purposes I mainly use the lynx. In the real world, I absolutely loathe wild animals being kept as pets, and it was hard to separate that part of myself when writing in daer’s faithful lynx companion. To compromise, I decided that, hey, a character can’t be a character without some flaws, so maybe he messed up with his lynx. In my story of him, she was rescued from starvation when found without a mother, and Daer took matters into his own hands, perhaps a little too much. Verya (the lynxs name) is still wild, but despite him trying to teach her to live on her own, in the lynx's mind it’s easier to stick by someone who helps you get food more easily and offers security. And maybe she’s just a really stubborn cat. Thus this is a lesson learned sort of thing.
So he lets the lynx stay. Besides, life back then for him was really lonely. When it comes to domesticated animals he’s all for them and wants to take every one of them home and give them love. 
Lore Master Skills
This has been a little harder to write with, but I've done what I think is my best. Many things I took out completely, and they are as follows. (i’m only listing those that relate to his in-game trait tree. I use all blue with a bit of red and yellow)
Gust of wind, the power signs, Sic em, heals, lightning storm, light of the rising dawn, wind,fire/frost lore, power of knowledge, inner flame, 
-Explanations for skills I've kept in
Burning Embers: To me the skill induction looks like the LM is igniting something by natural means that makes it explode upon contact with an enemy. So perhaps he keeps a decent sack of whatever it is that accomplishes this. 
Blinding flash and bane flare: These can happen by man made means and require no magic really. But with the gifts that elves can do in regards to crafting perhaps a little something more is involved (same with the other skills perhaps)
Sticky Gourd and Sticky tar: Like Burning embers, just bigger, and one has a different substance. 
Ancient craft: The in-game skill directly says that the LM is throwing a handful of metal to impede the enemy. 
Now, I didn’t want to completely omit some of his elemental skills, as I believe they’re a core part of who he is too. But the output is much, much lower, only used as a last resort, made possible by the canon fact that elves have a connection to the land, and doing these in battle severely weakens him after. (based on some tidbits from the skill deed texts). I also believe that being immortal gives elven lore masters the time they need to learn and harness this as well. 
Cracked earth: It was the elves who first taught the trees how to communicate with others, and I've used this canon fact to help Daerhovan persuade the trees around him to aid him in battle when the need arises. For this skill in particular, if a tree be willing, it can shoot its root up from the ground to entangle and root the enemy in place. 
Lightning strike: I’m still debating this one, but here’s what I have so far. He can only do this when he begins to master his craft. (still debating on whether that's at age 600 or 5000 lmao) He can only stun with it, there has to be electricity in the air already via storm, and it severely weakens him after use. 
Murder of Crows: An upcoming skill to replace Sic em. I’ll leave this here for when it actually comes out and I can decide how to incorporate or leave out
AND SO that concludes this mini essay lol. Might add more stuff as I think about but hopefully this puts Daerhovan in a much more believable light as a character and oc 
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sniperct · 5 years
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So I found a post in my emails I meant to put on tumble 8 years ago but never got around to it. It’s my character creation process and it’s still relevant today. Made a few edits to update it a bit.
For me, the process of creating a character in an MMO begins before I ever install that MMO. But while some people may have pages and pages of backstory and history, I like to remain simple. I pick out a basic personality, a gender that suits that personality, and then if I feel like it a paragraph or two of basic history. The rest will get fleshed out from in game experiences.
As an example, the character I've played the longest and is fleshed out the longest is my rogue in WoW. She started out with a few simple needs - Female, purple hair, free spirit. What class represented the 'path of no path'. Rogue. What race had purple hair? Night elf. Why? My first MMO was Earth and Beyond. 
My character was a trader named Tyra who literally became a space pirate (you could do that in that game). She had purple hair. My character in SWG was a smuggler. Purple hair. Pretty simple. Rogue seemed the closest to pirate and smuggler. Night elf was only alliance race with purple hair.
So I had this night elf, she had a starter personality (similar to Tyra. care free, danger junkie, battle snarker). I gave her a short backstory. She was a merchant's daughter, spent a lot of time traveling between towns with her father. Because of this she has wanderlust. She fought at mount Hyjal and deserted. She partially redeemed herself by saving a pair of humans near the end of the battle. Everything else, how she grew and changed and evolved happened in game, due to what she did and the people she met. She was never meant for romance, but she fell for her best friend, much to both our surprise. A lot of her backstory got fleshed out as I played.
Tyra's personality stretches through EnB > star wars galaxies > Wow > Lotro > Rift and on and on into FF14. She's had some diversions and I've fleshed her out in stories and other media, but each version is different.
I eventually played other alts (I became an altoholic thanks to Lotro), and I did similar things. What personality archetype did I want? Does their look fit their personality or is it deliberately a misfit? Through just simple playing in lotro and wow (and a little bit of AoC) I ultimately developed a series of personalities that make for good starter personalities.
The paladin/protector/knight character started in WoW, migrated into Rift, and particularly GW2 and FF14. 
Give them a blank slate, and see how they evolve and change. As mentioned there's the free spirit, the Tyra. There's the gaelic/rohirric type characters. The women start out as sort of berserker types, the males tend to be good natured protectors. There's the huntress. Typically human (even when there are elves), forest lover, mother wolf type, loner.  
The defender. The torn between light and dark. Some others. And sometimes they’re combinations.
While they all share the same base, they all evolve differently as I play them. Game lore, in game events and encounters and friendships all serve to flesh them out and make them distinctively different from each other.
Yukale, as seen in WoW, and Yukale as seen in Rift, or SWTOR or FF14, are all battle snarkers with empathy. But they have vastly different end points and it’s always fun to see where those end points are.
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rhotdornn · 7 years
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 ▌NAME: Rhotdornn Etarellion Hyrtfyrsyn - The Son of Autumn
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▌FACECLAIM: None at present, but Killian Jones would be a slight contender for that spot. ▌HEIGHT: 7'9" fulms ▌SPECIES: Roegadyn - Sea Wolf ▌GENDER: Male ▌NATIONALITY: Northerner / Hyrthyml Isil (Aerslaent) ▌BIRTHDAY: 13th Sun of the Third Astral Moon ▌AGE: ? ? ? (inbetween 24-34) ▌SUN SIGN: Althyk, the Keeper ▌RESIDENCE: Previously a remote island on the archipelago of Aerslaent, yet after a few careers of varying fortune he now possesses two apartments, one at his FC within the Maelstrom Command, and one for personal use, as well as acting as the Steward for the Autumnsflame Embassy which serves as his personal abode above deck, too. ▌MARITAL STATUS: Single / Unmarried / F̡o҉ŗme͘rly̷ eng͏ag͞e̢d͜ ▌ALIGNMENT:  Chaotic Good
▌DRINK: Wine. Like any true pirate, his heart yearns for a proper glass of liquid merry-making blood. A classic favorite of his would be aged Bacchus wine, the older--the better. Does not shy away from indulging an ale or two from time to time, as well as tea and coffee.
▌FOOD: As a man of culinary expertise, Rhotdornn generally enjoys a wide variety of meals--mostly meat, seconded by vegetables. His favorite dish, however, consists of chopped lobster salads due to their meat’s sweet texture and the refreshing touch of herbs. Rarely gets to indulge it though, mostly because of its difficult means of creation and the lacking number of lobsters big enough to satisfy a Roegadyn-sized belly.
▌DAY OR NIGHT: Whilst he enjoys both near-equally, Rhotdornn himself leans slightly towards the night. The night, for him, is a stage upon which dawn’s light first glimmers, instilling hope in hearts of dread and felled spirits. The tapestry of the night sky is an ever favorite of his, when the stars scattered haphazardly all across the celestial dome--with the Moon holding equal mystique.
▌SNACKS: Generally his breakfast routine. Slices of bread, fermented butter smeared across it with some ham slices slapped on top and whatever else he generally can get his hands on at that point of time, assuming he even has the time to indulge the aforementioned. On his travels, the Roegadyn does carry a... Mysterious pack of waybread, wrapped in evergreen, large leaves, never wilting, never withering. It is said that such waybread could fill the belly of a grown man... With only but the bite worth of a few crumbles.
▌SONGS:  
[I] LOTRO Legacy - Chance Thomas [His general theme/sky pirate theme]
[II] Help is On the Way - Rise Against [Motivation theme]
[III] Never Give up on Your Dreams - Two Steps From Hell [Storyline & In Your Shadow theme]
[IV] Impossible - Two Steps From Hell [His homeland & viking aesthetic theme]
[V] Norwegian Pirate - Two Steps From Hell [Story-combat theme]
-- Additional songs may be found here: x
▌COMPANION:  
[I] Sternoss, his faithful chocobo. Sadly, Rhotdornn retired him a year or so ago due to the mounting perils possibly proving a tad too fatal for the stalwart feather-kin, if only so in his master’s opinion.
[II] Galladross, Rhotdornn’s main and mount of eld--an absolutely massive, incredibly tenacious and powerful Gryphon--and likewise, the Roegadyn’s best friend and main travel companion. The two share a more friendly, deep bond than mere master-pet usually do--if there is anyone the skeptic grouch of a Sea Wolf trusts, it’d be none other than his steadfast mount--often referred to as ‘soulmount’ due to their connection and incredibly profound history.
[III]  Rannaskar, the Gryphon hatchling--not to be confused with Galladross, the full-grown, main companion of the Roegadyn. Rannaskar is quite a temperamental little devil, most oft seeing flitting and pecking around the Rainlander’s shoulder. He’s got an ego, and is not afraid to show it--yet he is, to his master, of no lesser importance than any of the companions, despite being more of a pet, due to his youthful stage in life. Has a secret nest next to Dornn’s own bed in his apartment.
[IV] Ferryar, the lesser red panda. Likewise more of a pet, but no less than the other adventuring crowd. The sweet panda is the main playmate of Rannaskar--and contrary to the hatchling’s bold behavior, the critter himself offers more of a tender, playful, affectionate demeanor. He enjoys cuddles, pets and most importantly--treats. Has a puffed sleeping pillow next to the hatchling’s nest, by the Roegadyn’s bedside. Is the twin of another red panda in the careless belonging of Rhotdornn’s own twin, Rhotdhem.
▌COLOR: Red. The shade of fire. The blood of fervor.
▌FLOWER: A mysterious, rare flower known to but a few--the elusive Evenstar.
▌SEXUALITY: Straight.
▌ROMANTIC ORIENTATION: Heterosexual.
▌BODY TYPE: A very robust physique, with a great span of height spiraling nigh into the heavens. The toned Rainlander stands at an impressive 7′9′‘ fulms, at usual towering greatly above his common clients. His bulk is not merely for show--his shoulders are strong, composed of broad, thick sinews allowing him to undertake severe labors. His arms and chest lack not in breadth or tenacity, and his legs are composed of strong, steeled thighs and shapely calves, allowing him the luxury of more nimble, acrobatic combat maneuvers.
▌EYE COLOR: A fiery crimson.
▌HAIR COLOR: Sharp, flowing, medium-long crimson strands, with a wavy pattern strung across his head. Their bloody texture flows into a vibrant, natural tangerine hue at their tips, making for a quite warm and allusive coloring pattern to his original, birthright title.
Tagged by: @ladyrivienne
Tagging: @nalukaixiv(95% RNG chance you’ve done it), @ave-xiv, @diregate, @leroymurrand, @xander-ura, @fair-fae and anyone else who wishes to partake of this. Was more fun than I expected!
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loremastering · 7 years
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Bonds
Relationship list for my main lotro oc Halordin toot toot
@pazithigallifreya, @asgardian--angels, @samwise-po-tay-toe-gamgee, @whereisbarton, @yuutaruo @mallovorelstargazer @captainisthil your characters are mentioned in here as well js 
~Blood~
Losdirith: Father. Didn’t get to know him much before he perished. Deceased. 
Gaelwen: Mother. Complicated relationship and feelings for. Loves her unconditionally, and acknowledges she took care of him throughout his younger years, but she was obsessed with keeping him safe. Often felt stifled and frustrated when around her. Their bond has healed somewhat after some time, and he still goes straight to them on his visitations, but he never stays long. Sends her letters reassuring her he’s doing alright occasionally too.
Haldor: Elder Brother, didn’t get to know him much before he perished alongside his father. Deceased. 
Lossenduin: Elder sister, twin to Losseneth Loves. Remembers play wrestling with her often when he was younger. Often wanted to go with her on march warden duties. (mainly for the traveling)
Losseneth: Elder sister, twin to Lessenduin Loves. Remembers cuddling up with her when he was an elfling in a hammock to read books with her. And relaxing in the circles of meditation with her, talking about life and history.  
Heledirien: Elder sister, whom lived in Mirkwood for much of Halordin’s early years. Therefore was very distant from, but had heard about her a lot none the less. The natural bond between kin gave him a desire to see her more. During the War of the Ring, he got his wish. Still getting to know, but think’s she’s humorous and warm. Albeit a bit strange, but he can relate.
Crucial:
Verya: During his wanderings in the White Mountains, found an orphan mountain lynx cub nearly frozen, after she stumbled out from her den. Took in the poor scrap, and nursed her back to to health as he stayed in a cave down in the foothills of the Eastfold. After she was healed, raised her as he went about his travels. Was convinced she would go on her own way sometime, but she always returned to his side from her own brief wanderings. They’ve been an inseparable pair. Verya has saved his hide more times than he can count, and vice versa. Those who have harmed her have paid dearly for their folly. 
Rinion: Another orphaned lynx cub he rescued from animal traders he’s taken in. Adores the little white feline, and is touched that Verya has seemed to consider him her own son. 
Valadhiel: A Rohirric war horse Halordin acquired on his travels throughout Rohan during the War of the Ring. Like Verya, the mare has saved him numerous times from enemies. Loves and trusts. 
Badari: Lover, Best Friend. Admires her strength and spirit. Feels safe with. Used to bear the same prejudices his people held for the dwarves, until he met the dwarrowdam during a campaign against the forces of Dol Guldor. Let her trail along with his company for a brief time, and healed her wounds after a skirmish with a band of uruks, in which she also saved his life. They parted ways soon after, but he never forgot her. Reunited with Badari after a time, surprised to find her again, but glad none the less. Was assimilated into her kinship. Grew closer to her, began developing emotions he never thought he could feel for anyone anymore, never mind a dwarf. Relieved that he found out she reciprocated his feelings after awhile. The first year of their relationship was mostly flirting and stolen kisses (or smooching in front of everyone else). Is now bonder with her and feels as if his love for Badari has grown deeper. Adores, Thinks her quite beautiful. Protects at all costs, despite the fact she can very well defend herself. Will always return to her. 
Mallovorel: Like a sister to him. Loves. Met her when he visited Thranduils Halls one time. See’s in her a bit of himself, including his reckless streak. Enjoys nights spent talking with her under the stars, reminiscing about matters both deep and insignificant. 
Rubeniel: Another Wood elf, and another cherished friend. Though considers Rubeniel a sister now days too. Wants to protect and look out for, despite seeing the deadly accuracy of her arrows. Admires her energy and the vivacious spirit that seems to surround her, and is drawn to it. 
Naurithil & Duinfas: Two skilled and courageous elves he’s met and come to know dearly over the past months. Associates them with each other. Often goes on adventures with them. Feels entirely safe when around Duin and Naur, and cherishes time spent together. Has come to think of them as mother figures. Loves.
Melkordel & Maironendil: Two elves whom are peculiar as they are beautiful. Nether less he admires their strength and cunning in the face of danger. Relies on them to watch his back, and he will return the favor. When the danger subsides, and merriment is in the air, often engages in drunken parties and general silliness with them. 
Olkili: Another dwarrowdam he’s come to admire. Basks in her silent strength and wisdom. 
Gimris: Enjoys being around the dwarrowdam, and her willingness to party with the kin. Trusts her completely and enjoys fighting alongside with.
isthil: A man he perceives as noble and unfaltering in the face of danger. Would gladly pledge his own sword to him. Admires.  
 Owleth: Another good friend, enjoys making mischief with. Cares for. 
Ilmarian: has taken the elf lore-master under his wing, wants to help her in her studies. Charge,
Ocoee: A hobbit burglar. Wants to protect, but she’d probably slap him. Charge.
Maedoron: A good friend of his childhood that has survived to his eternal adult years, despite his friens flaws. Said elf is overbearing and over protective at times, but Halordin trusts him with his life. Cares for. 
Radagast: The wizard who saved his life from a maddened huorn. Learned much of the natural world from. Mentor, friend. Visits him occasionally. When he can find him. 
Known:
Pelind: A warrior elf he’s occasionally fought alongside with. Trusts and enjoys their company. 
Sabelyene & Gardiel: A woman and ellon couple he often bumps into. Friendly with, and relishes their peaceful company. Would like to get to know better. 
Lakhadhi & Kumathel: Badari’s siblings. Sometimes confuses Lakhadhi with Badari. Was uncomfortable around them at first when his relationship with their sister started growing more intimate, but they seem to have accepted it, though he suspects they think he’s strange. Nether less he fights alongside them willingly and tries his hardest to protect them. 
Vrethon: A being he doesn’t know very well, but he senses a wildness in him that intrigues Halordin. Seems to be closely tied to trolls and the deep woods. Slightly unnerved by, but extremely curious about, and would like to get to know more. 
Broken:
Rinarwen: Was close friends with once, until he became responsible for the death of her son. Mourns for their severed relationship to this day.  Doesn’t dare to hope that she can forgive him one day. Avoids at all costs, as her hatred towards Halordin has made her become dangerous to be around. 
Raenfer: Rinarwen’s son and Former Godson. His demise was the result of a severe lack of judgement on Halordin’s part. Was consumed with a wild grief and regret over what happened to him for years until began to accept what happened. Though a part of him, deep down, mourns for him still. Is prone to self harm on those few days he remembers in an effort to banish the regret. Visits his gravesite to leave gifts on the few times he can bear to visit it. The only way he’ll feel total peace is if one day his mother can forgive him. Guards this secret closely, will not even tell to his closest ones, perhaps one day in the future, perhaps.,...
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