10/?? The team puts their foot in it
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We return to Prometheus, the movie that makes me want to use the “Leave it” command I’ve taught the family dog.
Apologies if the screenshots are hard to visually parse on this one, this part of the movie is not meant for viewing on a bright, sunny day. May I recommend the alt-text? I've got image descriptions in there, as well as rambles that almost double the word count of these posts.
Also, your daily reminder: Go into your blog settings, scroll down to "visibility", and turn off 3rd party data harvesting! Do it! Happiness is stored in the not-getting-comodified!
My antipathy toward the archaeologists was reaching unprecedented proportions. The only character I didn’t fault for putting his hands on everything like a two-year-old: the literal two-year-old android, David.
Is there a long and dumb history of infantilizing dudes’ behavior? Yes. Was it very funny to see the archaeologists suddenly freak out because someone else was getting too handsy with the alien archaeological finds? Also yes!
David opens the door, having to climb up a collapsible ladder to comfortably reach the controls, which is a nice touch. The next room contains the head of the decapitated Engineer, and also
I don’t know whether the set designers put this together prior to the decision that this would be where they put the decapitated body, but in hindsight, it seems a little on the nose. What the set wants to communicate is a religious feel–an idol of some kind, delicate reliefs on the walls that some consider to be plot holes because they look xenomorph-y, and a bunch of black urns.
The visual intent, delivered beautifully but with all the subtlety of a sledgehammer, is that this is the room where shit will begin to go down. It’s a refined miniature of the egg room in Alien. Something is going to get inappropriately intimate with a man’s face here.
I suppose we are meant to find it a plot twist when that happens later, and not now, but I was still experiencing Archaeological Rage at this point.
Despite telling David not to open the door, they wander in like utter lemons, breathe all over everything, and are surprised when this has consequences. The art starts melting off the walls.
Admittedly, when the moist breath and germs of gormless tourists has caused irreparable damage to ancient egyptian tombs and 17,000 year old cave paintings, it took much longer than this. One of the characters exclaims that they must have disturbed the atmosphere in the room by opening it, which is possible. However, we literally see accumulated dirt in this room. Alien worms writhing in it. This is a plot point for a few scenes from now, because the black urns have started sweating a Mysterious Goop that the audience may remember as “that DNA melty stuff from the opening scene”.
Back when I was talking about setting mood, expectation, and feeling pretty good. I miss that.
There’s apparently a cut scene where Millburn the biologists finds those alien worms somewhere, and has a near-religious experience. It’s the first macroscopic alien life ever witnessed by modern humans. Something that evolved entirely separately from us. He’s in awe.
The scene no longer has any logical home in the flow of the movie–the worms are only seen by the audience, in the urn room. Millburn left with Fifield the geologist, following Fifield’s panic attack. Still, it would’ve gone a long way to humanizing his character if it was still included, showing that the cast isn’t all treating this like kindergarteners at a toy store, and partially explaining a dumbass thing he does later.
It would also stand in stark contrast to further desecrating an ancient body, which is next on the agenda for our cast.
With the room literally melting and the Prometheus calling in the approach of a sandstorm, they heave the head in a duffel bag and sprint away.
I hate this. There’s the feeble justification that they already fucked up the room anyway, but they have been viewing the body as a thing they want to have, an emblem of their own efforts, and not an ethically distinct class of object that has to be treated with extreme care.
Nope! Into the duffel bag it goes. David, for his part, duffels an urn. I hate this less, for the aforementioned reason of “two-year-old who everyone’s been robot-racist at”. Also because frankly, he’s an android in an Alien movie, one that is very self-conscious about the tropes. He is either going to be an absolute saint like Bishop, or he’s going to be an extension of a callous corporate power like Ash. David is a unique spin on it, but he’s absolutely the Ash.
He manages to be all that and the only one who knows what he’s doing. David saves Shaw and the poor goddamn head from getting swept away in the sandstorm, with calm efficiency and an air of either “I have done a good thing, please praise”, or “yes, I am better at this than you”. Honestly can’t tell which. He’s certainly begun to develop antipathy toward his creators, which is one of the few character arcs that manages to occur in this movie.
So, great. Our cast has blundered into, breathed all over, and botched their exploration of humanity’s first alien structure, on the urging of an allegedly-archaeologist who literally treated it as a christmas present. They return with stolen artifacts and somebody’s head. They do not return with their biologist and geologist, who have apparently gotten lost in the alien structure, despite the geologist also being the one who was making the team a map of the place.
Things do not get better.
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Alt-text rambling citations:
1. https://www.cap-that.com/prometheus/index.php?page=1
2. https://en.wikipedia.org/wiki/Pointing#Cultural_variations
3. https://en.wikipedia.org/wiki/OK_gesture#Negative_denotations
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My thoughts on Sonic Frontiers
I really enjoyed it and appreciate everyone not spoiling it for me :) I meant to post about Frontiers months ago, but this took forever for some reason. Naturally, there’ll be spoilers under the cut.
(Are Frontiers details still considered spoilers? Idk. If they are, let me know!)
I like how many callbacks there were to previous characters and events. It made it feel like an actual narrative with greater stakes. There’s actual continuity now!
Tails and Knuckles were handled better than I ever could have anticipated. I haven’t loved them so much in years! I couldn’t ask for more.
Eggman and Sage are standouts. I’m interested to see how they’ll write Sage moving forward. I could see her feeling torn between supporting Sonic or Eggman.
I feel...conflicted about Amy in this game. Her compassion is there, at least, and she's not the bland cheerleader she was in Forces. She wasn’t a jerk like in Free Riders, either. Thing is, though, what I love most about Amy is how fierce she can be. It’s directly tied to her brand of kindness. She needs those strong feelings, both the good and the bad, to be her. And there was barely a glimmer of it in Frontiers. I was so excited when it finally popped up and she argued with Sonic about not doing enough to help the Kokos, but she backed off really quickly. She just got shut down.
I fear that the writers have decided a milder Amy is more “mature” than her fiery, feisty former self. I don’t want them to make her boring because they’re afraid of what she used to be. I’m scared that the Amy I grew to love is gone for good because people think she needs to be “Nice.”
She needs that energy. She needs that spark. She carries around a giant hammer, for Chaos’ sake. You can’t give her a giant hammer and then tell me she doesn’t have guts and a temper.
We already have Cream. We need Amy!
I’m hoping it’s just a side-effect of Frontiers’ somber setting. Ian Flynn *gets* her, so if they keep giving him more influence, then I have hope. And this is still an improvement in some ways.
As a side note, they really toned down her crush, huh? They emphasized how important love is to her (as they should), but none of it really seemed directed specifically at Sonic. Every time she mentioned love, she looked away from him. And if she’d decided to go on a journey to spread love around the world in literally any other game, she’d have invited him...but she didn’t in this one. And he showed no interest in joining her. Idk. I’m not saying she’s over him--I don’t think she is--but I’ve been seeing Sonic x Amy fans going nuts over this game for months now and calling them “canon,” and I don’t know why.
I saw far more chemistry between Sonic and Knuckles, no contest.
This game does a great job making use of the characters’ strengths. I love how Knuckles got to show his expertise with the ruins. I love how Amy was able to point out the freshly-recovered nature of Kronos Island, implying she goes back to the towns they’ve helped in the past and checks up on how they’re doing. In a game where Sonic’s friends can do so little, these details say a lot.
I was disappointed when Sonic’s cyber-corruption was immediately fixed by the cheesy “let’s hold hands” Power of Friendship deus ex machina moment. Cyber-corruption was built up for the entire game as something debilitating that couldn’t be easily fixed. Sonic was straight-up deteriorating, barely able to stand, and the stakes felt extremely high. Making it harder to undo all that--and bringing in his friends to do so and repay everything he’d been doing for them--would be ideal to me. This would have been the perfect place for the new story and playable characters they’ve promised! Give them their own missions! Use the corruption as a reason Sonic has to be sidelined! It’s obvious the devs were feeling the time crunch by that point in the game, so I don’t blame them too much, but it would’ve been seamless.
As it is, though, I am absolutely thrilled that I’ll get to play as Amy again!!! It’s been so long, and some leaks have been hinting at Origins Amy DLC, too!!
Give me the hammer! It’s! Her! Turn!
Finally, I’m really excited to see what they do with the time skip--or at least I’m assuming it’ll be a time skip. They’re all going on journeys and Tails literally said “You won’t even recognize me the next time you see me,” so I’d say it’s pretty cut-and-dried. New powers, designs, etc? Who knows?
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