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#CHLOROKINETIC
psychichighschool · 9 months
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Botanopsychic Summer Camp 2023 is in full bloom. And hungry! PROVIDE YOUR NUTRIENTS HERE. Plus, meet the new students, Remote Viewing Contest, and more! Read our most recent electronic newsletter here.
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ramshacklerumble · 1 day
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Weird ask, but how would Gia classify in a dungeon crawler? Like, the healer, the brawler, the tank, etc etc….I hope I’m using those terms correctly
not a weird ask at all, i love ability breakdowns. i had to consult my buddy @tixdixl tho bc im not well-versed in things like this.
if we're talking jrpg then they'd fall into dps/damage per second. despite me throwing gia in scenarios where they're scrapping it out mano-a-mano with someone, when it comes to legitimate battle, gia excels at ranged combat due to their skill with a slingshot.
when they start dabbling in self-made magic however and create their first working version of the magestone slingshot gia uses in battle throughout freshman year, gia is able to small bits of damage constantly through casting "debuffs" so to speak.
early examples include an "insta-grow" potion that ensnares opponents in rapidly growing vines to slow movement (they use a kelp variation of this potion in book 3 against the leech brothers), itching powder, stink and tear seed bombs, and thorn shots.
if we're talking DnD though theyd fall into the ranger class.
at the end of their sophomore year tho they've successfully upgraded to the magestone slingSTAFF which packs a hell of a lot more wallop than their slingshot did. it casts actual spells instead of relying on little glass potion marbles.
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(ive yet to fully land on a design for their ramshackle housewarden uniform, but its something along these lines.)
tag list:
@cyanide-latte @simons-twsted-children @inmateofthemind @blithesharem @thehollowwriter @jovieinramshackle
@theleechyskrunkly @skriblee-ksk @boopshoops (lmk if you wanna be added)
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caestusvulpes · 8 months
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having an oc named hikari nakama and having a one piece verse is so fucking funny. Diagnosed bestie by the narrative.
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caestusarchivum · 2 years
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foxglove is great at hiding her emotions while blanking her face! ...until she gets overwhelmed and fucking loses it.
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thestuffedalligator · 9 months
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I’ve been trying to tinker with the concept of “Alternate universe Batman fused with/corrupted by his villains,” but besides the Joker I think this only works with two, maybe three villains in the Gotham rogues gallery.
Poison Ivy injects Batman with plant toxin and he becomes another chlorokinetic plant-human hybrid. Batman gets splashed with chemicals and has to live in a Mr. Freeze style cryogenic suit. Those are good, those lend to fun potential stories and visual designs. I can run with those.
Batman corrupted by/fused with the Penguin. I got nothing.
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obriengf · 4 months
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Dylan O'Brien characters edition - 🔥
i have a lot of wips and ideas, okay
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missjinglecoco · 1 year
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So, @conduiitz and their awesome Glass Conduit inspired this for me, and I decided to share my two OCs for both Infamous 1 and Second Son
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Iris Geller ( with the piercings & blue eyeshadow ) is for Infamous 1 and she is a chlorokinetic conduit, while the other OC is named Selah Ambroise who is a light conduit!
Hope you guys enjoy them!
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quirk-nova · 3 months
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The Astronomical Chronicles 2.0 Cast: The Alien Archaics
(Click on the underlined links to see their original versions and compare the changes made)
The Alien Archaics
 A group of prehistoric humans, anthros, witches, mythicals, and Stellinias who represented the Tzolk’in Mayan zodiac and the Aztec zodiac. To this day, the behaviors and legends of the Alien Archaics have been carefully documented long after they faded away from existence.
Caimadile
A smart and assertive cipactli who represented Imix/Cipactli. Caimadile had the ability to create and wield weapons with primordial power. He was once thought to be responsible for causing great floods.
Windsnatcher
An attentive and communicative harpy who represented Ik/Eecatl. Windsnatcher had the power to use air-based magic. She was the real culprit behind the great floods that led to the Caimadile being wrongly blamed for it.
Vesperlupus
A faithful and calm wolf-like mythical who represented Akbal/Calli. Vesperlupus had the ability to create and wield weapons with power over death force. Many people feared him as they believed he was the king of the underworld.
Dea
An entertaining and dynamic anthropomorphic Ardeosaurus who represented Kan/Cuetzpalin. Dea was able to harness the power of the Seeds of Growth in order to gain the ability of harvest manipulation. She is said to have acted as a grandmother figure to her loved ones.
Chiic
An empathic and outspoken human who represented Chicchan/Coatl. Chiic was able to manipulate snakes using enchanted snakeskin. He was the leader of a cult that honored him by bringing feathers.
Mortis
A sensible and polite witch who represented Cimi/Miquiztli. Mortis had the power to use necromancy. He was thought to have worked alongside the Vesperwolf, so he was feared by everyone just as much.
Scori
An eccentric and wandering human who represented Manik/Mazatl. Scori was able to manipulate fire using enchanted tinder fungus. She once belonged to a tribe that was disturbingly obsessed with sacrifices in order to keep their access to fire.
Alaru
A playful and bright anthropomorphic Nuralagus who represented Lamat/Tochtli. Alaru was able to harness the power of the Star of Maturity in order to gain the ability to fuse cosmic energy and physical combat. During her lifetime, she has acted as a midwife.
Neros
A careful and insightful griffin-like Stelliania who represented Muluc/Atl. Neros had the power to control fire and water by projecting an aura. She was never meant to be made, but she made up for it by using her powers to find some of Earth's hidden resources.
Kyo
A trusty and naive anthropomorphic Amphicyon who represented Oc/Itzcuintli. Kyo was able to harness the power of the Bone of Devotion in order to gain the ability of eclipse manipulation. He was somehow able to tame and work with a wild scorpion-like Bondbeast.
Archi
A funny and talkative anthropomorphic Archicebus who represented Chuen/Ozomahtli. Archi was able to harness the power of the Fruit of Creativity in order to gain the ability to combine physical combat with the creative arts. Ever since he found the fruit, Archi became very much admired.
Mead
A cooperative and meticulous witch who represented Eb/Malinalli. Mead had the ability to create and wield weapons with chlorokinetic power. She would often go on adventures with her best friend, Oncamyst, and challenge people to ball games.
Glade
An overbearing and persistent witch who represented Ben/Acatl. Glade had the power to use wetland magic. She was the proud mother of Mead and often played ball games with her daughter and her friend Oncamyst.
Oncamyst
An impulsive and sophisticated cat-like mythical who represented Ix/Ocelotl. Oncamyst had the power to use shamanic magic. As much as he loved to go on adventures with his friend, Mead, Oncamyst couldn't help but worry for her safety.
Lumil
A free-thinking and nitpicky human who represented Men/Quauhtli. Lumil was able to use a magic barrette in order to gain the abilities of eagles. Not many knew about this, but Lumil would often dream of putting an end to humanity with her imaginary pet birds.
Bravr
A concerned and competent human who represented Cib/Cozcacuauhtli. Bravr was able to use a magic scarf in order to gain the abilities of vultures. He found the scarf while chasing after an owl that stole his spear.
Clay
A philosophical and affable witch who represented Caban/Ollin. Clay had the ability to create and wield weapons with anarchic power. He would often wreak havoc by destroying the land around him.
Suikou (swee-koh)
A logical and selfless Stellinia who represented Etznab/Tecpatl. Suikou had the power to utilize practices that were geokinetic in nature. He had a close relationship with a Stellinia named Lluviano, who, like him, also got stranded on Earth.
Lluviano (yoo-vyah-noh)
A soothing and mystical Stellinia who represented Cauac/Quiauitl. Lluviano had the power to utilize practices that were electrokinetic in nature. He would sometimes work with Grypfion to help her find resources.
Flùrnan
A loving and idealistic Stellinia who represented Ahau/Xochitl. Flùrnan had the power to control flowers by projecting an aura. Although she worked for the Caelestas, Flùrnan stayed on Earth so she could befriend humans and help them find food.
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zofi-persson-quotes · 4 months
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Blue's updated design
Blue has always plants and erbs alongside the flowers in his hair (the one he has now are lavender, laurel, holly berries and rosemary).
I said this before in the reference sheet, but the purple bits in Blue's eyes are due to the high consumption of potions and Netherwarth!
Also, Blue's markings are actually the most complex ones I've done until now. I'm pretty proud of them.
Main Element: Nature
Minor element(s): Water
Powers: 
Plant Manipulation - manipulate plants.
Plant Generation - Generate plants.
Chloroscience - Have absolute knowledge about plants.
Chlorokinetic Regeneration - Heal/Regenerate using plants.
Plant Growth - grow plants at will
Plant Enhancement - enhance plants
Hydrokinesis - manipulate and control liquid water and mold it into any desired shape or form.
Hydrokinetic Constructs - Create/Construct anything using water.
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Original from Gacha Life 2 by Lunime, edited by me
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enteringdullsville · 1 year
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Y’know, Daisy and Waluigi both have chlorokinetic powers, and I don’t think people talk about that enough.
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daikaiju-chaos · 9 months
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Next up on my main cast of OCs that I am currently redesigning: I'd called her hard-boiled, but she isn't completely cynical, she's just stubborn as a weed. Lavender Sylva!
Capable of tanking magic damage and dealing it right back at foes with chlorokinetic spells and the planting of elemental plant traps. Also, with enough power from a set of plant-based power chips, Lavender is capable of transforming into the Frenzy Flower form, where both her physical and magic strength increases significantly.
(right, one of my anthology's gimmicks, the power chips... uh, I'll return to explain them later.)
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jaydraw209 · 7 months
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I call this guy, Silva.
I was inspired by the Concept of an Male Pink Ninja that's able to use Chlorokinetic Combat.
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endofherwildsideau · 8 months
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⚘-【 𝕶𝖆𝖇𝖟𝖚𝖆𝖌 】-⚘
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Her Voice by Sucy Manbavaran
| Incest Mode | Bioluminescent Mode | Royal | Arrival | Old-Self | Wings Design |
Deadname: Helen Kefalas
Name: Queen Kabzuag the Bug Alpha
Name Meaning: prey mantis
Nicknames: Bug Alpha, Orchid or Orc.
Birthday: August 12
Cause of Death: Missing
Age: 166 (dies at the age of 13)
Species: a hybrid of Human and orchid mantis
Race: Indonesian 🇮🇩 & Filipino
Gender: Female ♀
Relationship status: Single
Sexuality: Aroace
Home World: Earth (Formley) Miracle Region (Currently)
Kingdom: Bugtopia; Flower City, Grassfield Village, Treevile, Sparkling Abyss, and Los Goldleaf.
Home: Flower City; Orchid Mantis' Flower Emporium & Garden Club/ Luxurious Garden House.
Role or Job: Goddes of Flowers. Mantis Alphas. Florist & Gardener. Queen of Insect Tribe. Holder of Crown Jewel pieces. Ruler of Bugtopia; Flower City, Grassfield Village, Treevile, Sparkling Abyss, Los Goldleaf, & Bug Alphas. Keeper of the floating castle garden.
Facts: Kabzuag, who is a master florist and gardener, occasionally instructs the citizens on how to use it, while maintaining her private garden at the Nightfall Palace. She will attack or be aggressive when someone steps or messes with her flowers, if you don't she will leave you alone.
Parents:
Unnamed parents
Assistant:
Chōko the Butterfly Alpha (Lady-in-waiting/Court Lady)
Abilities:
Alpha Physiology
Human Physiology
Hybrid Physiology
Insect Physiology
Mantis Physiology
360-Degree Vision
Ally Empowerment
Animal Companionship
Animal Creation - only the hybrid insects.
Animal Training Mastery - only the hybrid insects.
Animalistic Vocalization
Antenna Protrusion
Bioluminescence
Body Shedding
Camouflage
Ceiling Walk
Companion Allegiance
Creature Studies Mastery - only the hybrid insects.
Danger Intuition
Declaration Aging
Dermal Armor
Enhanced Agility
Enhanced Balance
Enhanced Bite
Enhanced Dexterity
Enhanced Senses
Enhanced Speed
Enhanced Stealth
Enhanced Strength
Enhanced Vision
Entomology Intuition
Floristry Mastery
Gardening Mastery
Glowing Eyes - only when the power is active or glows in the dark.
Hair Growth
Infinite Digestive System
Lunglessness
Mind Control - to control other bug alphas.
Mind Link - to control other bug alphas.
Mode Switching - Companion Form & Insect Mode.
Omnilingualism
Pincer Grip
Pointed Ears
Predator Instinct
Raptorial Limbs
Regeneration Healer Factor
Sword Arm
Unique Eye Coloration
Unique Hair Coloration
Wallrunning
Wing Manifestation
Zoolingualism
Zoological Mastery
Plant Empathy
Powers:
Ant Manipulation
Bee Manipulation
Beetle Manipulation
Branch Generation
Branch Manipulation
Butterfly Manipulation
Cherry Blossom Generation
Cherry Blossom Manipulation
Chlorokinetic Combat - using flowers.
Chloropoeia - using flowers.
Flora Energy Manipulation
Flower Generation
Flower Magic
Flower Manipulation
Flower Petal Manipulation
Garden Magic
Garden Manipulation
Insect Attacks
Insect Magic
Insect Manipulation
Leaf Manipulation
Locust Manipulation
Petal Blizzard Generation
Petal Generation
Plant Attacks - using flowers.
Plant Aura - using flowers.
Plant Enhancement
Plant Growth
Plant Teleportation - using petals.
Seed Magic
Size Enhancement - only on the flowers.
Size Reduction - only on the flowers.
Vine Manipulation
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silyabeeodess · 1 year
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FusionFall Headcanons: Joke-o-Lanterns
Given the strong similarities in their behavior and appearance, it’s extremely likely that these fusion monsters based themselves on Jack O’Lantern. They’re described as “fatal pranksters” and have a humanoid form with a pumpkin head.  While this could be pinned on a coincidence, if we take the GAOBAM game into account, in it, Jack’s body is shown to be made-up/covered in vines just like theirs are--making the similarities even more distinct.  The reason for their pumpkin heads being so much more distorted than Jack’s is due to the effect of fusion matter: It’s not a healthy pumpkin immortalized through supernatural means, but a pumpkin trapped in a semi-permanent state of rot.
The similarities to Jack haven’t gone unnoticed by the people of Endsville.  He was already a local legend and his attack on the city when he took Grim’s scythe--filled with pumpkin monsters of every shape and size--hasn’t been forgotten. Because of this, there have been several rumors swirling around about him, ranging from him simply returning to him either working with Fuse or trying to preform another takeover himself. In reality, Jack’s overall satisfied where he is. He doesn’t care at all for the rumors, but won’t bother to do anything to stop them either, partly out of the knowledge that he can’t and partly out of a small satisfaction that he’s become so famous as a prankster that just the idea of him is messing with people. The rumors would have to affect him more directly for him to get involved. 
Physically, these monsters are some of the weakest due to their plant-based bodies, but they are nearly every bit as tricky as Jack himself. Rather than come up with the typical pranks, they instead often set traps or use foul tactics in combat. One trick of theirs is to fight using an acidic sap: While a concoction mostly made of fusion matter, it’s much stickier, increasing the likelihood of burns and infection. In-game fighting animations reveal that they will also summon and throw smaller pumpkins at their enemies, indicating some fusion-chlorokinetic ability. If they have to fight at close-range, they often do so using their massive claws.
Their heads are their weakest area, being much softer than the hardened vines surrounding the rest of their bodies. As such, the best way to deal with them is through a classic pumpkin smash.  (Chances are, you will very much want a bath after this though, since you’ll likely walk out of that fight covered in bits of both fusion and pumpkin matter and smelling like wet compost.)
Two other variants of this monster exist: The Jock-o-Lanterns and Jerk-o-Lanterns. The former are described to have a “natural athleticism,” but show a lower intelligence, while the latter are noted to be scarier and more aggressive than their counterparts. The Jerk-o-Lanterns are such a problem in Endsville that in “Bad Nukes,” Dexter has us deal with them before sending us to our main goal for the mission, the Nuclear Plant.  
How many of them appear in an area greatly depends on what’s available to fusion spawns at the time.  Pumpkins are sensitive to the cold and take a long time to grow, so you won’t see as many of the Joke-O-Lanterns in the early parts of the year.  Meanwhile, after the Halloween season, there are many leftover pumpkins that typically get thrown out, so spawns wouldn’t even need to sneak into fields or neighborhoods to steal them.  Because of this risk, as well as the food dilemma since fusion matter began infecting the soil, various groups have increasingly encouraged citizens to avoid waste.  Any pumpkins used for composting are thoroughly broken up and they’ve become a slightly heavier part of some diets. As such, fusion fighters shouldn’t be surprised if a wave of dishes like pumpkin soup, roasted pumpkin seeds, and various pumpkin desserts end up on the late-season menu for a while. During Halloween itself, some people would switch to ceramic or foam jack-o-lanterns to also avoid the risk of a fusion spawn stealing it and turning into a Joke-o-Lantern right on their doorstep.  
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goreverine-archive1 · 2 years
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@fiddlingonthetympanic​​:
[Hi, here's some hastily written things about the aftermath of parasitic infestations.]
Krakoa, Seven Months after the Salt
Mutants--at least mutants like them--are no strangers to horror. They cut their teeth on it. For Woolf, that g-dawful, wrenching crack-and-peel-and-scream was her metaphorical fucking bat mitzvah. There's nothing particularly special about the worms and the salt, except--
(The stink of shit and bodies upon bodies. The devouring: Daken endlessly feeding and breeding the worms as Tess went through body after body. 'Is it pretty?' she'd breathed, her parched, open eye sockets gaping wide as a dead fish's mouth as waves of glittering salt rolled down the hillside. 'I bet it's pretty.'
She'd hummed that fucking song, too, about dead things. The worms and the hearse.)
Except.
Woolf settles a few feet away from him, watching the distant bloom of greenery as the chlorokinetics of Krakoa do their work to "help" things along. "Small miracle the Pit didn't swallow all of us." The "new" Quiet Council has the rest of eternity to think about their mistakes down there, among them the genocide of the feral population and salting the earth. Her lip curls.
Daken is close enough she can rest her head on his shoulder like she did while dying--or punch down and catch him in the balls. "I heard a rumor of a rumor," she begins, then sinks sharp teeth into her bottom lip. 'The worms crawl in and the worms crawl out. The worms play pinochle--' The taste of her bile is sour. "A rumor of a rumor--" She pauses, swallowing down the words and with them, the very natural urge to gag. 'Gotta get out the stuff that'll kill you--'
She exhales noisily, counts down from five, and tries again. "A lab. Things that shouldn't be in it."
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( It seemed silly. A freak stomach bug, at first, a few sick -- then, everybody, bursting, but so many of them cursed with it unending.
“It’s going to be over soon,” Daken tells Woolf, cradling her, the spawning larvae slurring his words as they tumble out from between his lips, the thing that has eaten his tongue and replaced it hardly a good companion for forming words. The salt in the distance collapses towards them, sparkling crystals tumbling into clouds and -- god, an end. “It’s so fucking beautiful. It’s coming, I -- I can see --” )
Daken doesn’t want to think about it, now. Who does? It was an absolute fucking nightmare, and nearly all of them have seen some hell before.
The anxiety and revulsion and guilt lies in them, even now.
Even now: He can tell it’s on the tip of her tongue, the waft of nausea and fear coming from her. He wants to tell her to shut the fuck up, stop thinking about it before she even does, but he doesn’t stop her.
Daken closes his eyes, and imagines: Mutants hidden amongst mutants, toiling, feeding little worms little droppers in little plates, floating infested flesh floating in a giant tube, or maybe...
“I don’t care,” he snaps at her, swivelling his head away. “It doesn’t matter. Stop -- just stop. I don’t want to hear about it.”
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abeycnce · 1 year
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to REAGAN BORGES, the whole world looks like an open page. with a leap of faith, their ability of PREHENSILE HAEMOKINETICS grows a little stronger. they’re pledged to the HOUSE OF VANITAS to defend the enchanted lands of cagliostro with their CRIMSON RHODOCHROSITE PENDANT. for THIRTY-SIX years, they have survived a world of magic with both their CHARISMA and IMPULSIVITY. they work as a FLORIST, but if they could change their fate, they’d want to REMEMBER LIFE BEFORE.
[ about ] ⧫ [ playlist ] ⧫ [ interactions]
&. BASICS
full name: reagan cara borges
age: thirty-six
gender, pronouns, sexuality: cisfemale, she/her, bisexual
species: spirit warrior
ability: prehensile haemokinetics (corrupted form of liquid manipulation)
job position: florist
&. MORE BASIC INFO
zodiac sign: cancer
mbti: intp - introverted (69%), intuitive (70%), thinking (64%) prospecting (58%) assertive (63%)
scars: various scars of unknown origin, most notably three faint scars on her left side and one one her wrist from the monster that cursed her
secret talent: everything – at this point, whenever she tries something new, there’s a 50/50 chance she already knows how to do it. cooking is her latest feat.
fears: being a disappointment
five + traits: charismatic, reliable, inventive, dedicated, protective
five - traits: impulsive, sarcastic, cynical, stubborn,irreverent
&. BACKGROUND
tw: death, blood, body horror (related to blood)
reagan borges hails from a proud line of traveling spirit warriors. her mother passed away when she was an infant, leaving her father, a chlorokinetic, to raise the next generation of warriors. the youngest of four, reagan fought to prove herself. she excelled in all that was imparted, honing her skills in magic and herbalism, as well as shade identification; if she was to be the best, her mind would need to work as an encyclopedia. her powers, however, didn't obey the rules. unlike her brothers, whose houses had been decided within months of the first manifestation of their powers —a carousel of elemental powers that neatly landed within the realm of house fraser—, reagan's held no apparent similarities. they were chaotic, a shifting target that varied from telumkinesis one day to fire mimicry the next. however, the day the dust settled, it was liquid manipulation that remained. 
unsure of what to make of his only daughter's experience, her father sought the advice of a local elder. there was a pattern, the wise woman noticed, one of turmoil. all of the powers her spirit attracted could be weaponized, either defensively or offensively. 
reagan became the first in her line to be inducted into the house of vanitas. 
albeit slow to solidify, her ability came to surpass those of her brothers and, as a result of her immutable commitment to becoming a hunter, she passed her licensing exam without issue. together, they traveled cagliostro, working in pairs under their father's supervision to protect the realm. 
it wasn't until the day that she found herself faced with a mutated beast that the course of her life shifted. her brother, who was paired with her for the assignment, was busy with his own monster and didn't see the beast’s attack coming. it met a clean end by her blade, though not before a mangled limb latched onto her arm, its voice almost seeming to hiss in her mind. that night her dreams were filled with scales, a piercing scream from beneath a mound of rubble, and the acrid effluvium of smoke. a voice taunted her, sebastián wouldn’t have let this happen.
when she woke, her brother's eye had clouded over,.
in the coming weeks, reagan's dreams grew darker and, as they did, the voice grew insistent. to remedy her mistake, she would need to cripple the center of whale island to free the dragon goddess. in return, the goddess would restore her brother's vision and the island would be born anew.
by the time the two rejoined with the rest of the family, reagan’s mind was set. sebastián tried to dissuade her, arguing that they should stay together to help their brother cope with his wounds, but she didn't listen. there would be nothing to cope with once the goddess was free.
she turned to trampoli town, once the locus of her intellectual pursuits. her dreams had seared the incantation into her mind, shown her how to draw the moisture from the ground to create a chasm so deep it freed what was trapped inside. all she needed was the index finger of ventuswill.
the acolytes were easy enough to disperse, water from a nearby wading pool scaring them off with one douse. the relic keeper, however, was headstrong and refused to be an accomplice to her plots. as she raised a hand, her passion, once her greatest ally, became corrupted by the curse that plagued her mind.
a droplet of crimson appeared on his arm. first one, then another until there was blood seeping from every pore, leaving the skin to create an orb of red liquid, suspended precariously over his lifeless body. when her hand fell, so too did the blood, spilling across the marble floor as if leading her to the object she desired. 
with the box clutched tightly in her hands, she made for selphia. just as the boundary invoked its curse.
upon waking in the bluebell inn, a hand reaching into well-worn pockets was met by a small card emblazoned with the words, 'reagan borges – spirit warrior' and a little picture of a woman who looked a lot like her. strange.
bold which habits your muse has
nail biting | throat clearing | lying | interrupting | chewing the ends of pens | smoking | swearing | knuckle cracking | thumb sucking | muttering under their breath | talking to themselves | nose picking | binge drinking | oversleeping | snacking between meals | skipping meals | picking at skin | impulse buying | talking with their mouth full | humming/singing to themselves | chewing gum | leg jiggling | foot tapping | hair twirling | whistling | eye rolling | licking lips | sniffing | squinting | rubbing hands together | jaw clenching | gesturing while talking | putting feet up on tables | tucking hair behind ears | chewing lips | crossing arms over chest | putting hands on hips | rubbing the back of their neck | being late | procrastinating | doodling | shredding paper | peeling off bottle labels | forgetfulness | running hands through hair | overreacting | teeth grinding | nostril flaring | slouching | pacing | drumming fingers | fist clenching | pinching bridge of nose | rubbing temples | rolling shoulders
&. HEADCANNONS
under construction.
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