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#BACK TO THE SEWERS????
leoserblog · 1 year
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WHY DID THEY DO THIS TO THEM THEY BUTCHERED APRIL AND THE TURTLES SO BADLY
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just-a-sewer-goblin · 7 months
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I want a beauty and the beast where he's a monster and gets cursed to be a human. And the woman comes and they fall in love and yada yada. But he gets hesitant whether he wants the curse broken because what if she thinks he's scary as his original form?! So he talks about it with her and she's like "you big doofus I love you no matter what" and he turns back and is very shy and hesitant and "what if she's scared now!?" Meanwhile she's like already taking off her clothes
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puppetmaster13u · 6 months
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Prompt 144
Danny regrets nothing. He regrets absolutely nothing at all. Okay so maybe he regrets things a little bit, but it’s hard to concentrate. It’s hard to think, he…
He’s never died a second time before. 
It’s… weird. His head hurts, his body too-small, not in a younger sense, but almost in a… feeling sense. His skin feels colder, and his hair has- it has bits of white in it now? And he’d already been able to use his ghost abilities even in his human form but it feels… easier now. 
He’s not overshadowing his own corpse- he doesn’t think he is? His head hurts… his everything ached actually, like he’d gotten electrocuted again even if he’s certain that wasn’t how he died.
Did- did someone throw his body into the sewers? 
Seriously, what the heck? Who would do that?! Urgh, that made him so mad- who just throws a corpse around, nevermind his corpse! That’s so rude! 
… 
Hello crocodile-man staring at him in slight horror, please ignore the blood covering the back of his head, the wound has healed, he will be out of your way once he can talk again- Wait, there’s no need to call for someone-
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tiktaalic · 12 days
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there are many many many characters who if they went through what dean winchester went through would go oh! i have to either change or die! i have to suffer through the unimaginable pain of growth because the other option is the unimaginable pain of stagnation, which i have been doing for forty years and is killing me killing me killing me and to boot there are no rewards of being loved! but. well and truly. WELL. and truly. i think dean could knuckle through ignoring even the last lesson.
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jametartt · 1 year
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See, gentlemen, right now y'all's brains are basically London in 1857. They're blocked up by other people's dookie. Y'all need to make an internal sewer system within yourselves, and then connect to each other's tunnels, help each other keep that flow.
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ratohet · 25 days
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Stinky duck found in the sewers
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Okay, but why do I love these outfits so much????
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My boys being super color full here!
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the-oc-king · 2 months
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"Monster fucker"??? Well what about monster LOVERS huh. What about monster HUGGERS!!!
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feykrorovaan · 3 months
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You would think with the amount of time I've invested into Skyrim, that I would know my way around the Ratway,but I,in fact, do not.
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hammity-hammer · 8 months
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what if instead of steddie both being uber flirty n obvious n oblivious what actually happens is as such: steve starts being so gay for eddie on main & just flirts with him and talks about how he loves him in the most ridiculous and overt ways, so everyone thinks it's a joke bc obviously steve isn't gay, and eddie usually is just like "okay steve, cool" with an eyeroll, or just brushes it off & lets steve be an idiot & make a fool of himself
but sometimes eddie will say the most horrendously vulgar things about what he'll do to steve (in front of steve) and as soon as steve reciprocates he just,,,,, moves on?? like he didn't just talk about slurping that man so silly he'd make goofy look serious or something
and everyone just thinks that eddie hates steve, but actually he loves steve sososooso much and they're so in love and gay and their love languages just happen to be VASTLY different-- and when they're in private eddie is a loving affectionate boyfriend who gives steve everything he needs<3
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YOU GUYS STINK!
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(Danny 0.3 seconds away before smelling the Heroes he just met.)
So I've been pondering about how ghost have the ability to sense one another out when close enough, but now I've been thinking of something for the living. Fanon has something like this in a few fics, making it how Danny can tell who the Leaguers are in/out of costume by calling it Death Touched.
I offer: The Stench of Death.
When a person comes close to a deadly encounter, the event becomes a smell is akin to the near experience. Say if someone survived a fire? The smell would be close to burning the materials being burnt and the smoke for example.
Think like food and how you can smell all the things that go into the dish.
The more you get into deadly situations, the more smells you can pick up on as well as getting stronger. Ghosts can sense the Touch of Death on the living, but not the Stench. Danny, who is a Half alive, can. If he focuses hard enough, he can pick up the scent and sniff people out like a bloodhound.
Now take the Justice League and all their branches/allies, organizations who fight to stop bag guys and world-ending events every couple of months...their smell is prominent enough for Danny to easily pick it up.
Now enter one Daniel Nightingale who has left Amity for [reason] and in [Hero's City], trying to keep a low profile because heroes exist now, he's retired now after sorting out the business between the ghostly and living worlds, and wants to have as close to a normal life as he possibly can before taking the throne.
But one day, he stops a known rouge that would've caused some serious harm to the populace if someone didn't stop them, gaining their attention. They try to get information on Danny, but there's nothing out of the ordinary on his file, so they decided to do the next best thing; watch him.
The young man is very guarded and observing his surroundings often, so the idea of him being a new meta struggling to handle his newly awakened powers or a new alien on Earth are possible theories.
The only problem is that, when they get they close, he tends to leave the area and head home. It's like this for a while until they realize they haven't seen him in some time now and find out he packed up his things and moved to another town...a different city a Leaguer call their hometurf, so they notify that hero of Danny's presence and the cycle repeats itself a few times before Danny is getting tracked by multiple Leauge members.
The latest Leaguer is trying to keep an eye on Danny without spooking him until Danny gets the jump on them and calls them by their civilian name while peltong them with hygiene products.
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free-worldplease · 4 months
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Say what you want about TMNT: Back to the Sewers (and trust me there’s a lot to say) but one thing they did right was the height difference between the brothers
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LOOK AT THEM.
MIKEY. LOOKING UP. AT RAPH.
RAPH. LOOKING DOWN AT HIS LITTLE BROTHER
DONNIE (probably going to get taller)
LEO (he’s done growing)
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wondrous-art · 2 years
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I just HAD to draw Donnie in this wizard outfit from Superquest (2003). I'm not a big fan of the Back to the Sewers season over all but this episode was cute and goofy.
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holomars-turtles · 1 year
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Silly wizard doodle
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3416 · 7 months
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Mitch Marner in The Leaf: Blueprint S9 E2: Roadie | 11.10.23
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tmntkiseki · 5 months
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The very long post where I talk about all the stuff I like from each of TMNT 2003's three art styles (and nitpick at the stuff I don't)
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Seasons 1 - 5
When most people think of TMNT 2003's art style, they are thinking of the first five seasons. The dark muted colors, the heavily muscled designs of the turtles, the dynamic lighting effects that change depending on the location, time of day, and the weather. But what is it about the style from the first five seasons that is just so damn tasty?
Interviews with Peter Laird reveal that in terms of the turtles' appearances for the 2003 series, while he doesn't dislike the 1987 turtles, he did find them too cutesy for his liking and described their designs as being "puffy" and "kind of inflatable." The way the 2003 turtles were designed with heavy, well-defined builds was to firmly establish them as ass-kicking superheroes capable of inhuman feats of strength and agility in combat. This is even reflected in the choice to give them white slits for eyes like their Mirage comic book counterparts, which further emphasizes just how serious and intimidating these versions of the beloved characters are meant to be.
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One of the things that really does stick out with me with the turtles is the use of "shade with black." Ever since I started learning how to draw in middle school, I've always been told to never shade with black; it looks flat, the colors aren't as deep, your art will suffer for it, etc. But for TMNT 2003, the choice to shade with black is actually of benefit to the series. People love TMNT 2003 for arguably being the darkest and grittiest animated incarnation of the TMNT with a lot of scenes that REALLY pushed the limit of what was okay to show on children's television, and color choice does so much to set the tone of the kind of story you're telling. I especially love it when the shading is used to emphasize expression, like when the turtles are angry or scowling. (Pictured: Raphael during "Meet Casey Jones.")
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While on the topic of shading; it's amazing how dynamic the lighting is for this series. As I mentioned earlier, depending on whether a scene takes place indoors, outdoors, underground, underwater, during the daytime, during night, in the rain, etc. the lighting changes to reflect whatever situation the characters find themselves in, whether they're in a hard fought battle with the Shredder or just relaxing in the lair. Lighting for scenes is further affected by things like monitors, candles, street lamps, and other things, and it really brings out both the characters and the environments. (Though I can imagine it was incredibly taxing on the animators, who didn't have access to the same technology that's available now.)
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Obviously if I had to nitpick, one of the biggest shortcomings of the 2003 series primary art style is the fact that there isn't a lot to differentiate the turtles from each other physically. If you take away their colored headbands and weapons, the only thing you have to tell them apart is their skin colors; Leonardo is forest green, Raphael is a deep emerald green, Donatello is olive green, and Michelangelo is myrtle green. Without those differing skin tones, there really is nothing setting the brothers apart from each other other than their headbands and weapons (something that the Fast Forward and Back to the Sewer did fix to an extent.)
And this is definitely a "me" thing, but to an extent, I do find the way their builds are drawn is a bit too... bulky? I know they're mutants, that cartoon/comic book style is all about exaggeration of physical features, and that the whole point of giving them these well-defined muscles was to make them appear powerful and athletic, but I dunno man. When I think of ninjas, the first things I think of are "speedy" and "acrobatic," followed by "strong," and while you obviously need a considerable amount of muscle to wield the weapons and perform the stunts that they do, there is a point where too much muscle does ruin the idea that that these turtles are just as fast as they are strong. But, again, it's a "me" thing and I'm pretty sure there are a LOT of people who would disagree with me on this.
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Fast Forward
I mentioned in my last post that, believe it or not, I actually do prefer the overall art style for Fast Forward. Why? There are certainly arguments to be made about why Fast Forward's art style is inferior to the first five seasons; for instance, the lighting isn't nearly as dynamic, the designs are simpler and not as detailed, and the overall color palette is far more saturated. So why do I like it so much?
Well, simple: It ultimately boils down to personal preference.
Given my minor ramble about how I don't like how bulky the builds were for the first five seasons, Fast Forward is (to me) an improvement in terms of how the turtles are portrayed in terms of physical appearance. They still undeniably have a lot of muscle to them, but it looks a lot more natural and I can believe they are as fast and agile as they are strong. Fast Forward was also the season where they attempted to individualize the turtles' physical appearances a little more, and while there could have been a bit more effort in that regard (like keeping the missing chunk in Leo's shell from seasons 4 and 5; seriously, why is that gone?), I think they succeeded. Donatello is the tallest and slimmest, Raphael has the most muscle and broadest shoulders, Michelangelo is the shortest, Leonardo is a nice middle ground, etc.
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I also really, really love the designs for turtles' gear this season. A lot of people have mentioned how good the turtles look in black/dark colors, and they really do look more like proper ninja this season, albeit future-themed. The praise I have for the designs extends to the supporting cast and villains as well; the future setting, with all its aliens and technology, offers so much in the way of creative potential, and characters like Cody, Darius, Bishop, the Dark Turtles, and many more all have very appealing designs despite being simpler than the earlier seasons.
However, for all that I love about Fast Forward's art style, there are two aspects to it that I have a massive love-hate relationship with.
First off: The shape of the turtles' heads. They are basically pentagons/hexagons this season depending on the angle they're drawn from and this actually isn't the worst thing if you're learning how to draw the 03 turtles? Because visualizing their heads as pentagons/hexagons is actually very helpful when trying to draw them as they appear in earlier seasons. However, in the context of Fast Forward, the more geometric shapes of the turtles' heads is almost too simple and does make them a little... dopey looking at times. Which becomes even more confusing as to why they went with such basic shapes for their heads when some of the official Fast Forward art uses a much rounder style for the heads that looks SO MUCH better in comparison.
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The other aspect to Fast Forward's art style that I have a love-hate relationship with is the overall color palette, which was a consequence of the season going for a lighter, more humorous tone when compared to earlier seasons. It's funny because normally I absolutely love bright, vibrant colors and it doesn't actually look bad knowing Fast Forward's tone, but given I'm one of the people who does not like how different the writing is from previous seasons and how much it affected both the storytelling and characters, obviously I want my Fast Forward turtles with darker, more muted colors. (Though keep the glowy bits. I love my glowy bits.)
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Back to the Sewer
And now we get to probably the only art style from this series that I do somewhat dislike.
So, let's talk about something that was originally an issue for me, and is an issue for a lot of people who watched this season: the fact that the turtles' eyes are visible through their masks. Obviously, after six seasons of the turtles only having white slits for eyes, this change is pretty jarring and back when I first started watching Back to the Sewer, I was not happy about it either, especially with just how cutesy the eyes are (and normally I'm the biggest fan of cute; one of my favorite "junk food" anime is Acchi Kocchi, for crying out loud.)
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But after actually watching Back to the Sewer, two things happened: first, I got used to the turtles having their eyes visible, and eventually I realized that this is actually to the turtles benefit. The turtles are arguably at their most expressive in Back to the Sewer, and the eyes further help individualize the turtles; Leonardo and Raphael both have smaller, more angular eyes, while Donatello and Michelangelo have rounder eyes (likely to make them look more youthful compared to their older brothers.)
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I still don't totally like the 03 turtles having eyes, but again, that's probably because we literally spent six seasons with just white slits and when compared to the changes Fast Forward made to the show's art style, the ones in Back to the Sewer are even more extreme and it just feels very unnecessary. (Based on early concept art of Leonardo for the season, it looks like they were trying to mimic the style of the 2007 movie, which would explain the eyes, as well as changes to Splinter's design and April getting completely redesigned.)
THAT SAID, they did go all out with the turtles' attire for Back to the Sewer. Stuff like the cybernaut armor, the stealth suits, the goofy fantasy garb from the MMORPG they end up playing, and the tuxes they wear at April and Casey's wedding are all incredibly appealing and while, again, I don't like the lighter tone of this season, they probably wouldn't have been able to put the turtles in these outfits had it still been dark and gritty like seasons 1 - 5 (I have seen quite a bit of fanart of Donny in his Sorcerer outfit and that makes me a lot happier than you realize, haha.)
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Sadly, my compliments to Back to the Sewer do end there and it's probably for the best that I end this post here anyway since it's 3:15 in the morning and I'm falling asleep at my keyboard. (I can't wait to wake up tomorrow and see just how many typos I made.)
Thank you for listening to me ramble about my TMNT 03 art opinions and have a good day/night!
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