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#Anrakyr the Traveller
gulls-art · 4 months
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I survived finals so have some more evil robots/ sketches
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magistralucis · 5 months
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Conflict in Literature + Necron Books
(Read more for titles and notes, watch out for spoilers)
Man vs. Nature - Devourer This is not the only necron vs. tyranid lit, but I thought the cover illustrated the conflict best. Out of all the horribad things in WH40K, the tyranids tend to be presented as the closest faction to a natural disaster; certainly in Devourer they do not logically justify their presence, nor can they be reasoned with, not by the Blood Angels or Anrakyr or the Tomb World he's trying to wake. Not mindless, but an amoral happenstance, like nature itself.
Man vs. Society - The Lords of Borsis Necron court intrigue played straight, with a sprinkle of delusion on the side. Since this story revolves entirely around the schemings and plottings of necron(tyr) society, with changes in dynastic hierarchy as the final objective, it fits best here.
Man vs. Technology - Indomitus This is an awkward placement, since Indomitus was not, well... a compelling story, with most of its tropes not being explored beyond their first introduction. But it is the most bare-bones way of describing this book's premise. Humans battling a robotic malignancy, albeit with a Bolivian Army Ending, which doesn't conclude the plot in either direction 😞
Man vs. Man - The Twice-Dead King: Ruin Ruin is an exceptionally deep novel, and fits every conflict listed here. It was the hardest one to place, because it's not so much choosing the one that goes best, rather crossing off every other conflict not central to the story. Both gods and the absence-of-gods are a problem in Ruin, as well as nature and technology, but they're not at the heart of Oltyx's problem. Society could be a big one, since Oltyx is an exile - but he’s not trying to antagonize his society throughout Ruin, he's trying to work with it, or at least save it from doom. Self and reality both count, but fit better with other stories in the Nate Crowley corpus. So man vs. man it is. His most important clashes are all with individuals ('man') - Djoseras, Unnas, Hemiun, arguably Yenekh in reserve - and by the end, his crownworld is overrun by the Imperium, who will become the antagonists for the second part of his tale. Man vs. 'Man', with a capital M.
Man vs. Self - The Twice-Dead King: Reign Again, this could have gone elsewhere. In man vs. reality, perhaps, or the god-related ones. But the self is where the conflict of Reign truly lies, since Oltyx's greatest obstacle is himself, and it is his inability to accept that which brings his dynasty close to destruction. Thank goodness he got over that one.
Man vs. Reality - Severed The emotional and philosophical core of this novella relies on it. Zahndrekh's inability to see the world as it is brings about the whole plot, and is at the centre of all of Obyron's musings. Interestingly, reality does not win at the end, at least not what necrons envision reality to be: a place of cold hard facts, with no room for emotion. Zahndrekh would rather dream the impossible dream, which might be the healthier way to deal with their situation.
Man vs. God - The Infinite and the Divine 🚨 𝔻𝕆 ℕ𝕆𝕋 𝔹𝔼 𝔻𝔼ℂ𝔼𝕀𝕍𝔼𝔻 🚨
Man vs. No God - Crusade: Pariah Nexus Not a novel, not 100% about necrons, not even out yet as of now (Dec 2023). This is an inherently problematic conflict for WH40K, because gods are very real and very present in that universe... here I'm only thinking about the necron perspective, and the civil war unfolding in their lore. They banded together in a shared purpose eons ago, destroying the Old Ones who oppressed them, and sundering the star gods who subjected them to biotransference. Now they are as antigod as they could be, and they did not retain their bonds, they have once again turned on each other. So it goes.
Man vs. Author - Codex: Necrons (10th Ed.) (Collector's Ed.) James Workshop knows what they did. 😑
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shibuiking · 1 month
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picatea · 2 years
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"I am not capricious, nor am I given to cruel acts for their own sakes. It is simply a fact that you and your kind have trespassed, and thus invited extermination. Curse you for putting me to this inconvenience."
Anrakyr the Traveller
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Warhammer 40k: Conquest - Anrakyr the Traveller by albe75
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angoryt · 3 months
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Does it count as a shitpost if you spend a total of 10 hours on it?
I call this one ✨The model squad✨
Apologies about the quality, I have been trying to fix it but Tumblr fa***ng keeps on degrading it.
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ghostinthegallery · 5 months
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Summary of necron characters by crimes:
Trazyn the Infinite- has committed the most crimes. Obviously. He has stolen more things than most mortals have even perceived, also killed people which is usually a crime.
Orikan the Diviner- convicted of the most crimes, but only if you count multiple timelines. In the main timeline he has never been convicted and has no comment.
Imotekh the Stormlord- has committed the most war crimes. Not even a competition.
Anrakyr the Traveler- has attempted to commit all the crimes, but is not very good at it. Yet to do anything more illegal than a misdemeanor. This frustrates him greatly.
Nemesor Zahndrekh- has never committed a crime. Ever. Even if he did commit a crime, he is so good it would retroactively be made not a crime because if he did it clearly it should not be criminal
Vargard Obyron- has committed 4,867 crimes, but they were to protect Zahndrekh so no one would ever convict him.
Illuminor Szeras- has committed the wettest crimes.
The Silent King- feels the most like he committed crimes even though getting your peoples' souls eaten and then killing God is not technically a crime.
Oltyx- took him multiple attempts to commit one crime, but he gets points for trying his best
Yenekh- has committed traffic crimes, mostly speeding
The Huntmaster- zero crimes, only hunts game in its proper season, has all his permits
Sannet- accessory to the most crimes thanks to Trazyn, could probably get a plea deal if he agrees to testify
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alex-leweird · 1 year
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Yup I love necron characters:
Trazyn
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Orikan
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Obyron and Zahndrekh
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Anrakyr
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phoenixofmetal · 2 months
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Which Necron Should You Fight?
Imotekh the Stormlord: Challenge him to a duel and you might be able to survive. You’re gonna lose a hand in the process, but you’ll at least be alive.
Szarekh, Last Silent King of the Necrontyr and First Silent King of the Necrons: This man has been awake for at least 65 million years and likely has spent that time killing horrors from beyond our galaxy, do not fight him.
Trazyn the Infinite: Unless you are prepared for the very real possibility of becoming a museum exhibit, I would not advise fighting this old man. Try convincing him to go bother Orikan instead.
Orikan the Diviner: Don’t. You will be lucky if he only puts you in a time loop. Get Trazyn to pester him instead they’re overdue for another round of divorced old man slapfight.
Oltyx: DON’T
Yenekh: I cannot emphasize enough how spectacularly bad an idea it is to fight him if you are literally anyone but his boyfriend Oltyx. He is a god of melee among mortals. JUST. DON’T.
Lysikor: Fight him, it will be funny. You will more likely than not die but it will be funny.
Nemesor Zahndrekh: I mean, you probably could if you formally challenged him and you might even get invited to dinner afterwards if you’re a good sport about it. However, his husband Varguard is probably going to kill you when he’s not looking.
Vargaurd Obryon: Under no circumstances should you fight this man. He will kill you if you so much as look wrong at his husband Nemesor.
Zultanekh: The chillest people are often the most terrifying when given a reason to not be chill and he’s built like a tank. Go fight someone else and let him mourn his boyfriend Djoseras in peace damnit.
Illuminor Szeras: YOU WILL DIE AND IT WILL HURT THE ENTIRE TIME; IF YOU SURVIVE HE WILL MAKE YOU WILL WISH YOU DIDN’T
Anrakyr the Traveller: Maybe, just watch out for the three federal agents Triarch Praetorians that follow him around.
Xun’bakyr, Mother of Oblivion: RUN, JUST… RUN
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wh40kartwork · 2 years
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Anrakyr The Traveler
by Koh LJ
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cultofthewyrm · 1 year
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Anrakyr the Traveller, MTG X 40k by L J Koh
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grimdarktales · 2 years
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Working on a custom Anrakyr the Traveler for a friend! https://www.instagram.com/p/CfkjNgJOOvS/?igshid=NGJjMDIxMWI=
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magistralucis · 7 months
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The Lantern Fair [Zultanekh/Djoseras snippet]
(More of the same fic I was writing in this post. After Szarekh imposes peace on their dynasties, the two princes roam a festival together and talk kindly side-by-side. The inspiration for this scene borrows from a flashback Trazyn has in The Infinite and the Divine, a wish-lantern ceremony to hail good health for the new year. Lantern fairs are a very familiar aesthetic to me (I'm Asian), and I wanted to draw something from that mood, that bright and breathless nowhere. More below cut.)
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It was like how he'd claimed, over the peace treaty they signed, that the next time they spoke it would be to greet Djoseras as dynast. In truth, that never came about, because they did meet again shortly afterwards. Szarekh's peace had far-reaching consequences. All the way over in Gheden, at a New Year's festival, did the two princes meet once more - where among the lords of a hundred dynasties, he recognized Djoseras right away.
"Hail to you, fair kynazh! Come alone, then, or with Oltyx in his splendid magnificence?"
It's a miracle what being in neutral territory can do, as haughty as the Nihilakh are and were. Helps to keep things objective.
Here is a catalogue of their last mortal meeting. Zultanekh is portly and handsome, Djoseras slim and graceful. Zultanekh wears rich warm fabrics, Djoseras cool and plain. Zultanekh is fond of the finer things in life, and would never say no to a sparkling goblet of sulphur-wine, while Djoseras is perfectly at home with a glass of tea. ("That's different," he'll protest when Zultanekh inquires if he does not drink with his brother, "Oltyx is my warrior's life.") In the company of others Zultanekh is a mirthful giant, a bold and booming and vivacious fire of a man; Djoseras, on the other hand, is a soft-spoken august creature, dark-haired and dark-eyed like a well kept secret.
Those eyes fix into his now. "Come together, and he is splendid indeed." Djoseras's voice is as stoic as ever, before it sharpens a little and his eyes flash with warning. "But I must tell you now: there's no room for two on the throne of Ithakas, no matter your fox-cunning."
That's his red hair again. The Crown Prince laughs. "Zultanekh gave you his word, did he not? He will not reckon with your brother. It is not Zultanekh you ought to worry about, but the admirers from your coreworlds, which he appears to be accumulating at a rapid pace."
He nods towards the square. He hardly needs to single out Oltyx among the crowd; ever since the younger scion came of age, he has been much wooed and courted, evidenced by the many lords surrounding his person. Standing closest to him is an exceptionally beautiful youth, turning heads by virtue of his existence, yet with eyes for Oltyx alone. ("The heir to the House of Aetis," Djoseras will explain later, betraying the slightest distaste in his tone, "on Sedh. His radiance is well known, though 'tis a pity to shine in a fringeworld.") The prince's sidelock has been cut and he is sturdier than ever, standing proud as a war hero ought to stand.
A fine sight, but a time come and gone for the older ones. "Already it does men our age no good, all this posturing and flattering. Be reassured that Zultanekh prefers a calmer soul. After all, is it not peacetime?"
It ought not to work, this level exchange of words. Peace does not become the necrontyr. Even so, Zultanekh is rewarded when the kynazh's expression softens in response. "Then it is not just you, since a dose of calm will do us all good," he muses, before - finally - a little smile breaks through. "I wish you luck in finding it, Crown Prince."
Not the thin blade-edged smiles of war. A genuine one, soft and slightly modest.
"Oh, I shan't struggle. Ithakas is a rose-garden even in winter."
He wants to see how far he can take this. If Djoseras was being his fastidious self he'd have pointed out that's the Nihilakh, with all the bright lights and vast nocturnal gardens surrounding them at present, but he has not. Zultanekh's eyes hood over with daring, and not a small amount of pleasure, as he steps forwards and offers his hand. "Since this is no place for our aged souls, Kynazh Djoseras, and the youth are content where they are - what say you to a walk?"
Djoseras glances down at it. Looks away, silver robes shimmering as he walks straight past him.
Stops, some eight steps ahead, before turning around.
"For once the Crown Prince would best lead." He says, and grins, sending love's long-lost shock though Zultanekh like a catastrophe.
For a moment he stares, heart stirred to breaking point, before collecting himself. Outwardly it's as if nothing happened. But for once, he feels he can do naught but follow.
Let it be known that Gheden that night was a phantasmagoria of wonders. Along every quarter incense burns sweet upon altars, and the whole place is lit up like the sun, though the winter be cold and dark. As the princes walk through the Lantern Fair they are shined upon like dialectics, turquoise like polar night against Zultanekh's red, the gold mellowed by Djoseras's silver. They spend long stretches of time in silence to take it all in, but spend just as long in deep conversations. Lost between a hundred dynasties, for this one night they might talk man to man - and there's a surprising amount of the world they see alike.
They see other things too. Other people. High up on a ziggurat they glimpse their host, the lead archivist of the Nihilakh, playing senet with the famed diviner of the Sautekh. Now that's a pair seething to strike like vipers one moment, yet are as thick as thieves the next, couched in some arcane understanding afforded by mutual experience. The young could stand to learn from them. They trade silent bows with the Overlord of Pyrrhia, who is alone and melancholy as always. Perhaps he will be so until the end of the world. Zultanekh points out on a balcony the nemesor from the East, the one who oversaw their peace treaty, fanning himself slowly as if he's seen it all. Djoseras expresses some misgivings about his commoner vargard, not in that he's present but that he is idle, nestled faithfully by his master's side. "That may well be the nemesor's wish," Zultanekh suggests gently after they've passed by, for it did not escape his notice how content the pair looked. The Crown Prince has a generous heart for enjoyment. "Does heka preclude rest, Djoseras? No, it does not. He has every right to command it as much as he would action, and to do so tonight makes sense."
Djoseras sighs, exasperated. "They are too leisurely out here in the East, it is unorthodox; it shall be their detriment." What follows, however, is no moral judgement on the nemesor nor the vargard, but a surprisingly vulnerable confession. "I have thought... much about this peace of Szarekh's, in the time we have been apart. Doubtless he wishes for us to be at ease. The necrontyr have ever wished for a purpose, and it would not do to carry our many grudges into it. Yet I do worry about where that leaves us, whether in his pursuit of his great purpose he will erase all of ours. Will we remain how we were after this war? Or will we be subsumed - dissolved - vanished into this calling of the Silent King?"
"Might we not change but remain ourselves?" Zultanekh does not give much thought to those things. He's had the privilege of not needing to, it's true - it's not the Ogdobekh who are concerned about their independence, nor how to define themselves - but for most part, it is simply due to his easygoing nature, confident in every course Anathrosis set them upon. "If not for Szarekh's treaties, would Zultanekh have believed that he would one day walk the same road as the prince of Ithakas? To agree on peace was itself a shift in our ways of thought. Who's to say we cannot permit more?"
"But I do not wish to be changed. I should like to remain myself, thank you very much."
It is clear his answer displeases the kynazh, although he does not have the will to pursue it strongly. After all, it will be millions of years before Zultanekh will understand Djoseras envied him this night, and lamented he could not be the same. Djoseras pauses, his cheeks flushed with rare emotion (Zultanekh admires the height and curve of them quietly), before he glances up at Zultanekh and all is calm again. "I apologize, Prince Zultanekh. It's just that we have been shaped by war, my brother and I. Knowing that we go from there to another war, I..."
A lock of hair has fallen across his forehead, disturbing the surface. Zultanekh longs to brush it back for him. "I do not know whether to call that change, meaningfully speaking."
"If it would reassure you, I can say this much: between the old gods and fair Djoseras, Zultanekh knows whom he would rather have as his enemy. Is it not meaningful that the nature of the combatants is different?" Zultanekh smiles then, and bids the kynazh stand closer; there's a group of Nihilakh lords passing by. It's not quite hand-holding, but Djoseras does not refuse him when Zultanekh touches over his shoulder, which feels like victory enough. "Like you, I was forged by war. I am curious to see what follows it. Say that Szarekh has his way, that the Old Ones are defeated - will we choose peace again, or disorder? I do not know, but I am eager to find out."
"Eager?"
"Yes. Perhaps some day, you will see the excitement in it too."
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Custom Printed Enterprise Card Re Calendar Magnet
Necron victory is finally assured on the Battle of Dreadpeak, when Anrakyr's Pyrrhian Eternals spearhead an assault on the Silver Skulls' downed Battle Barge Argent Hammer. Though the Space Marines battle exhausting in opposition to the veterans of Pyrrhia, their efforts are undone when Anrakyr seizes control over the Battle Barge's still-functioning weapon batteries and turns their fury on the Imperial defenders. With their Chapter Master slain and their forces in disarray, the Silver Skulls are pressured to withdraw their blockade of Lazar -- though they take great care to ensure that word of their defeat doesn't spread. His obligation carried out, Anrakyr takes ship and heads out into the galaxy as soon as extra to help the Necron cause. When the void battle is over, wreckage is ready adrift in the projected territory of the Asuryani's Alaitoc craftworld.
Before the Imperial Guardsmen can go away Morrigar, the nomadic Necron warlord, Anrakyr the Traveller, arrives. Assuming the Humans are answerable for the apparent destruction of the Tomb World, he launches an attack that leaves his personal forces decimated and the Cadian 207th utterly eliminated. 666.M41 The Yuctan Incident – The Yuctan System was a sparsely inhabited Imperial star system near the Eastern Fringe, and the location of the first naval encounter between the Necrons and the Imperial Navy in 666.M41.
As the sphere of Necrontyr dominion expanded ever additional, the scope and software of titles handed far past any type of central management. Each royal dynasty created ever extra elaborate titles primarily based by itself traditions as a means of self-justification. Like many civilisations, the more magnetic tear off calendar grandiose or long-winded the title, the extra doubtless it was merely an try and disguise low status. So deeply are these titles mired in Necron tradition that they are universally constant across the entire dynasties.
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Was all the time an important world, a hub for the Necron armies that did battle on the japanese rim of the galaxy. Though neither so majestic nor so mighty as crownworlds, the coreworlds were nice powers to be reckoned with in their heyday and, barring catastrophe, are so once more within the forty first Millennium. Even inside the Imperium of Man, the Necrons are only dimly understood, with just a handful of people magnetic tear off calendar conscious of the true scale of the risk they characterize to Humanity's dominion over the galaxy. As such, they are thought unworthy of direct affiliation with the proud lineage of a specific dynasty -- although the colors of their necrodermis demise masks and armour sometimes echo ancient Necrontyr heraldry and thus not directly mirror their allegiance.
Only now realising that it had come underneath attack, the Imperium mobilised its huge armies, which couldn't forestall the Drucillan Sub-sector from being overrun. Led by their best Nemesor, Maktlan Kutlakh, the Necrons inexplicably stopped their advance after 100 solar days; as custom demanded it, their enemy could magnetic tear off calendar be given two cycles of the traditional Necrontyr moon to organize themselves to meet their demise. The Orpheus Sector's Imperial governor, Calibor Laan, used this time to turn his world, Amarah Prime, into a fortress, stripping different worlds of their defences and transferring them to Amarah.
The scent within the air is so decadent and tangible and clean and sincere, it soothes me and plucks at parts of my soul. I revel in the seduction of beads of sweat sliding sinuously down my back, between my breasts, clinging to the tops of my lips. The slightly salty style of skin that exists solely in the summer, as if our bodies are giving themselves again to the ocean. Made with Apple Pencil technology, Crayon allows you to write and draw naturally in pixel-perfect precision without lacking a single line or element. The smart tip allows you to regulate the road weight to the needed measurement by simply tilting the tip like an actual pencil.
In that case, you retain track of every other’s schedules and not using a problem. This fridge paper calendar has giant every day packing containers to write your month-to-month, weekly, and daily schedule conveniently. An instant imprinted 50-sheet gift merchandise for commerce shows and gross sales meetings, or use for sales calls and prospecting. Available in 48 hours or less, you'll find a way to have an prompt imprinted 50-sheet gift merchandise for commerce reveals and gross sales conferences, or use for gross sales calls and prospecting. Full Size MaxmagneticsLockdown magnetic strips for college lockdowns or office emergency – easy and fast method to lock door in an occasion of a lockdown or an emergency.
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picatea · 2 years
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Historical pict of 999.M41 The Carnac Campaign.
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videodromeda · 3 years
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Necron wearing a Hooters shirt. 
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