Tumgik
#3d environment
frog-lord · 6 months
Text
Tumblr media Tumblr media
474 notes · View notes
weg-peg · 1 year
Photo
Tumblr media
"My guitar is blazing, this rabbit's hare raising Just listen to me wail!" 
 To go along with my freddy model, It's time for bonnie to shine!
880 notes · View notes
lupucs · 7 months
Text
Tumblr media
Visitor 🌾
It's spoopy season, so here's some OC stuffs!
Rachel's tireless work on her ship obscures a hidden specter… An elusive figure seeks an audience, yet she remains oblivious.
This image has been living rent-free in my head for a while now, but its only now that I finally got around to it. This scene is based on a personal project. It takes place inside Rachel's room (the pig girl), which I have already modeled a while ago. I've also thrown in a meme this render reminds me of, since I couldn't help but recall it when I made this so there you go lol.
More details:
Tumblr media Tumblr media Tumblr media
I've attached some old renders to this so you can get a better look at the interior.
Tumblr media Tumblr media Tumblr media
182 notes · View notes
w3x2 · 4 months
Text
Tumblr media
HOTLANTIS!!
We had to choose a set to replicate/be inspired by for my 3D Modeling class’s final. Some models are from splatoon itself but I made most of them.
wasn’t able to add Harmony due to a lack of time augh
90 notes · View notes
justeclotilde · 4 months
Text
Bonus points if you can recognise the temple
Tumblr media Tumblr media
Sketch VS Finished
51 notes · View notes
anunkn0wnart1st · 6 months
Text
Tumblr media
Haunted Manor
56 notes · View notes
eden-west · 2 months
Text
Process of my particles and effects I added to my scene. 🐟🌸
Tumblr media
Concept pieces of my animals I designed for this scene.
Tumblr media
Overall progress from start to finish on my boat. ⛵
20 notes · View notes
Video
First look 🧑‍💻 New environment and music from new Nancy Drew mystery game #ND34! 🔎 Get Exclusive Updates At: https://bit.ly/407DpUc
86 notes · View notes
art-of-arcane · 2 years
Photo
Tumblr media Tumblr media Tumblr media Tumblr media
ARCANE | The Bridge 3D Environment | Simon Magnan
618 notes · View notes
y2kplaysthetics · 8 days
Text
Tumblr media
Beach Time
7 notes · View notes
frog-lord · 6 months
Text
Aahh it's done! My froggy pond <3
32 notes · View notes
weg-peg · 1 year
Photo
Tumblr media
"I've prepared a special happy fun time just for you." - Freddy Fazbear
The v2 of my Freddy Fazbear model is complete and decided to make a poster with him
506 notes · View notes
bioshockblueprint · 3 months
Text
Tumblr media
The story behind the BioShock infinite: Burial at Sea bread boy has been reported a thousand time but I wanted to make a post of my own for this blog. And also because I love every bit of insider development information about Bioshock and when this came out I both felt fascinated and terrified that the original thread would be deleted. So here goes.
In Burial at Sea there is a scene where a couple of NPCs are used to populate the world and also act as a barrier for the player character to progress within a set story path. These NPCs are what's called "chumps": rigged mesh characters with a skeleton but no AI, just animation. They won't react to the player or the environment. They aren't much different than a bookshelf or a tree with a wind animation applied to it. This preserved ressources on the game engine and the development team.
The person responsible to place such chumps: Gwen Frey, decided to populate the environment, she could place a character running around a cylindrical noticeboard. At first she tried to use two characters dancing with animation from the beach scene in Bioshock Infinite where Elizabeth tries to get Booker to dance.
However the children boy and girl mesh used by Gwen Frey were not rigged the same way as the adult women and men which meant that the dancing animation couldn't work out and the meshes were clipping into each other and into the ground. So Gwen Frey made it so the hands and feet would be in the same position as the adults but then the characters would have their hands above their head. Since this wouldn't work for two dancing characters, Gwen Frey deleted the dancing partner and added a baguette in the boy's hands, making it look somewhat natural if a bit incongrueous. It works in the dream like world of Elizabeth's Paris.
14 notes · View notes
whispersofdunwall · 22 days
Text
Tumblr media Tumblr media Tumblr media
Rothwild Slaughterhouse | The Knife of Dunwall
So beautiful during golden hour ❤️
7 notes · View notes
neonhornart · 3 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Hiya, it's once again been a second. Have these renders, cyas.
8 notes · View notes
anunkn0wnart1st · 5 months
Text
Tumblr media
First Render In Blender 4.0
51 notes · View notes