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#2v2 rp
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Role play
Hi all! I’ve been role playing for about 8 years. I haven’t tried on here before but decided to give it a go. I role-play about:
The walking dead
Stranger things
Harry styles
Don’t worry darling
Marvel
One direction
I write paragraphs and I am detailed. I prefer 2v2 which means I play someone for your Oc and you play someone for mine.
I like a bit of everything, I prefer a bit of dark role-plays but we can discuss everything!
Feel free to message me!! thank you for reading!
-Amber
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thebasketcasebabe · 1 year
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@badxmoonxrising continued from X
Allison turned her head to look around, realizing he was right. Everyone had already paired up except for them.
Finally nodding in answer to his question, she shuffled around to face him, wiping her hands on her shorts as she went. They were old and faded and too small for her, half hidden beneath a slightly too large t-shirt. Her shoes didn’t look great either, scuffed and several years out of style, as if she’d kept them from middle school or maybe gotten them second hand.
Either way they didn’t look like they were going to hold up too well for whatever the coach had planned.
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roleplay-today · 2 years
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Hi, I'm Magda. I'm 20 going on 21
I've been rp for a long time I believe since lockdown. I basically can do 1v1 and 2v2.
I can write as much as I can in a text.
Sfw only 18+
Harry Potter
Celebs
IT and IT chapter 2
Sex Education
Stranger Things
Marvel
DC
The Queen's Gambit
Game of Thrones
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lazarinas · 1 year
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my first ever wow gif from about 10 years ago.
this gif actually makes me really sad, i miss these times. i wish i could rediscover old wow lore for the first time again, i want things to feel magical and friends to be in abundance. 
the warlock on the left was one of my best friends in wow, their MRP name was “princess sunstrider”, we had so much fun joining raid pugs together and having absolutely no idea what we were doing. she had a crush on this other guy on our realm, i didnt really get what she saw in him and we ended up losing contact over time. i spent so much time trying to find her again, but for all these years ive never been able to.
the warrior on the right was a really close friend too, he was my 2v2 partner back then, not sure how we thought dk + warr was gonna be viable, but we didnt do too bad ig. i introduced him to RP and we ended up joining rival RP guilds. in those days you could barely walk down sunfury spire without passing several magister RPers. the gm in my rp guild was a beautiful finnish woman, she was 34 and i felt like that was really old. it makes me laugh now, im still nowhere near that age but i at least acknowledge that was a stupid thought and 34 is pretty young in terms of life.
and in the middle is me, my little frost dk. asking friends to pose for gifs was really unheard of back then, and obviously by the quality of that gif i had no idea what i was doing. i just wanted to capture that fun little world that i loved so much. tbh i havent really had fun since cata/mop, wod was hit and miss, but legion onwards was certainly meh. sometimes i look through my really old gifs and screen shots (i save my old laptop hdds), and i wonder how these peoples lives look now. i wonder what they studied and what jobs they have, now that we’re all adults.
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freejohn · 2 years
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Rank up fast in rocket league multiplayer
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★★★ ROCKET LEAGUE BOOSTING ★ GRAND CHAMPION ★ FAST ★ SECURE ★★★.
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Fixed issues with disappearing player nameplatesĪnd most importantly, the Mutator Mashup is live! you can change basically every aspect of a match now.
(PC) Improved Steam Avatar handling in game.
(PC) Improved controller detection when plugging in after boot.
Leaving a 2v2 or 3v3 match will now only apply the maximum RP penalty to the first player who quits the match.
Leaving a 1v1 match will no longer apply the maximum RP penalty, only the normal amount for a loss.
Ranked match winners will correctly get full RP for wins even if an opponent leaves the game.
Disable crossplay option will now function properly.
Fixed an issue with boost pads not always being collectible immediately after kickoff reset.
Fixed an issue in which vehicle remnants would remain on the field after destructions.
(PS4) Fixed a rare issue which would not allow users to unlock Sweet Tooth.
(PC) Users can now see other steam users they recently played with by selecting View -> Players in Steam.
Spectators must now select “Skip Replay” in private matches in order to skip replays.
Control menu now uses digits: 1, 2, 3, 4 instead of the words: one, two, three, four for keybindings.
Users can now toggle Weather Effects on/off from the “Video” tab in the Options menu.
User can now select from all available titles or disable them completely in the “Titles” tab to Garage menu.
“Mutator Settings” menu now appears in Exhibition and Private Match.
“Mutator Mashup” now appears in the Unranked Playlists.
The turn radius on Venom, Paladin, Merc, Scarab, and Backfire has been improved.
Respawn Time – 3 Seconds, 2 Seconds, 1 Second.
Demolish – Default, Disabled, Friendly Fire, On Contact, On Contact (FF).
Gravity – Default, Low, High, Super High.
Boost Amount – Default, Unlimited, Recharge (Slow), Recharge (Fast), No Boost.
Ball Bounciness- Default, Low, High, Super High.
Ball Size- Default, Small, Large, Gigantic.
Ball Weight – Default, Light, Heavy, Super Light.
Ball Max Speed – Default, Slow, Fast, Super Fast.
Game Speed – Default, Slo-Mo, Time Warp.
Max Score – Unlimited, 1 Goal, 3 Goals, 5 Goals.
Match Length – 5, 10, 20 Minutes, and Unlimited.
Demolition – Demolish opponents on contact in a high gravity matchup.
This menu allows users to users to alter their Exhibition/Private Match with the following presets and options:
“Mutator Settings” menu has been added to the Create Match screen in Exhibition and Private Match.
Time Warp – Slow down the action as you get close to the ball.
Pinball – The ball is small, light, fast and bouncy… and a lot to handle.
Moonball – Low gravity action with a whole lot of boost.
Cubic – Cube shaped ball and recharging boost.
Beach Ball – A huge, slow, lightweight ball with a lot of bounce.
This playlist allows users to face off in a 3v3 online playlist that cycles randomly through the following mutator presets:
“Mutator Mashup” has been added to the Online playlist menu.
Mutators have officially arrived featuring a suite of alternative presets and settings that add depth, variety, and crazy rocket-powered fun to custom games.
Added 13 new Video Game Antennas including: Fallout, Oddworld, Driveclub(PS4), and Unreal Tournament.
Weather Effects can now be toggled on/off.
Spectator input is now required when skipping replays in Private Match.
Improved turn radius on Venom, Paladin, Merc, Scarab, and Backfire.
Titles can now be swapped or disabled in the Garage.
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Custom Mutator settings are available in Exhibition and Private Match.
“Mutator Mashup” has been added to Unranked Playlist menu.
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txtpiner · 2 years
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Rocket league ranks
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#Rocket league ranks Patch#
MMR is not affected by individual performances like goals and assists wins are what matter. Rocket League trackers are third-party tools that can help you run more stats than you find in-game, so you might be able to figure out your MMR before Grand Champion. You can still track your stats in lower ranks using Rocket League trackers. There are 23 different ranks, with Supersonic Legend being the highest and Unranked being the lowest. In this mode, players build their way through the ranks after completing a placement round of ten matches that will place them in a starting rank. This is true for almost every rank, however, once you reach the Grand Champion rank you can finally see your MMR. The Rocket League ranks system relates to gameplay made in the game's ranked/competitive mode. Unfortunately, Rocket League doesn’t show you your MMR (matchmaking rank). The Grand Champion rank was becoming saturated as every player developed their skills, and adding a new tier gave the genuinely talented players something to strive for. Psyonix added the Supersonic Legend rank to Rocket League while the game went free-to-play, and it will set the exceptional players apart. Rocket League ranked’s relatively new Supersonic Legend rank is one of the most welcome changes since its introduction. Once you reach Supersonic Legend, the game no longer uses the tiered ranking system. Within each rank tier, there are four Divisions: Also, rather than playing in 3v3, you play in a 2v2 or 1v1 format. Unlike the original Rocket League, the movement of cars is restricted to 2D, meaning you can go only forward or backwards. Psyonix's Rocket League Sideswipe is nothing less than a pocket rocket. Follow us on Twitter LiquipediaRL if you'd like to be kept up to date on all things Rocket League RLCS 2021-22 - Rankings. Going below 0 RP within a rank resulted in demotion. Players ranked up by accumulating 100 RP within a rank. Starting with Bronze, there are a total of seven rank categories, each of which is split into five 'divisions' - two more per rank than console. Season 1 used a progression system based on Ranked Points. However, the system for the Rocket League Sideswipe ranks isn't a perfect copy-and-paste job, and there are a few differences you may need to bear in mind when playing. Originally, it was not numerically named it was simply called 'Ranked' until Season 2 (Legacy) was released.
#Rocket league ranks Patch#
Read also: Rocket League codes: Get free cosmetics Let's talk about the Rocket League SIdeswipe ranks and how you can climb up. Ranked Season 1 began with Patch v1.05 on September 8, 2015, and ended with Patch v1.11 on February 11, 2016.
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kaxunopet · 2 years
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Alfa wifi camp-pro 2 bedienungsanleitung
  ALFA WIFI CAMP-PRO 2 BEDIENUNGSANLEITUNG >> DOWNLOAD LINK vk.cc/c7jKeU
  ALFA WIFI CAMP-PRO 2 BEDIENUNGSANLEITUNG >> READ ONLINE bit.do/fSmfG
        wifi camp pro 3 anleitung deutschalfa wifi camp pro 2 firmware update alfa wifi camp pro 2 v2 unterschied alfa wifi camp pro 2 erfahrungen alfa wifi camp pro 2 reichweite alfa wifi camp pro 2 alternative alfa r36a bedienungsanleitung (deutsch) alfa wifi camp pro 3
  1 x R36A WLAN Router Reset • 1 x Rundstrahl RP-SMA Antenne für R36A WLAN Signal • Seite 2 Nach dem ersten Login nehmen Sie das Infoblatt Ihres ISP zur Hilfe Fehlerbehebung: Wenn Sie unter Bildschirminformationen anzeigen Bitte geben ALFA USB-WLAN-Adapter auf USB-Anschluss vor dem Einschalten des WifiCampPro2. Das günstige WLAN Extender Set ALFA WiFi Camp Pro 2v2 mit vollständiger deutschsprachiger Bedienungsanleitung, bestehend aus einem Bordrouter ALFA R36AH mit Das Alfa WiFi-Camp Pro2 Set ist eine WLAN-Antenne und Router für Wohnmobil, wird mit einer niederländischen und englischen Gebrauchsanleitung geliefert.1 x R36A Installations-Anleitung Im WiFi Hotspot Extender Router mode: Dieser Anschluss hat 2 Funktionen, LAN Anschluss für ein Kabelgebundenen PC 1x gedruckte DEUTSCHE ausführliche Bedienungsanleitung! Weitere Vorteile: Durch die mitgelieferte 9dBi outdoor Antenne und den wasserfesten WLAN-Empfänger (Alfa
https://lagolujuve.tumblr.com/post/692124249454968833/hochfrequenz-sensorschalter-hf-360-ap, https://kaxunopet.tumblr.com/post/692123942407815168/logisat-235s-bedienungsanleitung-panasonic, https://gusimonac.tumblr.com/post/692123659415027712/attix-560-21-xc-bedienungsanleitung-hp, https://nusikulilad.tumblr.com/post/692124081420664832/bosch-tes-50658-bedienungsanleitung-brother, https://wupepawem.tumblr.com/post/692123699295453184/aeris-126t-bedienungsanleitung-spidem.
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rainbow-filmnerd · 3 years
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MHA: Kiyomi x Todoroki Relationship Timeline (Part 1)
I had this in my head for quite some time now, but I thought it would be interesting to write the full story of my canon x OC ship, Shoto Todoroki and Kiyomi Aida. This will run through how they first met, became friends, and fell in love. I'm only gonna go through Season 1 to Season 5 (at least up to the Endeavor Agency arc), as well as cover the two films. As I am writing this, the third movie isn't out yet, but I will explain what their relationship status is at that point. :3
This particular post will be about how Kiyomi and Todoroki first met during their first few days at UA High School, which is basically them during Season 1.
Note that this is canon in my BNHA OC storyline, which is just the canon My Hero plot if my OCs were in it. (I didn't want to make a lot of drastic changes like with TMNT 2012 to fit my OCs)
SEASON 1
Kiyomi and Todoroki first meet on their first day at UA High. Their first meeting is a little tense due to Todoroki's initial cold personality. He didn't think much of Kiyomi at first, but she found him to be a bit rude.
Kiyomi later learns who Todoroki is and was told about some of the rumors about him (according to Mio, a fellow classmate who went to the same middle school as Todoroki). She wasn't sure if the rumors were true unless she knew who he really was.
During the Battle Trial, the 2v2 matches, both got a glimpse of how their Quirk works in battle. With Kiyomi being new with using her Quirk in such a way, Todoroki didn't see her as much of a threat. However, he knows that might change once she further develops her Quirk.
During the League's ambush at the USJ, Kiyomi gets transported near the Landslide Zone with Hagakure and notices Todoroki battling some of the villains. Kiyomi watches and is immediately amazed with seeing Todoroki in action.
On their way to school (during the first half of ep9), Todoroki spots a reporter pestering Kiyomi and coldly confronts him. He proceeds to pick her up and carry her through the press and into the school. Kiyomi offers to have him sit with her as a way of saying thank you, but Todoroki declines. This, however, is their first interaction with each other out of many (also, this was inspired by something @xartisticmdx and I have done for our RPs).
Kiyomi also notices that Todoroki is almost attacked by a villain (yet another OC of mine, and her Quirk is inspired by Avatar's bloodbending), and uses her Quirk to save him. This results in a battle between her and Mirai, the villain, which quickly ends when Mirai attempts to control Kiyomi.
Todoroki notices the battle and freezes Mirai, saving Kiyomi. He then tells her to leave and go look for the rest of their classmates. With that, Kiyomi departs with Hagakure.
After the Pro Heroes and police arrive, Kiyomi approaches Todoroki to thank him for saving her, and he quietly thanks her back for doing the same. Although he tells her that she should not get too close to him, Todoroki has developed a bit of a soft spot for Kiyomi. However, it's primarily concern of her safety and fears of her likely being involved with his past.
That's all for right now. Next post is primarily on the Sports Festival in Season 2, and a couple little scenes during the vs. Hero Killer and Final Exam arcs! But mostly about the Sports Festival, which is definitely gonna be interesting.
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ua-horizons · 4 years
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I know applications arent active right now, but I just want to know for next time in case I decide to apply, but what exactly is a security role and what responsibilities will teacher roles have? Sorry if this question was answered already, and thank you for your time!
Hey! Thank you for asking!
Starting off with security; they’re more of a supportive faculty role as opposed to a normal teacher [someone who runs an actual class], and they’re basically there to help around and to serve as a less time-consuming option for staff! They may also occasionally show up in classes to help teachers out, or run small exercises/training sessions of their own.
Class teachers have a bit more on their plates, mainly being in charge of, well, a class [consisting of 10-12 students]. They’re responsible for moving rps within those classes forward, and keeping everybody on track while doing so! They have the freedom to plan classes and exercises with their students, or stick to those that have appeared in canon [2v2 exercise for example]. This role in particular requires a time commitment, so it’s important to consider your schedule when applying.
Hope that answered your question!
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officialtoa · 5 years
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Ready Thy Self - Dueling
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This PVP competition will be a series of one-on-one matches for DPS specializations of each individual class. Arena rules apply for spells and abilities. No potions, food, or other outside help may be used. This will be a double-elimination tournament.
SIGN UP HERE
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Location: Coliseum
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Times:
Monday| 7pm - 12am Warriors, Hunters, Shamans, and Druids
Tuesday | 7pm - 12 am Paladins, Mages, Monks, and Priests
Wednesday | 7pm - 12am Death Knights, Rogues, Demon Hunters, and Warlocks
Thursday | 7pm - 9pm Championships
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Rules:
Competitors must be in good standing with the RP community
Both competitors will queue up for a 2v2 War Game with one other referee
Competitors must accept a referee's call for a rematch if necessary
Tanking and Healing specs are banned from competition
Competitors must be role-players
Competitors must be an active resident of Moon Guard since May 11, 2018
Competitors must consent to being streamed on Twitch
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SIGN UP HERE
Check out the Website for Details on Prizes! (HERE)
@moonguardrpevents @wowrpevents
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amicicidalgambler · 7 years
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amourete replied to your post:rp dreams are wild
(( what happened…
vriska was throwing a party? at some rich estate like place
and nad was there for sure and also some snotty vris + eridans alt that were a couple that were the main conflict
at some point it turned into a dance battle plot except instead of a dance battle it was a 2v2 mini golf game and instead of some plucky underdogs there was vris and nad being like fuck yeah we can beat these guys its fucking MINI GOLF a fucking INFANT could beat these brats at MINIATURE GOLF
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nintendotreehouse · 7 years
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Coach JC’s Ultimate ARMS Champ Summer Camp, Part 1: Hoops
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<INSERT YELLING YOUR FAVORITE BASKETBALL PLAYER’S NAME HERE>  
Sup, y’all!
JC here, and I’ve been messing around with a few modes in ARMS that basically aren’t a 1v1 or 2v2 fight. Now, if you’re following all of the ARMS info we’ve shared recently, like in this ARMS Direct, you might know what I’m talking about—you may have noticed some gameplay that resembles basketball, volleyball, and…well, other things, and maybe you’re curious about that. And if you watched the 2017 ARMS Open Invitational tournament we livestreamed from our booth at E3, maybe you’re wondering how you can hone your skills and get competition-ready when the game launches later this week. Well, I’ve got great news for you! One stone for those two curiosity birds! Long story short, over the course of my next few posts I’m gonna tell you what’s really hidden beneath the surface of those other modes: very sneaky ways to become a much better player.
Hoops
This mode is similar to a game of basketball, but at the same time…it’s really not. Instead of throwing a ball into the hoop, you’re practically dunking and shooting your rival as if they were the ball themselves! The first to 10 points wins the game, and while there’s no actual basketball to toss around, some basic basketball rules do apply: Baskets scored beyond the 3-point line are of course worth 3 points, and in turn, baskets scored within that line are worth 2 points.
In order to fling your opponent toward the rim, you’ll have to do one of two things: either successfully grab the opponent, or connect with a rush punch combo (ZR, then punch rapidly). What’s interesting here is how the Hoops mode teaches you the basic Rock-Paper-Scissors combat triangle. For those unfamiliar with fighting games, the “RPS” combat triangle usually works like this: Punches win over throws, throws wins over blocks, and blocks wins over punches. This basic concept persists in almost all fighting games, and it definitely applies in ARMS!
Going back to the Hoops example, constantly spamming throws against a decent player is no good—they’ll know that the correct counter is a punch. So if your opponent figures out your spammalicious throw tactic, you’ll have to adjust, or else you’ll catch plenty of punches to the face. And if your opponent gets a good read on your…persistence?...and just decides to dodge and then throw a punch themselves or block your punches, well… You can see where this is going.
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“COME ON AND SLAM AN--”
“But, JC, you can’t lose in Hoops by getting hit in the face because the HP gauge doesn’t matter in this mode! So, why punch at all?” Well, the Rush gauge fills much faster when you throw punches. Once the Rush gauge is full, all you have to do is land a Rush combo anywhere on the court and BAM, guaranteed points. If you take this approach, you can now score off your punches AND your throws. With this in mind, Hoops sneakily teaches you how to recognize, defend, and properly execute each offensive and defensive option in the combat triangle. You know what, even if ARMS is your first fighting game, remember that practically every fighting game has a combat triangle. Learn to manipulate and master this concept, and it can make you a much better fighter in those games!
Now, go out there and use your thinking meats to deliver tasty beatdowns. In the meantime, I’ll work on my next post, so stay tuned!
—JC R.
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nortromthesilencer · 7 years
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//RP Suggestion: Modern Day AU. Through unspecified and probably ridiculous circumstances, Nortrom finds himself as Sven's tag partner in a 2v2 wrestling match.
How it got to this point, Nortrom didn’t know. He was just a man, a man who was wearing dark violet trunks and sitting in a locker room waiting for the call to stage. A man who was never one to question to word of his superiors yet now found himself doing just that as he anxiously wondered just what the hell his life had become.
Sure, there was a chance that someone here had abilities beyond the standard mortal spectrum and this was the easiest way to gain trust as he was tasked to find them, but did Nortrom care? Not at the moment. No, he cared instead about the fact he was about to enter a damned tag team wrestling match and most likely get the shit beaten out of him in the process. Knowing those of his order, the idiots likely bought tickets and will be laughing in the stands at the same time.
What a night.
Nortrom sighed, head lifting to look blankly up and the locker room ceiling as his partner finished getting dressed. If there was some supernatural element here, he better damned well find them. If this ended up being all for nothing...
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thepelagoislands · 6 years
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Pelago Arms Tournament || August 18th - 26th, 2018
Welcome to the official announcement of the Pelago Arms Tournament! This is our third annual Arms Tournament, boyos! Seasonally, the Explorer’s Guild holds a tournament on Bellicose Isle to decide one thing and one thing only: who is the strongest person in the Archipelago? Last May, in the Spring tournament, KIEL was crowned the strongest! But that might change this season for the Summer iteration!
And for this iteration, WE ARE DOING A CHANGING BATTLEGROUND WITH PAIRS THIS TIME. Every match will have a different terrain and arena with boons and nerfs for every combatant! And not to mention that this will be a pairs tournament!
Each battle will be a 2v2 battle, so plan accordingly! THERE WILL BE NO CUSTOM BOONS ALLOWED THIS MONTH. EVERY PAIR WILL USE THEIR RESPECTIVE SOLO BOONS IN THE TOURNAMENT.
During the tournament, there will be FREE TRANSPORT TO BELLICOSE ISLE FROM ANYWHERE, A MEDICAL TENT TO CARE FOR ANY INJURIES, and TEMPORARY LODGING ON THE ISLAND FOR EVERYONE STILL IN THE TOURNAMENT.
The tournament takes place along the span of a week in RP, so feel free to have that reflect in your character’s experiences!
A schedule of rounds will be posted at the beginning of Round One of the tournament on August 18th, but please keep in mind that all rounds will take place within the dates listed in the title! But as always, IF EVERYONE TURNS IN THEIR FIGHTS EARLY DURING A ROUND, THE TOURNAMENT WILL IMMEDIATELY PROCEED TO THE NEXT ROUND. So rounds can go fairly quickly!
To review the battle system of the tournament, click here to enter our fancy Tournament page on the main! This is where the rules of the tournament will be listed at all times!
WE WILL ONLY BE USING THE ARMS TOURNAMENT SYSTEM THIS SEASON. PLEASE IGNORE THE ADVANCE TOURNAMENT RULES.
So what are the prizes for this tournament?
The Grand Prize winners of the Arms Tournament will EACH receive 50,000G, ONE FREE VOYAGE, and A SPECIAL WEAPON UPGRADE ITEM! Second place will each receive 25,000G! Third place will each receive 10,000G! Of course, all participants will gain EXP!
CHANGING ARENA BATTLE
For this Arms Tournament, there will be a different arena in place for each fight, thanks to several mage volunteers from Arcadia. When each combatant enters the arena, they will pass through a special dome barrier around the arena floor. Once they are inside this barrier dome, NOTHING CAN LEAVE AND NOTHING ELSE CAN ENTER THE BARRIER UNTIL THE BATTLE IS COMPLETE, ASIDE FROM SPECIAL CIRCUMSTANCES. This is for the safety of the audience, as shit can get pretty cray-cray this go-around, son!
This barrier is transparent and the audience can perfectly see inside the entire battle. However…THE COMBATANTS WILL NOT BE ABLE TO SEE OR HEAR THE AUDIENCE UNTIL THE FIGHT IS COMPLETE.
There are FOURTEEN DIFFERENT ARENAS that can be selected. ALL ARENAS WILL BE RANDOMLY ASSIGNED TO EACH BATTLE AT THE START OF THE ROUND.
EACH ARENA MAY HAVE CERTAIN CLASSES OR CHARACTER TYPES LISTED AS HAVING A BONUS OR A NERF. A bonus means that your character will use the next level up Chatzy line (for example, if you use a Level 1-3 line in combat and you get a bonus, you’ll use the Level 4-6 line for that battle). If your character gets a nerf, it means your character uses the next level down Chatzy line (for example, if you use a Level 13+ line and get nerfed, you’ll use the Level 10-12 line for that battle). You cannot go above or below the maximum or minimum line, so if you get a bonus as a Level 13+ character or a nerf as a Level 1-3 character, nothing happens.
Each arena will have a special RANDOM EVENT that can happen at some point during the battle. These random events will be rolled for by the combatants.
HERE ARE THE AVAILABLE SPECIAL ARENAS THAT CAN BE GOTTEN:
1. ANTI-GRAVITY ARENA
DESCRIPTION: After the combatants enter and the bell signaling the fight begins, gravity will cease to function in the arena. The combatants will now be free floating around the dome for the rest of the fight.
BONUS CLASSES: Void Mage
NERFED CLASSES: All Physical and Miscellaneous Classes
RANDOM EVENT - GRAVITY FLICKER: At the beginning of the third round of combat, enter “/choose flicker, none”. If flicker is chosen, then the gravity will return for a split second, sending all combatants falling to the ground and dealing 1HP of damage to both combatants. Then the Anti-Gravity will return again for the rest of the battle. The audience will hear a panicked “sorry” from one of the mage volunteers.
2. ANTI-MAGIC ARENA
DESCRIPTION: After the bell rings to signal the start of the fight, a heavy sensation will fall over both combatants. This sensation renders all magic unable to be cast.
BONUS CLASSES: N/A
NERFED CLASSES: All Magical Classes, Any Deities
RANDOM EVENT - TOO STRONK: At the beginning of the fight, enter “/choose stronk, none, none, none”. If stronk is chosen, the heaviness of the anti-magic field will intensify and start hindering all power within the dome. Every single person will be nerfed for the entire fight.
3. THE BALL PIT
DESCRIPTION: After the bell rings, the arena will suddenly be filled with colorful balls to play in. It looks like a huge ball pit from a playground. The entire audience is jealous.
BONUS CLASSES: All children and people who are children at heart
NERFED CLASSES: Lame Adults
RANDOM EVENT - AN EXTRA HOUR: At the beginning of the fight, enter “/choose dashcon, none”. If dashcon is selected, then something energetic seems to be in these colorful balls. All combatants now start the fight at 8HP each (9HP if you’re a Paladin class). You get an extra hour in the battle arena.
4. WATER TANK
DESCRIPTION: After the bell rings, the entire dome will fill up with water seemingly out of nowhere. There will be a small space at the top of the dome to breathe.
BONUS CLASSES: Water Mages, All Mermaids
NERFED CLASSES: Gunners, Rangers, Pirates, Fire Mages, People Who Can’t Swim
RANDOM EVENT - WHAT? YOU AGAIN?: At the beginning of the fight, enter “/choose bass, none, none, none”. If Bass is selected, the water tank will also fill up with countless amounts of Sea Bass, the Animal Crossing player’s nightmare! The Sea Bass are so common in this water that it’s hard to see your opponent! Everyone is nerfed for the battle!
5. LAVA FIELD
DESCRIPTION: After the bell rings, the floor of the dome will become scalding hot, splitting apart to form long rivers of molten lava. There will be few safe areas to stand on. It’s way too hot. Hot damn.
BONUS CLASSES: Fire Mages
NERFED CLASSES: N/A
RANDOM EVENT - ERUPTION: At the beginning of the third round of combat, roll “/choose erupt, none”. If erupt is chosen, there will be a rumble and a bunch of lava will spew out from the rivers of lava, hitting both combatants for 1HP of damage.
6. DARK FOREST
DESCRIPTION: After the bell rings, countless sprouts will crack through the floor of the arena and sprout up into thick, tall trees. And soon, the entire floor of the arena will turn into thick, dirt terrain with countless plants growing around. In addition, it has become quite dark inside the dome…
BONUS CLASSES: Grass Mages, Earth Mages, Geomancers, Thieves, Rogues
NERFED CLASSES: Anyone Afraid of the Dark
RANDOM EVENT - WEIRD PLANTS: On the fourth round of combat, the characters muse roll “/choose plants, none”. If they get plant, they will stumble into a plant that gives off a weird spore and they must roll an additional “/choose paralysis, poison, sleep”. Paralysis means that they are unable to move for one turn. Poison means they take 1HP of damage during their turn. Sleep means that they will fall asleep and will be unable to do anything on their turns until they are hit by their opponent to be woken up.
7. PIRATE SHIP
DESCRIPTION: After the bell rings, the ground will rise up and take the form of a large pirate ship. Water will immediately rise up beneath this pirate ship and make that ship extremely rocky. Hope you brought your sea legs!
BONUS CLASSES: Pirates, All Characters Who Have Been on 2 or More Completed Voyages
NERFED CLASSES: All Others
RANDOM EVENT - THE TITANIC: At the beginning of the fourth round of combat, roll “/choose titantic, none”. If Titanic is chosen, then for some reason, a large iceberg is conjured near the ship and rams right into the pirate ship. The pirate ship will then begin to have the same fate as the Titanic. Every single character now has been nerfed as you attempt to continue fighting while the ship goes down.
8. SKY ARENA
DESCRIPTION: When the bell rings, the arena floor will abruptly crack apart and start ascending into the air in chunks, a thick current blowing between each chunk in the air.
BONUS CLASSES: Ranger, Gunner, Dragoon, Lancer, Wind Mage
NERFED CLASSES: Everyone who fights close-range who isn’t part of the bonus group
RANDOM EVENT - FREE FALLING: At the start of the third round of combat, both combatants will roll “/choose fall, none”. If they get fall, their platform will begin to fall from the air. They will take 1HP of damage from the fall, and will soon be teleported to another platform by a friendly volunteer mage.
9. THUNDERCLOUD
DESCRIPTION: When the bell rings, the wind will suddenly pick up and the combatants will find themselves in the center of a vicious storm, with high winds, heavy rain, and lightning striking the ground.
BONUS CLASSES: Geomancer
NERFED CLASSES: N/A
RANDOM EVENT - SHOCKING, REALLY: At the start of the battle, all combatants who have a metal object in their possession, be it armor, a sword, the metal tip of an arrow, or something else, must roll “/choose thunderstruck, none”. Thunderstruck will result in the character being struck by lightning and will make them take 1HP of damage.
10. RUNE FIELD
DESCRIPTION: When the bell rings, the combatants will both feel an extreme surge of energy fill up the arena. The arena just feels…so very alive.
BONUS CLASSES: All Combatants Will Use the Level 13+ Fight Line
NERFED CLASSES: N/A
RANDOM EVENT - THE OL’ SWITCHEROO: At the start of the third round of combat, roll “/choose stone, none”. Upon rolling stone, the arena will rapidly turn into the Stone Field for the rest of the battle. Consult the Stone Field section for details.
11. STONE FIELD
DESCRIPTION: When the bell rings, the combatants will both feel extremely drained, like the life is being sucked out of them. The arena floor will start to turn grey, like it’s turning to stone.
BONUS CLASSES: N/A
NERFED CLASSES: All Combatants Will Use the Level 1-3 Fight Line
RANDOM EVENT - THE OL’ SWITCHEROO: At the start of the third round of combat, roll “/choose rune, none”. Upon rolling rune, the arena will rapidly turn into the Rune Field for the rest of the battle. Consult the Rune Field section for details.
12. SPACE ARENA
DESCRIPTION: After the bell rings, the ground below the combatants will suddenly vanish, though they are still standing on solid ground. All around them, the image of them in the middle of space will appear. Stars will be above and below them, meteors will pass by, and they will be on unseen but solid ground.
BONUS CLASSES: Astrologian
NERFED CLASSES: N/A
RANDOM EVENT - METEOR SHOWER: At the beginning of the battle, roll “/choose meteors, none”. Upon rolling Meteors, there will be a meteor shower that descends upon the arena. Each combatant must roll “/choose hit, miss”. Each hit will result in the combatant being struck by a meteor and taking 1HP of damage.
13. FINAL DESTINATION, ALL WEAPONS
DESCRIPTION: The bell rings and instead of the barrier forming around the arena. Nothing happens. And strangely...all of the weapons have been removed from the combatants. And all of their magic has been sealed. And a bunch of random objects have appeared in front of the audience members. Looks like the audience is going to have to throw in weapons for the combatants to use!
BONUS CLASSES: Combatants with donated weapons
NERFED CLASSES: Combatants without donated weapons
RANDOM EVENT - ULTIMA: Whenever an audience member throws in a weapon towards a character, roll “/choose ultima, normal, normal, normal”. Upon rolling Ultima, this weapon, when wielded, will automatically let the character use a Level 13+ line. No matter what it is. That’s right, if someone throws in their day-old grilled cheese sandwich and it becomes the Ultima, then that grilled cheese sandwich will be the most lethal thing in all of existence. 
14. NORMAL ARENA
DESCRIPTION: The bell rings and…nothing happens. I’m serious. Nothing happens.
BONUS CLASSES: N/A
NERFED CLASSES: N/A
RANDOM EVENT - WHOOPS, I FORGOT: At the beginning of the third round, roll a random number generator some some kind between 1 and 14. The number you receive will be your new arena for the rest of the battle, the order determined by the order in this post (getting a 3 will turn the arena into The Ball Pit and getting a 14 will have the arena continue to be the Normal Arena, for example).
ARMS TOURNAMENT SIGN-UPS
Right now, we are only accepting 8 pairs for the Arms Tournament. We will have a waitlist for any additional combatants. THERE IS A WAITLIST OF 8 MORE PAIRS. IF IT IS FILLED, WE WILL EXPAND TO A 16 PAIR TOURNAMENT.
If your character would prefer to be randomized into a pair, there will also be a SINGLES LIST where they will be RANDOMLY ASSIGNED TO A PAIR AT THE START OF THE TOURNAMENT.
PLEASE STATE YOUR CHARACTER’S CLASS BOON WHEN YOU SIGN UP. DEADLINE TO SIGN UP IS AUGUST 17TH AT 10PM EST.
CURRENT PAIRS:
Georgia and Laney (Beastmaster/Elemental Mage)
Danny and Ivan (Misc/Spell Sword)
Flak and Emily (Elemental Mage/Geomancer)
Single and Single
Single and ____
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WAITLIST:
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SINGLES LIST:
Matai (Pirate)
Mist (Void Mage)
Alex (Fighter)
Lyric (Fighter)
Raguna (Spell Sword)
Jake (Mercenary)
Porcoline (Paladin)
Phillip (Dragoon)
Neil (Ranger)
Iris (Elemental Mage)
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mess--age · 7 years
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[活動] 2017 Gate Ready 鐵門塗鴉派對
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【2017 Gate Ready 鐵門塗鴉派對】 /主辦單位/:新北市泰山藝文協會 /承辦單位/:Click Clack活動團隊、MessAge塗鴉資訊平台 /協辦單位/:
後街藝術 明志科大街藝社 思勃銳肯美術社 泰山區楓樹里辦公室 宋明宗議員辦公室 /活動時間/ 106年9月2日(六)、9月3日(日) /活動地點/ Day1-明志科技大學創新大樓頂樓( 新北市泰山區工專路84號) Day2-新北市泰山區明志路1段1號至166號(至楓江路路口) /特邀藝術家/ 4RIZ AHDIAONE ANO AIKS AMOS1 ARTSHOW ASERK BABU BAKAIS BHIZ35(Spain) BIO BROLY BOBO BOKS CASER(South Afrika) CELS CTRL K COES DABS1(Canada) DEBE DISK DIGA(Hawaii) DOUBLE Y.S DSTR DZUS FASO1 FLEKS(Netherland) GINGI HUAR JERO JERZE JEJE LR MACK MOROK MOUSE MISSN OATS PHIL RHOMBUS ROBOT ROOKIE RP SAIMK SONG SKEE TORO TUZKA VASTAR VICTOR WHOS WHY2 YVENS ZAYCK ZEMOK ZOOK 蜆 潘虹 曼席 /協會藝術家/ 尤淑娟 吳佩紅 鄭淑娟 鄧寓文 廖惠村 
/活動內容/ 【DAY1 超級前夜祭-Write Here ,Write Now塗鴉現場比賽 x 塗鴉交流會】 繼上屆於高雄首次舉辦的Write Here,Write Now! 塗鴉現場比賽,第二屆將移駕台北舉辦。同樣分為HANDSTYLE 1v1和THROWUP 2v2兩個項目,要快速完成作品同時考驗著寫手們的熟練度。我們將會在現場提供噴漆給選手,以BATTLE單淘汰賽的方式來進行。 超過八組報名即進行海選,由評審選出八強進行單淘汰賽,皆是兩組參賽隊伍捉對廝殺,直至選出冠亞軍。 評審:DABS1 (yia) 當晚於明志科大除了現場比賽以外,也會有交流會少不了的零食與音樂,當然,還有完美的牆面能讓大家能在好氣氛當中盡情交流創作。感謝明志科大街藝社的協力。 【DAY2 主活動-泰山鐵門塗鴉交流活動】 這次鐵門創作交流活動,地點於新北市泰山區的明志路一段。明志路是泰山區歷史悠久的市中心,也是泰山通往五股的主要幹道。 商家破天荒的提供了70面鐵門供藝術家現場創作。活動也邀請了來自全台各地60多位塗鴉創作者、街頭藝術家、牆面彩繪師,以及新北市泰山藝文協會的當地7名藝術家,共同完成創作。前所未有的陣容,歡迎大家來共襄盛舉。
  活動即將開催,更多活動預告,敬請期待!
------------- MESS_AGE聯絡窗口: FB: https://www.facebook.com/messagetaiwan/ IG: https://www.instagram.com/mess_age_taiwan Blog:mess--age.tumblr.com  
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enphorias · 7 years
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tfw you’ve been watching so much anime this past month to cope from all the studying that all u wanna do is make a rp out of all of them ... more specifically BNHA ( tbqh it would literally be a rp abt a prestigious boarding school full of kids with superpowers who want to be professional superheroes ) — ft. the pros aka teachers at UA who have been superheroes for 5+ yrs, events aka showcasing the extent of their quirks to impress the public via national exams / school festivals with games that come in the form of 2v2 fights or races / rescue mission + villain fight simulations with teams. tasks aka describing ur superhero uniform, picking a superhero name, naming ur special moves, etc. MAYBE LATER when everyone’s polished their lil babies, they can go rogue and fight local villains without a supervisor lol but ya just a thought i’m srsly considering KSJKAJD 
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