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#10 year dod3
raidenfanclub · 4 months
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HAPPY 10 YEARS TO DRAKENGARD 3
ILY DOD3
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i-hear-a-sound · 5 months
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watcher
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kohiu · 1 year
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Happy Nine Years Drakengard 3!🎉
commission • fanbox • gumroad • kofi
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gu6chan · 2 months
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Spending a year translating a novel and am split between the joy of seeing people in the west be able to enjoy something previously only able to be enjoyed by fans in japan and immense regret seeing it used for the worst fucking fan theories you've seen in your life
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shirayuki-sims · 5 months
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um hello unused blog from 10 years ago XD
tone inspired: dito from dod3 here's another ss that i didn't use face shadow :
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thanks to all cc creator <3 hair: moood brow: lutessasims eyebrows 01 skin: 9393 faceskin 04 lens: RemusSirion 327 lip: pralinesims n152 blush: wollic blushn3 eyelashes: kijiko top: lumysims face shadow: simandy hat: ASHwwa
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astralartefact · 4 months
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My Entry for the DOD3 10th Anniversary Countdown! featuring Five P. Sullivan and uncensored Four Wazowski
I had a lot of fun with the process so I put together some of my sketches and thoughts below the cut!
I still wonder if we would have gotten a promotional Intoner Idol Unit if DoD3 came out a few years later... Because the Intoners are definitely at least Idol-adjacent (i know i know they're directly based on Madoka so it's actually a magical girl thing - trust me, i know) but those purely promotional short lived Idol Units (like in Girlish Number if anybody remembers that anime) weren't really a thing until years later... Were we robbed...? I mean SaitoP probably would have just had Gems Company do it so who knows.
But also I think in that case they might actually have went with the original DoD4 Pitch so they could make the intoners an actual Idol Unit in-game and tie it more directly into the story... (I still would love to see what the DoD4 pitch would have looked like in practice. really keeps me up at night.)
Anyways. All that to say that's why they're an Idol Unit.
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Since I love when Idol Albums go hard on a theme I decided on a parade/marching band theme relatively quickly in the spirit of commemorating and celebrating this milestone. The outfit designs are heavily inspired by X's outfit from Caligula 2. Which I haven't played but the music is good. (Also, Zero's thing is supposed to be a whistle nestled in a flower not the Pokémon Glimmet)
Also I made Idol signatures for them bc that's my secret passion
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Btw I'm not really into the -zaka46s of the Idol World but I was really tempted to just redraw some of the Sakurazaka Covers for this because some of those (specifically some of the alternate Nobody's Fault and Ban covers) are very Drakengard 3 coded.
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Because those also always seem to have at least 5 alternates for the same release I was also thinking about doing 2 additional alternate covers (the one above was originally going to be an alternate just with 5+4+1=10) and i even sketched an idea i had for the original main one out:
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but i don't know, i don't hate it, but i didn't feel it either. Maybe it was the horrible realization that i would have to draw multiple instruments, maybe it was how badly I fucked up one's arm in the sketch but I just... didn't want to continue it so I changed plans and ended up with what you saw above.
Btw I wanted to Mike Wazowski Four from the very beginning that was going to happen regardless because that's a) what she deserves and 2) it was Five's day and that's exactly what Five would dol!!! Like I love Four, she's one of my favorite Intoners, but you always have to portray Four at least a little bit pathetic. That's her entire thing! (I think it ended up looking more like I'm holding her face hostage until 19/12 like it's an patreon exclusive instead of looking like one of those stickers japanese cd packaging often have, but eh I still think it's funny)
I also think Utahime 5 is a better sounding name than Utahime 6 but I crumbled to the pressure of knowing that somebody would complain about it.
Anyways. The inspiration for the version I arrived at was actually Bish's Zutto Music Video (specifically the shot at 2:46) and wouldn't you know it Bish is also pretty Drakengard 3 coded and since I love that shot and it's kind of Five's vibe especially with the Yellow Shopping Cart I just based the entire thing on it - it just fit an album with her as the center really well and if there is one thing that I like more than out there themes for an Idol Album/Single it's when they also have out there centers - so I guess I got lucky getting Day 5 so I had even more reason to center this piece around Five!
Anyways, Happy 10th Birthday Drakengard 3! I love you <3 Thanks to the other artist for their great works (it's been great waking up and seeing 2 new pieces of DoD3 Art every day!!!) and of course also to the organizers of the Countdown for doing the hard work of putting this together!!! Also, I love these girls. I do think about them more often that I should, even after all of these years.
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thoughts on Nier: Replicant ver. 1.22 Ending E and an explanation for people playing Replicant ver 1.22 going "Oh its that thing from Nier: Automata"
spoilers for ALL of Nier: Replicant ver 1.22, Automata, Drakengard, and Drakengard 3
so let’s start of the beginning. God is evil, that’s the Flower in DoD3 and the angels DoD1. When Caim and Angelus brought the Beast Queen in our world/another iteration of our world, that caused all the problems of Nier. Researchers as we see in the notes on Project Gestalt, the Hamelin Organization, etc. learned to integrate magic from that world into our world’s technology which is how replicant/gestalt and android technology. The big tree you see in Replicant/gestalt is like a cloud storage server that contains the data collected from people from Project Gestalt. Project Gestalt also developed the androids used to manage the whole system. Like 10,000 years or something in the future aliens invade and develop the machines you fight in Automata. The machines continue after the aliens die out and develop a obsession with humanity and replicating humanity. Some way or another the machines managed to get a hold of the data which is what we see in the final endings of Automata.
As such the reason we see the angelic language throughout all of these games is because they all come from the same source and have been transmitted/infected throughout the course of these stories. So to reiterate Caim and Angela brought the Grotesquerie Queen and magic to the Nier world which was then integrated into the technology used in Project Gestalt and thus both the androids and the divine tree. the remnants of gestalt data continued to be used for android development and project yorha and at some point the machines managed to get a hold of it and remade themselves around it in the pursuit of becoming human.
This why in Ending E of Replicant ver 1.22 we see an area that resembles the Copied City shown in Automata, or more accurately the copied city resembles the data within the divine tree because it is data that Adam copied/derived from that original data that was originally stores in the Divine Tree. The Divine Tree stored data on humans from their memories to their personalities to their bodies, but it also stored data on all of human civilization, the world. You can see the cityscape in ending E, its data the Tree has stored on cities of the 21st century.
This is also why the digital environments we see in Replicant ver 1.22′s ending E and the digital environment/hacking zone from Automata look the same. Its like navigating a windows 7 and a windows 10 pc. they mostly work the same because they’re both windows. androids were made as a part of project gestalt and so the androids, the yorha server, and the big tree are running on the same thing. And then the machines copied the androids/corpse of the big tree which is why their hacking space also looks the same.
Its the same with the big flower at the end of Ending E. When I first read that a the end of the short story I remember being like... wat. but yeah same deal is going on.
also. In nier replicant/gestalt some people seem to have confused the robots in that game with the machines in automata. To those people I say remember that nier replicant/gestalt was published many years before automata was even conceptualized, so the writers didn’t know that the term “machine” would gain a very specific definition. the robots in nier were developed alongside the androids. They might not have had the same developers just like an iphone and a boeing 737 don’t share a development origin but they are of the same technological era. Though given the capability for intelligence and emotion that even simple mining security robots like beepy show, maybe robots and androids do share the same origins. idk and its not important. the aliens and thus machines did not come for many thousands of years later. the point is that THE ROBOTS OF NIER HAVE NOTHING TO DO WITH THE ALIEN MACHINES OF AUTOMATA.
and now finally to my closing point. coda to my previous posts of what it means to be human and my monogatari series post on which is more valuable the original or the imposter, existence precedes essence. humans are gone and we are all that remains the repeatedly recreated body data that was never meant to gain a will of its own, the human souls whose data will inevitably be corrupted, and the androids who were created in the image of humanity. and then we have the machines who literally have an origin that is out of this world. and the origin doesn’t matter. its the juxtaposition of those lines that are drawn the result in the end. that’s where the oof of 9s finding out yorha and machine cores are the same. the games start us off with the assumption that were is some fundamental underlying difference between human(replicant) and shade, android and machine. but those differences are arbitrary, both shades and replicants are are capable of loving, protecting, hating, and killing. I doesn’t matter that replicants were suppose to be empty shells, that they were never suppose to awaken. That’s why its powerful that we play through the game as something that was never meant to be a person. Then the player realizes that they are fighting the version of the protagonist that they played as in the prologue, because in the end there is no meaningful difference between the two, neither is more right or wrong than the other and neither is less a person than the other and the tragedy of it is that this confrontation will end in the annihilation of one of them.
(oh and last thing, the in lore reason we see nier bosses in the yorha dark apocalypse ffxiv raid series is because memories of those bosses were recorded by nier and kaine and stored in the divine tree who’s data the machines eventually got their hands on.)
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holdharmonysacred · 3 years
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I just had a thought.
EN Sinoalice has been stalling a shitton on the Drakengard 3 collab, bumping up other collabs like Nier Replicant, Re:Zero, and Rozen Maiden instead (not counting the Slime anime because part of the whole gimmick was it would launch simultaneously).
Nier Reincarnation on JP side also had a Drakengard 3 collab recently.
The FFXIV Nier collab final boss was a massive callback to the Drakengard 1 and 3 final bosses, from the stage to the boss design to the attacks to the chimes in the boss theme.
Accord got retconned into the Yorha stage play and the Nier remake.
We are two years away from Drakengard 1 turning 20 years old and Drakengard 3 turning 10.
Yoko Taro is working on more projects for sure.
Could it..................... Could it be................................. Could we be getting at least Drakengard remakes, if not a whole new Drakengard game????? Is that why Sinoalice EN is stalling on its DOD3 collab, and why the games are getting ramped up in promotion in general?????? I don’t think it should necessarily be announced this year, because that would be goddamn mean to Nier, announcing Drakengard remakes so soon after the Nier remake launches and stealing the poor game’s thunder, but god. god i can dream.
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iamalivenow · 4 years
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drakenier for the fandom qs?
send me a fandom and i’ll tell you…
the first character i ever fell in love with: i think when i played nier 10 years ago happy anniversary nier it was kaine because i was gay
a character that i used to love/like, but now do not: i can answer the reverse of this i used to hate looking at daddy nier but now im like yeah go nuts you extremely agile 80 year old man
a ship that i used to love/like, but now do not: 2b/a2 but that was during the fever pitch of promotional material and not anything from like. the actual. game.
my ultimate favorite character™: zero
prettiest character: zero :)
my most hated character: octa please stop talking about your dick octa please stop talking about your dick octa please stop talking about your dick octa please stop talking about your dick
my OTP: zero/michael, caim/angelus, 2b/9s, kaine/nier/weiss
my NOTP: five.
favorite episode: im very partial to route of drakengard 3 and ending e of automata
saddest death: michael....... and the chain of death that happens in dod3 route d
favorite season: unfortunately. drakengard 3
least favorite season: i mean dod2 but if we’re talking about actual goof games probably dod1
character that everyone else in the fandom loves, but i hate: n/a can’t relate
my ‘you’re piece of trash, but you’re still a fave’ fave: every single person in drakengard 3
my ‘beautiful cinnamon roll who deserves better than this’ fave: mikhail, emil, lads im so sorry (dito can be here too i guess)
my ‘this ship is wrong, nasty, and makes me want to cleanse my soul, but i still love it’ ship: n/a
my ‘they’re kind of cute, and i lowkey ship them, but i’m not too invested’ ship: 2b/6o
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