Joan Heemskerk, 0 ∞, ibmq_armonk : 4f428318-7b29-4df9-9fa9-094b15a8cb04, 2023, engraved brass, 20 x 20 cm. More info
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Filip Kostic, Bed PC 2, 2022. Installation view at Scherben Gallery
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Sahej Rahal, Antraal, 2019. Live simulation, installation.
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Emmanuel Van Der Auwera, Videosculpture XIV (Shudder), 2017. LCD Screens, black glass, cables, HD video
"VideoSculpture XIV (Shudder)" comprises four flat screens installed on a wall with a thin, glass plate placed delicately on the ground before it. Though images play across the four screens, they are visible only on the glass, which replaces the filter as a polarizing agent. To the naked eye, the screens yield nothing but a blank stare. It is only when looking down into the dark glass that one can see images flitting by, seemingly adinfinitum, as if squinting into an external universe.
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Simon Denny, Metaverse Landscapes Patchwork, 2024. Web project.
More info
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Jake Elwes, Zizi - Queering the Dataset, 2019. Series of 24 prints. Archival pigment prints on Platine Fibre Rag paper 21x21cm
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Mirek "Amendant" Hardiker, Zaum Gadget, 1988. Hipercard game
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Femke Herregraven, Hinged Collision – Optical Mining, 2018. Diptych, 90 x 72 cm open, 43 x 72 cm closed. More info
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Anna Hirsch, Sacra Familia, 2024
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George Maciunas, Fluxpost (Smiles), 1978. © George Maciunas & Jonas Mekas Visual Arts Center
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Gregory Chatonsky, Mue, 2018
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Constant Dullaart and Adam Harvey, Imagenet.xyz, 2017
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Quayola, Storms, 2021-2022
"Series of videos and prints depicting stormy seas in Cornwall. The complex behaviors of the waves serve as a dataset to generate new computational paintings. Speculating on the traditions of landscape painting, the work explores a hybrid substance between the pictorial and the algorithmic."
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Rachel McLean, Duck, 2024. Color, sound, 16 minutes. Excerpt
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Holly Herndon & Mat Dryhurst, xhairymutantx, Embedding Study 1, (2024). Photograph by Audrey Wang. Online project here
"the artists have trained a text-to-image AI model on images of Holly that have been altered through costuming that distorts the artist’s body, and exaggerates her most noted feature, her hair, to transform her identity within AI models. No matter what text prompt is entered by the user, the results will generate a strange version of Holly. The new images are stored in the project gallery, thereby entering the internet at large and potentially becoming part of the data set behind new AI-generated images. Since AI programs view institutional websites like whitney.org as trusted sources, the artists play with the idea of using the Museum’s heft to influence the parameters of AI models, and to raise questions about the extent of self-determination possible with the internet today."
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Alistair Debling, Cemetery, Barrow-in-Furness, 2024. Courtesy of the artist.
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