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oolathurman · 4 hours
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Portfolio advice, from a lead who hires Concept Artists
(This was originally a twitter thread I wrote before the site self imolated, hense it's strange structure.) I wrote this after a weekend of portfolio reviews - 1. Like a maths exam, please please show your working. I want to see thumbs options, mid options and of course a final design.
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2. Arrange your portfolio, I don't want to bounce about between subject matter and pipeline. Your portfolio's narrative should be as strong as your work... 3. Please make worlds that excite the viewer, make them want to go in and explore them, explain to them the interesting parts of the town, or the way the character's hat unfolds. How will this draw the viewer in? 4. As I've said before the majority of your project work is explanatory not mood, make sure your portfolio contains explanatory work. Explained here -
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5. A lot of beautiful post apocolyptic paintings, , but 80% of realistic games and film, we just give the environment artists photo ref, they are capable artists in their own right. Different work in stylised where you do need to create rules for how things can be translated. 6. Production art contains call out sheets, material references and flat graphics. This doesn't have to be your final image, but it should support it.
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7. Design characters on a swatch(es) of the environment they will be viewed in. Not on white. I make swatch backgrounds from screenshots, it avoids assumptions that damage readability. 8. Reverse of this, put people in your environments, show me the scale.
9. It's not a deal breaker for a review, but if you intend to get a job, please show me your work on a screen larger than a smartphone (print outs probably the cheapest option with the best battery life). 10. Please have your contact details clearly visible, and by that I mean email address, I will not pass your social media contact on, I cannot input your form into my tracking system. EMAIL ADDRESS emblazoned and bake it in, sometimes recruiters do funky stuff to pdfs
11. Your portfolio will never feel done, not to you anyway. You will have learnt from your latest pieces and want to apply it to older work. But we know art is a journey. Send your portfolio anyway. I've been in the industry 10+ years and my portfolio is still not 'finished'. 12. If you are applying to an environment centric Concept Art position then please vary your times of day! Golden hour is cool but show me some happy sunny days, looming overcast days, what about at night? Vary your weather too! Sunny snowy day? Rainy Spring day? Stormy night?
13. If you are applying for a character centric Concept Art role then please ensure your portfolio shows a variety of body types and ethnicities. 14. Designing characters for games? Please show back views and feet (!) Many potfolios contain only front views. This is a problem because:
You haven't shown you are considering the design from all angles.
In many games rear view is the main view.
Stop cropping feet.
15. If you are entry / graduating and looking at Portfolios to compare content and standard of yr own work too, look at hired grad/junior artists as opposed to seniors Seniors and leads often have old or personal work in their portfolio which isnt representative of the day job. 16a. Show clearly the intended use case for your Concept Art. Mention the game type in the description. Are these player character designs for a 3rd person adventure game? Then more back views please. Bonus points for diagetic ways of showing health / equipment / role etc.
16b. Are these designs for an FPS? Then really the player view of the gun needs to sell the player style/ choices, in an FPS your weapons are almost your character. Are these world designs? What's the view distance? For an RTS your shapes need to read from above & a distance. 16c. The lack of clarification means I am judging the design in isolation, which both harms the design (you might be considering the backview of a char as the main adventure character.) Or an NPC, their waist up expressions may be important for conveying exposition and mechanics.
16d. Concept art is not separate from gameplay, great concept art serves the game team before it is a good illustration.
17. Play games. A variety of games. Think about them. IMO to be a good concept artist you need to understand the common language & references used by your peers. Also understand the principles and common language your audience are used to. FPS design rules are v.diff from RTS.
18. There are many skills that are needed in concept art, please show them. For example: Graphic design - logos, liveries, typographic use etc. VFX concepts - Abilities, Ambience, motion concepts. Architectural knowledge - How buildings are built! & more but I'm out of space :O
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oolathurman · 7 hours
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Bam just wants to know we’re there
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oolathurman · 11 hours
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I’m having a meltdown. When I was 9 years old I read an article in a magazine called Backyard Adventures about how this antelope, the saiga, was on the verge of extinction. I enlisted the help of my best friend and launched a fundraising campaign called Save the Saigas. We sold lemonade, had bake sales, sold belongings, yelled at strangers as they passed in their cars. Our parents were able to match the money we made. Our school helped. It wasn’t much, it didn’t save them, but it helped the organization at least a little bit.
Y’all. The saigas have been saved. A little piece of my passionate child heart that has seemed hopelessly lost and endlessly disappointed for a long time feels so soothed. Maybe it’s not all hopeless. Maybe our efforts aren’t a complete waste. Maybe we keep trying and actually hope for the best.
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oolathurman · 14 hours
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fucked up crazy insane to me that ive been a reptile/amphibian fan for like my entire life and only yesterday learned that most lizards and many species of frog have secret third eyes
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oolathurman · 15 hours
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this has probably been done before, but i'm curious to see!
what is your gender identity?
cisgender
transgender
nonbinary
genderqueer
multigender (bigender, trigender, pangender etc.)
genderfluid
agender
xenogender
demiboy/girl/flux
multiple of these
none of these/other (put in tags?)
unsure/questioning
unfortunately bc of the 12 option limit i couldn't include everything, so i went with the ones i remembered off the top of my head!
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oolathurman · 16 hours
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oolathurman · 18 hours
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Nunchaku precision by @楚儿霸王🔥
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oolathurman · 21 hours
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oh my god
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oolathurman · 1 day
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You have probably read the tweet from a pet owner saying her vet told her that “… 90% of owners don’t actually want to be in the room when he injects them so the animal’s last moments are usually them frantically looking around for their owners &tbh that broke me” or another post allegedly written by a vet stating if you leave your pet during euthanasia you are a “coward”.
First of all, I cannot imagine any veterinarian saying any of those things. It is my belief that a lay person wrote those things and simply claimed the vet said them, but I could be wrong. Regardless, those posts are absolutely incorrect and those people should be ashamed of themselves. I also think that number is hugely exaggerated. Maybe 10% of owners don’t want to be present, and you know what, that is ok.
Euthanasia is a very personal thing and people have all kinds of reasons for not wanting to be present. Simply making the decision to have your pet put to sleep shows that you are compassionate and unselfish. Euthanasia is the ultimate act of love for your pet because it is completely about them- the owners get nothing out of it. The owners love their pet so much that they would rather be without them than keep them and have them suffer.
Your pet is not going to look around desperately for you or feel abandoned. Shame on those “vets” for putting out that misinformation and shame on them if they had a scared pet and they did nothing. Your vet can give your pet sedatives and other medications so they are relaxed and comfortable, I have NEVER allowed a pet to be scared or anxious before a euthanasia and the vast majority of vets will not either.
Please do not feel ashamed or upset if you choose not to be with your pet for euthanasia. I promise that the veterinarian and staff will comfort her just like she was their own and make sure she is relaxed and at peace throughout.
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oolathurman · 1 day
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thistleandopal
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oolathurman · 1 day
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one more stop before you go
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oolathurman · 2 days
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The birth of Snake Venus
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oolathurman · 2 days
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Jazz x Tau: [8/?] mirialan Tau AU. sw:tor Nevrakis legacy.
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oolathurman · 2 days
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I don't think younger/newer users fully grasp the shit show that ace discourse was around 2014-17
It was so hostile that, to this day, discussions that begin to derail just enough can make me physically nauseous, some specific mockery trigger crying sessions years later. We lost most accounts with any sort of ace positivity. There was no information, no support, and all this damage was done predominantly by other queer people.
All this to say that you, however you identify yourself, should be engaging with aphobic comments the same way you do any hate. We don't sugarcoat or try to be comprehensive with people who are blatantly racist, homophobic or terfs, so why give it a pass just because it's coming from a queer person? I see how this tolerance goes and it's done enough damage as it is.
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oolathurman · 2 days
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The Illustrated Star Wars Universe concept art
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oolathurman · 2 days
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oolathurman · 2 days
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English added by me :)
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