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#yan (ex astris)
99bowl · 2 months
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I love the overkill thing in combat
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civilight-eterna · 3 months
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dodecatheon meadia
Fandom: Ex Astris, slight crossover into Arknights territory
Pairings: Vi/Yan focus, background/parallel souls chenmiya
Rating: M for off-screen sexual content
A/N: under the cut to avoid spoilers since this game is fairly new. Following above link will lead to a slightly spoilery summary.
This was a bit of an anomaly as far as things I write in a lot of ways, but I feel like these girls-even as much as I wished they'd been a little more fleshed-out in-game-taught me a lot about how I write and how I respond to what a character wants to do. I can't even count the number of times a section was rewritten because the dialogue felt too easy to be natural to Yan! Ugh. Anyway, I felt really confused by the way the ending happened in the game and felt like…the human arm would've been the way to go to get Vi back. And then the fact that no matter what arm you choose you get the same letter post-credits? I'm not knocking it. But I guess I did kinda rewrite the whole ending and middle a bit to get to where I wanted because the way that Yan just. Does whatever will help Vi and slowly comes out of her shell while doing so just tickled me. Vi is so sweet and they both deserved so much better. I think the game was so stylish and beautiful-I wanted to know more and more about it and I hope we get more. But I also hope that if you came away from the ending feeling kinda like "what happened what was that exactly"…that I got you with this story. ;)
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vaeyticc · 2 months
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breaking bread
Ex Astris - Yan/Vi
Summary: For Yan, homesickness came in the form of food.
A/N: Mannn, do I have the Ex Astris brainworms lol. There's a bunch of little details in this game but one of favorite things are Yan's personal notes, especially when it comes to food. Even if she was briefed about Aliindo prior to actually departing, I think Yan probably still experiences quite a bit of culture shock upon arriving...
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cerastes · 3 months
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So how is ex astris so far?
I'm still in the early game, so keep that in mind:
Fun so far! The combat system is nice and fun: You have limited AP for actions per turn, but attacks, called Skills, and characters tend to have a way to generate more AP so your other units can follow up, so for example, some attacks have the Starter property, which makes them generate AP if used as the first attack in a turn, other attacks have Downed Strike as a property, which makes them generate AP if they land on an enemy that has been Downed, and this is accomplished by attacks with the Downed property, or if you swat a Floating enemy out of the air (with an appropriate attack). There's also some attacks that are Low and High, meaning they hit ground(ed) enemies only or enemies that are either flying or have been knocked midair by a Lifting attack. You make movesets to accomplish all of these combo strings so that they land and make as much AP as possible in one turn.
Defending is very Paper Mario style: You have to time your button press with the enemy's attack in order to avoid taking damage. Yan, one of the main characters, avoids attacks as her Defense with Shadowshift; successful evasion gives you meter for your big super move. Vi, the other main character, parries instead; successful parries don't build meter, but they deal Balance Damage to enemies instead, because Vi is a big Sekiro fan. Evasion is red coded, Parries are blue coded, and some enemies have special moves that flash red or blue before coming out: You MUST match them to their respective defense in order to Defend against them, so you need to switch Defending character on the fly as well, it's fun and dynamic.
Balance is basically the enemy's posture. If you break the enemy's Balance by emptying their Balance Health, you go into Kill This Fool mode (may or may not be the official name) in which you can, for a limited amount of time, spam your attacks nonstop regardless of AP or turn order, dealing massive damage. Your super move is simple: You simply use the meter and do your super, and they have different effects depending on character. Meter is shared.
It's a straightforward and fun system, and as a big fan of Paper Mario and Sekiro, I like the mixture of both, basically having to time your Defense (and the enemy WILL fuck with your timing by using weird delays or multihits!) and empty the enemy's Balance to absolutely beat the crap out of them.
I can't speak much of the narrative just yet since I'm early, but I do feel the constraints of the mobile game: Some cutscenes really could've been better, but I feel like they tried to skim them so they could fit everything in. Maybe it gets better later when we hit the narrative highs. They've not been bad, though, just, I feel they could be better and tell more more about the characters through their body language and some extra dialogue per scene, truly capitalize on the fact that they are making a fully animated game.
But yeah! Been fun so far!
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stelladess · 2 months
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I wanna wait until ive played more of Ex Astris to talk about like, character analysis but there is this one sidequest in Windward Port which has me thinking on the theme of being human vs being a "robot" in relation to Yan. Literally, she is a human/astramorph hybrid, but this quest kinda calls to attention the fact that like Roy, she was MADE for a specific purpose. And it kinda frames being human as a choice people have to make, to decide to follow their own will. It is pretty neat. Ill probably write more about this when ive played more of the game and knows how Yan´s arc plays out more and how it may tie in with the other main character´s arcs too.
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dootmoon · 3 months
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Ex Astris so far has sorta fire gameplay, legitimately more interesting than 99% of modern turn based jrpgs, but the story is kinda not there at all. You kinda just talk to people and they tell you what to do. Also really weird how Yan just accepts everything Vi3 decides to do, she didnt even want to tell her her name when they were in the train vro wtf why did you change your mind now girl
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civilight-eterna · 3 months
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fun gameplay mechanic: when something rough happens in the story and vi is feeling bad she just chills with yan in her spot on the menu screen until she's put back in the party.
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civilight-eterna · 3 months
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civilight-eterna · 2 months
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i want to put yan under a microscope and study her she's honestly fascinating.
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stelladess · 1 month
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While the lack of exposition in Ex Astris can be very annoying at times due to not getting what is going on or what things mean I do think it sometimes works pretty well. Like we get a pretty good feel for what Yan´s past on earth was like just from her demeanor and how she either answers or dodges Vi^3´s questions. I also like how vaguely sinister Earth kinda is, at least Nous Wave Looking at the timeline Yan is only 16 years old (at most, although the official timeline is also very confusing so idk) and was sent alone to an alien planet other then her funny robot buddy to get astrom, the previous sample they got via extremely shady means that caused the current very tense situation between Earth and Alindo in the first place. The sample which was used to *make* Yan and other human/astrom hybrids for purposes that seem very suspect.
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stelladess · 3 months
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One thing I really am enjoying a lot about Ex Astris is the dynamic Vi^3 and Yan has. Its neat. I like em.
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stelladess · 2 months
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A troublesome thing for me with deciding what to draw, since im pretty slow at it even when I do not have a ton of stuff on my plate, is that on the one hand I wanna draw a lot for characters who do not get much otherwise, since I feel someone who loves them should do that, but also I wanna draw characters who other people share my love for because it makes me happy to talk about how great they are with people who feel the same. I can do both but as I said im kinda slow. Anyway struggling to decide what to draw once this Amiya thing is done, I got some more ideas for Amiya I want done before chapter 13 drops so I can upload them shortly afterwards since it ties into that but I also wanna draw Stelle, Firefly and March 7th from HSR and Vi^3 and Yan from Ex Astris (I like the other Ex Astris characters too but those are the main ones for me)
Anyway I think ill be finishing up the Amiya drawing someday soon, been struggling with her clothes for a bit.
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