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#which to be fair i probably would have a few years ago but i've learned self-control
vivid-vices · 11 months
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today was the worst actually
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ryttu3k · 3 months
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I'm curious abut Sascha Vykos. Do you know which novels or splat books would be good to read to learn more about them?
*cracks knuckles*
Number 1 book you need to understand Sascha's background is the Dark Ages Tzimisce clan novel by Myranda Kalis, which has them as the main character (along with their lover, Ilias cel Frumos) and explains why they're... like that. Just a goddamn amazing character study, also completely heartbreaking and singlehandedly made me change my view of them from "haha wtf what an edgelord" to "they're my baby and I'm gonna fight a methuselah for them". Set between 1232 and 1234, if I've managed to maths right.
Also by Myranda and set around a similar time (shortly after the fall of Constantinople) is the Road of Sin book (set around 1205). Sascha (then called Myca) narrates the introduction and first chapter. It does specifically focus on their history with the eponymous Road, but has a lot of interesting character details, along with their relationship with Ilias.
For modern Sascha, there are two. First is the original Clan Novel Saga (set 1999), although in this case, I'm not recommending just the Tzimisce novel, but rather the compiled editions. There's a bunch of Sascha content in the Assamite book as well, since they're quite involved with one of the characters in it, and it also includes extra, exclusive content, including my two favourite chapters - a story by Lucien Soulban (Sascha's creator), and an epilogue by Janet Trautvetter, mostly about Jan Pieterzoon but with Sascha being fairly prominent in it.
Fair warning, CNS was written in 1999 and has. Mm. Edgelordy moments. We do not talk about The Foetus Thing :|
The other, probably most important one is Beckett's Jyhad Diary, which I would recommend for literally anyone interested in VtM in general. Sascha has minor appearances and mentions in a bunch of chapters, but is extremely prominent in the chapter Dreams & Nightmares (also by Myranda Kalis/Sarro). She also wrote the chapter Azhi Dahaka, another must-read relating to Sascha.
The timing for BJD is... less clear, because at least a few of the people involved have said it's set in 2005, but also there's one chapter where an event that explicitly took place around 1999 or 2000 is said to have taken place "sixteen years ago", so. Let's just call that early 21st century.
Most of the rest of the books are chronicles, plus one city book - their origin book, Constantinople by Night (1197, IIRC?) by Lucien Soulban, Philippe Boulle, and Joshua Mosqueira-Asheim. Others, in chronological order by setting, include Bitter Crusade (two chapters, Fiendish Winter and Dying Embers, the latter covering the Fall of Constantinople in 1204), Under the Black Cross (1225), and a whole bunch of the Transylvania Chronicles (Myca/Sascha appears in book 1 in Dark Tides Cresting (1314), in book 2 in Haceldema (covers the Convention of Thorns, 1493), in book 3 in An Angel's Plea (1680, also has the most hilariously thirsty description of Sascha I've ever seen in my life), and in book 4 in The Accounting (1998).)
Seriously. Here's their Transylvania Chronicles 3 character sheet:
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They appear in two of the Giovanni Chronicles books, three (1882) and four (same, in a flashback that also has my baby Anatole), in the Nightshade scenario of the Gehenna book (1999), although that's since been retconned out of existence, along with chunks of the Clan Novel Saga, mostly to do with the approaching Gehenna stuff, and in particular Anatole's fate. It's still worth reading just for some fascinating ways the world could end. Finally, they appear in the House of Lies chapter of Nights of Prophecy (1999?).
Aside from those, they also have little appearances and mentions in other books, including letters and notes throughout chapter 7 of the Revised corebook, a rather amusing little reference in chapter 4 of the Victorian Age corebook, a detailed profile and character sheet in Children of the Night although that book pisses me off because it put Beckett, Anatole, and Lucita on the front cover but didn't give us sheets for them!, and the opening letter of the V5 Sabbat book, which you can read here (and then ignore the rest of the book and get the Revised-era Guide to the Sabbat instead).
So yes! They show up a lot, and all through the game's history. The three most important ones to read, I think, are the Dark Ages Tzimisce novel, the combined Clan Novel Saga, and Beckett's Jyhad Diary, then the rest just depending on interest in the era or broader story, since Sascha is less involved in those.
Have fun! They're an absolute hot mess of a character and I adore them!
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missroserose · 2 months
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13 books meme
@introvertia tagged me in this (thank you, lovely, you're such a positive influence on my reading consistency <3) So let's talk books!
1) The Last book I read:
The Sparrow by Mary Doria Russell. Absolutely destroyed me—90's science fiction, examining the paradoxes of faith and the difficulties of cross-culture exploration, seasoned with a hefty dose of grief and frustrated desire. Might as well have been written for me.
2) A book I recommend:
The Wicked & The Divine, by Kieron Gillen and Jamie McKelvie. A sprawling examination of the celebrity-industrial complex, cultural and individual objectification, and the dark side of fandom culture. Well worth reading through in its entirety.
3) A book that I couldn’t put down:
Starling House, by Alix E. Harrow. I'm a sucker for a fierce and driven heroine who makes things happen by sheer force of will, despite the odds being against her. Between that and the deliciously spooky atmosphere, I adored this book.
4) A book I’ve read twice (or more):
<i>Good Omens</i>, by Neil Gaiman and Terry Pratchett. Hardly an original answer on this website, but it's a classic for a reason <3
5) A book on my TBR:
Victor Lavalle's The Changeling, thanks to @introvertia's recommendation. I know nothing about it but I'm looking forward to reading it!
6) A book I’ve put down:
The War of Art, by Steven Pressfield. I know that the accepted formula for self-help books is to present your one theory and explain why it solves every problem in the known universe, and I hate it, which is probably why I don't read a lot of self-help books. Needless to say, around the time this dude claimed that Hitler wouldn't have become a mass murderer if he'd followed the book's advice, I gave up in disgust.
7) A book on my wish list:
Honestly, I don't have many? I've been enjoying reading from the library, in part because my bedroom is already showing the strain of previous book-buying sprees.
8) A favorite book from childhood:
The Woman Who Rides Like a Man, by Tamora Pierce. I read the entire Alanna series numerous times but I think this was my favorite—I really loved seeing her come into her own independence and learn a new culture (and one that accepted her unusual gender presentation).
9) A book you would give to a friend:
Again, depends strongly on the friend...but I can think of more than a few who'd enjoy the old-school gothic fairytale setting and viciously driven heroine of A. G. Slatter's All the Murmuring Bones.
10) A book of Poetry or Lyrics you own:
Hm...does the script to Hedwig and the Angry Inch count?
11) A nonfiction book you own:
The Devil in the White City, by Erik Larson—they practically issue you a copy when you move to Chicago. (In fairness, it's a cracking read.)
12) What are you currently reading:
Skin Folk, a collection of short stories by Nalo Hopkinson. I'm also rereading (or re-listening to) Mike Carey's The Devil You Know, and enjoying it rather better this time around—I think the first time I tried it, almost ten years ago, I was expecting something more along the lines of The Dresden Files and wasn't quite old enough to appreciate the more emotionally battered and worn-down middle-aged protagonist. Now, being a decade older and having lived through a global pandemic and seen rather more of just how terrible people can be to each other...I think it's more my speed. And possibly good research for if I ever get my angel noir story off the ground.
13) What are you planning on reading next?
Definitely The Changeling.
Bonus Round Shelfie?
I'm at a library right now but I might add one later!
Tagging: @klove0511, @sirsparklepants, @emiliosandozsequence, @skybound2, @ihni, @callieb, @lord-angelfish, @redmyeyes, @misschinablue, and @sea-salted-wolverine—no pressure, obviously, but I'd be interested in your answers!
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stardewspellshed · 1 year
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Jk I have an actual ask now: how do you go about actually making your spells in stardew? With it not being entirely up to the player where you can place things and what you can pick up and what not, how do you come up with ideas as to what you can do? (My uncertainty is probably to do with the fact that I haven’t the slightest clue what the mechanics actually are save from what I hear from my friends feral rants about the supermarket and eels)
So this ended up being a suuuper long post and I am so sorry lmao. Tried to break it up into sections to make it a little easier to read!
GET TO KNOW THE GAME
The first step to coming up with spells was to learn my medium, to put it in art terms. I played the game purely for the sake of playing the game for a while, and more or less completed several files before I decided to figure out spellcasting. By then I'd had the mechanics memorized enough that everything is second nature now, which means I actually don't really know how to explain it very well in a way that makes sense to other people!
In a nutshell, I'd sorted out how decorating the farm works, what crops I like/don't like growing (which helps for associations!), etc., but also the negative mechanics like "leaving Jack o Lanterns outside on the last night of fall means they'll turn into rotten glurge on the first day of winter" and "villagers walking through your stuff can break or uproot it so be careful where you put stuff if you're sticking things in town".
GET TO KNOW YOUR SPELL ITEMS
So the first solid step I took when I decided to start branching out into using the game for tech magic was to start sorting out my associations/correspondences for villagers and items. This is a massive work in progress because of how much stuff there is in the game and I'm nowhere close to done with actually transcribing it all, but for items I generally use a combination of traditional correspondences and what feels Correct to me.
(This is probably where I'd suggest anyone looking to get into Stardew as a method of casting start—like, at least sort out a few things you think you're going to use a lot— because your process for forming associations is inherently going to be different than mine!)
HOW THE SPELLCRAFTING PROCESS GENERALLY GOES DOWN FOR ME
(Heads up that my practice frequently relies on sympathetic magic and energy work and has since the early days of starting to work with magic. That was five years ago now, so at this point I'm by no means an expert but I have enough practice that I have a comparatively easy time using things that aren't physically there in spellcraft— this may be something that requires a fair bit of practice for other peeps. Adding this warning because I don't want to assume everybody shares my background!)
So when I craft a spell I work backwards. I figure out my goal, what timing (real world and/or in game), villagers, or items would assist in my goal if necessary, draw up a rough plan for what I want to happen in the spell itself then I just... fuck around with each step independently before casting.
I do test runs for each step I want in a spell without actually casting it to make sure it's something I can pull off, sort of like a series of miniature dress rehearsals. If I don't like how it feels or if the mechanics won't let me pull it off, I rework that step on the spot. I will do this as many times as I need to with as many steps as I need to until I have a spell that I feel flows smoothly. This is why I recommend a rough guide, because sometimes things just won't work the way you want them to and you have to rework.
On a final note I do most of my spellwork on my farm because you're pretty free of restrictions and don't run into nonsense like the villager pathing issue I mentioned earlier as often lmao.
I feel like this was incredibly rambly and didn't answer your question but it's the best explanation I've got, I'm so sorry if this wasn't helpful!
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dommesticpet · 4 months
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Kink Advent Grand Finally
And that's a wrap? About a month ago I was surprised by @dommestic with a Tumblr post that resulted in a series of gifts and kinky adventures, which is probably the most thoughtful set of experiences I've ever had thrust upon me. (Thrust.) I got some new toys - some we've tried, some we have not - along with a trip to the local dungeon, a lot of time in bed, and a lot of time out of bed. We've still got a lot of things left to explore or try, and we started the new year off with a bang.
One of the gifts she gave me was a magnetic white board for the fridge, which she is currently using to track orgasms in the house. Initially it was split down the middle with two marks on her side, and one on mine, because that's how the bang went. To anyone who sees it, it's just marks - so I said "We should call it an Org Chart" and she wrote that on the bottom. The three marks were the result of me finding a hood on my pillow when I came back to the bedroom after getting some water, and her talking me down and up and down and probably sideways. I have been instructed if I have fun alone, it has to be added to the chart and I have to make things up to her.
We had more communication. We don't touch base to talk about kinky or sexy things every day - we did in December, because either she had a plan to implement, or because one of us had to say "hey maybe tomorrow" a couple of times near the end. We've been together for a fair amount of time and so far we've been kept very busy by other aspects of life, sometimes to the detriment of this sphere. Kink engagement feels a lot better, although I assume the realities of not-the-holidays are about to take over one or both of our days most weeks.
More stuff is on the way. I was measured for at least one item that's yet to come. She's working on a recording to go with the sleep mask with speakers on it. Other things were alluded to and for all I know, are hidden away or en route or are on a wishlist somewhere. (Send her recommendations?)
Learning is good. We're skimming the local dungeon to see what else is coming up to see as a class... but we're not scheduled for any cons. We do have a book to finish discussing, though.
The hood is weirdly comforting. I was not someone who brought in a proclivity for hoods - she wanted to try it - and I have to say I wonder what it might be like to sleep in one. Maybe it'd drive me nuts. Have you tried it? We used it during various sessions/scenes/etc. a lot.
Unfinished Business. I believe she had a poll and I remember talk of a footstool thing earlier but I was very much focused on other things at the time. I think. I'm a little fuzzy on most of the details of Monday morning.
I am not exactly sure how the scoring system on that Org Chart is going to go. If I did, though, I would point to it as some sort of foreshadowing. Will the interwebs throw things at me I can't ignore? Will I just hold out and not need to do anything to make marks? Will the weather be nice today? Did Echo pack her leftovers for lunch? Stay tuned!
I hope your year is off to a great start and I need to keep in better touch with the very few people on here I keep in touch with.
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30 Falsettos Challenge in 2 Days (Part 2)
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16) A Character You'd Want To Date: Whizzer. No questions asked. Next-
17) A Character You Want To Get To Know Better: As I said before, I'd love to know more about Charlotte as a character because I love the lesbians and I feel like even Cordelia got more fleshing out than she did.
18) Best Decision Someone Made In The Musical: Jason choosing to have his Bar Mitzvah in Whizzer's hospital room is something that still emotionally pains me every time I hear that song tbh
19) One Character You'd Want To Sing With: I'd take either part in any Whizzvin duet, especially if we're talking about Christian and Andrew's versions, they both have such good voices to harmonize with.
20) Favorite Cast Member: Andrew Rannells. I became immediately obsessed with other stuff he's done (I want to watch Black Monday and The New Normal so bad, but my family doesn't have Amazon Prime). Only when I watched the Thanksgiving side by side did I realize that the entire cast is incredibly chaotic in the best of ways and has such good chemistry together.
21) To Try To Convince Someone To Watch Falsettos, What Would You Show Them? I've already done this twice with my friends, the first thing I show them is a very specific compilation on youtube (Falsettos Act 1 Moments That Make Me Scream), because it's the same way I got into Falsettos to begin with
22) Which Act Did You Prefer? In terms of just music, probably Act 1 because I always lean towards more upbeat songs and it has less of a chance to make me burst out crying while watching/listening to it. But in terms of which I'd rather watch, I'd for sure say Act 2. The lesbians are there, you get to see Marvin and Whizzer get back together along with all of his and everyone else's character development, the story is absolutely heartbreaking, and I could go on-
23) Something That Makes You Passionately Rant: There's so many details between Unlikely Lovers through the end of What Would I Do that I feel the need to rant about. This is all stream of consciousness written at 2 am, so fair warning and I hope it all makes some kind of sense. So I talked briefly about Unlikely Lovers in another question, but ever since I saw someone point out how one of the reasons Whizzer probably wanted Marvin to go home was because he didn't want Marvin to have to wake up next to him if he died in his sleep, which I believe is true and the implication that he would rather spend what is hypothetically his last night alone, than for Marvin to have to go through that hurts me so bad- I already talked about the Cordelia part, but I will bring it up again because it is literally the first time we see her sad and it needs to be acknowledged more often. Jason praying to God and asking him for something for what appears to be the first time ("I don't think we've ever really spoken"). He doesn't know if God exists, but he's praying and hoping that if He does, He can somehow help Whizzer. In the Something Bad Reprise, when Charlotte says the line about AIDS being infectious, it feels like there's hardly a reaction on Marvin's end. As if he's already lost so much in the few weeks since learning Whizzer had it, that he's either numb/not surprised anymore or just doesn't care as much if he lives or dies if Whizzer will be gone by then anyway. I don't think there's much to be pointed out about You Gotta Die Sometime, but I do want to bring up how the end of that song immediately transitions into Jason's Bar Mitzvah. Whizzer finally let himself feel scared and just had an emotional breakdown over accepting the fact that he's about to die. He was sobbing by the time the transition happened and it's still noticeable as Jason starts singing. He's terrified that he's going to die, and now everyone he cares about is suddenly here. In his hospital room. All together here to celebrate one of the most important days in Jason's life, with Whizzer, who just two years ago was only known as Marvin's male lover. The one who broke up the family. Now he was part of the family, the one bringing them all together. Again, What Would I Do is just depressing even on surface level. I know everyone says they cry over "We're just gonna skip that stage" and i understand that, I'm much more emotionally damaged by Marvin's "I'd do it again. I'd like to believe that I'd do it again and again and again" which aside from showing how much he's grown since the beginning, he's not only saying he'd go through all that drama and heartache just to be with Whizzer every single time, but he also knows at this point that he is also most likely going to die directly because he was involved with Whizzer. And still, he'd do it all again for him (As I write this I am not okay-). Oh and also, in Days Like This, right before the song starts, Marvin very clearly puts on a fake smile to try and make Whizzer feel better and it really does need to be appreciated more-
24) A Character From Another Musical You'd Like To See In Falsettos: After that essay of pure sadness, I'm gonna go for the funny route and say Elder Price, not for anything story or even character related (because idk enough about the story or characters of BoM), but purely because it's Andrew Rannells² and I think the reactions to someone who looks just like Whizzer would be funny
25) A Character You Can Identify With: As much as I'd love to say Whizzer (and I do identify with him to an extent), it has to be Cordelia. Her general aura of happiness and energy, being the only one entertained by Marvin during The Baseball Game, and awkwardly laughing at Mendel's bad jokes, all are things I heavily relate to-
26) Favorite Non-Romantic Relationship: Whizzer and Jason's stepfather-son bond. I love them so so much, I wholeheartedly think that he was Jason's best dad of the 3. He came to his baseball game, despite being broken up with his father for 2 years and even when not part of the family, made it clear to everyone that he loves Jason ("I love baseball. I love Jason" "I love Jason, but this is not his venue"). He was the one who stood up and taught him how to swing the bat correctly and supported him fully, even though he knew as well as anyone that Jason wasn't great at the game. I will never be over this
--- 27) Favorite Quote/One Part Of A Song: Well the "kill your mother" line is taken from earlier so I'll say during Everyone Tells Jason To See a Psychiatrist, from when they introduced Whizzer like a Heather and through to the end of the song. The dramatic entrance, the head flick, Whizzer’s excited smile when Jason says he’ll go, Marvin mocking Trina’s hand movements during “they don’t make house calls” it’s all great
28) Something A Character Did That Pissed You Off: Marvin hitting Trina would be too obvious and the Chess Game was a metaphor, but Marvin in This Had Better Come to a Stop when he says Whizzer should "Always be here, making dinner, set to screw" and just being generally hypocritical (ex. "Whizzer screws too much to see what a joy's monogamy" sir you cheated on your wife and want to have both her and Whizzer at the same time. Idc if it's not sexual, it sure as hell isn't traditional monogamy)
29) A Photo/Edit/Manip That Makes You Happy: Here’s a couple of many behind the scenes pictures that make me smile (yes one is technically a gif)
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Can you tell I love Andrew Rannells?
30) Something Else About The Musical You Want To Add (Wildcard): You know what I'm gonna simp in the wildcard- The way Andrew says a couple of his lines, specifically in the proshot, are randomly very attractive to me. I specifically mean "Hang up your clothes Marvin, breeding shows, Marvin" in TTOFL and "Sex and games in New York City" in A Day In Falsettoland. Also, idk if this is simp worthy or not, but the higher harmonies Christian hits in some of the songs (ex. Unlikely Lovers) are so pretty and super satisfying to listen to
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moveslikeanape · 4 months
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i actually don't play disney magic kingdoms myself, it's just not really my type of game, but i've seen some gameplay of it and read a lot of the little dialogue from it online and it's always seemed really charming and cute! so it really is too bad we might never get to see tarzan characters added to it. i do play disney dreamlight valley on the switch, which is sort of a life sim game like animal crossing but with disney/pixar characters all living together, and a lot more of a story to it with quests you get to do for everyone. it's a lot newer and doesn't have nearly as many characters in it, but a recent update added a jungle biome that would've been perfect for tarzan and jane. i know they'll probably never be added, but if they were then they could live together in the treehouse and we could see how tarzan would feel about living in the valley among so many other humans! there would be so many new things that jane could teach him about.
i recently started collecting lorcana cards after seeing one of rapunzel wearing a green dress, which i found really cool because that was what she had in so much of her concept art! i was also pretty excited to be able to get cards from the emperor's new groove, the great mouse detective, treasure planet, and hercules. i bet they could make some beautiful cards for tarzan... but yeah, that copyright issue is incredibly frustrating. some of my favorite movies may be a bit overlooked or underrepresented by disney, but at least they don't have the legal problem that tarzan has. i guess with once upon a studio they must've wanted to really go all out to make sure every single walt disney animation studios feature could be included! i'm grateful they did, because it would've been a huge shame to see tarzan not even allowed into the special 100th anniversary short. the new movie "wish" also has a tribute to past WDAS films during the credits, where gold-colored drawings of characters from each movie appeared across the screen in chronological order. strangely they actually left out a handful of movies including the black cauldron, but they did include tarzan!
also, i'm sure you already knew about this haha, but just the other day i came across an article from a few years ago where several of the people who worked on tarzan were interviewed and talked about the production. and i learned for the first time that it was originally planned as a direct-to-video movie which would stick closer to the source material with tarzan going to england. i'm obviously very glad that that didn't happen and we got the movie we have now instead. -🌟
Sorry, was out of town for the weekend visiting family.
That's fair about Magic Kingdoms not being your type of game. I think the only real reason I play it is because it's something I can play casually and more of less keep up with, with out it taking too much time.
What I've seen of Dreamlight Valley looks like so much fun! And that would be amazing to see Tarzan and Jane in that game. Probably will never happen, but we can dream!
Ooo, I haven't seen that Rapunzel one, will have to look it up. I've always loved the concept art. So insane to think there's actually even Treasure Planet art in them!!!
Sadly we may never get Tarzan in Lorcana, but I found this artist during the Disemeber challenge on instagram, and he's actually done art for Lorcana. Looks like it was just the one card, Chief Bogo (which he's posted if you go though his stuff). May not be official, but at least here's a Christmas themed idea of what could be if they included Tarzan
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OMG, I never expected any reference to Tarzan in Wish!! I haven't seen it yet (live in a small town, starting to think we may not even get it in our theatre), but now I'm even more excited to see it!
Oh wow, I actually didn't know that! That's so interesting (definitely so grateful they didn't go that route though). Would have been interesting to see how close Disney would get to the source material… don't know if you've ever read the books, but there's a lot of not so family friendly stuff. Also would have been such a waste, given the quality of D2V animation, would have been such a shame to only get Tarzan & Jane quality animation.
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annelidist · 2 years
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How does one actually. Play. Qud.
I've tried three times, years ago. Made characters that seemed practical, simple. Walked around town and talked to people, got some trip advice. Left town and went to a nearby location, entered a fight with a wild dog or cat, and was promptly torn to shreds.
What am I missing? Is there a secret "suck" stat I maxed out?
the first few levels in qud are the most dangerous, at least until you hit the late game and things get really fucked up. if you can get a character to like, level 12 or so, they're probably gonna last a while. so here's how you avoid getting rent asunder before then
tactics
accept that you're going to get rent asunder. you'll die to inexperience, you'll die to bad luck, you'll lose a character and remember a couple hours later that you were carrying something that would've saved them the whole time. the only thing you can carry between runs is your experience and wiliness as a player, and the best way to build that up is to go out and learn the hard way. every death is a mistake you won't make again.
always be ready to run away. the sprint ability is your best friend, and anything that enables you to haul ass more effectively (such as teleportation or improvements to movement speed) is valuable. pick your battles with care.
rest whenever you're hurt. you can't run out of food, and you're unlikely to run out of water. time is on your side.
never let them surround you. if you come downstairs into the middle of a group of enemies, pull back to the previous strata and bait them up the stairs, one or two at a time. on top of the obvious danger of being surrounded, a lot of weak enemies are swarmers, meaning they get bonuses to hit the more of them are piling onto you at once.
keep sightlines in mind. if ranged enemies can't see you, they'll have no choice but to close in. this is easier inside or underground; outdoors, you can lurk behind trees in the right biomes, but your best bet is to bait foes across screen borders.
builds
don't overspecialise when picking your starting stats. you always want a decent spread, since even stats that your build isn't focused around will mess you up if they're really low (e.g. dumping intelligence and then barely having any skill points to work with, or dumping ego and everything costing more). only minmax if it would be funny.
when considering what skills you want to learn, value survivability over lethality. simple utility skills like wayfaring or cooking can save your life.
true kin start with better stats, better gear, and more skill points, making them resilient starting characters. mutants are more vulnerable in the early game, but can attain greater heights later on (which goes double for espers), so it's up to you which you prefer. either way, use the preset builds designed for survivability for your first few characters.
the early levels
always start in joppa when you're new. this isn't just for the quests; it's the most burgleable town in qud. just be sure not to open any chests without making sure that you're alone and the door's shut. if you get artefacts by doing this, you can complete argyve's initial quest without leaving town, which gets you a risk-free first level.
you can get another few easy levels outside of joppa - glowfish are near-harmless and award 25xp until you're level 5, which is a fair amount that early.
spend some time exploring the salt marshes in general. finding ruins or lairs grants xp rewards, and if you feel up to it you can build up your character by exploring the more notable ones. just be careful with lairs, some of those legendary creatures are bastards.
speaking of quests, don't go to red rock right away unless you're confident your character can handle a lot of close-quarters work. build up a few levels first, around 4-5, and then approach with care.
get the quest to visit the six day stilt as soon as you start the game. (if you leave it too long there's a chance argyve will get into a brawl with the mechanimist pilgrim, and argyve generally wins). you're usually good to make the journey across the salt flats once you've done red rock, but bring plenty of water, learn the wayfaring skill first, and run like hell if you see dawngliders. once at the stilt, you get a big hit of xp for completing the pilgrim's quest. on top of the variety of merchants here, you can gain even more xp by meditating on stories of resheph with the priest on your left (gained by looking at shrines; there's one in joppa) or donating books to the library in the screen to the north. these two sources of xp scale with level, so they remain useful throughout the game.
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jade-of-mourning · 2 months
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you know, it's absolutely wild to me that i first started publishing if she seems as lonely as me exactly three years ago. i was fourteen, the same age as the girl i was writing the perspective of, and nervous as all shit because i wanted it to be good so badly. i had literally never even been to high school at that point. i remember having exchanges with one of the few people i still talked to at the time, saying that i wasn't sure if i should even bother posting because i didn't think i had it in me to finish, because being alone all the time kind of wrought a weird tiredness upon me. and she encouraged me to just go ahead, because what the hell it's the internet, who cares — so i did! and i reread that four-month toil recently out of curiosity, and…
well, it held up better than i'd ever expected at the time haha. i genuinely thought that i would thoroughly hate it after less than a year, referring to it as teenage angst; but three years later, i find myself surprisingly fond. and yeah, in retrospect: there's a fair amount of cliche and coincidence and plot convenience in it that, if i were ever to rewrite it, i would probably shift to be more realistic. and after having actually been in high school for the past couple years, i know that high school life is not as empty and devoid of activity as i was portraying it to be. there's questionable word choices because i was absolutely the sort to write words based on their vibe alone, not on the actual definition, and sometimes the phrasing was clunky. but all in all, i'm actually kind of impressed with the emotional sincerity in my fourteen/fifteen year old self's complicated portrayal of bitterness and grief and healing, with not so many straightforward words.
and the most wild part to me is that there's a lot of people who enjoyed it and found meaning in it, back when i was still writing it and three years down the line. there are so many kind and heartfelt comments throughout its chapters that always make my heart flutter when i read them, and i still get them even now. it has 800 bookmarks in 2024 and that is genuinely insane to me every time i stop and try to visualize that as a room of people — 800 people who enjoyed it enough to mark it down and maybe return to one day.
despite its copious flaws, it's still probably the best thing i've created and completed as a whole in my relatively short time on this planet. and while i really do hope to surpass that soon as i slowly get back into writing and drawing, it'll always have a special place in my heart as the biggest 60k-accomplishment of my pandemic-ridden freshman self, who was trying very hard and didn't know shit. (i still don't know shit, which makes writing hard at times, but my current self puts somewhat more effort into learning during the process of writing.)
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These so called “friends” of MC’s suck. I swear I lose faith in more and more of them with every new chapter. At least we can see who our true friends are I guess since they still manage to be supportive even with any doubts they might have. Too bad there’s very few of them now. Some of them still support Merula but not MC and that stings ngl. How can they stand with her even after everything but can’t do the same for MC? Fuck them.
Whoa nellie, I got like a dozen different messages expressing similar sentiments to this one, including at least a few that specifically targeted Ismelda and/or Beatrice. And hey, you're not in the wrong for how you're feeling, though I'm not sure I agree.
The main issue here is that The Circle of Khanna is treated as a collective. That's been a problem in how our friends were written for quite some time now. What, every single one of them wants to withdraw at the beginning of Year 7? I don't buy that. Penny, sure. But Tonks? Ben? No way in hell. The group is treated as a singular entity which ignores a lot of the nuance and conflict that would arise from this. I suppose something similar happened with the D.A. in the books, and in general, writing large groups of people can be tricky, but still. This is the reason why The Circle (initially) turns on MC. Because they are the embodiment of honoring Rowan. How could they not? I am glad to see that it was only temporary, though.
At the end of the day, I don't think that it's so much that MC is Peregrine's child so much as it is that MC knew and kept it hidden from The Circle. In general, it's not handled brilliantly, because MC didn't know about Peregrine until just a few chapters ago, and I think they can be forgiven for taking some time to process how they feel about this - but then again, the various members of The Circle may also need time to process it, and let their brains catch up with what it might mean. In particular, Barnaby's reaction was probably frustrating for a lot of folks (though it was no surprise to me, at this point) that he had to work out if MC was bad just because their Dad was. Obviously, of all people, he should know better...but then again, does he truly comprehend his own family as being "bad?" Maybe he does and I'm just being stupid, but I don't know. Trying to figure it out is all.
Ben's reaction was the most upsetting to me, but it's not like it doesn't make sense. The Circle of Khanna began that night in the Forbidden Forest, and it began with him, Merula, and MC. Ben is likely feeling quite isolated right now because of these twists and turns. Merula is one of them, and MC might be as well. True, it's not their fault that their Dad runs R, but why didn't they say so? Can he be truly certain that MC is on his side? Because Merula wasn't. Ben hasn't said anything to this effect (yet) but he is the last founding member of The Circle who remains safe. The others are compromised, no two ways about it. MC now has a conflict of interest, and Merula sure as hell does too. How is Ben supposed to feel about that? How is anyone?
As for Beatrice and her line about how "interesting" things have gotten...yeah, that was bizarre. I can offer no interpretation of it that puts Bea in a good light, so I'll just refer to my classic escape route that I've used before and argue that flavor text isn't necessarily canon. It's not part of the main scene, so therefore I choose to ignore it. That might be a little silly, but it's the best I've got. I've talked about Ismelda in previous posts, but the short answer is that I feel like, given her extensive history with Merula...she's perfectly allowed to feel uncertain about this. If MC can feel uncertain about Peregrine, I think that's only fair.
Speaking of Merula...yeah, it is strange that The Circle is more divided about her than it is about MC. But, if it's any consolation, I think time heals all wounds. The Circle of Khanna was initially confused and horrified to learn about MC's lineage, but they came around and pretty much universally sided with them (except Ben) understanding that none of this was MC's fault. Which is a lot more support than Merula got. She only got 50% of the Circle to let her stay. Not to mention, there are pragmatic reasons to keep her around as well. There's no reason to assume that everyone who voted for Merula automatically forgives her, the way the gang seem to have forgiven MC.
It's just a lot to handle. These characters are young. They've lost so much, and grown up in an atmosphere of uncertainty, never knowing who they can trust. Betrayal has been a huge theme in this game. Ben was suspected from Year 2 to Year 5. Rakepick betrayed everyone in the Portrait Vault. Merula has been a spy since at least Year 6. The question of how shady Jacob may be has been central to the entire story. Not to mention that MC has always been a little ambiguous in their nature. They are and have always been a trickster. It's just how the game is written. For better or for worse, they have a lot in common with Jacob, (who went rogue) as well as Peregrine. (Enough said...) Like, MC has the same quality of talking people into doing things for them. We now know where they get that talent.
The Circle of Khanna learned the truth, and experienced a creeping doubt about Jacob's Sibling. But it didn't take long for (most of) them to shake it off and learn to trust MC again.
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Not to bring up "old" stuff, such as the OTW May Signal bit that was removed after some backlash, I wanted to see it. I threw the OTW into the Wayback Machine, went back to May 9th, and was able to see just what they pulled from the Signal after the community backlash to see what they regret adding to this month's Signal.
So I copy-pasted it, since I bet others who didn't read it wanted/want to, too. You can also read it directly from the OTW May Signal on the Wayback Machine here.
Quotes and etc are under the cut. All blue text is a link.
This is what they cut out of May 2023's Signal:
For Fair Use/Fair Dealing Week, the OTW’s Legal Chair, Betsy Rosenblatt, was interviewed about AI legal issues*. Betsy pointed out that having AIs learn from works such as fanfiction meant that they weren’t only using old works from the public domain to learn about the world. “That means that machines will learn how to describe and express a much more contemporary, broad, inclusive, and diverse set of ideas.” What’s more…
"I’m also intrigued by some of the expressive possibilities that AI may create. Will DALL·E or ChatGPT become characters in fan fiction? Surely they will. I want to read the fan-created stories where DALL·E and ChatGPT fall in love with each other (or don’t), get into arguments (or don’t), buy a house together (or don’t), team up to solve (or perpetrate!) crimes….
Will fans will take up this challenge?"
Thought it might be worth noting that the OTW did add this about AI and Data Scraping on the Archive on May 13th.
*The interview is still up, but just in case, I'll be pulling the link from the Wayback Machine instead of the actual link.
I will be highlighting a few important points (imo) in case people don't want to read the entire interview. For longer highlights, I will be adding bold/italics/underline to help people keep from jumping around the text and read out of order (I know I do, and that tends to help me).
Because I'm having Thoughts about AI scraping, I might make a Tumblr-esque essay and put my English major to use looking into some of this interview (If I ever do, I might add a link to this post). Highlighting things and reading through this interview makes me want to pull my stuff from AO3, and I've only just started posting there a year ago.
Highlighting phrases and sentences does not mean I agree with them. It means I think they are important to see and consider.
Here's the interview that Signal links to:
...Betsy Rosenblatt is the legal chair for the Organization for Transformative Works (OTW), a nonprofit dedicated to preserving fan works.... The interview with Betsy follows.
Katherine: When you think about AI technology, fan works, and copyright, what excites you? And, what keeps you up at night?
Betsy: One of the things that excites me—which is probably a bit off to the side of what most people are talking about with AI and copyright—is that AIs are reading fan fiction now. For a long time, machine learning relied almost exclusively on data sources that were known to be in the copyright public domain, such as works published prior to 1927 and public records. The result of that was that machines were often learning archaic ideas—learning to associate certain professions with certain races and genders, for example. Now, machine learning is turning to broader sources from across the internet, including fan works. That means that machines will learn how to describe and express a much more contemporary, broad, inclusive, and diverse set of ideas.
I’m also intrigued by some of the expressive possibilities that AI may create. Will DALL·E or ChatGPT become characters in fan fiction? Surely they will. I want to read the fan-created stories where DALL·E and ChatGPT fall in love with each other (or don’t), get into arguments (or don’t), buy a house together (or don’t), team up to solve (or perpetrate!) crimes….
As for what keeps me up at night, I remain mostly optimistic. I think it would be a very sad turn of events if some of the newly begun litigation about data crawling and scraping ended up preventing machines from building contemporary, inclusive, broad-based data pools to draw on. I think it would be very sad if people turned to AI-created works instead of finding, exploring, and making fan works of their own. But I don’t think either of those things is very likely to happen. Fans make fan works because they love doing it. They feel compelled to tell the stories they imagine, and they want to share those with communities of other fans. They use fan work creation to build skills and find their own voices. I don’t think that the emergence of new technologies will stop them from doing that.
Katherine: Artists have filed a class-action lawsuit alleging that AI companies violate copyright law when they create databases of copyrighted images to “train” their AI image products. At least one of the companies in the suit, Stability AI, says that this is a fair use: “Anyone that believes that this isn’t fair use does not understand the technology and misunderstands the law.” What questions would you like to see a court ask when analyzing whether ingesting copyrighted works to create AI-training databases is a fair use?
Betsy: I tend to agree with Stability AI’s statement. I would like to see courts consider the “training” process separately from the process of generating works. It is, of course, possible that a machine could generate an infringing work. But the process of training that machine involves something very different—turning expressive works into data and creating relationships based on that data collection. We call it machine “learning” for a reason. A well-trained machine won’t generate an infringing work, but it needs as large a pool of data to work from as possible to do that. The mere fact that an AI can create something infringing doesn’t determine whether the gathering of information is infringement. Consider the classic Sony v. Betamax case: The VCR can be used to infringe, but it has noninfringing (fair) uses, and therefore the VCR does not inherently infringe. I recognize that the analogy isn’t perfect, but I find it persuasive. In general, courts have found that “interim” copying isn’t infringement—that is, copying isn’t infringement when it occurs inside a machine and does not, itself, make copyrighted works perceptible to people—and I think courts should continue to follow that logic.
Katherine: Will the Supreme Court’s 2021 Google v. Oracle decision have any bearing on this case?
Betsy: I hope so. That case highlighted that we shouldn’t be locked into one definition of “transformative” work, and that copying for the purpose of engaging in a different technological use can be transformative copying.
Katherine: What would you say to online creators who might be discouraged by AI technology?
Betsy: You will always make your work better than an AI can. What matters about your work is that it comes from you. That makes your work irreplaceable, and it will always remain so.
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theoriginalladya · 10 months
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Hello! Your Caleb Shepard has inspired me to make the last push to get in touch with my Irish heritage, but I don’t know where to start. I definitely want to learn Gaelic.
Hello! Oh, what a lovely compliment and wow, how exciting!!!! Thank you!! I will admit, Caleb has become very dear to my heart and I have used him to learn a lot of things Irish that I never would have otherwise!
I'll be honest up front: I do not know Gaelic myself. That's one of those things on my 'to do' list that I probably should bump up to the top. Most of what I use in my stories come from a lot of searching around the internet. I have some experience learning a foreign language (French) as well as researching documents in others (the joys of being a history major lol) so I understand enough about phrasing and structure once I've found a few examples and can get a feel for it, but I also tend to do an over abundance of research to make sure I get a word or phrase as accurate as possible. I also follow some Irish blogs that help, too.
As for actually learning of the language, I have a couple of friends who have suggested I look into starting with Babbel. (I honestly know nothing about Babbel, but I have seen advertisements for it as well) I'm sure there must be other options out there, but I haven't started checking into them yet.
As for the other aspects of his Irish background - history, folktales, places, etc. - that is something that comes far more naturally to me! I was a history major in college ages ago and eventually ended up getting my MA in Medieval History. One benefit to that was learning how to research and how to discern reliable sources. It's a skill that has come in handy over the years (and as a result, when the research bug hits, I tend to go deeeeeeep into a subject just to satisfy my curiosity! lol).
Now, as for deciding where to make Caleb come from, I won't say I threw a dart at the map to choose (I'm not nearly so good at darts as he is!), but my parents visited Ireland about a decade ago and shared a bunch of photos and stories of their adventure. That fed into my love of geography, all things Celtic and history, and so I sat down at the computer, did a quick, general Google search on Irish history to get me started, and ended up chasing after bits and pieces that caught my interest. My Master's thesis was on the history of an abbey in England (of which I hope to one day publish an original fic with that as a large part of it's story) and in doing my research for that, I occasionally came across references to events in history that tied back to Ireland that piqued my interest as well. It's a research adventure that is still ongoing today - some thirty years after my MA Thesis and three and a half years after creating Caleb, but there's still more to learn about!
But like I said, I honestly cannot say what made me decide to plant Caleb in Shannon. He has the character background of an Earthborn Shepard, so I knew he'd be from a city. The foundation of his character, though, stems from a different game where I play Brigit, his mother, who is most definitely from rural Ireland. He was a natural fit for Mass Effect, and once I plonked him into Shannon, I started to explore the surrounding areas on maps, in folklore, in history, etc. It all kind of snowballed from there. I've scrounged up some 2nd hand travel guides for Ireland at used bookstores, read numerous books of Irish folktales I've collected over the years, and continue to search the Web for new and interesting tidbits to feed my fancy. My latest fixation has been on discovering more of the fae/fairy stories and folklore so I can adapt it to a Mass Effect/Fairy AU idea I have. Now to be fair, some of my fae knowledge is influenced by an RPG game I play as well as the information I've gathered, so please don't take it as 100% accurate, especially once I've added in the Mass Effect side of things!
So, all of my rambling aside - sorry about that, get me going on my characters and you might have to tell me to stop! lol - I would suggest a Google search to get you started or, alternatively, to help you narrow things down a bit to a starting point. Do you have a place you are really interested in? A story or bit of folklore? An ancestor from over there you'd like to learn more about? (trust me, tracing genealogy is just as dangerous for me - still happens to me whenever I pull mine out to update!) Could be something as simple as wondering about the history of Guinness beer or what Irish wool/yarn is native to the country or a W.B. Yeats poem you want to track down the meaning behind.
Come to think of it, a friend did pass along some W.B. Yeats back when I created Caleb. And my mom did give me some 'real Irish wool' yarn when she came back from that trip that I really need to dig out and make something with. Hmm....
(and feel free to drop other asks if you have specific questions! I'm sorry I've rambled on so long, but what a delight to find your comments in my inbox! thank you so much!!!)
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silverfoxstole · 1 year
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Happy New Year, everyone! 🍾 🥂
Many thanks for all the follows, likes, reblogs, comments and chats over the last twelve months! ❤️ ❤️
(And to @amalthea9 for introducing me to Santiano; I’ve spent half my time listening to them this year! 🥰)
As I’ve not really been in the mood for drawing the last few days I thought I'd post a little piece I've written for Despatches this week. It's G-rated and set in my LKU, though I'm not entirely sure where.
Now We Shall Have The Turn Of The Year
The thirty-first of December isn't the best time to be stranded ashore, but Archie and Bush find a way to mark the date.
“Well, it could be worse,” Archie observed. “At least it’s not raining.”
Bush snorted, and poked their driftwood fire with the point of his sword. “No, that’s true. We’re completely stranded and virtually defenceless but at least the weather’s fair.”
“Sometimes, William, I swear you are an overcast day in human form.” Archie huffed as the cold wind chose that moment to remind him of its presence and he turned up his collar, scooting a little closer to the blaze. “Do you ever look on the bright side?”
He received a raised eyebrow in reply. “And which bright side would that be, pray?” Bush enquired. “It’s the middle of the night in December, we’ve no shelter and so far no one has acknowledged our signals. Add to that the fact that the admiral will probably be apoplectic when he finds out the ship is without three senior officers and I confess I fail to see any ‘bright side’ whatsoever. We’ll be lucky not to be court-martialled if we ever get back aboard.”
Archie reached into his waistcoat pocket to retrieve his watch and squinted at the dial in the light from the fire. “It’s not the middle of the night, it’s barely... well, would you look at that!” The minute hand had just ticked over the hour; the sight of this and sudden recollection of the date brought a smile to his face and he presented the timepiece to his colleague, who just peered at it.
“It’s midnight,” Bush confirmed, handing it back. “That’s hardly cause for celebration.”
“It is where I come from. Oh, just think for a moment,” Archie begged when he was given a blank look. “A minute ago it was the thirty-first of December, so now it must be..?”
“Oh.” Bush digested that information, and said flatly, “Happy New Year.”
“Thank you, Mr Bush.” It was all Archie could do not to roll his eyes. “Could you not perhaps summon a little more enthusiasm? It is Hogmanay, after all.”
“What difference does the date make? We’re still stuck on a beach in the dark, whether it’s this year or last. And what the hell is Hogmanay?” Bush demanded. “Something you’ve just dreamed up?”
Archie shot him a lofty glare. “I should be insulted by that. For your information, Hogmanay is a very important Scottish festival which welcomes the New Year. It’s actually more important to us than Christmas. Shid ald akwentans bee firgot, an nivr brocht te mind? Shid ald akwentans bee firgot, an ald lang syn?” he quoted in a rolling Scottish accent he’d picked up from his father’s head ghillie, grinning when Bush stared at him as though he’d grown another head. “What’s the matter? Don’t you agree?”
“I might if I understood what you were saying,” his friend replied, eyes narrowing in suspicion that he was being teased. “What was all that? I’ve heard more sense from Styles when he’s in his cups.”
“It’s Scots, you philistine! The land of my forefathers! Honestly, William, have you ever thought of learning a language other than your own?”
Bush shrugged. “Why should I need to?”
“Well, if you knew some French you might have been able to work out what Major Cotard was saying about you,” Archie muttered, adding quickly, “If you must know, to quote Rabbie Burns - ”
“Who?”
“A poet.” Archie sighed in frustration. Cultural conversations with Bush were impossible; the man never seemed to read anything but nautical textbooks despite Archie’s best efforts. “The poet, the one who wrote the words. I thought your sister might have heard of him, at least.”
The brow lifted again. “Maybe she has, but she doesn’t share such discoveries with me.”
“I wonder why? I said: Should auld acquaintance be forgot, and never brought to mind? Should auld acquaintance be forgot, and auld lang syne?” Archie repeated without the exaggeration he’d used before. Unfortunately, even with greater clarity of word Bush still seemed baffled.
“And what exactly does that mean?” he asked, forehead furrowing.
Archie considered. “I’ve always taken it that the bard is asking whether old times should be forgotten. When we sing it tonight we’re seeing out the old year and welcoming the new one, and we shouldn’t forget what’s gone before.”
“’Sing’? Someone has actually put that nonsense to music?”
“Indeed they have.” Archie started to do just that: “And surely ye’ll be your pint-stoup! And surely I’ll be mine! And we’ll tak a cup o’ kindness yet, for auld lang syne!”
Bush looked amused. “And the translation of that is..?”
“Basically, if you’ll buy me a pint, I’ll buy one for you,” Archie told him with a grin.
Chuckling, the older man shivered and huddled further into his coat. “I confess, I wouldn’t say no to one just now.” He glanced into the darkness beyond the fire. “I wonder where Horatio’s got to?”
“Oh, you know what he’s like. He can’t just sit still and wait; he’ll be prowling between those beacons he lit, trying to spot any reaction.” Archie threw another stick on the fire. “He’ll be back when he gets bored. Or cold.”
“Hmm.” Bush sighed. After a minute or two of silence he announced, “Well, I suppose you’d better teach me this song of yours.”
Archie blinked in surprise. “You actually want to learn? I thought just now it was nonsense?”
“And so it is, but we’ve nothing else to do. It’ll help to pass the time.”
“That’s true,” Archie mused. “And if we sing loudly enough it may even attract some attention.”
“Yes, but would it be the right sort? We don’t want to bring the French down on us, Mr Kennedy,” Bush warned, but the corner of his mouth was twitching.
Archie bit back his own smile. “No, sir, of course not.”
“Quietly, then. Now remind me: how does it go?”
“Should auld acquaintance be forgot - ” Archie began to sing in a low voice, only to be interrupted by a frown and a shake of the head. “What’s wrong?”
“In Scots,” Bush said, adding when Archie raised his eyebrows, “I thought you wanted me to learn another language?”
“To be fair, it’s more of a dialect, but are you sure? The English isn’t that much different, and - ”
Bush huffed impatiently. “Just get on with it.”
Archie did, and to his credit Bush tried; he didn’t have a bad ear for music and mastered the tune quickly but it soon became clear that the ability to manage an accent of any kind was beyond him and both of them dissolved into laughter as he mangled the words on his tongue, his initial embarrassment buckling in the face of Archie’s mirth. Despite this they soldiered on, though the song became more and more incomprehensible the closer to the end they got.
“No, William, it’s An there’s a han, my trusty feer! Now I know why you only speak English!” Archie exclaimed. “An gees a han o’ thyne! An we’ll tak a richt gude-willie-waucht - ”
“Don’t you dare call me Willie,” Bush told him in a dangerous tone, reaching for his sword. “Not if you want to live. And what the devil do geese have to do with it?”
Archie just shook his head, breathless as fresh laughter bubbled up, and collapsed back onto the sand. “Ach, Willie, gees a han here!” he said, waving one in the direction of his friend and explaining when Bush just gave him a hard stare, “A gude-willie-waucht is a good-will draught. A drink, you fool!”
“Is it really?” a familiar voice asked from somewhere nearby before Bush could respond. “I’ve never heard it called that before.”
Archie struggled onto his elbows and peered into the shadows to spot a vague shape a few feet away. “’Ratio! You’re back! Any luck?”
“No.” He could virtually hear Horatio’s frown. “And I hardly think this is appropriate behaviour for two of His Majesty’s officers, do you? Anyone would think you’d spent the evening in the tap room!”
“We’re just trying to amuse ourselves,” Archie replied, pre-empting the apology he knew would be on Bush’s lips. “I was teaching William a little ditty we Scots like to sing at this time of year.”
Horatio tutted and came forwards. “You sounded like a couple of dying cats. I’m surprised you haven’t drawn the enemy straight to us with all that noise.”
“We weren’t making that much noise - ”
“I’m sorry, sir. It was my idea,” Bush said, predictably, cutting off Archie’s protestations. He got to his feet, crossing to his captain’s side. “We should have changed the watch by now; shall I take a turn along the perimeter?”
After a moment’s contemplation Horatio shook his head. “No, sit down, Mr Bush. There’s nothing to be seen; I fear we’re stuck here until the morning.”
Nodding, Bush started to return to the fire but Archie held out a hand. “William, don’t move!” he ordered before the other man could take another step. “You too, ‘Ratio.”
“Archie, what on earth is the matter?” Horatio demanded as Bush opened his mouth to do the same. “What are you doing?”
“Just wait a moment.” Having reached for one of the sticks of driftwood they’d collected earlier, Archie scrambled a couple of feet towards them and as his friends watched, puzzled, used it to carefully draw a line in the sand between himself and the spot on which they stood. Once it was done he sat back on his heels. “All right; now you can come closer, but ‘Ratio, you go first and make sure you step over the line.”
He knew without seeing it that Horatio’s eyes had rolled heavenward so hard they were probably in danger of falling out. “Oh, for goodness’s sake, Archie - ”
“Over the line!” Archie commanded sternly. “And William, keep behind him.”
Despite looking as though they thought he was being utterly ridiculous they did as they were told, Bush hanging back so that his captain could cross first. Horatio grumbled under his breath as he joined Archie at the fire, holding out his hands to the flames before rubbing his arms briskly in an attempt to generate some warmth in the rest of his body. “Satisfied?” he enquired archly.
“Perfectly. We’ll have good luck now for the year ahead.”
Bush’s brow flicked as he stepped over the line. “Is this another strange Scottish custom?”
“It is: first footing. The first person to cross the threshold brings the luck for the year. I know that technically this isn’t a house and we don’t have a threshold, but it’s the closest we can get,” Archie said. He tapped his chin thoughtfully. “You should really be carrying coal or whisky, ‘Ratio. Or black buns. I don’t suppose you have any?”
Horatio made a show of checking his pockets. “Strangely enough, no. How remiss of me; I knew I forgot something when I got dressed this morning.”
“Coins?”
“I don’t bring money on shore raids, Archie. What would I need it for?”
“To pay an innkeeper if we’re stuck here for much longer?” Archie suggested. “I don’t intend to spend more than one night on this beach.”
Bush snorted. “Something to remember for next year, perhaps, sir.”
“Indeed.” Horatio’s forehead creased briefly, in either curiosity or confusion. “Why did I have to be the first over the threshold? Surely it wouldn’t have mattered which of us was the one to enter.”
“It most certainly would!” Archie retorted. “If you knew anything about such things you’d be aware that tall, dark-haired men are the preferred first foot; they’re the luckiest of all.”
“I’ve got dark hair,” Bush pointed out, sitting down. “Am I not lucky?”
“You might have dark hair, but you’re not tall, are you?” Archie countered and Horatio hid a smile when Bush looked disgruntled. “Horatio’s got at least four inches on you and that makes all the difference tonight.”
Despite his amusement Horatio still appeared to be faintly baffled as he took a seat on the sand between them. “But why tonight?” he asked. “What’s so special about tonight? Other than it being a complete disaster, that is.”
It was quite typical of him to have failed to mark the date; customs and festivals never had meant all that much in his case, and it was sometimes difficult to keep track of time passing when at sea. “It’s January the first,” Archie told him, and watched as realisation slowly dawned.
“Good grief, so it is. I hadn’t really thought about it.” Horatio’s expression darkened. “All the more reason for us to be back aboard; the hands will probably drink themselves into a stupor in our absence.”
“Not without your approval. Matthews knows better than that; he won’t authorise any extra rum without your express command. When we return we’ll find a crew who are the very picture of sobriety, I’m sure.”
“He’s right, sir, though they’ll probably be none too pleased about it,” Bush said. “Especially Styles.” Then the corner of his mouth curled upwards and with somewhat more enthusiasm than he had summoned earlier he offered, “Happy New Year, sir.”
Horatio ducked his head, and when he raised it again there was a smile in place of the scowl that had descended a few moments before. “Thank you, William. Let’s hope we have a better one ahead of us.”
“With you to bring us luck, sir, how could we not? I’d raise a glass to that, had I one.” Bush glanced at Archie. “But as I don’t... how does the song end, Kennedy?”
Archie hesitated. “In Scots?”
At the mere mention of singing Horatio grimaced and Bush shook his head. “I think for the sake of our captain here English might be better.”
“You just don’t understand the words,” Archie teased, and grinned when he just received a flat stare in return. “All right. But you can join in with the chorus.”
Relenting, Bush chuckled. “Very well, if I must.”
Horatio didn’t look any less pained but Archie raised his voice nonetheless: “And there’s a hand my trusty friend, And give me a hand o’ thine! And we’ll take a right good-will draught, For auld lang syne! For auld lang syne, my dear, For auld lang syne, We’ll take a cup of kindness yet, For auld lang syne!”
And, as if summoned by the music and to Horatio’s obvious relief, from somewhere in the distance came the sound of oars.
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today i woke up and opened instagram, like i usually do, and the first post on my feed was from the Anti-Racism Daily (@/ardtakeaction) account posting about a nightclub shooting at a queer club. in my own city. it was a shocking way to learn about the news because for one, i never think of my city as being that noteworthy to end up on national outlets, and two it was a huge gut punch of a reminder that my little bubble is very far removed from the daily realities of life in my city.
i may have a skewed perception since i've lived in colorado most of my life, but it seems that we've had more than our fair share of mass shootings. first columbine, then the movie theatre shooting in aurora, and now this one. last night's shooting hits closest to home in more ways than one. literally, since it's a short drive from where i live. and also because it was a very targeted attack against the queer community.
i have never been to the club where the attack happened, but that doesn't matter. it was a safe space for queer people, one of few, in a city that is full of conservative evangelical spaces. at one point, this city held the headquarters of over 500 religious organizations. i don't know if that's true anymore, but that is a staggering number. it's also something that, living here day-to-day, is easy to forget. it's normal to see churches on every corner and get asked at a fast food drive-thru if you have a relationship with jesus (yeah, that happened to me once). for someone who's not religious, it's a bit of a trip sometimes.
i have to admit, i forget what colorado springs looks like to outsiders. and i get frustrated that the media's portrayal of this city is a one-note story of conservative evangelicalism and extremism. even the post where i found out the news about the shooting. because yeah, while colorado turned blue when obama became president and elected the first openly gay governor, colorado springs has always been red. and i understand that is what everyone sees from the outside. but i want to give you another angle. because that's not all that this city is.
i decided after hearing the news this morning i needed to get out and not just sit around and stew in my feelings. i was upset, and i knew just sitting and scrolling wouldn't be good for me. i live downtown, which is a bit of a liberal/queer oasis in this city, and if you only know colorado springs from what you hear on the news, you would never think this was the same place.
almost all the shops downtown are locally owned and many of them, including my favorite coffee shop, have pride flags hanging in their windows all year long. (this photo is from earlier this year, but there are still flags everywhere.) i went there today, and spent about an hour reading, which is something i do often. i saw many visibly queer people come in and out, as usual. but today i was more aware of them. most people probably wouldn't guess i'm queer just by looking at me (especially here), but i do feel a kinship with queer people i see out in the wild, even if it's just one-sided.
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there is a queer club downtown as well (which i went to many moons ago before i knew i was queer myself), a burlesque club that hosts drag shows, a theatre that (before the pandemic) regularly hosted interactive showings of rocky horror, and a huge park that hosts the pride festival every summer. there is probably more, but i am very much an indoor girl so i don't know half of what goes on.
after i left the coffee shop i visited the tattered cover, one of my favorite bookstores, to pick up some books i had ordered. on my way in i almost ran into a very large, intimidating looking white man. he startled me (not hard to do), but then i saw his shirt. it was a pair of hands making a heart shape with a rainbow heart inside. i almost burst into tears right in the middle of the store 🥲 (i'm very emotional today, i can't help it). it felt more meaningful today than it would other days. i don't now if he was queer or not, but it didn't matter. the fact that he made the choice to wear that shirt today, in public, was a statement of support. a loud one.
after i picked up my books, i left right away to avoid any temptation of buying more 👀 (i have a problem)
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but i want to mention one of my favorite things about this tattered cover location: in their romance section, they have a special subsection for lgbtq+ romance 🥰 they know their audience and make it easy for us to find the books we want! the first time i saw it, it made me feel so welcome. it's such a small thing to do, but makes such a difference to customers like me.
on my way home, i always people-watch. i put in my earbuds so i don't have to talk to anyone. today i was listening to a queer romance, because i needed something happy. i've been on a bit of a horror kick lately, and while i love it, today was not really the day for that
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i crossed paths with a queer couple on the sidewalk. two women, holding hands and laughing, cuddling close together because it's cold today and neither of them had on a coat. i couldn't help but smile because they were so absorbed in each other. and of course, i almost started crying again (i really am a mess today, guys).
because even when the worst thing happens right in our own city, when we are targeted just for daring to be who we are, queer people still aren't afraid to be loud and proud.
i know a lot of the news you see today will focus on the hatred and the evangelicals and the maga crowd and the reason this tragedy happened in the first place. and that is important. because this didn't come out of nowhere. but i just wanted to offer a few little humanizing moments of my city to remind everyone that we are more than just that. this city is more than the hate-filled people that put us on the news, even if we are in the minority. we're still here.
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abattoirstars · 10 months
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12, 23, & 32 (for the ask numbers!)
12. name of your favourite playlist?
oh boy big q. i've not really done it the last couple of months but i was a Monthly Playlist girl for years so there's a fair few. personally i'm fond of 'rawring 20s', my emo-heavy playlist from jan 2020, and 'm14 (not the motorway)' the playlist i made after moving back up to manchester post-lockdown. that one's probably my favourite one musically, too, at least at a glance. honorary mention to 'the post office', my playlist of post-rock and post-metal that i write essays to, which has this as the playlist art.
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23. strange habits?
i do asymmetrical finger tapping when my hands aren't occupied (so left hand goes thumb to 1st then 2nd then 3rd then 4th finger, right hand does the reverse at the same time), and will also sometimes mime the initials to lyrics of songs i'm listening to? like if it was Photoshop Handsome i'd make my hands look like I W G A E L W I G T H for the opening line. C has pointed out I could/should use this to learn the BSL alphabet but I haven't done that.
32. top five favourite vines?
oh if you'd had asked me this 5 years ago i would have absolutely had a Niche Enough That You Knew I Wasn't Mainstream top 5 ready to go off the dome but i don't think i do anymore. let's go with:
youtube
you can decide whether this one is funnier or not knowing that it was posted about 3 hours after george michael died:
youtube
and then as a cop out i'm going to say anything demi adejuyigbe (electrolemon) did, most of which was Very Funny. the one that sticks in my head is the pan across a store room to reveal ben affleck's face with the opening of barenaked ladies' one week (it's been!...) in the background
ty tgl!! (using the full url feels a bit mean so initials it is lmao)
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hey frank, could i ask you for your opinion on dungeon treasures?
Sure. Although I'm not sure what your goal is here, so I may not be able to answer the question you're asking.
Trying to cover this in one ask may be way too broad, so I'll answer point by point:
Can you explain in more detail what you like about the game?
Dungeon Treasures is a storytelling game, so it's about telling a story. This is the most superficial-level aspect that's unique to it: it's not about being "fantasy characters," it's about being the audience to a story about a group of (not necessarily "fantasy characters") fantasy adventurers. For this reason, among others, DT is a much better fit for me than something like Amber Dragon is.
If I had to summarize it briefly, I'd say "Dungeon Treasures is very similar to a play-by-play video game, except that the audience decides what the characters do, rather than the play-by-play-er." You could simplify this description even further by saying "it's a solo game about a solo game," but that would probably be misleading.
For me, though, DT has less to do with the use of the numbers and tokens, and more to do with how the format is conducive to a certain type of storytelling. When I'm playing, I'm not acting out a character, I'm "making up a movie." (Sometimes there's an overlap between the two; I've told a few stories about what I imagine my character's backstory to be, for instance, even though the game doesn't have that feature.)
I love movie-making, and I'm fascinated by how stories work. DT is the first game I've found that asks "what if we tried to make a computer-aided storytelling/narrative-generation tool that was conducive to recreating a specific thing from literature?" In particular, it is a tool that takes advantage of features available in an LJ and tumblr-like social network, which is cool because those are features that didn't exist 25-30 years ago, when there were a lot of attempts at game systems with similar goals.
In your experience playing the game, do you find that the GMing-flavored/narrator-style experience leads to any kind of interesting stories that wouldn't be possible with a more traditional GM/players system?
Not that I know of. I've played DT games in which I, as the sole player, made up my own setting and stories. I played one in which I went on a treasure hunt in a magic school. I played one in which I (supposedly) acted as the ringmaster of a traveling circus. I don't see anything about any of those that requires the game system. (You could do the same things, I expect, in a system that lets you run a solo game by yourself, like some sort of solo-RPG.)
(I have heard some people say that DT has "some kind of extra aspect that makes it conducive to unusually interesting narratives" but I don't think I know any such person, and in any case I don't experience that effect myself.)
My experience of the game thus far is that the rules are a pain to follow. It's a pain because the rules aren't that intuitive, which is fair enough; any new system is gonna be a pain to learn at first, and this system is fairly new. It's also a pain because the rulebook has a lot of broken stuff in it, though I'm sure this will be fixed in a future version.
Since I've mostly just played "easy mode" with solo play, this is not much of a problem for me. It would be a bigger problem if I ever decided to involve anyone else in my games, though.
It's noteworthy that even the creator of DT agrees with me about this. According to the Nordic larp Larpmon article The Invisible Designer: Social Responsibility and the Ethics of Social Games, Kareemuddin:
[...] the learning curve for playing this game seems to go up as the size of the group goes up. This is because the frame for a social game is not well established. The consequences of what players and the audience take for granted in the frame of a social game are not known until they are played. Consequently, a social game that can be easily played by a solo player (that is, one who is familiar with the frame) does not necessarily provide a good experience for a group of players unfamiliar with the frame. [...]
DT is not yet a finished game. The game has undergone a number of very interesting iterations over the last two years, and there are still more iterations to come. [...] What has come to light, however, is that a linear narrative is almost impossible to reproduce in this type of game. [...]
DT is not a game with a rigid pre-defined narrative. It is a story generator that can be used to generate stories for many different occasions. When used in solo play, there will always be a type of story that will be emerging.
What advice would you give to somebody playing DT solo for the first time? (In particular, should they read the rules before playing or just wing it?
Wing it. The solo play mode of the game is, as I said, so easy that it's hardly worth thinking about the rules until you've had a few hours of fun and are starting to get confused. In fact, I'm not sure the rules even make sense until after a few hours. They're easy to follow, but the game itself is complex enough that it would be hard to clearly follow the rules until you've played for a while.
At the very least, you can try reading the rules and then using them to do solo play, to see how they make sense to you. My PDF should give you a good idea of what solo play is like in practice, though it's not an authorized version.
In the more general case, it's really important to make an interesting story and not just "play the game for the sake of the game." If you have an interesting, ongoing thread in your mind, "play the game" insofar as it helps you explore that thread. If you think the story is boring or silly, just do something else. (You don't have to make the story interesting to other people, just to yourself.)
I would say this to anyone making a solo game. If you're curious what the game is like, the PDF is a useful place to look. I would be curious to hear your impressions of it if you've read it. (If you do a playtest, feel free to send me a writeup of it or something.)
I think a significant part of the problem is that the number of people who are even aware of the game is pretty small. If the game ever takes off, it will be because a few people really like it and become evangelists for it (like you), so it's worth trying to spread the word and get people talking.
(I think one problem with the game is that the naming system is very unnatural. Since the people running the game's tumblr blog have already covered this pretty thoroughly, I don't think it's worth saying more about it. See this page.)
Is there any chance that you would ever write up some playtest documents? (I know you've played the game several times by now, you just said so, but maybe some sort of playtest notes would help to jog the memory.) If not, do you think you'll ever consider writing up a playtest-oriented document?
This thread goes into some
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