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#where tommys trauma is explored in great detail in the narrative
zeta-in-de-walls · 3 years
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Hey guys, eh little ramble about C!Dream.
I sometimes see takes that are rather sympathetic to his character, suggesting that even if some of his actions were reprehensible, his descent was partly due to others failing to reach out and help him. That he has his own reasons and people painting him as the villain essentially forced him into the role. Dream’s suffered too. 
And yeah, you can look into these ideas as an effort to get a better understanding of Dream’s motivations but it’s very easy to fall into excusing Dream’s actions too much or blaming others too much for Dream’s actions.
It’s a tricky thing, but for any action, there’s gonna be some level of personal responsibility assuming you have at least that much power/agency. (There are cases where a character does not have that much power over their own actions. I would argue that Badboyhalo is being heavily influenced by the egg. And there are other times when a character is basically being forced to do something against their will. I don’t believe Dream has ever been in such a situation - his actions in prison might count as he’s absolutely trapped in there with no options. Regardless, this post is only about his actions prior to his prison sentence.) 
Dream is responsible for his own actions.
 -No one pressured him to build obsidian walls around L’Manburg to trap the citizens in forever if they did not do as he demanded.  -No one compelled him to destroy Tommy’s armour every day.  -Or to convince him that L’Manburg was better off without him and to deliberately sabotage his party to make him believe no one cared about him while knowing Tommy was already feeling terrible and contemplating suicide. -Nothing forced him to destroy L’Manberg. -No one made him decide to kill Tubbo and lock Tommy in prison forever. These actions aren’t mistakes made under pressure, these are premeditated plans.
Now, one might argue that Tommy provoked Dream, that he had an irrational hatred for Dream long before Dream actually did anything terrible to him. Dream only became a villain because Tommy and Wilbur villainised him first. Again, this is removing Dream’s own responsibility from his shoulders too much for me. 
For comparison, Quackity tried pressuring Tubbo into executing Ranboo post the festival because he was a traitor. He even said he’d leave L’Manburg if Tubbo didn’t. Tubbo ultimately refused though! Quackity may have been pressuring him, but Tubbo had agency and if he’d actually gone through with it, it would have been as much his own fault. 
Besides this, it also suggests that Tommy and Wilbur were way worse to Dream than canon really depicts? I would argue that Dream did far, far more to provoke Tommy than Tommy did Dream. Dream for instance, griefed a bunch of places and blamed it on Tommy when Tommy hadn’t even been doing anything. To suggest Tommy viewed Dream as an evil villain prior to his exile is also untrue. Post Nov 16th, after Dream had already betrayed Tommy to join Schlatt (plus also having helped Wilbur gather TNT), the two of them sat on the bench together and listened to Blocks while watching the sunset. Tommy didn’t even care that Dream blew up his house. A week later, Dream and Tommy were friendly when they streamed with Lani. Tommy viewed Dream as a friendly rival at this point, and had for some time (the day before the Nov16th war, Dream had helped Tommy when he was in conflict with Sapnap after he’d killed Tommy’s horse. Also after Dream had announced he’d be fighting against Tommy in the Pogtopia war.)
As for friends abandoning him, this again suggests people were way colder to Dream than canon depicts. George was supportive of Dream when he was exiling Tommy. While he didn’t see such an extreme response as necessary, he definitely let Dream do what he did on his behalf. Punz was loyal to Dream right up until the disc finale. Sam built the prison on Dream’s request and remained at least neutral to Dream until the disc finale. 
Sapnap’s an interesting one, he was hurt when Dream declared the only thing he cared about was Tommy’s discs and took offense to Dream’s dethroning George rather arbitrarily and fought on George’s behalf against this. That said, Sapnap was doing this still in the position as Dream’s friend. A good friend doesn’t merely enable them - it’s good when Sapnap condemns Dream’s worse behaviours. He SHOULD be angry when Dream says he cares about nothing but Tommy’s discs and look for an explanation. 
On Tommy’s first full day of exile, Sapnap joins Dream in essentially bullying Tommy, enough so that Tommy actually challenges Sapnap on this. At the festival, Sapnap actually declines joining Tommy, stating that Dream is his friend and he’s not going against him. The next day, Dream never bothers to talk to Sapnap, while Tommy goes out of his way to apologise to him and invites him to be his friend. Only then does Sapnap give up on Dream. I believe if Dream had reached out, he would have had Sapnap’s loyalty. But he did not. 
Perhaps they could have done more for Dream, but it’s very hard to help someone who is burning bridges. Dream was elusive, he let his friendship die as he came to believe that attachment was a weakness. It’s a tragedy, yes, but Dream is also responsible for the breaking down of his friendships. 
Dream was not forced to be a villain, to be abusive. He had friends, he had power. Like every character, he had a choice. And he chose poorly. 
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maxparkhurst · 4 years
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How did you create your characters? What was your process?
TMI Tuesday:  How did you create your characters? What was your process?
// <offers out a chair> You’re going to want to sit for this. It’s going to be a LONG story. For those who’re looking for a short answer: I’m actually in the middle of creating these two. Edits and tweaks are always being made to make them appear real and true. And it’s thanks to everyone on here and in-game that they’ve progressed so much. 
Now for the long version. 
<buckles seat belt> 
Evolving as an Author:
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Maxinora and Augustine Parkhurst are a culmination of ideas inspired by a myriad of things. The process of creating them isn’t linear. It has a lot of pit falls, unexpected twists and turns, and a ton of hills. To understand how we got the current versions of these two, we need to go back a couple years ago. 
It’s the summer of 2012. In efforts to get me off of his account, my Dad gifted me my own. This was when I made my first ever serious roleplay character- a hunter named Evelon Holmwood. Well, at the time I spelled it like Evavllyn but...Yeah. We’re going to gloss over that fact. Now, Eve was my pride and joy for the last several years. I played this character nonstop, refusing to play or write about anyone else. In retrospect, I used this character more as therapy than anything of creative merit. 
Eve’s story was basic at best. But I got better with story-telling the older I got. Unfortunately, her story got so convoluted that I had hard time salvaging anything from it. Now, you’re probably asking: How does this relate to Max? Fear not. I’m getting there. It was around this existential crisis that a mutual friend of my boyfriend and I convinced us to leave WoW and hop on SWTOR. My boyfriend was more than eager to make the switch but I was skeptical. Leaving WoW meant leaving Eve. And was I ready for that? 
He assured me I was and helped me make a character on SWTOR. This was the first iteration of Max. A bounty hunter from Nar’Shadda named Maxinora Fenrik. My intentions was to make her a lowkey copy of Eve. At this time, I wasn’t very confident in my writing abilities and liked to stay in my lane. But, the more I roleplayed this character the more she took on a life of her own. She evolved past Eve and exceeded my expectations. Playing a new character bolstered my confidence and while I no longer play SWTOR -due to OOC reasons- I still have fond memories with this character. I enjoyed this character so much that I reused several components of her design when making Max. Some which include her name and being blind in one eye. 
I flipped between the MMOs when Legion dropped. Expenses started to pile up and between the two subscriptions I didn’t have the time to play both. In the end, WoW won my affection and I made a Blood Elf because I had friends on Horde Side. Rorien Hawkthorne was her name. A drunk artist and master assassin. She’d be the second iteration of Max. She had an older sister complex, an affinity for being melancholy, and it was my first experience with playing a character who could kept secrets- or tried to at least. Another new character under the belt and I was feeling a little more confident in my story telling abilities. I’d probably would’ve kept playing that character if not for OOC drama happening in a guild I was in. The fallout had me jump back to the Alliance where I indulged in creature comforts. It was back to Eve. 
Tumblr made an entrance in my life around then as I ventured forth with a refreshed look on my hunter. I salvaged what I could and made a half-decent story. A lot of her misadventures are still posted up on her blog @evelonholmwood​ On the side I made the third iteration of Max. A fire mage and blacksmith combo by the name of Rowan Celwick with her younger brother Thomas Celwick.  They were just two orphaned kids trying to make a life in Stormwind. Rowan was an arcane drop-out and blacksmith wannabe and Thomas...Was...Well? Thomas? A glorified side-piece? A way to garner pity for Rowan. I didn’t place a lot of emphasis on them or their characters. My main focus was Eve. But these two would be the underlying foundation of Max and Auggie’s characters. 
I eventually took a hiatus from WoW and focused on more personal writing. The details are boring so I’ll gloss over it by saying that creating a character completely from scratch was the final push in the right direction for me. Fast forward several months to a year aaaaaand BOOM! Pandemic. 
Writing is an escape for me. It’s one of my best coping mechanisms during trying times. And when nothing else works, I over indulge in some Warcraft. So, I resubbed. There was hesitance when re-entering the RP scene. I didn’t leave Eve’s story off on an convenient note. For lack of better phrasing, I wrote myself into a hole I couldn’t get out of. So, with the help of my boyfriend, I decided it was time to give Eve her happy ending and shelf her for good. 
Which put me in a dilemma! Who was I going to RP? Well, you remember the Celwicks? They became my newest project. 
The Creative Process: 
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I knew the Celwick story was weak and read much like a middle-school fanfiction. Revising was a must. But there were integral pieces to their story which I enjoyed: 
Familial Sacrifice 
Juxtaposing concepts
Intertwined Fates
These were themes I could work with and evolve. Keeping these in mind, I started to deconstruct the Celwick story line. They were no longer Gilnean but Kul’tiran. This prompted a name change from Celwick to Parkhurst. And I won’t lie, I like the sound of Parkhurst better than Celwick. Thomas became Augustine and Rowan became Maxinora (Mainly because I actually HAD the name Maxinora and not Rowan). The little changes got me hyped for the characters. 
Next, I started to trim away the unnecessary details that bogged down the narrative. Things that either didn’t fit or made the timeline too convoluted were replaced. Pyromancy was a great example. The age I wanted Max to be wouldn’t yield to her understanding of Pyromancy. At least, not to the level I WANTED it to be. SO, I turned it into lament’s magic. Alchemy. (I also always wanted to play an alchemist since watching FMA) 
A girl with two professions seemed excessive as well. I had to look at why I wanted her to be both an Alchemist and a Blacksmith. The answer was simple. I just liked the juxtaposition of an intelligent woman being rough and tumble. Which made me ask: Was Blacksmithing necessary to achieve that imagine? The answer was no. To pay respect to her previous iteration, I made their parents blacksmiths. It also let me keep themes of fire in her concept. The change in profession brought on a change in her appearance. I made her a little more slender to fit with the alchemist appeal. 
Max’s aesthetic was brought on by my previous characters.  Rorien inspired more internal facets of Max while Fenrik inspired outward appearances. Max’s auburn was strictly a decision made on the fact that I had one too many character’s with black hair. There wasn’t any other reason for it. 
Designing Max was easy. The real challenge was with Augustine. Up until that point, all I had to go on for his character was Tommy Celwick and...Well. There wasn’t a lot there. He wasn’t much more than a poorly used trope and I considered doing away with him all together. But I realized that I REALLY liked the trope and I liked what he did for Max’s character.  So, I buckled down and made myself think through all the reasons why Thomas Celwick -AKA Augustine Parkhust- needed to exist. 
I decided that I needed him in order to present themes in Max’s story. He was the foil to her character. Cynic older sister? Meet optimistic brother. He also appealed to not only the three themes listed above, but also the newest one I wanted to explore: two sides of the same coin. Max and Augustine are simultaneously the same, having similar traumas, and yet different. If for nothing else, Augustine could help propel Max in the right direction. Be her moral compass, you know? With a bit of half-assing here and there, I managed to get a decent character out of Augustine. Took the cliche nerdy brother idea, physical design and all, and ran with it. Shortly after I  made their Tumblr account. In no way did I expect this BOY to take on a life of his own. Like, Auggie knocked on my brain’s door and was like, “Yeah. No. I’m not a side character. Give me my own story...” 
Which will bring me into my final point! 
The Characters Write Their Own Story: 
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I’ve never been able to sit down and plan a story. My mind doesn’t work in such a structured fashion. It wanders and explores. When I’m creating, I’m watching. Watching the scenes play out before my eyes as these characters take what I’ve given them and grow into something almost independent of me. The basic pieces of Max and Auggie’s back story, along with character design, were purposeful. Yes. But everything that came after was THEM.
It’s cliche, I know, but I can’t describe this experience any other way. These two grew outside of my influence and now dominate a space in my brain. They talk, work, and interact without me. I mean...Not REALLY. But...It feels like that. It feels I’m watching through a keyhole and just recording what I see as their story plays out. 
I guess a better analogy is me being the director. I’m watching the movie in the stands as two actors improv. On good days, I’m in control and rework scenes until I’m satisfied with the results. Try this. Move here. Say this. On bad days, I don’t see anything. My actors went home. The lights are off. Show’s cancelled for the day. These days make me sad...But they’re worth it because on the BEST days...The best days Max and Auggie run the whole show, and I am watching through the keyhole as their story unfolds little by little. 
It’s truly magical. 
The last part of their creation was the voice. Character voice, for me, is like building muscle. You need to work out. Start small and work your way up in weight. Every little piece I wrote made their voices stronger; and that’s including asks and threads. Interacting with other characters helped to flesh them out as people. And while it was hard and intimidating at first, it’s started to become easier. 
Wrap-Up
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My method is messy and untrained. I don’t claim to have any secrets. My knowledge of writing is mediocre at best. But I’m having fun. And that’s were the real magic of any character comes in. Fun. Because if you aren’t writing about something that sparks your soul- either with love, happiness, hatred, etc- then it’s nothing more than a forced, hollow husk. Writing is meant to evoke emotion. At least in mind. And want to express complex emotions and share them. In a perfect world? My characters -any of my characters- resonates with someone. They become the escape someone needed. That’s the ultimate goal. 
It’s thanks to all of you that Max and Auggie have come this far. It’s from their interactions with others that they’ve managed to evolve into something incredible- especially Augustine. He just kept shining brighter and brighter until I felt obligated to make him an in-game character. So, you all are just as much a part in the creative process as me. Thank you! 
And a special thanks to my boyfriend for always being a sound board for my rambling ass <3 
THANK YOU FOR THE ASK, ANON! Sorry I posted an essay...<3 
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