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#silkpunk
nitewrighter · 23 days
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Disclaimer: This isn't about which is the most 'correct' or 'hopeful' or 'moral' choice. This is about FICTION and is purely about which interests you the most on an aesthetic and/or narrative level. Kill the cop in your head and just pick the subgenre that makes brain go brrrr.
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alpaca-clouds · 9 months
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The Punk-Factor of Punkpunk Genre
So, when I posted my history of Solarpunk, someone (probably not in good faith) asked: “So, what about the punk in all the other punk genres?!” towards my request to put the punk back into Solarpunk. And given that my autistic brain obviously cannot just let that stand… You know what? Let me talk about the other punk genre and in how far they are “punk”. I tried to be as exhaustive as possible, though there is a good chance, that I might have missed some of the punkpunk genre. So feel free to add.
Trying to judge the punkiness I do not assume punk as simple counter culture, but a specific ideology. Quote from Wikipedia:
[Punk ideology] is primarily concerned with concepts such as mutual aid, against selling out, hierarchy, white supremacy, authoritarianism, anti-consumerism, anti-corporatism, anti-war, imperialism, conservatism, anti-globalization, gentrification, anti-racism, anti-sexism, class and classism, gender equality, racial equality, eugenics, animal rights, free-thought and non-conformity
Most of the artwork here has been taken from concept art of either of the examples listed.
Sorted from most futuristic to pre(historic). Yes, the list is long.
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Cyberpunk
We start with the OG punk genre, the one after which all other punk genre were named. Yes, you could argue that in fact the two genre following are more futuristic – but Cyberpunk kinda just had to start the list.
As a genre: Given that Cyberpunk had its start completely in literature it is the best defined in this regard. Taking place in a late stage capitalist dystopian world in which most is owned by megacorps who don’t follow anyone’s laws but their own, the protagonists usually are social outcasts fighting against their own oppression, trying to keep themselves alive in a world hostile to them. With cybernetics always being a core of the genre, it also tends to deal with the question of humanity in a “ship of Theseus” sort of way. How much can the human body be altered, before the human vanishes?
As an aesthetic: Cyberpunk is the most punk in terms of aesthetics, really. There is a lot of punk and grunge going on in terms of character design. Neon hair colors, fishnets and thorn up jeans jackets can be found here. As well as of course cybernetics on the characters. The world usually is a megacity with a stark divide between rich and poor, tons of neon signs, a slight Japanese influence, flying cars and somehow a constant downpour of rain.
Punk-Factor: Cyberpunk is the one punk genre, where the “punk” was chosen very knowingly as a name. Usually the protagonists are “punks” fighting for their place in the world against a suppressive capitalist system. (Also, they usually fit the punk aesthetic, if they don’t wear leather dusters.) It should be noted however, that especially in newer western Cyberpunk often the punkiness vanishes more and more – for the same reason we have so little Solarpunk: media that outright confronts the problems of capitalism is just less supported.
Examples: Neuromancer (1984), Mirrorshades: The Cyberpunk Anthology (1986), Snow Crash (1992), The Matrix (1999), Dredd (2012)
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Biopunk
As a genre: As a genre biopunk is still fairly ill defined, as it mostly shows up as a subsection of Cyberpunk. Rather than the characters having cybernetic implants (or additionally to it) they are augmented on a genetic level. This can be all sorts of augmentations, changing anything from appearance to giving characters higher strength and agility, giving them claws or night vision, or in some cases even “magic” powers. Usually the genre tends to be set in worlds similar to Cyberpunk. In fact it might well be set in a cyberpunk world, only that characters with bioaugmentations exist parallel to those with cybernetics. Additionally, though, there is a subsection of this genre, that concerns reproductive rights.
As an aesthetic: Ironically biopunk is even less defined as an aesthetic. There is not a lot of biopunk art out there and most that exists can go in different directions. As such it often mixes elements from other punk aesthetics – like Cyberpunk, Steampunk or Dieselpunk – with an assortment of bodyhorror elements.
Punk-Factor: It is hard to define the “punkiness” of a genre, that barely exists for the most part. Usually, when it is set against a Cyberpunk backdrop, it might be very punky, but in other settings those punk elements vanish.
Examples: Ribofunk (1995), Altered Carbon (2002), Bioshock (2007), The Windup Girl (2009)
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Nanopunk
As a genre: Like Biopunk Nanopunk mostly exists as a subsubgenre to Cyberpunk, often being set in a mostly Cyberpunk world, only that instead of or additionally to Cybernetics, the technology used to alter the human body is nanites. These serve the same function as the genetic manipulation in Biopunk, giving the human in question more strength and agility and at times more or less magical abilities. There is one common plot that comes up again and again, with an AI or megacorp turning the nanites against the people they inhabit or trying to control them.
As an aesthetic: Aesthetically Nanopunk does not have much in terms of its own identity. Most artworks relating to Nanopunk feature a similar aesthetic to Cyberpunk, with megacities and lots of neon.
Punk-Factor: This genre is so small, that it is kinda hard to judge the exact punkiness.
Examples: The Diamond Age (1995), Prey (2002)
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Solarpunk
As a genre: Being another genre, that started as such, Solarpunk is a bit better defined. Solarpunk usually takes place in a world post-strive. It is post-capitalist and decolonial in its settings, usually featuring a world that has either formed against the backdrop of preventing climate collapse or in the aftermath of it. A lot of it features people rebuilding – or alternatively building communities. It always features elements about living in harmony with nature or trying to do so. So far, the genre is mostly defined by short stories, partly because there is still disagreements within the movement, how far a conflict can be taken to still qualify as Solarpunk.
As an aesthetic: Solarpunk has a very strong aesthetic definition, mostly featuring all sorts of cities and urban areas, that incorporate natural elements into the urbanity, with greenery growing on roofs and concrete car-centric streets being replaced with more natural, walkable areas. The character design aesthetic is not quite as clearly defined, but usually features natural materials and patterns usually seen within indigenous art.
Punk-Factor: Contrary to what many say, Solarpunk is fairly punk, as it very much embraces the entire anti-hierarchical, anti-capitalist mentality. With the big difference, that the punk mentality is no longer counter culture, but the mainstream culture.
Examples: The Dispossessed (1974), Nausicaä (1984), Laputa – Castle in the Sky (1986), Princess Mononoke (1997), The Summer Prince (2013)
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Lunarpunk
As a genre: Lunarpunk is pretty much a subsubgenre of Solarpunk, just as Nanopunk and Biopunk are sprung off from Cyberpunk. It is so far ill-defined as a genre, but the general consensus is, that it is set in solarpunk-esque worlds, but with a heavier focus on mysticism or spiritualism, at times outright including magic. It also tends to feature a lot darker places, being set in underwater or underground settings – or alternatively at night.
As an aesthetic: Lunarpunk is far more of an aesthetic than a genre so far. It features dark places, often with bioluminescent elements in it. Often featuring a mixture of black and dark blue with lighter blue, violet or light green elements shining in the middle of it. Mushrooms – especially glowing mushrooms – feature repeatedly in artwork.
Punk-Factor: Given that Lunarpunk is barely defined as a genre it is hard to estimate the punkiness in it. If it gets more stories, will those still feature the anti-capitalist and anti-hierarchical messaging we see in Solarpunk? This should be the defining factor. Some of the artworks use little aesthetics from the punk scene, but nothing much more.
Examples: Bioluminescent: A Lunarpunk Anthology (2023)
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Hopepunk
Honestly, I had no idea where to put this one, given that it might technically be set at any time and place.
As a genre: Hopepunk is very much a genre, not an aesthetic. It has been defined as the opposite of grimdark by its “inventor/name-giver” Alexandra Rowland. The basic idea is to create fiction that instead of taking a dystopian, defeatist and violent approach, takes one defined by hope and to some degree pacifism. As such the genre can be set in any setting, real or fantastic. It mostly is defined by the protagonists taking opposition to cruelty and violence, fighting for a better world and, crucially, also partly archiving it. Other than in usual Cyberpunk, where the best possible ending, tends to be, that the protagonists get to live a somewhat better life themselves, Hopepunk aims to better the life at least for groups of people.
As an aesthetic: Being fully a genre, Hopepunk has no aesthetic associated with it.
Punk-Factor: Hopepunk is punk less in the sense of the protagonists or things happening within the story, which might or might not be punk, but was named such rather because it is considered counter cultural towards the gross of media at the moment, that often strives for a “realistic, gritty, grimdark” outlook on the world. Basically it is saying: “Hope is punk.” I will not make any judgement on whether or not this is true.
Examples: The Long Way to a Small, Angry Planet (2014), Mad Max: Fury Road (2015), The Good Place (2016)
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Mythpunk
As a genre: Another one, that does not really fit into a temporal sorting system, because once again it can be set anywhere between the stone age and the far future. The basic idea is, that the story interweaves postmodern storytelling with elements from mythology or folklore. This can mean mythological, genre-traversing retellings, but it can also mean, that mythology seeps into any given story bit by bit. As such the genre with probably the most media in the subgenre is Urban Fantasy, which often borrows from mythology and incorporates these elements.
As an aesthetic: Mythpunk as an aesthetic is a bit strange. There is definitely a mythpunk aesthetic that exists, often mixing familiar elements with elements from mythology and folklore (at times also including quasi-folkloric works of literature, such as Alice in Wonderland and the Wizard of Oz). Often just a bit dark and twisted.
Punk-Factor: To be perfectly frank, for the most part, there is not a lot of punk to be found in this genre. While there have been definitely punky stories told within the genre, this is more a story decision than something inherent to the genre.
Examples: Pan’s Labyrinth (2006), Over the Garden Wall (2014), Inscryption (2016)
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Dustpunk / Rustpunk / Desertpunk
As a genre: Kinda grouping those above all together, because people argue about what they might entail and in some interpretations they kinda are similar: Post-apocalyptic stories set in a world of sand and rust. Often featuring a loner character, having to go up against everyone to ensure his own survival – and at times being forced to learn, that the lonerness might not win him (and most often it is a him) anything.
As an aesthetic: Aesthetically this tends to be very much post-apocalyptic, maybe in some cases with some more classical punk elements added to characters and surroundings.
Punk-Factor: Given that there is neither a system to rage against – nor a new, less hierarchical system – usually there is not that much punk outside of some aesthetic choices. Neither tend those stories go into constructing worlds of mutual aid or working against oppression.
Examples: Anything Mad Max should count for this.
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Atompunk
As a genre: Atompunk usually deals with themes connected to the cold war – in some cases directly, in some indirectly. Often it overplays the American ideals that were pushed for during the cold war era and portrays scenarios in which American Exceptionalism slowly reveals itself as the dystopia most punks already know it to be. Outside of this vague idea for the setting, the genre is less described, as there is less of a clear script an Atompunk story might follow. So, little description of who might be the protagonist and what their role is.
As an aesthetic: The aesthetic of Atompunk borrows heavily from the Raygun Gothic aesthetic. So, futurism, as it was imagined in the 1950s and 1960s, with heavy influences from late pulp age science fiction art.
Punk-Factor: The aesthetic in this is definitely not punk. The stories often have some vague punk ideas of recognizing how fucked up the world has become, but given the genre is fairly wide in terms of stories, it is hard to give a definite answer to how “punk” it is. One can definitely tell punk stories within this genre, though.
Examples: Hitchhiker's Guide To The Galaxy (1978), Fallout (1997), Futurama (1999)
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Dieselpunk
As a genre: Dieselpunk is once again an example of “strong aesthetic, but no clear genre identity”. Generally, Dieselpunk is concerned with the interwar period, but might cover either of the world wars. In some cases the genre features alternate timelines, in which one war happened and not the other, or in which another faction won, with the technological development being influenced by this as well. But as a genre it is not much defined. A lot of stories building on Lovecraft’s legacy feature Dieselpunk in some regards. And there is definitely a subsection of Dieselpunk stories centered around “what if Nazis won” or “what if Nazis somehow went underground and did their own technological development after the war”. Also, there are a lot of stories about pilots of war planes in this genre.
As an aesthetic: As an aesthetic Dieselpunk is more clearly defined. A lot of bare metal and the sorts of technology you would expect from this era, often with retro-futurist and art noveau elements in between. A lot of the fashion within the genre is defined by pilot and military clothing of the times, but at times also dipping into “roaring 20s” fashion styles.
Punk-Factor: In this genre I would generally say: “If the story involves punching Nazis, you might get a couple punk points – but otherwise this is not really punk.”
Examples: The Iron Dream (1972), Brazil (1985), Dark City (1998), Iron Sky (2012), Bitter Seeds (2010)
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Teslapunk
As a genre: Yet another one of these, that exists mostly as a vague idea, with no clear definition. The basic idea is a world, that works on Tesla’s inventions. And as those of you, who watched Doctor Who, might know, Tesla sorta, kinda already invented the internet or had an idea of what it could be and how it could work. So a Teslapunk world is based in an alternate timeline, but might in fact go into light futurism. There is not much in this genre though with a unique thematic identity, as stories that use Teslapunk as a backdrop rarely have coherent themes.
As an aesthetic: The aesthetic of Teslapunk is basically “Steampunk, but with Tesla-coils and electricity”. Which is not a big surprise given that Tesla came from the same era that would also be the inspiration for Steampunk. So, we have a lot of Victorian fashion, maybe some light augmentation, airships, and – again – all the tesla coils you can muster.
Punk-Factor: As, again, I think punk is more about themes than aesthetic, this is once more not really possible to judge, because there do not seem coherent themes within the genre so far.
Examples: The Prestige (2006), Sherlock Holmes: A Game of Shadows (2011), Bioshock Infinite (2013)
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Arcanepunk
Another one of those that do not neatly fit into the timeline…
As a genre: Arcanepunk takes place in a world, where both magic and technology have developed. In some cases both developed side by side, in others, we might have a technological world, that suddenly discovers magic by some happenstance. The fact is, though, that both exist parallel to each other or might at times be intertwined, with technology being powered by magic. This can exist at different technological stages, usually featuring settings inspired by the late 19th or early 20th century. But usually futuristic stuff that includes magic might be considered Arcanepunk, just as might stories that mix 18th century technology with magic. While also a vague genre, there is a repeating theme of magic being hoarded by those in powers and the poor and downtrodden finding ways to still use it in their own advantage.
As an aesthetic: Given that Arcanepunk’s setting is defined by the co-existence of magic and technology, rather than a specific technology, Arcanepunk has less of a defined aesthetic. Never the less, we have a part of punk aesthetics that often come up, as a surprising amount of Arcanepunk features characters with neon colored hair.
Punk-Factor: Another genre that is rather thin, yet, there is a surprising amount of stories featuring some punk ideas of fighting against an oppressive system and being counter culture to a main culture build around suppression.
Examples: Too Many Magicians (1966), Shadowrun (1989), Bartimaeus (2003), Arcane (2021) duh
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Steampunk
Steampunk was the second genre to pick up the “punk” suffix and hence is as much responsible for the punk-punk as Cyberpunk as the originator.
As a genre: Being named as early as it has been, Steampunk kinda suffers the same issue as Cyberpunk itself. There is a lot of ideas there, but some are only vaguely defined. In general, though Steampunk always takes place in a world where the steam engine became the defining technology and was never replaced with the combustion engine. As such cultural aspects from the steam era, especially Victorian England and the Belle Epoche, still carry over for longer, than they did. So often we will see noble households based around similar values as the puritan Victorian English families, while the very poor are made to work in workhouses. At times we might also see themes of colonialism here. In some cases magic might exist in these worlds, as might electricity for some aspects. There is often a heavy inspiration from Jules Verne and H.G. Wells. Though it is still hard to define the “stereotypical steampunk story”, given that Steampunk offers a wide variety of stories, from adventure stories and romances, over to stories where people rise up against the Victorian-esque society.
As an aesthetic: Steampunk as an aesthetic is very much influenced by Victorian aesthetics and the time period of the late 19th century, mostly in the USA, Great Britain and France. But as all other punk genres it knows very well: “If it is worth doing, it is worth overdoing,” so steam-related elements are added to everything. Could
Punk-Factor: In the original idea for Steampunk was a lot of punk. “What if we took Cyberpunks ‘rage against the unjust system’ and made it 19th century” they asked. But given that the genre branched out so much, it is not necessarily there in all the stories. There is a ton of stories where people rage against that steam powered Victorian machine – but also a ton in which the Victorian world gets idealized and romanticized.
Examples: Thief (1998), The League of Extraordinary Gentlemen (1999), Wild Wild West (1999), Clockwork Century (2008) – also half of all Sherlock Holmes adaption made after 2000 in any medium usually use Steampunk elements
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Silkpunk
As a genre: Silkpunk is hard to define, despite there being a clear definition. The reason for this is, that the person who coined the term – Ken Liu – had a very specific idea in mind. He explains that the idea is of a world that has technology as language. In which form is as important as function, is made to speak a language all of its own. Inspired by ideas from W. Brian Arthur and Chinese philosophy. However, what the wider Science Fiction and Fantasy community made from it was “Steampunk but East Asian!” But given he coined the term (and also the alternative feels vaguely racist) I am going to go with Ken Liu for this. While Silkpunk will usually be set in an East Asian inspired world, the central idea is about the duality of technology, which will also be addressed within the stories.
As an aesthetic: As said above, the idea Liu had for it was a world that features some technology, but technology that is as much about form and communication through it, as it is about function. So the technology here has strong visual ideas. At least that was, how Liu intended it. Once again, the wider community made “Steampunk, but East Asian” out of it.
Punk-Factor: There is not a lot of stuff in this genre for now – however so far I do not manage to see a lot of punk ideas in it, even though some of Liu’s stories definitely feature the concept of challenging a higher power.
Examples: Dandelion Dynasty (2015), The Black Tides of Heaven (2018), The Tea Master and the Detective (2019)
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Clockpunk
As a genre: Once again storytelling in this genre is not really defined, but the worlds diverge a bit before the wide adaption of steam, instead featuring mechanical devices powered by coils and springs and somehow kept alive, often at least implied through some form of arcane magic that gives “live” to these mechanical inventions. Most examples of Clockpunk, however, tend to show up as settings for parts of fantasy stories. Any fantasy world might have this “Clockpunk” area, where protagonists might travel. Especially games tend to feature this. While there is definitely a trope of the “mad inventor” often going along with this, few other tropes stand out.
As an aesthetic: The aesthetic of Clockpunk tends to take some inspiration from the early 19th century, but tends to add a lot of gears to everything, with even city wide gear constructions keeping things working. We often will find mechatronic characters, such as wind up soldiers or wind up dancers.
Punk-Factor: Once more, there are so few stories told, that it is kinda hard to speak about how punk this is. Most stories told so far, however, do not feature punk elements.
Examples: The Great Mouse Detective (1986), Hugo (2011), Clockwork Planet (2017)
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Whalepunk
Please note: This is one of those genre, I would love to see more in, though so far it is barely explored.
As a genre: And you might ask: “Why do you even name those genre, that exist mostly in theory?”, to which I might answer: “Because I am a nerd.” As all these retrofuturists genre, Whalepunk imagines mostly an alternate historical timeline, where the technology that became defining was based around whale oil. This means that in Whalepunk often whalers or harbors play a big role, though as the genre is again very thinly spread, it is hard to say what “THE whalepunk” formular is. It seems there is a tendency, to mix some mysticism or magic into the genre, though, as the idea of hunting sea monsters often plays into it as well. Good chance that it could at some point merge with Cthulupunk (which I did not name separately, because most of it is either covered in Whalepunk or Dieselpunk).
As an aesthetic: The aesthetic of Whalepunk is basically “Steampunk, but with more sailors, ships and sea monsters”. There is definitely a bit of Oceanpunk mixed into it as well, with some aesthetics being somewhere between Steampunk and Dieselpunk. (Which is kinda ironic, because whale oil was mostly used in the early 19th century.)
Punk-Factor: And again. There so far is not a lot of connective thematic tissue within that genre, so exploring themes is kinda hard.
Examples: Dishonored (2012), Dredge (2023)
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Oceanpunk / Piratepunk
As a genre: It really is hard to divide the Piratepunk out of the Oceanpunk, though some might call it different. The idea here is that this genre features stories mostly set on the ocean and often more heavily leaning into fantasy, than science fiction. While the worlds might feature technological elements, they will almost certainly feature magical elements of some sort. The characters will usually be seafaring one way or another and stories might involve any sort of adventure. There might be a storyline, though, about one company or nation trying to control the seas – often times through magical means – with the characters often unwillingly being made to oppose them. This genre might also take place in a post-apocalyptic setting with a flooded planet.
As an aesthetic: While the aesthetic is not clearly defined, there is a good chance that it borrows heavily from the late 17th and early 18th century and the golden age of piracy, when it comes to both ships and fashion sensibilities.
Punk-Factor: Pirates, at least as far as modern media imagines them, tend to be very punk, as they tend to inherently oppose any sort of government and what not. While the punk is not there in all of the stories, a lot of the most popular stories from the genre will feature at least lightly punky elements.
Examples: One Piece (1997), Pirates of the Caribbean (2003), Assassin's Creed IV: Black Flag (2013)
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Dungeonpunk
As a genre: So, the idea of the genre is basically “What if Cyberpunk, but Dungeons & Dragons?” Usually set in a vaguely medieval world, this world still shows the same corporate corruption as your usual Cyberpunk world. Adventurers are just another resource to be exploited by the system, their day job involving going on yet another dungeon crawl. For this there might be some technology entirely powered by magic, with those magic items taking over the same functions technology might have in a Cyberpunk world. And yes, indeed some brave dwarf, elf or halfling might rise up and challenge the corporate dungeon syndicate. (As you might sense: Yes, this genre tends to be at least partly a bit of a parody of the punkpunk idea. Though it also can be played straight as “Cyberpunk conflicts, just that all technology is somehow magic.”)
As an aesthetic: This is once again one of the examples, where there is a clear idea behind it – but absolutely no clear aesthetic, as this genre might cover anything from medieval settings to a lot more modern stuff.
Punk-Factor: The base idea, being heavily inspired by the base idea of Cyberpunk, just from a very different perspective. But too many people read the genre as “Magic Technology, yay”, in which case, no, it is not punk.
Examples: Dungeons & Dragons can be played this way, also Final Fantasy VI – XIII definitely counts.
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Sandalpunk
As a genre: I mostly include this for the sake of it, because this genre tends to boil down to “fantasy set in ancient Greece or Rome, but with vaguely anachronistic elements”. It might also include alternate history stories (even going so far as Science Fiction) based on the idea “What if Ancient Rome/Ancient Greece never fell?” There is no real overarching themes, even though I could imagine some interesting way one could build those up. So far, though, it is mostly a vague gesture towards: “SciFi Fantasy, but with more ancient civilizations.”
As an aesthetic: The aesthetic is usually just Ancient Rome or Ancient Greece, but with more magic or anachronistic elements.
Punk-Factor: Given the super vague nature of the genre and the fact that it seems more like a genre of hindsight (with most media being declared this having been released even before 2000)… Nobody wrote those stories to be punk. The one punk thing I can see about several of these stories is people challenging Gods, but… That’s about it.Examples: Hercules: Legendary Journeys (1995), Xena: Warrior Princess (1995), God of War (2005)
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Stonepunk
As a genre: The basic idea of Stonepunk is, that it is set in a stone age world, but with the technology being pressed towards a very anachronistic end, which is often played for laughs. Basically it gives stone age people a modern seeming world, though not really. Often enough this is used to make a point about the modern world and parody it in some regard. An argument can be made for stories, that feature stone age technology people being somehow subjected to modern technology (for example through time travel or space travel) also possibly falling into this genre.
As an aesthetic: Usually the aesthetic of Stonepunk is one of an overplayed stone age setting. The clothing characters might wear are not what we know is historically more accurate but really just “everyone wears a pelt around their shoulders”. Meanwhile stone age tools get spun to be used as all sorts of modern technologies.
Punk-Factor: The genre does usually not feature punk themes. However, the nature of parodying and challenging the modern world tends to be punk in its own merit, I assume?
Examples: The Flintstones (1960), The Croods (2013), Horizon: Zero Dawn (2017)
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That's it. That's the list.
Feel free to add to it.
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citymoodboard · 5 months
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XIANZHOU LUOFU - Aurum Alley
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featherstone000 · 7 months
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The Black Tides of Heaven - by Neon Yang
The Tensorate has so many themes that are dear to me – gender identity, power dynamics, and a fantasy setting that is not based on medieval Europe – so, why haven’t I read it earlier? No idea. Anyway, as they say, better late than never. Title: The Black Tides of Heaven Author: Neon Yang Publication Date: 26 September 2017 Genre: Fantasy – Silkpunk Pages: 236 Standalone or Series: Tensorate…
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seitenweiser · 9 months
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Who is this?
Hey guys!
I'm Saskia (they/them) and I'm new on tumblr (feeling like a boomer now). Like a cat I have seven lifes.
In my first life I'm studing in a Research Master. Currently I'm writing my master thesis about Manga and Anime fans in Germany.
In the second I'm a writer of fantasy stories. Mostly I like different punk genres (e.g. Steampunk, Cyberpunk or Solarpunk). Writing my first Silkpunknovel, life is not easy.
In the third life I'm a reader. Favorite genres are horror, punk genres, fantasy and scifi. I like stories from marginalized peoples, because I'm that too.
Forth I'm autistic, nonbinary and ace-pan. Sometimes I'll make jokes about it and sometimes I'm angry about society.
In the fith life I love the japanese culture. I was in Kyoto this year and I'm learning japanes since 2021.
Sixth I'm fan of different anime and manga and games. I like Gintama, Jujutsu Kaisen, some Magical Girls staff and much more. And I love queer shippings^^.
Lastly in the last life I do everthing from all lifes at once. So if you have a question or want to know about me, you can ask me any time!
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missshinazugawa · 1 year
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I could imagine my oc isekai-ed to this world and her adventure begins
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bajaarizonabooksart · 7 months
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I must admit, the Silkpunk and Hopepunk sub-genres look very interesting.
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mirandagoing4baroque · 8 months
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⭐️⭐️⭐️⭐️⭐️ I loved He Who Drowned the World! A great poolside summer epic fantasy read. If you are a fan of immersive historical fantasy, with lots of political intrigue and huge emotional stakes, She Who Became the Sun and He Who Drowned the World are a can’t miss duology. I love how they fit together, mirroring each other and in conversation with each other in interesting ways. How much of our fate, our self, and our gender is set for us by society and how much do we choose? What is the price to change the world, and how do you know if it’s worth it? An immense world full of characters who sweat, and bleed. Who love each other and kill each other.
Lots of trigger warnings in these but if you can stomach the gore, well worth it.
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paxesoterica · 2 years
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nitewrighter · 1 year
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Punk Poll 2: The Re-Punkening
Once again, this isn't about which subgenre you think is the "correct" or "Most moral" one or even which one you'd like to live in the most, it's about which subgenre you find the most aesthetically pleasing/narratively interesting.
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alpaca-clouds · 7 months
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Some thoughts on Silkpunk
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It's Punk-O-Clock. And today I am going to talk about Silkpunk and... the rather complicated feelings I have about the genre.
Silkpunk is one of the new Punkgenre, the term being coined in 2015 by writer Ken Liu to describe his book series "Dandelion Dynasty" of which the first book released back then. It was originally just a cheeky way of his to describe his own writing, but he since has given a proper definition for the genre.
To quote two parts of the short description:
The vocabulary of the technology language relies on materials of historical importance to the people of East Asia and the Pacific islands: bamboo, shells, coral, paper, silk, feathers, sinew, etc. The grammar of the language puts more emphasis on biomimetics–the airships regulate their lift by analogy with the swim bladders of fish, and the submarines move like whales through the water. 
And:
Finally, the “-punk” suffix in this case is functional. The silkpunk novels are about rebellion, resistance, re-appropriation and rejuvenation of tradition, and defiance of authority, key “punk” aesthetic pillars. 
(Also: Yay, someone who thought about how to make the themes actually "punk".)
But he also makes one thing very clear:
No, it’s not “Asian-flavored steampunk.” No, it’s not “Asian-influenced fantasy.” No, it’s not …
Which kinda gets us to the core of what I want to talk about here. That Silkpunk, more than maybe most other of the punk genre gets misappropriated as a term. Because most people do use the term to say "Asian-flavored Steampunk". And to be perfectly honest: "Asian-flavored fantasy that has some steampunk aesthetics in there, and hey, look, a pagoda!"
Asia, more than maybe any other cultural circle (except maybe indigenous American cultures) sadly tends to be culturally appropriated in fantasy and science fiction a lot. Especially East Asia, doubly so Japan.
I mean, let's face it: the original punk genre - Cyberpunk - is full of appropriation of Japanese terms and aesthetics, due to all the techno orientalism.
And this makes Silkpunk so complicated. Because the genre so often gets just used as an excuse for that. Some cultural appropriation, because folks really want to give their fantasy a bit of anime flavor.
Thankfully most lists online so far have been somewhat currated in this regard to not include just self-proclaimed Silkpunk but think of this philosophical framing. Which is also why I take a big issue that half the lists of media I saw on the genre features Avatar - The Last Airbender and Legend of Korra. While with ATLA you can at least argue that there is some themes of rebellion and re-appropriation of traditions... Korra does not even do that. (Look, folks, I love Korra for the characters, but the politics of that series as messy as fuck and almost the opposite of punk.) And the design in both series also does not feature any of the described Silkpunk aesthetics, being rather more traditionally Steampunk and Dieselpunk.
I don't know... I really, really love Ken Liu as a writer and his books are amazing. But outside of his books... I have found a list of other Asian American writers whose books might be considered Silkpunk and definitely will look into it. But so far... Most of the stuff I saw under "Silkpunk" did strike me particularly as what Ken Liu describes.
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citymoodboard · 5 months
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XIANZHOU LUOFU - Exalting Sanctum
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o-the-mts · 2 years
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Book Review: The Black Tides of Heaven by Neon Yang
Book Review: The Black Tides of Heaven by Neon Yang
Around the World for a Good Book selection for Singapore Author:  Neon Yang Title:The Black Tides of Heaven Narrator: Nancy Wu Publication Info: ©2017 Neon Yang (P)2019 HighBridge, a division of Recorded Books Summary/Review: Akeha and Mokoya are the twin youngest children of the cruel and dictatorial Protector.  In The Protector’s empire, people called Tensors are able to control elemental…
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tomatiel · 2 years
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开个新坑
《仙都秘录》
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#1 雪舞时分
今年的冬天格外湿润。大雪和小雪,纷纷扬扬,断断续续地下着,遮住黑沉沉的土地,遮住墨绿色的松林,遮住结冰的大河与深湖,遮住民房,遮住道路,遮住小酒馆和大饭庄。
这雪是多么公平啊,绝不会丢下农家小老的薄田去阿谀朱紫权贵的高宫。它就像死亡,铁面无私地把一切遮盖,染白。
人们心里都有一个共识,明年将会是个大年,到了秋天的时候,金色麦子会填满京畿的谷仓,农民们会高高兴兴地去场子租辟地机和犁头机开荒——丰年么,土肥水足,不如多开些荒多打些粮,如数交了官粮,剩下都是自己的。
而就在此时,伯昭玄武,这位仙都上国的皇帝、戎马一生的将军、正直壮年的父亲,缠绵病榻的瞎子,或许吃不到明年新下来的稻麦和蜀黍了。
毫无私心的雪,也遮住了肃穆沉静的宫室,铺满了静深宫门前长长的台阶。雪的脚步停在了宫门前,如同那些在雪中肃立等训的高官重臣们一样,不再往前半步。
此时此刻,陪在皇帝身边的,只有太子震、长泽公主兑和靖西王朱雀。
靖西王和公主都是后来的,一开始,皇帝身边只有太子。
玄武帝拉着太子讲了很多不着边际的话。他神志已经昏聩,多年的目盲和精血亏虚、心神失养令玄武帝产生幻觉,他老觉得太子震是个黄花闺女,或者说,他很久以前就已经分不清太子和长泽公主谁是谁了。
"你看看你爹这皇帝当的,要是正经算的话,也该是篡位吧——虎妹!来,虎妹快来,阿兄在这呢!"
所谓“虎妹”便是早夭的伯昭白虎。不要说太子震,这宫里的人都没见过。她就像个幽灵,只存在于玄武帝的记忆和幻觉之中。此时,太子震轻轻地陪在皇帝身边,轻轻地安抚:"怎么会呢,皇祖父就是把皇位传给您的,您天命所归,这怎么能是篡位?"
玄武帝咳嗽起来,伯昭震忙帮他抹胸口。
"小丫头片子,你懂什么。"半晌,玄武帝止住了咳,勉强地挤出半个笑容,拍拍太子震的头顶。他可能真的以为这病榻前的是公主:"那都是你爹强改天命改出来的,你爷爷不待见我,我给那老东西打了一辈子仗,这大半个仙都国都是你老子我一刀一剑打下来的哩,老东西还是半点儿情分都不念!"
不得不说,这些事离伯昭震还是太远了。他从来没见过皇祖父伯昭阴朔,只听说他是英明神武的开国皇帝,但晚年阴鸷好猜忌,逼死不少忠臣良将。
“你要不信就自己去东宫里找找当年留下来的东西嘛,东宫那么多屋子,别老呆在一个地方。”玄武帝不再说什么了,看来是说了太多话,累了。如今的太子东宫就是玄武帝登位前的住所,曾经的名字是延林宫,后来真名就渐渐不被提起,只以东宫代之了。
伯昭震看着父亲脸上的表情从最后的骄傲渐渐地沉沦下去,最后变成不知是悔恨还是什么的一种灰败。
内侍的传令一声叠一声,等到玄武帝把那些无边无际的昏话说完了,长泽公主和靖西王才姗姗来迟。
"来……扶朕起来……"一见伯昭朱雀来了,玄武帝便挣扎着从卧榻上爬起来,"被甲……被甲!"
"父皇!"
玄武帝两手胡乱地挥舞着,要不是被太子震和公主及时扶住,差点掀翻了一支白焰髓灯。散发着纯白亮光的火苗颤动着,摇晃了好一会,终于回到了原来的位置上。他的双眼早就全盲了,不要说白焰髓,就算把九颗太阳射下来挂在静深宫里,他也看不见一丁点光亮。但他能嗅到白焰髓燃烧的气味,能听见灯花爆开的噼啪声,白色火焰的热度能触摸他浑浊凹陷的双眼,这一切都让玄武帝产生迷离的错觉,仿佛自己不是"玄武帝"而只是"公子玄武",是那么强大有力的公子玄武,号称“铁麒麟”的公子玄武,驾驶最先进的铁卫甲,眼睛没有瞎,还能挥舞沉重的铁卫大枪,还能脱了铁卫甲,佩上锋利的长剑,一剑斩下岫山大蛇的头颅。
"您躺好……御体要紧……"太子震轻轻地扶着他的父亲,试图让父亲躺回去。毕竟有一些事情,一些大事,等他们挤到眼前的时候,想完全嗅不到什么气味,也是一种奢望。
白焰髓灯不紧不慢地燃烧着,放散着明亮的光。整个静深宫都笼罩在如此明亮且虚幻的光中,一切都显得如此的不真实。
玄武帝姑且算是躺回去了,躺在层层叠叠的锦衾和雍容的白狐皮中。那些柔软细腻的织物和皮毛被曾经宽大结实的帝王御骨压出不甚协调的凹,让伯昭玄武看起来就像一只陷入软丝绣笼的年老金雕。
"朱雀,朱雀阿弟——"老金雕低声地呼唤,靖西王赶紧挤上前去,握住皇帝那干枯的手,满怀期待地望着这位比他年长近三十岁的异母兄长。可惜啊,玄武帝瞎了,他看不见伯昭朱雀眼中那炙热的期望——仿佛某种最后殊死一搏的机会将要来临,伯昭朱雀的眼中正是饱含着这种光华。
伯昭玄武也握住了弟弟的手,摩挲许久,嗫嚅许久,终于那紧闭、凹陷的眼中,缓缓地落下一行泪来:"阿兄对不起你……对不起你呀!"
也就这么一瞬,一句"阿兄对不起你"之间,伯昭朱雀双眼中的希望熄灭了。
他冷漠地抽回了手。
"震儿……伯昭震!"或许是感受到了弟弟的冷漠——那些双目盲瞽的人,总会在其他的感官上找到代偿——玄武帝沉默了许久。他"被甲"的命令还是传下去了,一套乌光闪烁的老式铠甲被一件一件地呈上来,皇帝再一次挣扎起来,坚持不用人搀扶,双臂大张,任由宫人侍候着穿好全套武装。
太子震看见,久病父亲的单薄身子已经撑不起这套为健壮力士打造的宽大铠甲了。
"伯昭震!"被甲的玄武帝一下子承受了巨大的重量,站在原地稳了好一会,忽然仰起头来,中气十足地大喝一声,让太子震一声柔软的"父皇您当心"生生咽下,换成同样声撼屋瓦的呼喝:"末将在!"
这仿佛是他们父子之间某种暗号。
"朕传你仙都皇帝之位,授你御剑平天垣,命你勤政为民,任贤用能,不得亲近阿谀奉承之辈,不得沉溺后宫美色之乐……如有违误……军、军法处……置……"
太子震听着父亲的声音从一开始如洪钟鸣响,到中间渐渐低微,及至最后几乎是燃尽生命才挤出来的几个字,强忍泪水,跪地接剑,拼劲一身的力气,发出一声大喝:
"末将领命!!"
死寂无声。玄武帝已经离去,留下一尊就算是死,也要披甲执剑立姿而去的盲目金刚,太子震也已不复存在,取而代之的是将要成为皇帝的,年仅十六岁的少年。
而此时,人们终于明白,为何这个冬天要下如此之大的雪,而雪竟然又如此的未卜先知。
宫外,大雪依旧无声地飞舞,落在宫外等候的文武百官身上。
太冷了。大臣们披着裘皮斗篷,双手拢在暖手筒里,沉默肃立者有之,窃窃私语者有之,止不住地犯困者也有之,那叔锋逆澜将军抱着暖炉,已经快要睡着了。虽然回头肯定有人要拿这事参他一本,但他又有什么办法呢。
“哎呀,我说老恒呀。”说话的人一袭紫袍,袍子的滚边上用银线绣了些风格奇异的花纹,他抬靴扒拉掉刚在画在雪地上的几个符号,溜达到同僚身旁:“依我看,咱俩这太子辅政的日子快要过到头了吧。”
“闭上你的乌鸦嘴。”被称为“老恒”的灰袍文臣低声斥道,“圣上吉人天相,用不着你在这聒噪。”
紫袍者低笑几声:“我当司��之前还在西壁术士城呆了几年,别的学不会,卜卦算命可是有一手。不信我现场给你起一卦,看看新皇登基以后,我们大司徒仲玺恒大人的官运如何?”
“姓李的!你给我适可而止!”
仲玺恒还想继续斥责司帆几句,却已经来不及了。皇帝内侍张式凡推门而出,高声宣布,先帝驾崩,传位太子。
“吾皇万岁万岁万万岁!”群臣山呼。
雪更大了,它们从高天之巅缓缓地落下,遮蔽整个世界,遮蔽宫室,群臣,遮蔽缓缓步出的新皇伯昭震,遮蔽掩面而泣的长泽公主伯昭兑,遮蔽冷漠的靖西王伯昭朱雀,那雪就像漫天飞舞的白色花瓣,仿佛是恭迎中央天帝鸣镐的归位,又仿佛是庆祝鸣镐在新皇身上的又一次重生。
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dummy-kanji · 1 year
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athetos · 6 months
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Just finished tensorate series by neon yang and those novellas were soooo good I devoured them. It’s hard to pick a favorite… some of the things I really liked were Akeha’s relationship with gender (and how in the 3rd one it’s just stated they use they/them now with no further explanation, I fucking love that), the narration of the last 2 novellas (I’m a sucker especially for anything that’s an assortment of academic records or reports), the richness of the worldbuilding, and how you’re given answers that have just enough ambiguity to keep you both satisfied and constantly theorizing. Rider was my favorite character, I got really attached to them and I was so elated when they didn’t die and Mokoya was able to have that prophetic dream about their future (also they (presumably with the help of thennjay) have twins? Nobody tell Sonami.) Rider’s slackcraft was also cool… I hope they managed to rescue their twin… imagine raising your twin sibling who is like 20-30 years younger than you with your polycule… also I want a lizard arm… okay I think red strings of fate is probably my favorite then. Hmm lastly I’ll say that I think these novellas altogether tell a story that is perfectly wrapped up and I’m very satisfied but I do love that but there’s enough stuff to build upon if there were ever more additions and while I don’t think that will be likely I love that I can still think “oh what’s Sonami’s reign gonna be like” and “are they actually clones of Hekate and what does that mean” etc. idk this series is awesome you should read it
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