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#not rooting for either team in particular just hoping for a fantastic game!
delphinia13 · 7 months
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Well done England! At the start of the tournament I said I kinda wanted the final to be a rematch of one of the pool matches for the drama - instead I got that in the 3rd place play off. It was definitely a more enjoyable match than the England v Argentina game there, I was almost hoping for Argentina to get the final score to get it level again for the drama, but I'm glad England got their medal in the end.
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june2734 · 3 years
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The Short Lived Golden Age of Nerdy Web Shows
There was a time between the years of, let's say, 2007 to 2015 that I like to call the golden age of nerdy web shows. It consisted of a lot of small low to no budget productions that had a lot of heart, the kind you just don't see very often anymore for some reason. Many of these show have found a dedicated home on streaming services like The Fantasy Network, some have even gained enough steam to be featured on big name services like Netflix and Amazon like The Guild and LARPs The series respectively. I'm not exactly sure why the web show trend died out so hard, maybe the crowds just aren't there for them anymore like they use to be with some many pieces of high budget productions on streaming services vying for their attention. Every once and a while I'll jump onto Google to try and find new web shows that have that same heart and feel but rarely if ever do I come up with anything. As far as I can tell the only place new nerdy low to mid budget web shows or films gets any attention is at GenCon or small streaming services like The Fantasy Network. Who knows if there will ever be another nerdy heartfelt web show created that captures the spirit of those old series I hold so dear to my heart, but regardless if it happens or not I'd like to bring some attention to a few of my favorites. They may be old by the standards of the internet and maybe even cheesy by today's standards, but I really think they were something special and if you give them a shot maybe you'll think so too. If you have any others that you think would fit in with shows like this feel free to let me know.
The Gamers: Hands Of Fate
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Zombie Orpheus Entertainment use to be one of my favorite channels for nerdy fantasy related content back in the day. You could always see the quality and passion that they put into every piece of content they out out on their channel. They're still around today but they've shifted their focus to other ventures such as the ever popular trend of live streaming table top games rather then making scripted content. That being said their old stuff is still well worth a watch and The Gamers series, particularly The Gamers: Hands of Fate, is some of their best work they’ve ever put out. The series centers around a group of table top gamers(the same that can be found in most of the other The Gamers creations by ZOE), particularly the character by the name of Cass, as he steps into the world of one extremely popular card game hopes of impressing a woman who's a huge fan of it. But this is seemingly simple premise is only the tip of the iceberg when it comes to this series. The show also features a secondary narrative that involves the characters that actually exist in the card game as as the players decisions in the real world effect their lives and leads one character, Buckstahue(not sure if I’m spelling that right), in particular to start questioning what mysterious forces are controlling their lives. The show is a real treat filled with twists and turns I never saw coming, it's fascinating seeing how the real world actions of this card game effects the card characters lives as well as question if and when Buckstahue will figure out what strings control her actions. The stories surrounding the other characters in the party might not be as engaging but they are by no means a weak point of the series either, many of their subplots are engaging in their own rights and pay off certain character moments established in proper The Gamers creations. If this peaks your interest then the series can still be found on Zombie Orpheus's Youtube channel or as a movie on The Fantasy Network. ZOE had pivoted more towards live streaming as opposed to the scripted content of their past but I'd love to see more content from The Gamers one day. Source
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LARPs The Series
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LARPs The Series first premiered at GenCon 2014 and took home the award for Best Independent Series. The year after it was picked up by Geek and Sundry as a part of a push for more scripted content on the channel which was where I and many others first got a chance to watch it. When the short trailer for popped up on the G&S channel everything about it screamed that I was absolutely going to love it, and I wasn’t wrong. The series centers around a 4 man party of larpers (AKA Live Action Role Players) by the names of Will, Brittany, Arthur and Sam and their DM (Dungeon Master) Evan as we follow their lives in and out of the game. The show is surprisingly heartfelt and sympathetic towards the characters involved in this often misunderstood and mocked hobby as it shows how larping enriches their often turbulent lives and connects them all as friends on a deep and meaningful level. These characters felt real and you really rooted for them as they deal with, work, relationships and the many other hurtles of adult life as they wait eagerly to gear up for whatever peril might befall them in their next campaign session. The show was also pretty hilarious, seeing them play out classic predicaments that any party, whether they be larpers or table top roleplayers, have experienced such as one player trying to roll to kill a tavern owner or romances between PCs were always a joy to watch unfold.  Another thing that most will notice right away is how the production value and direction are surprisingly astounding as well, especially in season 2. I was shocked by just how much quality was put into the show from the costumes and sets as well as from a writing standpoint. If you're interested in checking out the show then it can be found on Amazon Prime but they can also still be viewed for free on YouTube or in The Fantasy Network. Beanduck, the production company behind LARPs The series, is working towards a funding campaign in hopes of earning enough to produce a third season so if you have any spare change you might want to toss it their way in support. Regardless if you decide to help or not, LARPs The Series is a show that I think any nerdy individual will enjoy. Source
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Glitch
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Glitch was another show produced by the team over at Zombie Orpheus Entertainment, but it never seemed to get the same kind of love as many of their other productions. The concept was brilliant: What if one day you woke up and found out your life operated on the logic of video games? Well this is the predicament that a programing temp nicknamed Glitch finds himself in. Most episodes of the show centered around particular game mechanics causing problems in his and his friends lives and how he tries to figure out ways to work around or fix problems they've created. Glitch, Wyatt and Samus were all fantastic characters and it was always fun seeing Glitch trying to work through some real world problem with game logic like trying to flirt with a woman he likes using a conversation wheel like in Mass Effect or figuring out how to "defeat" his boss at work who he see's as an actual game boss. Another thing I liked about the show was how the characters really felt like real people I knew, they played games on the couch, debated about which Sci-Fi starship captains were the best, and they grilled each other in nerdy ways while working in slang from their favorite bits of nerd culture into their daily vocabulary. I always hoped that ZOE would eventually put out a second season but unfortunately for whatever reason that never became a reality. Now days the channel that originally hosted Glitch has changed their name to Burger Orchard and rarely if ever uploads anything, but luckily those original episodes of Glitch can still be found on their. Give it a watch, it's short but sweet and if you really enjoyed the show a lot there are little companion shorts that can also be found on the channel. Source
The Street Fighter
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The Game Station was an early find for me back in my early college days, and I'm not ashamed to admit that I shaved away many hours watching all kinds of gaming related content on that channel instead of studying for exams. One production, created by one of the channels founders Layne Pavoggi, which came out in late 2011 and was a cut above much their already fantastic content was a short lived series was called The Street Fighter. The series centered around a single dad by the name of Phil who has just lost his job and decides to take up a short career as a professional Street Fighter player to provide for his son as well as keep his mind off of the stressful and highly competitive job market. This a real underdog story that’s extremely reminiscent of old sports 80s films where the protagonist has everything working against them, with that being said you might think that such a trope filled narrative would make things a little predictable and you wouldn’t be wrong but there’s still plenty to love since this concept has really never been explored with videogame to my knowledge. Phil is a guy you’d be hard pressed not to warm up to, especially when you see him interacting with his preteen son Ryan or his best friend/semi love interest Camile (played by former All That star and all around spectacular person Lisa Foiles). Seeing him trying to make his way into the job market, taking odd jobs here and there just to try and get by while also playing Street Fighter to destress and become better for the sake of winning a competition for money to support his son really makes to root for him through all of it. One aspect of the show that I really this is fantastic is how it feels truly authentic to the FGC (Fighting Game Community) when it comes to talking about all of the technical aspects of play Street Fighter on a competitive level. There are moments when Phil goes into detail about his “bread and butter” combos or talks about different strategies when it comes to taking on different characters compared to his main. The show was short lived but it can still be found on The Game Stations channel, if you’re looking for a heartfelt underdog story then I highly recommend giving The Street Fighter a shot. Source
Versus Valerie
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Versus Valerie is a bit of series finale for a fictional character created by Hannah Spear for the character more commonly known as the Sexy Nerd Girl on her YouTube channel. Even if you didn't watch the characters vlogs over the years leading up to the web series I still think you'll find something to enjoy in this extremely charming show. It centers around Valerie Lapomme, the titular Sexy Nerd Girl, as she lives life hanging out with with her best friend Guy, shopping for comic books, going on dates, vlogging, and trying to make something of herself as a mid 20 something living in Toronto. The brilliant thing about this series is how each episode is structured like or makes homage to popular shows, films and games such as Star Wars, Doctor Who, Memento, and The Matrix just to name a few. On top of that the show is surprisingly well produced and written for something that spawned from a fictional vlog series, Valarie and Guy are much more fleshed out and all the characters including them have some really fantastic character arcs and moments in the show. Valerie’s awkwardness and extremely nerdy imagination felt embracingly relatable to me personally since I often imagine different situations in my life in relation to my own nerdy fandoms. What I was often taken aback by when I first watched the show years ago was just how enjoyable all of the episodes were in their own special way, and the pay off of it all really feels like a proper satisfying ending to the strange and imaginative journey we’ve been on with Valerie. If it peaks your interest at all then you can still find the full series on the Veruse Valerie YouTube channel as well as some of the vlogs prior to the series on the Sexy Nerd Girl channel as well. It’s well worth a viewing and aside from the fantastic lead characters of Guy and Valerie the show also managed to grab Mark Meer as a supporting character, aka the voice of COMMANDER MOTHER F^*$(^% SHEPARD BABY!!!  Source
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zerochanges · 3 years
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2020 Favorite Video Games
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I don’t know if I am an outlier or if this is the same for everyone else but I really did not play a lot of games this year. 2020 was a very harsh year for all of us, especially for me for some personal reasons. So to get to the chase, I am just gonna say it left me not doing much in what little free time I did have, and I didn’t play much either. Usually I try to keep my lists for ‘favorite of the year’ to only titles released that year but since I played so little this year, screw it. I am gonna include any game I played this year regardless of release date.
Collection of SaGa
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By far a flawed rerelease. It’s bare bones: there are no advance features you would usually expect out of these kinds of emulated rereleases like save states, fast forward, or rewind, and there was no real effort made to touch up almost 30 year old localizations that had to meet Nintendo of America’s then harsh standards. This really is just 3 roms slapped into a nice looking interface with an option to increase the game speed (which by the way you better use, the characters walk very slow in these old games). 
I am bit harsh here, but only because I thought the Romancing SaGa remasters and the upcoming SaGa Frontier remaster all looked like they got a great budget and a lot of love while this is just another Collection of Mana situation (moreso specifically talking about Seiken Densetsu 1/Final Fantasy Adventure/Adventures of Mana part of that collection). I would have loved to see Square Enix do a bit more for these older games. Or at least include the remakes. Seiken Densetsu 1 had two great remakes, both unused in Collection of Mana, and all three of these original SaGa titles have remakes that have never seen the light of day outside of Japan. How great would it have been to get the Wonderswan remake of SaGa 1, as well as the Nintendo DS remakes of Saga 2 and SaGa 3? 
But my gripes aside, these games are still fun as they ever were. Replaying SaGa 1 specifically during the holiday season really helped calm me down and made me feel at ease. It’s easy to forget but even in their Gameboy roots there are a lot of funky and weird experimental choices being made in these games. They aren’t your run-of-the-mil dragon quest (or considering the gameboy, maybe pokemon would be more apt) clones. 
Raging Loop
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Perhaps my favorite game of the year, Raging Loop is one of the best visual novels I have ever played hands down. The level of creativity and splitting story paths that went into it is simply mind blowing. The basic premise is both a wonderful throwback to the old days of Chunsoft sound novels while still modern and somewhat reminiscent of both Higurashi and Danganronpa. Essentially you play as Haruaki, a poor slub that got lost in the mountains with no clue where to go until you stumble upon an old rural village with a strange history and even stranger superstitions. Before you know it there has been a murder and the Feast is now afoot.
The less said about Raging Loop the better, although I do want to say a lot about it one day if I ever can write a proper review of it. This is a gripping game that will take hold of you once you get into it though and never let go. I actually 100%-ed this and I very rarely do that. I got every ending, every bonus hidden ending, played the entire game twice to hear all the hidden details it purposely hides on your first play through, played all the bonus epilogue chapters, unlocked all the hidden voice actor interviews, collected all the art work, etc, etc. I was just obsessed with this game, it’s that damn good! And the main character is maybe the best troll in all of video games, god bless Haruaki. 
Root Double
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From Takumi Nakazawa, long time contributor to Kotaro Uchikoshi’s work comes a game any fan of Zero Escape or Uchikoshi in general will probably enjoy. Root Double, like its name suggests is a visual novel with two different routes, hence Root Double. The first route stars Watase Kasasagi, the leader of an elite rescue team in the midst of their greatest crisis yet that could lead to nuclear devastation as they try to evacuate a nuclear research facility that has gone awry. 
The other route stars Natsuhiko Tenkawa, an everyday high schooler whose peaceful life is thrown into turmoil when he stumbles upon a terrorist plot to destroy the nuclear facility in the city and his attempts to stop them. Together the two separate plots weave into one and creates a really crazy ride. Part Chernobyl, part science fiction, any fan of the genre will easily enjoy it. And hey it’s kind of relevant to include on this list too since it just got a Switch port this year (I played it on steam though).  
Snack World
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I was shocked upon starting Snack World as it is instantly incredibly charming, witty, and downright hilarious at times yet I heard almost zero people talk about it. EVER. This game is Dragon Quest levels of quirky though, and the localization is incredible. The game has such an oddball sense of humor that works really well with its presentation right down to the anime opening video that sings about the most bizarre things. Instead of the usual pump up song about the cool adventure ahead we get stuff like wanting to go out to a restaurant and eat pork chops. 
The self aware/fourth wall breaking humor is just enough to be really funny, but doesn't overstay its welcome and always makes it work right in the context of the dialogue. And finally, just everything; with the menus, the name of side quests and missions, and the character dialogue -- are all just so witty and full of quirky humor. This is one hell of a charming and funny game and addictive to boot.
Trials of Mana
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Trials of Mana has gone from one of those legendary unlocalized games, to one of the first major breakthroughs in fan translation, to finally getting an official English release complete with a fully 3D remake. In a lot of ways from a western perspective this game has had an incredible journey. As for this remake itself, I really found myself having tons of fun with it. I loved the graphics, and the voice acting while a bit on the cheaper side almost kind of adds to the charm since both the graphics and acting really give it an old PS2 vibe. I know that is probably just more me being weird but yeah, I had to say it. 
I really hope Square Enix sticks to this style of remake more often, instead of just doing Final Fantasy VII Remakes that break the bank and involve extensive tweaking to both plot and game play. I’ll take smaller budget projects that play more like the original game any day personally. I wouldn’t mind if they also deliver a brand new Mana game all together in this engine either. 
Utawarerumono Trilogy
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This year saw the release of the first entry in the series, Utawarerumono: Prelude to the Fallen--and thus finally after three years since the sequels Utawarerumono: Mask of Deception and Utawarerumono: Mask of Truth came out in 2017 the trilogy is now complete in English. I ended up binging through Prelude to the Fallen very fast shortly after it came out and immediately jumped on to the sequels. Perhaps the best part of 2020 was that I finally played all three of these fantastic games, and did so back-to-back-to-back. Playing the first Utawarerumono was an experience I will never forget, it was like visiting old friends again that I haven’t seen in ages, by and large thanks to the fact that I saw the anime adaption of the game when I was much younger, nearly a decade ago. Back then I would have never of dreamed that I would get to play the actual game and get the real experience. 
And it only got better from here, as all three games are such wonderful experiences from start to finish. The stories are all so deep, and by the time you get to the third entry, Mask of Truth, it’s crazy to see how they all connected over so many years and weaved together into a plot much bigger than they ever were. What carries it beyond all that though has to be the fun and addicting strategy role playing game aspect, which while a bit on the easy side, is still so much fun and helps make the game feel better paced since you get to play the conquests your characters go on and not just read about all the battles they fight. Beyond that the games are packed full of awesome characters, and I know I’ll never forget the amazing leads in all of them. Hakuowlo, Haku, and Oshtor will all go down as some of the greats to me. 
Ys: Memories of Celceta
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Ys: Memories of Celceta is a full 3D remake of Ys IV, a rather infamous game in Falcom’s Ys series. Not to get bogged down too much into the history of Falcom but by this point they were facing a lot of hardship and had to outsource this entry to other developers, and thus passed it on to two particular developers they had a business relationship with, creating two unique versions of Ys IV. Tonkin House who had worked on Super Famicom port of Ys III with Falcom ended up creating their own YS IV entry, Mask of the Sun for the very same system, where Hudson soft who had produced the much beloved Ys Books I & II remakes for the Turbografix (PC Engine) CD add-on created their own Ys IV entry Dawn of Ys for that console. Both games followed guidelines and ideas outlined from Falcom themselves but both radically diverged from each other and turned into completely different games. 
Falcom finally putting an end to this debate on which version of Ys IV you should play have gone and created their own definitive Ys IV in 2012 for the Playstation Vita. I played the 2020 remastered version of this remake on my PS4. I even bought this on the Vita when it first came out but I am horrible and only horde games, never play them. So it was a lot of fun to finally play this. 
Memories of Celceta is probably one of the best starting points for anyone looking to get into Ys, especially if you only want to stay with the 3D titles as out of all the 3D entries this explains the most about the world and series protagonist Adol Christian. Beyond that it’s just another fantastic entry in a wonderful series that has a few good twists hidden behind it, especially for long time fans of the series. 
Random Video Game Console Stuff
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Xbox Has Blue Dragon: I actually got an Xbox One this year for free from my brother. Because of that I started to play Blue Dragon again and there’s a lot I would love to say about this game. I don’t know if I am fully committed to replaying it all the way through however but I find myself putting in a couple hours every few days and enjoying myself again. Does anyone else remember Blue Dragon? I feel like it really missed its audience and had it come out nowadays and probably for the Switch it would have really resonated with the Dragon Quest fandom a lot more instead of being thrown out to die on Xbox and constantly compared to Final Fantasy VII and the like which it had nothing at all similar with. 
The Turbografx 16 Mini: This was probably one of the best mini consoles that have come out and I feel like thanks to the whole 2020 pandemic thing it was largely forgotten about. That’s a shame, it has a wonderful variety of great games, especially if you count the Japanese ones (god I wish I could play the Japanese version of Snatcher included), and a wonderful interface with fantastic music. One of these days I would really like to be able to play around with the console more seriously than I have already. 
Fire Emblem Shadow Dragon Never Existed: So Nintendo localized the first ever Fire Emblem game on Nintendo Switch which is awesome to see them touching Famicom games again--I haven’t seen Nintendo of America rerelease old Famicom titles since Mysterious Murasame Castle on the 3DS, but their trailer hilariously made it seem like this is the first time ever they released Fire Emblem when in fact they had already localized the remake Shadow Dragon on the Nintendo DS nearly 10 or 11 years ago. I and many other fans I talked to all found this really hilarious, probably solely because of how much they kept repeating the fact that this is the first time you will ever be able to experience Marth’s story.
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All that aside though I have to say the collector edition for this newly localized Famicom game is probably the most gorgeous retro reproduction I have seen in a long time, and I really spent many many hours just staring at the all clear glass mock cartridge. I have found myself really obsessing over retro reproductions during 2020, and obtained quite a few this year. I really hope this trend continues to go on in 2021 as recreating classic console packaging and cartridges is a lot of fun. 
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altalksaboutstuff · 4 years
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My Top 5 Games of the Past Generation Youtube Script Plus Notes
This is, more or less, the script for My Top 5 Games of the Past Generation video that I just published on Youtube: With the Xbox One and Playstation Four about to head out of the door to make ways for the Xbox Series X and the Playstation 5 respectively to lead us into the next generation of consoles were only Nintendo has been sitting comfortably with the Switch, the Wii U has been long gone and Nintendo also recently announced the official end of the Nintendo 3DS line cutting all the ties to this last generation.  With that almost everyone is now releasing their lists of the best games of the current generation, myself included, I couldn't help but notice a lot of same-soundy lists such as Game Informer's top 5 list.  I myself have to disagree with these, not to say that any and/or all five of those games on Game Informer's Top 5 aren't good, important or worth playing just that I don't think they are the best representative of this generation in terms of impact and wide appeal, so much as had the most money backing them. That these games on the list are more the best representative of the biggest Triple A titles.  The games that I had in mind are more impactful on how this generation swayed and set new standards.  I want you to keep in mind that while I liked some of these games, these aren't my personal top 5 of the past generation either but I think closer to what best represents our closing era of gaming, when I say the “best games of the current generation.”
First off I'd like to make an honorable mention of PT.  PT or playable trailer was supposed to be a demo for the new Silent Hill S game that unfortunately never came to be for the Playstation 4 from Konami.  A joint venture between film director Guillermo del Toro and the famous creator of Metal Gear Solid, Hideo Kojima, this demo spooked the pants off of everyone and was probably the reason a lot of people decided to buy a Playstation 4.  Unfortunately Konami let Hideo Kojima go under less than favorable conditions and the demo vanished with him in time.  Since then the immersive, first person perspective horror game demo changed the landscape of what survival horror could be.  We then saw Resident Evil VII by Capcom, the Park by Funcom, Layers of Fear by Aspyr and Death Standing by Hideo Kojima's new studio Kojima Productions that were all heavily influenced by PT (this point made more obvious for Hido Kojima's Death Stranding) and the future of Survial Horror / Suspense games seems to be headed there with upcoming games like Resident Evil VIII: The Village.  The only reason this isn't officially on the list is because, well, it was sadly never a game but its influence was too important for me not to mention.
Number 5: Sonic Mania.  Ok so Sonic Mania isn't anything new but it is very important in the sense that it is a major franchise, Sonic, by a well established publisher, Sega, and they had officially given the keys of Mobius to the fandom to make a new game and it was fantastic. While that's oversimplying things a bit errr a lot, since Sega just didn't come out of the blue offering that opportunity.  Rather Sega saw a Sonic game pitched by Christian Whitehead, aka Taxman, who worked on porting previous ports of Sonic games to Mobile platforms. Why I think it is important is that this validating the bridge between fandom and passion projects in world where game hacks and fangames are traditionally shut down almost immediately after gaining the slightest attention.  While Sonic Mania isn't a fangame, its roots were deep from the Romhack community.  This represents cracking the door between what the fandom produces and what the corporate offices allow being available to consumers in a world were popular fangames and hacks result in cease and desist orders - which is why I think is very important to put Sonic Mania as the number 5 game of this console generation.
Number 4: Rocket League.  As of today, Rocket League is a now free to play game for better or for worse.  Rocket League is high-octane fun, blasting balls across various courts and fields such as basketball and football with fast automobiles but what it is most well known for is basically soccer with cars.  Rocket League is a lot of fun to play and has a large audience of  in the streaming and esports field which would be reason enough to put this game in a top 5 but what this game marks maybe even more importantly is cross console online play. While other games have and do continue to have online play across systems, back in March of 2016 Microsoft was very interested in allowing online play between Xbox One and other consoles them being extremely hopeful for Playstation 4 in particular, however Sony was holding out.  Sony was hesitant, citing their emphasis on providing a certain quality online experience but finally came to the party and in 2019 you could finally play Rocket League online with all your friends whether it be on PC, Xbox One, Switch, or Playstation 4. Since then we have had other games slowly roll out this feature such as Wargroove and the trend seems to be expanding.  I hope to see all games adopt this in the future and since Rocket League “birthed” this concept coming to the table for cross console online play for us all to enjoy, this is why I think Rocket League deserves the number 4 slot.
Number 3: Bloodborne/Dark Souls III.  This past generation and hell even to some extent decade, spanning to the PS3/Xbox 360, has lead us to compare every challenging game that comes out to Dark Souls.  Cuphead is the Dark Souls of run and gun shooters, Dead Cells is the Dark Souls of Metroidvanias, Celeste is the Dark Souls of platformers, etc.  While the meme of “X is like the Dark Souls of” is hard to find a concrete start, according to Google Trends this first seemed to spike in April of 2015 around the release of Bloodborne, the PS4 game created by FromSoftware.  While not technically a Dark Souls game, it was made by the same team and the game play and feel is very Dark Souls in the sense that I feel the phrase is used today, in contrast to the first two Dark Souls games.  Then we can see that in/and around October 2017 the trend has risen to its peak a little after a year and a half of the release of Dark Souls III.  While this justification may seem more flimsy and ultimately the Dark Souls brand was established in 2011, I do think Bloodborne/Dark Souls III is more in the zeitgeist, if you will, of the “X is like Dark Souls” comparison that has shaped the conversation of so many games today.
Number 2: Undertale.  Undertale is perhaps the darling of this generation. A game chock full of charm with multiple ways to approach it.  Will you save everyone, sacrifice everyone, or something in-between?  This game does look next gen, current gen or even comparable to past gen games until you hit perhaps the SNES or even late NES.  Maybe a number 2 spot is too high on list – this game didn't revolutionize the industry in ways that the other games on this list did nor was it the first anti-RPG of its kind, that would probably go to MOON, but Undertale just had such a powerful impact on gamers when it came out and became so unforgettable.  I feel like Undertale will be a game that we remember for a long time and to not include it in this list because its an indie game would be a real tragedy which segways me to my number 1 game.
Number 1: Shovel Knight.  Shovel Knight is the indie game that, I think, lead to the current boom of retro inspired indie games we have been enjoying.  A love letter to the NES games of the past such as Castlevania, Mega Man and Ducktales to name a few.  Shovel Knight wasn't the first retro inspired indie games but I feel like the attention to detail in trying to stay as true to what the hardware could run in terms of look, color, sound and pixel art with its overwhelming success showed that there was a market for these type of games.  Its success kickstarter in 2013 also showed that Kickstarter could be used as a viable platform to create indie games for a wider audience without having to rely on that Triple A model of good gaming synonymous with big budget corporate funding.  I firmly believe that we wouldn't have the great retro inspired games like Celeste and Dead Cells or the Kickstarter'd Yooka Laylee and Bloodstained or games that did both like Blasphemous if it wasn't for the hard-work and ingenuity that Yacht Club Games paved with Shovel Knight.
To use a popular Youtube cliché to conclude this list, “At the end of the day” I didn't make this list to put Game Informer or anyone's personal preferences down.  If you believe that they got the Top 5 games of the decade right that's perfectly ok and valid too, to have as your opinion.  I also want to reiterate that those five games – The Last of Us Part II, the Witcher 3, Red Dead Redemption 2, Zelda Breath of the Wild and God of War are all important to this generation coming to a close as well in their own way.  While this list isn't my favorite games of the past generation, maybe I'll do that in the future, they are my subjective “best games list” of the past generation for what I think they did to the industry and you are free to agree, disagree, pick and choose between my list and Game Informers list or make a completely different list of your own.  I'm personally excited to see what the future of gaming has for us in this coming generation and optimistic for what's both around the corner and late into the next systems' life-cycle.  Happy gaming to you however you play.
Webpages noted: https://www.polygon.com/2020/9/17/21443683/nintendo-3ds-discontinued-lifetime-sales-hardware-software-units
https://www.fandom.com/articles/sonic-mania-just-nostalgia
https://www.theverge.com/2017/6/15/15807138/sony-playstation-cross-network-play-xbox-block-response
https://www.gamespot.com/articles/were-ready-microsoft-says-about-xbox-one-ps4-cross/1100-6438654/
https://www.rocketleague.com/news/full-cross-platform-play-now-live-in-rocket-league/
https://www.kickstarter.com/projects/yachtclubgames/shovel-knight
https://www.gamasutra.com/blogs/DavidDAngelo/20140625/219383/Breaking_the_NES_for_Shovel_Knight.php
Games shown/referenced in the video:
The Last of Us Part 2
God of War
Legend of Zelda: Breath of the Wild
Red Dead Redeption II
Witcher 3
PT / Silent Hill S
Sonic Mania
Rocket League
Blood Borne
Dark Souls III
Undertale
Shovel Knight
Shantae: Half Genie Hero
Cuphead
Celeste
Yooka Laylee
Mega Man 2
Ducktales
Castlevania
Bloodstained: Ritual of the Night
Blasphemous
Dead Cells
Resident Evil 7
Resident Evil 8
Moon
Layers of Fear
The Park
Death Stranding
Bonus Footage:
Xbox Series X reveal trailer
PS5 reveal trailer
Also note: I messed up in the original video and said the phrase, “X is like Dark Souls of” spiked in April of 2015 when I should have said first peaked in January to April of 2015.  I noted it in the video but wanted to note it again, sorry.
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“Yesterday, upon the stair, / I met a man who wasn't t h e r e! / He wasn't there again today. / Oh how I wish he'd go away!”
Below the cut, you can find Jeremy’s basic info, key story points, full bio, and a handful of possible connections, although I am open to most plots! Triggers include death mentions, blood mentions, and a handful of horror elements. Please do feel free to reach out if I can provide context without mention of those topics.
basics
Name: Dr. Jeremy van Damme
Gender/Pronouns: Cismale | He/Him
Date of Birth: January 22, 1981
Age: 39
Hometown: Jersey City, NJ
Length of time in Crescent Harbor: 5 Years
Neighborhood: Hemlock Docks
Occupation: Professor of Anthropology at Crescent College
Faceclaim: Matthias Schoenaerts
key points
An only child, the son of a Belgian-born painter of some renown, but primarily among art types with an interest in niche work 
Has a doctorate in anthropology from New York University and now teaches the discipline at Crescent College. Completed his undergrad education in Washington
Devotes most of his research to modern folklore, urban legends, and what he calls ritualistic play: games like Bloody Mary or Charlie Charlie, the latest variation of Juego de la Lapicera, meant to summon something, communicate with something, or achieve specific ends through strict adherence to pre-determined rules or conditions
A history buff. Knows much about the origins of Crescent Harbor and is now actively involved in historical preservation efforts. His interests encompass the periods both prior to and following the actual founding of the town.
Something of a pack-rat. Collects oddities and antiques and allows visitors to poke around his overcrowded house. 
full bio (tw: death, blood, horror elements)
If he angled his neck just right, face pressed against the glass, held there by tiny, marker-covered hands, he could just barely see the monster from his bedroom window. The gangling, wide-eyed thing, all teeth and blackened pupils, was caught in an eternal snarl by the glint of the corner street lamp (which had been broken for some time and blinked erratically every few minutes). The light has stay on because the light keeps it there, he would think. So long as the light stays on, it has to stay there and cannot come here. For as long as the boy could remember, though, this massive graffiti creature, the handiwork of some unknown artist or another, had been spray-painted there, overseeing its domain from the red brick facade of an already defunct paper packaging warehouse. And it certainly had not escaped yet. But this particular piece of street art had long frightened the young Jeremy van Damme, who would spend his nights watching it from the safety of his heightened perch.
At that time, he lived with his father (a native of Flanders and painter of some niche surrealist renown) and mother (a full-time college dean and part-time muse to her artiste husband) in a tall brown apartment building that swayed with the wind. The groaning of the foundation, the creaking of the pipes, and the unpleasant damp sweetness, an almost bloody smell, that occasionally wafted out an uncovered vent after a storm, instilled in the boy an early sense of fantastic terror. More often than not, Jeremy van Damme was afraid. At the age of six, he discovered in a forgotten photo album a picture of himself he could not recall taking. And there, he abruptly decided some other Jeremy, a doppelganger or double or mimic, not only existed, but was waiting for the opportunity to strike and swallow him whole. At the age of seven, he got it into his head that a family of venomous lizards had taken up residence in the basement washing machine; he could hear them hissing if he listened closely. And at the age of eight, the death of the elderly woman down the hall gave birth to a new series of existential horrors, of the terrible uncertainty of the afterlife, of restless ghosts, and of white-haired specters that stalked hallways by night in search of little boys to do whatever it is ghosts do.
Nevertheless, the apartment was not vacant for long, and in the weeks that followed, Jeremy struck up a new friendship with a girl his age who had moved into the building with her family. And with how cheery they had painted the place, one could almost forget what happened to poor old Mrs. Hansen there. It was through this new companion, however, that Jeremy himself, albeit wide-eyed and screaming, was introduced to the sort of ritualistic play that would eventually guide his career. With nothing but a pack of stolen matches and the misguided goal of “putting the spirit to rest,” the pair of them locked themselves in her bathroom to chant into the mirror, spin in circles, and search for faces in the glass. And while they never found them, these games did instill in the young Jeremy a new sense of bravery and morbid curiosity. After all, if a ghost could be banished away by something as simple as blowing out a match, maybe they were not so frightening after all.
Still, he had always been curious. His mother was, after all, a career academic, and to that end, Jeremy had little hope of genuinely shirking his homework. He did well in school and read often. Small and eager to be helpful, he was even, in some ways, a natural teacher’s pet, eager to spend more time among the adults than the playground bullies. Eventually, Jeremy attended a nearby “all boys” Catholic high school, and while the AV Club was already dying by that time, he and a few friends began borrowing their camera equipment to “record psychic phenomena,” which largely consisted of them trying to unsuccessfully move rubber balls with their minds.
At sixteen, however, one of the boys got his own car, and the unlikely group was able to finally take part in a bit of local legend that involved circling an abandoned house several times, honking one’s horn, and then flashing one’s headlights. The result was the ghost of “Clarice” appearing in an upper story window to chase the intruders away. Every time they did this ritual, someone in the vehicle would shout that they had seen her (although it was never more than one person at a time). Following one such excursion, one boy disappeared from school with the flu for a week, and there was, at least, a successful rumor he had been spirited away. That was sort of fun.
Upon graduating, near but not quite at the top of his class, Jeremy ultimately attended the University of Washington, eager to spread his wings to the West Coast although Stanford had rejected him. While he began his higher education as a History major, he eventually shifted his focus to cultural anthropology, in which he earned his Bachelor’s degree. Graduate School, a Master’s degree, and a Doctorate from New York University eventually followed, and Jeremy began focusing his field of study more specifically on the role of folklore and legend in the modern world. His first and only full-length book, a small academic piece, entitled Creating Clarice: An Anthropological Case Study on the Invention of a Ghost, sprung to life when he, upon digging through an academic database, discovered the phantom woman he had tried so vehemently to conjure as a teenager had never actually existed.
Combining local interviews, in-depth real estate research, historical records, and a dive into the roots of ritualistic children’s games themselves, he tried, with varying levels of success, to trace the story to its source and frame it in the context of the community that had created it. This research, while mostly published for classroom use, did eventually earn him a position at Crescent College, where he still teaches today.
In his five years in town, Jeremy has since become something of an undisputed expert in local history, collecting trivia in the same way others might collect stamps. That said, Jeremy remains, to this day, a collector in the most traditional sense. His small home, an old building near the docks, has its charms and is known to be full of oddities, antiques, and other things that have caught the owner’s fancy. Most are of local interest, and Jeremy has rather seriously involved himself in town preservation efforts.
possible connections
The Student - Jeremy is a professor at Crescent College and teaches a variety of anthropology courses for all skill levels. This person is either a former or current student. Perhaps Jeremy mentors them, or perhaps they were an eternal thorn in his side.
The Curious - Jeremy collects all sorts of odd objects he finds. From 19th century tea sets, to old letters and photographs, to “haunted” mirrors and dolls, he welcomes this person regularly to poke around the antiques and maybe even goes shopping with them.
The Adventurous - Jeremy’s primary areas of expertise are modern folklore and ritualistic play. He and this person team up to test out the latest spooky games and legends, from trying to summon up a mirror ghost or see if they can get someone from beyond the grave talk with them through a disconnected telephone.
The Historian - Jeremy is well-versed in the history of the town and its founding families. Perhaps this person wants or needs to learn more about some obscure local topic, and the professor is here to help.
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lorem-text · 4 years
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Fantastic Cryptids and Where to Find Them
 Maria and John called earlier today, waking me up an hour before my alarm was set to go off, to let me know that today is officially Self-Indulgence Friday. And at Night Owl, what that means is today we each make a post -be it a recording, a video, or, in my case, an article- related to something we like.
If you go to Maria’s blog, you’ll see a beautifully edited montage of her hiking to the locations for her photoshoots. Likewise, John has uploaded a recording of himself reading Hard in Hightown in his best Varric impression, which is honestly on point.
For my part, I decided to indulge in one of my oldest and most persistent interests: Cryptids.
Now, I know that most cryptids are no more than embellished myth spread by word of mouth and the chances of ‘known’ cryptids existing are infinitesimal, but I’ve always been fascinated by the stories people come up with for them and the environments that inspired them.
So, based on years of recreational research and an evening spent meticulously rating every cryptid I could find based on story, context, appearance, realism, and a number of other factors, I give you my top favourite cryptids, in no particular order.
The Bloop
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The Bloop is a powerful, ultra-low-frequency underwater sound of uncertain origin detected by the NOAA (National Ocean and Atmospheric Administration) in 1997 in the South Pacific. Earlier speculations attribute the sound to a very large, still undiscovered, marine mammal. It was later noted, however, that not all animals make sounds proportionate to their size, like the pistol shrimp which is only a few centimeters long but can make sounds as loud as a jet engine.
Regardless of its actual appearance, that creature has been named ‘Bloop’ after the sound.
I said before that the chances of any of these cryptids existing are infinitesimal, but the Bloop is an interesting case, because its existence has not been disqualified by the scientific community.
Since the sound was first detected, many have tried to make sense of it and various theories have risen in the scientific community.
In 2012, the NOAA determined that the sound is “consistent” with noises generated via non-tectonic cryoseisms originating from glacial movements such as ice calving, or an icequake; seabed gouging by ice. However, confirmation of this theory was not possible.
Another suggested scenario, first suggested in 2014, is that the sound was caused by an erupting underwater volcano, but many have argued that a volcano is unlikely to have produced such an odd frequency.
Still, regardless of whether the Bloop is a living creature or ice breaking off of the Antarctic ice shelf, it’s spurred the imagination of many people and will likely continue to do so for many years to come.
Camazotz
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With its first modern sighting in 2004 and the latest in 2009 in Mexico, the Camazotz is another curious case as there’s evidence supporting its existence all the way up to the Mayan era, where the firth myths of it originate.
Let me explain.
The “snatch bat” or “death bat” of Mayan legend. It was supposedly a giant bat which attacked human beings and other large animals, drinking the blood. it was also known as the “sudden bloodletter”. Fossils of Desmodus draculae, the giant vampire bat, support these legends. There have also been skeletons of Desmodus draculae found which were sub-fossil, of very recent age. These suggest that the bat was still common when the Mayans were around, and some believe a few specimens may still exist today, explaining the sightings.
But that’s just a theory; a cryptid theory.
Mothman
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No cryptid list is complete without the iconic Mothman, who swooped in near West Virginia one cold autumn night in 1966.
On November 12, 1966, near Clendenin West Virginia, five men were in a cemetery preparing a grave for a burial when they saw something they couldn’t explain. Lifting off from the nearby trees was a brown winged creature, cloaked in shadows. When questioned about their experience, the men held to the fact that what lifted off beyond the trees was no bird it was humanoid.
The state of West Virginia has had its fair share of strange and inexplicable events throughout the years, such as the visitation of the Flatwoods Monster and the mysterious case of Indrid Cold, but none have marked it quite as much as the Mothman.
The Jersey Devil
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Another classic, the Jersey Devil has been a hit in cryptid circles for actual centuries.
With its first reported sightings all the way back in the 1700s and continuing on until the past decade, the Jersey Devil is deeply rooted in folklore and legend in the area of Pine Barrens in New Jersey, and is still found in various media, from sports teams to video games.
What makes the Jersey Devil interesting is the variation in its sightings; by putting the Jersey Devil on this list I could essentially use it as an umbrella term for a variety of cryptids.
But, let me explain what I mean by that.
Originally, the Jersey Devil was originally described as having hooves, a snake’s tail, bat wings, and a head vaguely resembling a horse. Essentially, it was a chimera. However, the Jersey Devil of modern sightings is a bunch of different things. The name has been applied to cryptids that somewhat resemble the original Jersey Devil, but throughout the years it has also been applied to nearly every New Jersey cryptid imaginable, from hairy humanoids that resemble Bigfoot, to mystery birds, and even Eastern cougars. One popular modern interpretation of the Jersey Devil often seen in movies and video games, such as The Wolf Among Us, describes the creature as a hairy humanoid with black dur, a deer’s head, and glowing red eyes.
Unfortunately for anyone hoping to discover the truth behind the illustrious cryptid, a number of well-publicized -but not very convincing- hoaxes have managed to complicate the matter even more, scaring researchers away from the topic.
Loch Ness Monster, aka Nessie
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Okay, I know I said this list had no particular order, but I couldn’t resist leaving my favourite for last.
The Loch Ness monster, also known by the nickname Nessie, is probably the creature that most often leaps to mind when people think about cryptids or cryptozoology. Nessie is virtually a symbol of cryptozoology. This creature has probably been the object of more sustained media attention than any other individual type of cryptid, with the possible exception of the Sasquatch and some less traditional cryptids such as the infamous Grey Aliens.
First sighted somewhere around 565 AD (yes, you read that right) with the first serious wave of modern sightings coming in the 1930s, Nessie has been a part of Scotland’s folklore for as long as the mythical water dragons and kelpies said to reside in Loch Ness.
Although older legends were much more variable in regards to Nessie’s appearance, modern accounts describe a creature with sleek, rubbery black-ish gray skin, approximately twenty feet long and a serpentine body with humps along its length, and one or more sets of paddles. Nessie’s head is typically described as either roughly horse-shaped or smaller and rounded like a turtles, with some witnesses reporting small horns or a crest and a straggly mane running down the creature’s neck.
Now, onto the theories!
Starting with the most bizarre, some more untraditional theories suggest Nessie comes from some type of space-time anomaly, causing a plesiosaur, bassilosaurus, or some even say sauropod to be transported to the modern day. Taking second place in the ‘bizarre theory’ list, some self-proclaimed cryptozoologists suggest genetic experiments and mutations.
However, any theories suggesting that Nessie is -or is related to- a plesiosaur or some other type of dinosaur were officially discredited last year, in September 2019, when a group of scientists tried to catalogue all living species in the loch by extracting DN from water samples.
Following analysis, the scientists have ruled out the presence of large fish, such as a sturgeon, or prehistoric reptiles. Suggestions that catfish or a wandering Greenland shark may be behind the sightings were also discounted.
They did however discover another type of DNA in the loch that may solve the mystery behind Nessie; eel DNA. Eels are very plentiful in Loch Ness, with eel DNA found in pretty much in every location sampled. According to Prof Neil Gemmell, a geneticist from the University of Otago who was involved in the study, the sheer quantity of the material suggests that what people see and believe to be the Loch Ness Monster might actually be a giant eel.
Even so, the most prevailing theories at the moment are that any sightings of the Loch Ness Monster are actually surfacing trees, mountainous reflections, the results of seismic activity, or even swimming elephants form travelling circuses which were popular in the 1930s, when most of the Nessie sightings were recorded.
Still, there are countless less popular theories surrounding the sightings to add to the more widespread ones. In the end, we may never truly know what Nessie really is, but it’s certainly fun to speculate.
Eliot Wilde, journalist and writer for Night Owl and host of Night Owl FM
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dietaku · 5 years
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Amazing Quest 2: Chapter 1
The sequel to Amazing Quest. Honestly, I think this one is better.
-Controls-
Have you played an SNES-era JRPG before? Then you already know this.
-Cast-
Dood Z. Ma--
Wait, you haven't played an SNES-era JRPG before? Sigh. Okay then.
-Controls-
Control Pad – Move your characters or your cursor around, select things, etc.
A Button – Check/Speak/Confirm. You'll be using this a lot for obvious reasons.
B Button – Cancel. In battle, you can set this as a shortcut for Defend.
X Button – Open/Close Menu. In battle, you can use this to shortcut to your items menu. In the strategy guide, it lists this being used to launch things called the Push-of-War and the Dynamite Trigger. This is clearly not true, and has since become memetic in the fandom, where newcomers with questions that should be obvious are met with jeering posts of “Use the Dynamite Trigger!”
Y – Hold to dash on the overworld. In battle, this shortcuts to the Skill/Spell menu.
L/R – Rotates party members in order either back or forth.
Start – Pause the game. Also, in certain circumstances, unpauses it too.
Select – Opens the world map. Runs a 1/8126 chance of showing a pixelated green and black scene of Dood talking to some old man with a beret, who tells you to “SEEK DA TROOF”.
-Cast-
Dood Z. Male
Element: Light
Class: Pudding Warrior
Weapon: Swords. Four to be exact.
Special: Pudding Morph
Dood, as later side materials would go on to reveal, is the descendant of Hiro from AQ1, though with Pudding powers not dependent on the presence of others. Guess eugenics lost the bet on that one. Dood, like all AQ protags, can transform into the powerful Pudding Forms, but his have three-turn limiters where his MP is rapidly consumed away, however, this can be prolonged by feeding him MP restoration items. His stats are bolstered very, very high during this period, and can thus be a very potent character if built right.
Deliost Nu Toruble Element: N/A (Fire after her mid-game Time Wasp shenanigans) Class: Magic Student Weapon Type: Spoons Special Technique: Magical Assault
The quiet, reflective princess of Toruble, who is kept locked away from public viewing, due to her ever-growing chimeran traits (manifesting as kawaii cat eats and tail). She is a powerful offensive magic user, who only grows more potent as time goes on. However, she personifies the phrase “glass cannon” and has very low LP and Con scores for the duration. Also of note is her impressive figure, which I'm sure is an ancillary detail (You perverts.)
Kylie
Element: Earth (Default Form); Changes with Form
Class: Womanticore
Weapons: Variable Tail (Equippable Genes)
Special: Multi-Form
Kylie the womanticore was the result of a “DiY Womanticore Kit” project launched by the recurring miniboss fight, Balzac, who ended up escaping her captivity and mastering a life in the forest. Kylie is a “build your own” character, where she can equip up to three genes at a time, one in the “Head” slot, one in the “Body” slot, and one in the “Leg” slot. Her default form has middling stats and only a few skills it can learn on its own, but once she learns a skill from a particular gene, she will retain it forever, even if the gene is unequipped later on. Fans really like her, for... multiple reasons. Don't look! She's only 2 years old!
Genki Sake
Element: Wind
Class: Cat Thief
Weapons: Hair Clip
Special: Steal
Genki is of the kunoichi tribe (presumably of some relation to Kimyawa of AQ1, but that's just fan speculation), and strives to be the greatest cat thief of all time. In a very literal sense even, as her suit includes cat ears and a cleavage window you could lose mid-sized dogs in. Her weapons are hidden in plain sight, as she uses his hair clips as both weapons and tools of her trade to unlock doors and chests. When she's on point, she'll even automatically disable traps and she'll stop before running over trap floors. She has high attack and speed stats, but somewhat lacking in defense. And, to put the obnoxious fandom argument to rest, Sake is her family name and Genki is her given name. Now, stop fighting about it!
Chester D. Beaver
Element: Water, yup
Class: Beaver, yup
Weapons: Fish Guns, yup
Special: Spray, yup
Chester is quite an odd bucket of fish – literally and metaphorically. Being of the beaver tribe, he has a rather distinct means of punctuating most of his sentences, and as a mob boss over the beaver crime syndicates (which exist, apparently) he commands respect in such social circles. His spray attack allows him to make his normal attack target all enemies, which calculates damage akin to how all-hitting magic spell variants are done, and his bizarre fish gun series of weapons is always a joy to see in motion. He has high, all around stats, but very few skills to his name until almost at the endgame.
Deima the Immortal Element: N/A Class: Furry (Just Kidding) Weapon Type: Staves Special Technique: Magical Genocide
The eccentric and powerful chimera sorceress and eternal Pudding ally, Deima appears once more as a secret recruit you can find at around the midgame. She learns spells much faster and much earlier in the game than anyone else and has, bar none, the highest magical potency of the game and the biggest MP pools of any of the party, in particular her Hissatsu Zeikei Suki attack. Her field ability will also turn any animals you can hunt into burnt meat automatically, so, try not to use it!
Jaydea Varas Schoen Element: Dark Class: Pudding Noble Weapon Type: “Heaven's Blades” Guitars Special Technique: Regal Pudding Form
The Penultimate boss of AQ1 returns thanks to her gift of eternal life bestowed on her by the Goddess of Destruction. She retains her insane Pudding form, the Figgy Pudding Queen, and her love of Rock n' Roll. If you go out of your way near the tail end of the game and get her her fez and a Black Cow, you can have her join you, doubling your effective Pudding-related firepower. She has a stat build not unlike Dood's, but a heavier emphasis on defense, presumably reflective of her immortality. She does not want for offensive options, though, and will hold her own quite handily.
-Chapter 1: I'm Born! ~ Lone Idiot & Cub-
The game starts with a narrator speaking over a black screen.
Narrator: Nearly a century has passed since the legendary Hero-King of the Puddings sealed away the wicked goddess, Hulst.
JeffCom's translation team was not on point here. She was called Halst in the first game, Hulst in the second, and it wasn't until AQ3 where they finally got her actual name, Holstein, in the game correctly.
Narrator: When the red star appeared in the night sky, people called it the “Eye of Calamity” and said it was an omen of dark things yet to come. The people were without the heroes of legend and uncertainty took deep root in the tumultuous times. As a result, the Church of Sethan became home to many, seeking peace of mind and a road to hope, but not all was as it appeared to be.
Then, the image of a deformed skull appears on screen, in the center of what should be the forehead is a large, pulsating eye.
???: ****! Be careful!
Skull: I shall bring forth my revenge. Your efforts to stop me are in vain!
???: Oh yeah?! EAT THIS!
The Skull gets a large slash across its face. Uh, skull. Whatever.
Skull: Insolent Puddings! This is the will of the very stars themselves!
???: This is too dangerous! It's destabilizing!
???: But we're so close, ******! We can stop it now! ???: There's no time. Go on without me!
Skull: Trying to escape?! I won't let--
???: NOT WITHOUT A FALL GUY, BITCH! GLADIATOR!!! Skull OH SHIIIIIIIIII--!!!
The screen whites out then comes back in, late in the evening as some young boy in ragged clothes, with four sheaths around his belt stumbles into view.
Boy: … Huh? Wait... where...? Oh, I don't feel so good...
The boy shakily takes a few paces before falling flat.
Boy: Ungh! My face is in the dirt, isn't it?
The boy lies there for a moment as a well-to-do girl walks on screen, clad in a yellow ribbon and matching dress.
Girl: ! What?!
She hurries over to him and, for a moment, looks like she's going to help him up. Instead, she whips out a stick and begins poking him in the head.
Girl: Hey, are you dead?
Boy: …
After a moment of this, an elderly man in a suit, identified only as Butler, walks over.
Butler: I see. M'lady, allow me, if you would.
The butler, quite violently, kicks the boy.
Butler: WAKE UP, TWERP! THE LADY HAS DEMANDED YOU ACKNOWLEDGE HER!
Boy: OH GOD, THAT WAS MOST CERTAINLY ONCE SOMETHING VITAL!!!
The boy leaps awake and steps away from the two.
Boy: What was that all about?!
Butler: It's rude not to reply to a lady's inquiry! You vagabond!
Boy: Your... mom... is a bag of bonds...
Girl: What's your name?
Boy: I'm Dood.
Girl: I'm Deliost. Want to be friends? Dood: Sure, why not?
Deliost: Fantastic! Daddy always said I need to make some friends! And the last time I tried to make some, it didn't pan out so well.
Dood: Why not? Differences in hobbies?
Deliost: No, I tried to literally make them. Like build them. Out of straw and rocks. My therapist says I'm making great strides, though!
Dood: Great...
Deliost: I don't really get to go out and do much. Even when I do I have to stay close to the castle.
Dood: There's a castle? Deliost: Indeed. I am the princess of the kingdom of Toruble.
Dood: … What's a Toruble?
Butler: Shall I teach the boy a lesson, m'lady? Deliost: Please, do.
The Butler socks Dood in the face, knocking him out cold.
Deliost: BUTLER?! Butler: There. Lesson learned.
Deliost: I meant open a history book and tell him about the Toruble Kingdom! Butler: Oh. … Bully. Now I just feel silly.
The scene fades out, then returns with Dood laying in a bed.
Dood: Boy, I sure hope I get to maintain consciousness for longer than 10 minute intervals today. That'd be swell.
Deliost walks in.
Deliost: Dood, are you okay? Dood: I'm fine. I think.
Deliost: That's a relief!
A tall man in regal splendor walks in.
King: And this...? Deliost: This is Dood. You said I could keep him!
The King goes to Dood and eyes him.
King: You'd better take good care of my little girl, you got that? One step out of line and--
Dood: Sir. I'm pretty sure I'm like 10 years old. Probably. 10-ish.
Suddenly, some guards rush in.
Knight: Y-your highness! Monster attack! King: What you say?!
The scene cuts outside, as we see a knight get knocked down by some munchkins.
Knight: No!! Knight 2! He was the finest mind of his generation!!
Dood suddenly rushes outside.
Deliost: Dood, what are you--?!
Dood: It's fightin' time!!
Dood leaps into battle with the munchkins. This works as your tutorial, with the game briefly explaining Attack, Defend, Skill, Item, and Flee options that any RPG veteran should be very familiar with. If you try to flee from this battle, the munchkins hold up a pistol to a teddy bear's head and Dood insists it would be unjust to leave it as-is. But as Munchkins die to one attack each from Dood and his high offense build, it'll only take a moment. If you ignore the tutorials for Defend, Skill, and Item, and keep attacking, the game will let you do so, but scold you for not paying attention.
Dood: Hyaaa!!
Munchkins: Run away! Run away!!!
Deliost: Whoa, Dood... that was so brave! How did you do that?! Dood: Oh, it's easy.
Dood takes out one of his swords and points.
Dood: The pointy end is the business end.
Deliost: That's... not what I... okay. Sure. Alright.
Knight: That was incredible swordsmanship! Who taught you? Dood: … Um...?
Knight: You... do have a teacher, right?
You then get a prompt...
My parents!
My Master!
The Sun!
What's a teacher?
If you select My parents!
Dood: My parents!
Knight: Who are you parents? Dood: …
Tears well up in Dood's eyes.
Dood: Uwaaaaaaaah! I'm an orphan?!
Deliost: You didn't know that until just now?!
If you select My master!
Dood: My master! Knight: Who was your master?
Dood: … My Master. Obvs.
Knight: Yes, but what was his name? Dood: Mr. Ster.
Knight: You don't remember his name, do you? Dood: No.
If you select the sun!
Dood: THE SUN!!!
Deliost: What?
Dood: I stare into the sun and it fills me with power! Deliost: Dood, you really shouldn't do that...
If you select What’s a teacher?
Dood: … What's a teacher?
Deliost: Something you appear to be in dire need of...
Knight: … Well, your skills are undeniable! Maybe you should take up some work at the guild!
Dood: Work sounds good. Then I could buy MORE SWORDS!
Deliost: Um! Um! Yes, Dood, let us go and do good by the people!
Deliost grabs Dood's hand and pulls him off-screen as the knights idle. The camera soon catches up to them on a small dirt road.
Dood: Where are we going so fast?
Deliost: Anywhere! Now's our chance to get out and get away from the castle for a bit! C'mon!
Dood: Um. Okay!
You're then whisked away to FirstTown, where you're free to go around and talk to NPCs at your leisure. Here we can find a basic item and weapon shop, alongside a place with a sword and shield icon, wherein lies the guild and the plot. Inside is a lady in a dirndl is stationed at the counter.
Woman: Welcome, I am the guild stewardess. I'll post side miss-- I mean-- important jobs that you can accept here at the counter. In fact, there's a guild location in every city of the world, and due to our lightning-quick messaging services, we can relay information and jobs from all over the world to any location in a very convenient fashion!
Deliost: Ooo. What kind of work can we do here?
Dood: I wanna kill a dragon.
Deliost: Dood... do you know what a dragon... is? Dood: No, but I know I wanna fight one! Stewardess: No dragon slaying today, but I do have this. This might be a good test of your abilities.
Dood receives quest: find lost dog.
Dood: A lost dog?! That's... the saddest thing... I ever h-heeeeeeeeard!!!
Dood bawls.
Deliost: I had no idea you were so in-tune with your emotions, Dood! You're kind of like a puppy yourself...
Dood: I am? Deliost: Yeah. Like one of those small ones that never really gets terribly smart, and sometimes pees the floor out of excitement, but they mean well.
Dood: Aww, that's nice of you to say!
Now we can access the nearby inn, or leave town and see the world map. We're sort of stuck on a linear path for the time being, but we ultimately need to head to the north, near the mountains, but I wouldn't recommend going there until you're level 3 or 4, just to be safe.
Dood: I think it went this way!
Deliost: You can determine where the dog went... how?
Dood: Well, it's easy. To find a dog, you gotta think like a dog.
Deliost: You can do that? Dood: Watch me.
Dood gets down on all fours.
Dood: Woof! Woof! Barf, barf, barf!
Deliost: …
Deliost puts a hand to her mouth, trying not to laugh. You're then free to explore the mountain road. As you do, you'll see a deer munching grass.
Deliost: Dood, wait a sec.
Dood: What?
Deliost: Look there.
Dood: … Is that a dragon? Deliost: … Huh? No! Dood, it's a deer.
Dood: I'm-a kill it anyway.
Deliost: What?!
You then gain control of Dood and you're prompted to tap “Y” when near the deer, which you can sneak up on if you time it right. Dood will slash with his sword, turning the deer into large, cartoon meat on a bone. Deliost does her best impression of The Scream as Dood picks up and presents the meat.
Dood: I killed a dragon! Deliost: Uuuugh... I suppose hunting is a way to get supplies when our coffers are low... but... oh, Dood...
Now, when a random encounter concludes, there's a chance, depending on what map you're on, that a hunting event can occur, where you can kill some wildlife to get items. Dood hits with his sword, and will usually yield a meat, an item that restores health usually, and Deliost throws a small spark of electricity which is good for taking down small birds which Dood can't hit. As you go through the cave here, there's a healing spring.
Deliost: This is... it is. If we drink this water, it'll refresh us, body and mind. It's just like a good night's rest, Dood. … Dood?
Deliost looks over. Dood is shirtless.
Dood: So, we bathe in it, right? Deliost: KYAAAAAA!!! PERVERT!!!
Deliost gets a violent nosebleed, then smacks Dood in the face with her spoon. This sends Dood careening back into the wall.
Dood: BARF!
Dood and Deliost learn their first dual skill: Dood Toss, where Deliost swats Dood in the back, hurling him into the enemy for large damage. From here, you should grind at least a little, then proceed to the end of the cave. As you exit the cave, be sure you save, as not far from the entrance is the boss. Dood and Deliost walk a bit before the creature crosses their path. It's a duck with horns and large, pronounced feet.
Dood: Is that...?
Deliost: It is! It's a--
Dood: DRAGON!
Deliost: Dood! No! It's a Jackoduck!!
-Boss Fight!-
Jackoduck
LP: 500
MP: 100
The Jackoduck is strong, only because it's HP is very high compared to what you're likely used to at this point. However, it doesn't have many abilities of note, mostly involving its Duckaphony attack, which will hit you both for small damage. If you heal as needed, there shouldn't be any issue here, especially as at level 6 Deliost gets the first lightning spell, which deals good damage against it.
-Boss Fight!-
Dood: Whew. That wasn't so ba--
The Jackoduck gets up and bites Dood's arm
Dood: Oooooh nooooo! Deliost! Shoot it! Shoot it!!! Deliost: But it's still connected to you! Electricity will--
Dood: I don't care! Just shoot it! Deliost: Well, okay.
Deliost raises her hand as a massive storm of lightning drops down on Dood and the Jackoduck.
Dood: BARF!!!
The Jackoduck explodes and Dood drops.
Dood: I killed a dragon.
Deliost: Sigh...
You're then free to leave the mountain and you'll exit on the other side, whereupon you'll find... a frog.
Frog: Ribbit.
Dood: Is it--
Deliost: It's not a dragon, Dood!!!
Dood: No, obviously, it isn't.
Deliost: Oh, thank goodness...
Dood: It's the dog we've been looking for! Deliost: Say WHAT?!
Dood got... dog? Now we can head back to FirstTown. Once there, go to the guild.
Dood: We saved the dog! See? Frog: Ribbit.
Deliost: I'm sorry, he's slow on the uptake.
Stewardess: Ehn. Seems legit. Here's 500 currencies.
Dood: Yay!
Deliost's jaw falls and hangs open.
Dood: What next? Stewardess: Nothing right now, I'm afraid. But if you're curious, there's a new monster battle ring in the west where they've got a really neat lineup for the Monster Girl Festa.
Deliost: The... what?
Dood: Sounds kosher. Let's go!
You then can travel westward and enter into Corset, the mini-town that surrounds the coliseum area. Inside, you can't actually access the coliseum, due to a huge herd of people clamoring to battle with the monster girl champ, Balzac. Everyone in this town will tell you that to be anybody in this town, you have to win big at the coliseum, and that if you don't have one, a few stray monster girls run wild in the forest. You can tell this was a 90's RPG, as this, alongside a noteworthy minigame in AQ1 was wildly lambasted by Amelia Sardinian as the reasons why JeffCom+DTK and all its affiliates should, and I quote, “die horribly”. Anyway, we can go out into the forest and enter a little maze area where the enemies just love to spam poison as an ailment. The Mushroom Men, Dire Sparrows, and Vorpal Earthworms are indeed annoying, but if you brought lots of antidotes with you, it shouldn't be awful. At the end of it, you'll reach a clearing, where something considerably larger than you is leaping around the canopy, circling you.
Deliost: I don't think we're alone, Dood...
Dood: How can we be alone when there's two of us?
Deliost: I mean there's someone else here with us, Dood!
Dood: I didn't see anything.
The shadow blazes overhead again.
Deliost: There! Didn't you see that? Dood: Sorry, I can't see anything. I'm busy checking my eyelids for cracks.
Deliost grabs Dood's head and yanks it so he's looking up, just in time for the shadow to ninja past them again.
Dood: Whoa! There's someone here! Deliost: No, really?!
The shadow leaps down before them, revealing a curvaceous monster girl with large claws, long hair, and a long, scorpion-like tail.
Dood: It's...! It's...!
Deliost: Dood! Do not say “Dragon”!
Dood: … I'm still gonna think it.
The woman roars.
-Boss Fight!-
Womanticore
LP: 800
MP: 300
This is your wake-up boss fight. She follows up almost all her attacks with “Waffle Iron”, where she strikes with her claws after her normal attack, or she'll use “Mode Change” where she'll change color and use an elemental strike. She also has a huge pool of HP by comparison to anything we'd encountered. When her health dips below 25%, she'll give up using Waffle Iron, and grab one of your two characters with her tail, immobilizing them until the other hits her a few times, forcing her to drop them. This can be super frustrating, so heal early, heal often.
-Boss Fight!-
Monster Woman: Graaaaa--!!!
She falls.
Dood: I KILLED A D-- I mean... nothing.
Deliost rolls her eyes. The Monster Woman suddenly begins flailing, pounding her fists, feet, and tail up and down on the ground.
Monster Woman: Nooooo! It's not faaaair! I'm so hungry! All I want is a candy bar! But all there are to eat out here are bunnies and squirrels and they're TOO CUTE TO EAT! And the berries, good lord, the berries empty me out!!! A-bloo-bloo-blooooo!!!
She begins crying, with exaggerated anime water fountain tears and everything.
Dood: I can safely say I was not expecting that.
Deliost: Oh dear... maybe we should apologize to her?
Approach and speak to her, but all she does is continue her tantrum, reiterating how much she wants a  candy bar. For now, we have to leave and return to FirstTown's item shop, which just got a fresh batch of Candy Bar items in, which we can buy on the cheap. For zenny vs. healing, candy bars are actually more economical than mundane potions, amusingly enough! Anyways, take at least one and go back to the Womanticore.
Monster Woman: W-w-what do you want? Sniffle. Hic.
Dood: Here!
Dood gave her the candy bar!
Monster Woman: … Ah! A candy bar?!
She hurriedly unwraps it, break it in half, and feeds half to her tail and eats half with her mouth.
Dood: … Pssst! Deliost! She just ate that with her butt! … Does she poop out her mouth?!
Deliost: You're not whispering, you know. She can hear you just fine.
Monster Woman: I'm Kylie. Who are you? And why are two little kids wandering around the forest?
Dood: Oh, this is Del-- Deliost: I'M ENKI AND THIS IS DOO... uhh... DUDU!
Dood: … Huh?
Deliost: (Dood! I'm a runaway princess! We can't just go around telling everyone who we are! They'll take us back to the castle if we do that!) Dood: (Yeah, but, why do I have to be Dudu?) Deliost: (You started talking about pooping out your mouth, so it just popped into my head!)
Until it says otherwise, Dood is listed as Dudu and Deliost is listed as Enki, even on the menu screen.
Kylie: How... old are you two? Dudu: I'm... 10-ish? Yeah, let's go with that.
Enki: I'm 11.
Kylie: Hm. Well, I clearly have to be the adult here, seeing as I'm 2!
Dudu: That makes sense! Enki: It... doesn't really. But we can just tell people she's 20 and they'd believe it...
Kylie: I'll go with you! That way we'll be safe!
Kylie joins! She is a customizable character, who starts with three copies of the “Womanticore” gene. As you get more, you can customize her, which changes her Head (her hair and horns), her Body (mostly her arms and color palette), and her Legs (which alters her legs and tail). This has made her very popular, as some late game combinations can be game-breaking, due to any gene being able to slot into any of the three options. Her starting skill is Roar, which ups one character's offense for a few turns. At this point, we can return to Corset and the crowd huddled around the door to the coliseum has dispersed. Inside, we can now register for the battle!
Receptionist: I see. Entering the Monster Girl battle with this Womanticore, eh? Well, if you want to do so, you'll need to pass our preliminary match against our director of monster resources!
Dudu: Kay.
Kylie: Me?! But aren't there younger, prettier monster girls you'd want to enter?!
Enki: Actually, I'd be legitimately surprised if there were any monsters here younger than you...
Now we can head over to a small dungeon-like room, to find a horrifyingly muscular man, whose head appears to be too small for his frame.
Dir. Of MR: OH YEEEEEEEEEEAH! Dudu: … I think I peed myself a little in reflective terror.
Enki: Me too.
-Boss Fight!-
Director of Monster Resources
LP: 500
MP: 0
This guy is a joke boss, if his LP didn't tip you off. He just shouts “AGE?! SEX?! LOCATION?!” at you and punches, which barely does any damage. There's literally no reason you should lose here if you're trying.
-Boss Fight!-
Dir. Of MR: OH YEEEEEEEEEEAH!!!
Dudu: I guess we passed?
Kylie: Yay!
At this point, you're invited to speak to the manager, July.
July: Ah, the new rising stars here to challenge Balzac, I presume? Dudu: I don't know why but the answer is “Yes”!
July: Lucky you, your opponent is a girl, so it'll be easy! Kylie: But... I'm a girl too... what's that have to do with anything?
July: Well, the truth is... the outcome is already set.
Enki: What? The fight is a farce?!
Dudu: And it's fake too?!
July: The cruel up-n-comer, who wants to win at any cost... slowly tortures her enemy... and kills her for the sick entertainment of this crowd! … I expect very high ratings.
Kylie's face goes pale, as her tail turns downward and actually vomits.
July: There is no way you will lose, Dudu. During the battle's climax, we will fire poisoned darts at the enemy monster. She will die and you will win. The ratings will explode through the roof as the old champ is unseated, and we will become very, very rich...
Dudu: We... uh... need to... go... place... now.
July: Be sure to get your advanced payment from your locker room!
Go there, and you'll get 1000 zenny. Immediately head out and deposit it in the bank, then return and try to go into Balzac's prep room.
Dudu: Balzac! Balzac!!
Enki: Dudu, what are you doing? Dudu: We have to warn him! We have to protect his monster girl!
Balzac: I can't sign autographs right now! I'm, uh, preparing my girl for battle! Y-yeah, that's the ticket.
Kylie: It's no good. We'll have to do something else.
Kylie paces back and forth as her tail scratches her head.
Kylie: Ah! I got it!
Kylie's tail snaps like fingers as a light bulb lights up over her head.
Kylie: Dudu, let me borrow your coin purse!
Dudu: It's a coin pouch.
Kylie: Now's not the time to argue over your fragile masculinity. Hand it over!
Dudu gave Kylie all his money.
Kylie: I'm gonna get two antidotes. When I fight his monster, we'll both take one and then we'll be safe! Dudu: Great idea!
Enki: Be honest. You're taking all his money so you can stock up on candy bars, aren't you?
Kylie's tail nods.
Kylie: No! … Yes.
She hurriedly walks off screen.
Enki: Aren't you upset?! Dudu: Not if she gives me one!
Enki: Ugh...
You then take over as Kylie solo. At this point, you now have two antidotes in your key items, so you can get your money back and do any prep you need to before the fight. When you're ready, go inside and go to to the arena floor. There, a huge crowd excitedly cheers. Opposite you is a strange, cyclopean cat girl creature.
Kylie: Hi! I'm Kylie!
Monster Girl: Hmph! You're goin' down!
Balzac: Yeah! What she said!
-Boss Fight!-
Cat-oblepas
LP: 600
MP: 800
While Cat-oblepas (ugh, the puns) lacks the raw hitting power of Kylie, she has the ability to turn her to stone for one round with her “Cat's Eye” technique. In itself, this does no damage, but it gives her an opening to hit you before you can act again. If you leveled her a bit, Kylie should have the “Lick Wounds” skill which restores HP to one target, and is generally more efficient than the healing items you'll have access to at this point. This is a war of attrition and you'll be going back and forth and sometimes the random off-chance that is Critical Hitting or Counter Attacking can shift the tide, resulting in some infuriating lucksacking scenarios. Just be patient and you'll win!
-Boss Fight!-
Dudu: Kylie! Knock her out! Quickly! Enki: What he means is SHOVE HER OUT OF HARM'S WAY! The way he's saying makes it sound useless and vague, as she's already unconscious!
At this point, you have a few moments to act and push the KO'd Cat-oblepas out of harm's way. If you do, Kylie immediately chugs an antidote (one for her tail, one for her face) and presents a hearty thumbs-up to the player. If you don't, she force-feeds an antidote to Cat-oblepas and drinks one, but faints and you'll have to take on the next boss without her. Either way, this event gives Kylie her first customizable gene – Poison! The next scene is just the party walking to July's office.
July: What's the matter? You didn't like my script, Dudu? Dudu: MY NAME IS NOT DUDU. I AM DOOD.
Enki: Because that's so much different...
July: Come at me, bro, I'm fekken ripped!!
July bursts into smoke as the boss fight cues. An amusing point, Dood's name in Japanese is read as “Doo-dii”, so what he's actually screaming is “I AM NOT DOO-DOO, I'M DOO-DII,” because apparently JeffCom has 13 year olds as writers.
-Boss Fight!-
July
LP: 1200
MP: 500
If there was really a battle that you run the risk of losing in chapter 1, it's this one. He hits like a truck, can use Waffle Iron, can hit the entire party with ice damage, and also, you can accidentally end up fighting him and be a party member-down! So definitely come here with Kylie. Deliost should also have her fire spells at this point, which you'll want to use liberally here, as they'll do maximum damage against this guy. Dood should stick to attacking, and have Kylie use whatever buffs she has at the ready when you arrive. If she's a sufficiently high level, she should have “Proud Cry” which ups defense, which Deliost should definitely have cast on her. This guy doesn't have any weird tricks or gimmicks. It's just a heavy clash of titans here. Do your best.
-Boss Fight!-
July: N-no way! My script... run through the shredder?! Impossible...! B-but don't think for a second that just knocking me down will stop our God's wrath!
Kylie: You try to murder and deceive, yet speak of God?! What deity does one as sick as you worship?!
July: BARF!
July explodes.
Kylie: … I wasn't expecting that.
Dood: Wow. July was a real monster over his profits! Deliost: That joke sucked!!
And you then leave, concluding Chapter 1!
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cherry-valentine · 7 years
Text
Spring 2017 Anime Season
Here’s what I’m watching:
Fukumenkei Noise is one of my favorites this season. We need more shoujo romances like this, with cool, stylish art and awesome music and heroines who actually, you know, do stuff besides pine after guys (and to be clear, the heroine here does pine after a guy, but it’s definitely not the only thing she does, and she’s a refreshingly proactive heroine). The love triangle is particularly interesting because both male love interests seem to have an equal shot at ending up with heroine Nino. My favorite is Yuzu, and his attempts to support Nino and her crush on Momo while also being in love with her himself, and his conflicted feelings between wanting her to be happy and wanting her love for Momo to fail, are the highlights of the series. There’s also the “secretly in an alternative rock band” angle, which provides for some great costume changes and even better songs. Overall, it’s one of the better shoujo anime of the past few seasons.
Royal Tutor Haine is a cute and quirky little comedy about a no nonsense tutor called in to teach four difficult princes how to best prepare to be king (in the event their older brother dies or something, I guess). The charm really comes from the tutor himself, Haine. He looks like he’s twelve, but he’s actually a full-grown adult with appropriately adult-like voice and mannerisms. We see this often with female characters (to justify sexualizing characters that look like little girls, usually) but it’s a bit more uncommon to see it like this. His genuine affection for the princes while remaining somewhat stern in his teachings is surprisingly sweet to watch. The princes themselves are a collection of bishounen stereotypes (the tsundere who’s secretly shy and insecure, the formal and stiff one in glasses, the strong, rough one who’s actually a big softie, and the flamboyant one always surrounded by ladies). I wish they had been as interesting as Haine, but they are at least cute and fun, even as they march down very familiar character arcs. The character designs are, of course, very beautiful (even the castle guards are good looking!) and the music is fine (I can take or leave the opening theme, but the ending theme is extremely catchy - especially in the alternate version with the boy band performing the song in full cosplay of the characters).
Kenka Banchou Otome is a cute little otome series with a silly premise that benefits from the short episode runtime (the episodes usually run under eight minutes each). This effectively trims out all the fat and leaves us with a strong focus on what makes the series fun: attractive male characters getting their asses handed to them by a cute, pink haired heroine who happens to be a badass martial artist (and is posing as a guy), and then said male characters falling for her (or him, from their perspective, I guess). The heroine is great because she’s kind and sweet but she will still mess these guys up if they attack or challenge her. I also have a soft spot for the guy she traded places with, who is supposed to be a rough and tough delinquent but is all too happy to put on a skirt and pose as the heroine at her all girls school (and he has a room full of posters of a certain hot male idol...). This series is basically short, quick bursts of fun.
Tsuki ga Kirei is a sweet, subtle romance that, refreshingly. spends equal time from the perspectives of both parties in the romance. I was a little iffy on the show at first, because it was slow-burning and, if I’m being totally honest, a bit boring. Both leads are so shy and quiet that it’s literally frustrating to watch them in the beginning. You’ll find yourself wanting to scream, “Somebody say something for God’s sake!” But their collective insecurities also make them painfully relatable at times. We’ve all had those awkward moments where we have no idea what to say or, worse, say the wrong thing and have no idea how to fix it. As the episodes roll by, you find yourself rooting for this cute young couple. The art has a somewhat subdued style, with lots of natural colors (hilariously, a side character is the only person with strange-colored hair, which is a fun inverse of the usual trope). Speaking of the side characters, they’re fairly interesting and get some much needed development in the brief, after credits skits that are actually really funny (which is odd since the main story has little humor). I was a little put off by the fact that, despite the characters being in middle school, it’s heavily implied that a side couple is sexually active and it’s also implied that their teacher is in love with one of her students. These aspects are mostly left to the aforementioned skits and are used for comedy, but I found them just a little bit disturbing. Overall, the show is worth a watch if you don’t mind a lot of quiet reflection in your gentle romance anime.
Rage of Bahamut: Virgin Soul is the second season of Rage of Bahamut and it’s one of the shows I’m enjoying most this season. I enjoyed season one quite a lot, but season two has been much better, with an awesome new heroine in Nina, a cute and silly young girl who is super strong, falls in love with every handsome guy who walks into her line of sight, and oh yeah, turns into a giant, fire-breathing dragon. Like in the first season, the show does an excellent job of balancing the humorous nature of its lead characters against the dark and violent world they live in. There are some truly horrific things going on, as the world is wrapped up in a three-way conflict between demons, gods, and the humans who are using a new sort of magic (or technology?) to reign supreme. It’s also interesting that one of the main antagonists from season one (Azazel) is now one of the main protagonists (second only to Nina), and even though I didn’t like him much before (and he’s still not a very nice person at all), the story paints his situation in a such a sympathetic light that I’m rooting for him. The animation, design work, and music are all amazing (go watch the stylish black, white, and red opening theme - you won’t regret it).
Kabukibu is another quirky show, this time about a high schooler starting his own Kabuki club and putting on amateur Kabuki performances. I don’t know anything about Kabuki besides the brief mentions I’ve seen of it in anime, so this was pretty interesting for me. The series follows familiar beats to other “characters trying to start a club so they have to recruit people” stories, complete with characters who continually refuse to join but you know they’re going to end up joining anyway. Despite this, the show is fun and very informative. It makes me want to watch an actual Kabuki play. I also like that the main character isn’t the star of the club. He can’t act to save his life. He plays a behind-the-scenes role (he writes scripts, helps with sound effects and staging, etc.). This was a nice twist on the usual formula. My only real gripe with the show is the fact that a particular female character is consistently referred to as fat or “round” by the other characters as well as herself, yet she looks just as skinny as the rest of the girls in the show. It’s just bizarre, to be honest. Another character does privately think that she’s “not as fat as she thinks”, but that still implies she’s some degree of fat and none of the other characters seem to share this sentiment. It’s basically another example of animators being so adverse to drawing fat girls that they just said “screw it" and drew another thin girl. Still, it’s a rather minor complaint in an otherwise fun show.
Quan Zhi Gao Shou (I hope I spelled that right) is a Chinese series that’s been making waves lately for two primary reasons: It draws a lot of comparisons to Sword Art Online (both feature a player with God-like gaming skills playing an MMO that seems way too important) and secondly, it’s one of the best looking animated tv series I’ve seen from any country, in a very long time. This is significant because pretty much all of the Chinese shows I’ve watched over the past few seasons have had noticeably lower animation quality than your average Japanese anime. Quan Zhi, however, is gorgeous. Everything from the backgrounds to the character models looks fantastic. So what about those SAO comparisons? It’d be easy to write off Quan Zhi as boring, because, at first glance, it’s nowhere near as exciting as SAO. No one is trapped in the game. Whatever happens in the game has no direct physical effect on the players, and even though action scenes in the game are animated as if the players are directly in the game world, it’s made clear that the players are simply sitting at computers and all the dialogue we’re hearing is either voice or text chatting in-game. It’s not even virtual reality! But depending on your age bracket, you might find the first episode of Quan Zhi to be far scarier than the first episode of SAO. This is because there are definitely high stakes for these players, even if their physical bodies are not at risk. What they could very possibly lose are their sponsorship deals and team positions, and losing those means losing their income and livelihood. The first episode is frightening for the adults in the audience, because suddenly losing your only source of income is TERRIFYING. Believe me, I know this very well. The way the series ties itself to themes of job security and economics gives it an air of realism that’s been sorely lacking in gaming-based anime lately. High on my watch list.
Shingeki no Kyojin Season Two has been great. Everyone can say what they want about SnK being “too mainstream” or whatever but the fact is it’s a quality show and it’s brought in a lot of new anime fans. There’s usually a reason a series becomes massively popular, and in this case, it’s beautiful animation, great music, and a tightly plotted story that doesn’t always follow familiar action anime beats. Combine that with a general lack of tired romantic subplots and the fact that the show doesn’t distinguish any difference of strength between genders (if anything, it’s the ladies who are the strongest), and you have a show devoid of most of the stuff people complain about when it comes to anime. The show is not perfect, of course. Some scenes can drag on a little too long and occasionally characters do things in service of the plot that defy logic. But these are rare enough to not be a problem. I was tempted to say I’m enjoying season two more than season one (because I am enjoying it a LOT), but it’s been so long that I honestly can’t remember exactly how I felt while watching the first season. I just know it was one of my favorites in a season full of great shows. If you’re one of those people who are avoiding SnK because it’s “too popular”, you need to reevaluate why you do or do not watch a series.
Boku no Hero Academia Season Two continues to be enjoyable. This is because the series has enough charm to distract me from my issues with it (namely, that it’s faithfully marching down the standard shounen fighting anime path with practically no deviations - the show is basically Naruto with super heroes instead of ninjas and with slightly less angst). The best thing about the show by far is the protagonist Midoriya. He’s just a genuinely nice person that you’ll relate to and root for. Another highlight is his relationship with his mentor, All-Might. It’s just such a sweet, positive relationship, and it’s nice to see that there’s pretty much zero negativity here (I don’t even remembering seeing any good natured ribbing). All-Might takes a very fatherly role here (to the point that another character suspects Midoriya of being All-Might’s secret love child!), which works well for the fatherless Midoriya. In fact, there’s a general sense of positivity permeating the whole show. This is because all of the main characters, regardless of their general attitudes and behaviors, want to be heroes so they can help people. I would also commend the show for it’s variety in character designs, IF that variety extended to its female characters. Seriously, look at all the crazy or weird looking male characters, many of which don’t even look human, then look at the lady characters, all of which, without exception, are human-shaped (and they’re pretty much all the same human shape: large breasts, narrow waist, and curvy thighs). There’s only one that looks the slightest bit strange, and it’s only because of her unique coloring. It’s just a little irritating that even in a show filled with guys with literal crow heads or multiple arms and come in tons of different shapes and sizes, all the ladies are in the default “conventionally attractive” shape. Still yet, the show is a lot of fun and definitely worth watching.
Gin no Guardian is another Chinese series, albeit one that doesn’t look anywhere near as polished as Quan Zhi Gao Shou. The episodes run at around twelve minutes each, which is more common for Chinese shows. Ironically, it actually lends itself much more to SAO comparisons than Quan Zhi does, as it features an online game that characters actually go into and can presumably be hurt or possibly killed in (it’s never specifically said that but it seems to be implied, or at the very least, there are real world consequences for things that happen in the game). The first few episodes were very good, focusing on a couple who come from vastly different backgrounds (a rich heiress and a poor boy doing menial tasks on the school grounds to cover his tuition) playing a game together and connecting in that virtual world in a way they never could in reality. It was actually very well done, and a few scenes tugged on my heartstrings. But then we get a predictable plot twist that effectively shuts down that whole dynamic and turns the show into a more generic action anime with MMO elements. The show is still okay but I have to admit I’ve found myself zoning out while watching the more recent episodes.
Uchouten Kazoku Season Two is, like the first season, a unique and quirky little show full of charm. The show does a great job of developing its own world with its own rules and its own version of reality, to such a degree that even the strangest things seem normal and commonplace here. You won’t question seeing a frog playing shogi, or the most powerful being in the series methodically ironing all his shirts on the roof of a building. And all the strange things aren’t done just for the sake of being strange. There’s nothing pretentious about this show. Everything is presented with an air of gentle amusement. And even though the show has rare moments of violence and death (and they’re also presented in a natural manner - not at all for shock value or to milk some melodrama from the story), the series is overall positive and good natured. It’s helped by the interesting art style, a somewhat cartoonish design combined with rich colors and gorgeous backgrounds. The animation quality isn’t always perfect, but the overall look of the show makes up for any stumbles. And then there’s Benten, hands-down one of the best female characters to come along in years (if a figure of her existed I would buy it in an instant). Beautiful, supremely powerful, and utterly fearless, Benten is a somewhat neutral force in the story (she both helps and hurts the protagonists, at various points), and her only real goal seems to be seeking amusement. This means sometimes she’s flying around the world (literally flying, as she convinced a Tengu to give her his power) and sometimes she’s going down to hell to wrestle Oni for fun. Because why not? I would watch this show for Benten alone, but fortunately, it’s a great series even without her.
Kyoukai no Rinne Season Three is fun and all, because the world of the series and the setup are fun, but so far it seems to be limiting itself to short, one-shot stories (three per episode), which means there’s no overarching plot for this season. One or two episodes like this would have been fine, welcomed even, as they flesh out various characters are are genuinely entertaining for the most part. But several episodes? In a row? And no end in sight? I know the series has a relaxed pace, and I’ve enjoyed that aspect of it, but this is getting a little too relaxed. I really want the series to go back to actual story arcs, or even full-episode stand alone stories, since they at least have a little more development. There’s an important arc that should be coming up soon, as a new character involved in it is seen in the new opening theme, and it’s one I’m looking forward to a lot so it’s a little frustrating every week when I’m met with yet another collection of mini stories. Oh well. Like I said, the show is still fun and entertaining. It could just be a lot better.
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midlifechic · 6 years
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A little while ago I mentioned that just before Christmas, I was invited to review the newly refurbished Pentonbridge Inn in Cumbria. I don’t know about you but I’m busy plotting things to look forward to – so I thought I’d give you the lowdown on why this place is worth a visit. It’s close to home for us but we’d travelled from one end of the country to the other because we arrived straight from spending two days in London celebrating my win at the Blog Awards. We were weary, feeling grimy and polluted after our urban partying and a country break was just what we needed.
Sweater dress (now in the sale); Boden boots circa 2005; Hope scarf (AW15)
Where is the Pentonbridge Inn?
It’s located bang on the border between England and Scotland, about 15 miles east of the M6 so it’s easy to get to. [custom-mapping map_id=”9642″ height=”300″]
What kind of place is it?
An old country inn that has been brought back to life by the owners of local Netherby Hall. It has been considerately refurbished using natural building materials and enhanced with tweed and velvet furnishings. The clientele seemed to be mostly well heeled locals. There were a lot of extended family groups, probably because it was Christmas, along with a few thirty-something couples.
Why would I go there?
For a complete rest. The inn is surrounded by countryside and you have a 360° view of both England and Scotland for miles around. As soon as we walked in, I felt relaxed. In fact all that I wanted to do for the rest of the afternoon was burrow down in one of the comfortable armchairs and do absolutely nothing at all…
What makes it special?
The focus at The Pentonbridge Inn is on the food. I had been told this by the PR agency beforehand and was expecting simple but good country style cooking. I was mistaken. The food is a few scales above anything I have experienced outside London. I say this seriously because we have both of Simon Rogan’s restaurants (L’Enclume and Rogan’s) on our doorstep. In my opinion, the food at The Pentonbridge Inn blows them out of the water.
Lunch
This isn’t a foodie blog but as you know, I do enjoy eating so I want to take you through what we was on offer. We started with lunch and here’s the menu to give you an idea of what was on offer:
I chose the cauliflower soup which was liken molten cauliflower cheese. It was smooth, rich, velvety… I don’t have the adjectives to describe how delicious it was. Mr MC’s meal in the foreground was the poached egg with mushrooms and ham. Also fantastic.
We knew we had some serious dining ahead in the evening so we skipped the next course and went straight on to puddings. I had the treacle tart which was the only thing that I felt was a bit sub par – it didn’t give me the tooth-crumblingly sweet hit of my childhood. Mr MC chose the local cheeses which were served with membrillo.
The rooms
We could have relaxed in the bar all afternoon but our cosy room was calling us…
… the box at the foot of the bed contained a Smart TV that popped up giving us the option to log straight back into the boxset we were watching on our Netflix account as well as other channels.
So Mr MC was happy. I was drawn by the bathroom and spent an hour wallowing in the bath, using some of the Scottish Noble Isle ‘fireside’ scented bath products…
…I was tempted to have a shower too – just because it was so beautiful!
There were lots of thoughtful details in the room such as a Roberts Radio playing Classic FM, a Nespresso machine with capsules and fresh milk and remote control skylights – a huge relief to me because I have to have fresh air to sleep well.
Dinner
So that was our lazy afternoon. We changed for dinner and went down for an apéritif in the bar which was now bustling. There are two options for dining, a relaxed menu in the bar or the choice of à la carte or tasting menus in the restaurant. We knew we were going to be served the tasting menu which always makes me a bit nervous. However they asked if we had any particular preferences so I was able to veer away from foods that I just can’t face such as game and offal.
Our table had a fabulous view of the chefs at work. It was interesting to see just how calm the kitchen was. It is run by husband and wife team Jake and Cassie White. They have an incredibly high pedigree having been trained by Marcus Wareing at ‘Marcus’, his two Michelin starred restaurant at The Berkeley in London.
The food went way beyond my expectations. This is what we ate:
Amuse bouche: cauliflower cassonade, lambs’ sweetbreads, crispy cerleriac
Starter 1: slow poached hen egg, quinoa and cep mushroom crumb, shitake soup, parsley oil, parsley and shallot salad and castel franco radicchio
Starter 2: pumpkin fondant, pumpkin velouté espuma, cows curd, kumquat, sliced pumpkin compressed with clementine and thyme
Starter 3: Orkney island scallop, dashi poached parsley root, walnut, pear
Main course (me): beef fillet, onion fondant, balsamic gel, barbecued leek, toasted cabbage, pickled red onion petals and onion seed, white onion sauce
Main course (Mr MC): Venison, celeriac, crisped and ribboned quince, foie gras, persillade, juniper and hazelnut
Pre-dessert: white chocolate mousse, dipped orange, candied orange zest, yuzu and ginger granita with tarragon
Dessert: shortbread, passion fruit, caramel, tempered 70% guanaja chocolate, condensed milk nougat, milk ice cream, passion fruit gel
Petit fours: blackcurrant and chocolate ganache, lemon drizzle madeleines
Every single dish was a taste explosion. The only element I really wasn’t keen on were the sweetbreads. I did try one. It did have the texture that I thought it might and I did (just) manage to swallow it whole before my mind caught up with what I was eating!
The service was warm, friendly and educational. Each dish was presented and talked through when it was brought to the table so that we understood where the ingredients had been sourced from and how the dishes had been prepared. We discovered that most of the fruit, veg and herbs are grown at Netherby Hall, just a mile away. Our wine was changed throughout the menu to complement the food.
And this was the end result… we pretty much rolled like barrels from our table to the sofas in the bar for coffee, petit fours and cognac.
Camisole top (now in the sale); Sequin trousers (now in the sale)
A bountiful breakfast
The following morning we enjoyed one of the most carefully thought through breakfasts I have ever had. There were  breads still hot from the oven, warm granola bars, yoghurt, freshly pressed juices and fruit followed by a cooked Scottish breakfast.
Any criticisms?
Very few but in the interests of a balanced review we had to find something. As you know we are aesthetically driven and the art at the inn jars, it just doesn’t quite fit with the ambience. A lot of the flowers in the displays both inside and out were artificial which seemed a shame.
Our only other issue was that both the inn and the rooms were very hot. Wherever we go, I am nearly always frozen but I ended up going down to dinner in just the camisole that I had planned to wear underneath my tux jacket which was very unusual. There is a very impressive biofuel energy set up and it was clearly running very well!
What is there to do in the surrounding area?
Walk for 10 minutes and you’re standing on the Scottish border (slightly alarming that police tape is attached to the border sign… and why does the sign look as though it has been beaten with a caber)? Of course don’t forget that this area is brimming with history and the stories of the Border Reivers, the raiders who lived along the Anglo-Scottish border from the 13th to 17th centuries. Scotland and England were frequently at war during this time so the families who were unfortunately positioned on either side of the border formed protective allegiances. It was a time of survival and cunning as they raided each other’s lands and houses, often taking prisoners for ransom.
There was a really interesting book about it in the room and I read the first few chapters. If you are planning a visit it would be worth a read in advance because it really brings the area to life.
The Steel Bonnets
The river Esk divides England from Scotland and this is the view from the bridge. The Pentonbridge Inn can book a rod for you in advance if you’d like to try your hand at fishing. There are salmon and trout to be caught but of course the rights vary depending on which side of the river you are on – they will explain it all to you.
This is great walking country and if we’d had more time I would have loved to explore the riverbank, especially if we’d had Gary with us. Incidentally, dogs are welcome in the bar and there are a number of dog-friendly rooms on the ground floor.
Within easy reach
Assuming you have a car with you, these places are within easy reach:
Penton: the nearest village, lovely walks in Penton Wood
Netherby Hall: currently being restored by the owners of the Pentonbridge Inn and sometimes open to the public, details here
Langholm: birthplace of poet Hugh McDiarmid and The Edinburgh Woollen Mill
Longtown: Arthuret Parish Church, the legendary resting place of King Arthur
Newcastleton: a local town with a music festival at the end of June
Devil’s Porridge Museum: a five star visitor attraction. Find out what life was like in the WW1 trenches and also learn about the part this region played in both wars
The Solway Coast: an Area of Outstanding Natural Beauty. Do a spot of birdwatching as you walk and see pink footed geese, whooper swans, dabbling ducks and oyster catchers. You can also stand at the end of Hadrian’s wall.
Kielder Forest: enjoy the forest or book a visit to the Observatory where you can see the largest area of protected sky in Europe at the Northumberland Dark Sky Park
Further afield
Hawick: many of the world’s leading designers source their cashmere from here. There is a visitor centre where you can see how cashmere is produced and several of the cashmere companies have outlets in the town.
Kagyu Samye Ling: a Tibetan Buddhist Monastery which is open for day visitors for no charge, all year round. You can visit the temple, which is open daily from 6am until 9pm and stroll around the peace garden and grounds. There are also Tibetan Tea Rooms.
Hermitage Castle: where Mary Queen of Scots visited her secret lover. It has a legendary giant’s grave and a mystical history of reivers, wizards and witches find out more here.
Melrose: leave your car here and take the train to Edinburgh(1 hour 20 min journey) for a day of shopping, eating and culture.
[custom-mapping map_id=”9605″ height=”750″]
What to pack?
The mood at The Pentonbridge Inn is relaxed country chic. Even in the restaurant there is a very understated style.
    Relaxed Saturday Afternoon
Just relax – have lunch, a glass of wine or two, take a book and some magazines.
1. Blush jumper – just the right nubbly texture to give you the country style look that says “I’ve had it for years.”
2. Girlfriend jeans – the step on from a skinny, a fit that hugs but has a slightly looser, ankle flattering hem
3. Grandad shirt with stitch detail (currently in the sale) – much easier to wear under a jumper or jacket than a collar and you’ll need the layering if you’re sitting by the log burners
4. Ankle boots – add a hint of spring to your outfit, plus an easy to walk in rounded block heel
5. Single breasted trench – for anyone like me who dislikes the lack of symmetry of an open double breasted trench
6. And… add a hint of natural looking polish – this isn’t the place for gel covered talons
Gastro Saturday night
The amazing dining experience you’re about to undergo requires a level of laid back chic
7. Long satin top – easy elegance in a flattering off-white with a sheen that will shimmer in the candlelight
8. Leather leggings in a non-urban navy blue, you’ll be glad of the elasticated waist (these navy leather jeans with a zip at the ankle are heavily reduced in the sale and if you’re lucky they’ll have your size… I’m so tempted because there is a size 12…)
9. Bright embellished flats – this isn’t the place for a vertiginous heel and these will be an elegant shoe as we move into spring
10. The perfect travel companion – a clutch that converts into a crossbody to use during the day. This also answers the conundrum of how to carry a bag when you’re out walking
11. Something silk to slip into when you return to your room. Remember this place is cosy, you won’t need your flannel pyjamas
Fresh Air Sunday
After the sumptuous breakfast at The Pentonbridge Inn, you will want to get out into the fresh air to aid your digestion.
12. A lovely knit with a springtime feel – and yet it’s half price in the sale, be quick
13. Repeat yesterday’s girlfriend jeans
14. An easy to wear quilted jacket with Stormwear protection. Don’t worry about the white, it’s machine washable.
15. Classic country wellies from the brand that is loved by the royals.
Final thoughts
The Pentonbridge Inn has already been added to The Times Cool Hotel Guide and The Telegraph so I suspect its reputation will soar. I won’t be surprised if it becomes a big foodie destination in the north with rosettes and a star or two. Go soon – before the prices rise to match, there is a special offer for dinner, bed and breakfast in January if you’re quick.
Disclosure: ‘The Pentonbridge Inn’ is not a sponsored post. We were invited to stay on a dinner, bed and breakfast basis so that I could write an honest, unbiased review.
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Great British Boltholes – The Pentonbridge Inn, Cumbria A little while ago I mentioned that just before Christmas, I was invited to review the newly refurbished…
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