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#may love sustain you in world like this…may love keep you hopeful for a future that’s free of oppression and colonial occupation 🙏🏾
saturngalore · 2 months
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queen of hearts ♥️
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zenosanalytic · 3 months
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Just finished The Archive Undying by Emma Mieko Candon, and in general I liked it.
I think it's a Gr8 setting(more scifi/fantasy stories pulling on non-western inspirations, plz) and a Gr8 PERSPECTIVE on a Gr8 setting(bscl everyone in it is a refugee, and it takes place almost entirely within refugee communities), and a wonderful take on Mecha, a genre you don't usually see in novels, in the metaphysically Weird Evangelion vein(which you don't often see, or see done well, in Mecha, Period). I love how unabashedly queer it and its world is, that it's a M/M/M story that isn't disinterested in, oblivious of, or actively hostile to female characters, and that all of it's characters are so MESSY and Real in their own unique ways. I love it's Compassion. It engages deeply with "faith" in all its variegated meanings in a really interesting and sustained way(tho unfortunately not one that grabbed me as powerfully as The Locked Tomb's approach to these topics does). I thought it did a Really Good Job of expressing thought, confusion, and overwhelming, shifting experiences through text. It has ALLOT of wonderful, subtle worldbuilding in it which I really adore; like the bit ~halfway through the book were a cheeky fondly-mocking comment from one character to another implies that "hermit" can also mean "homosexual" in this setting.
I DID have a hard time getting into it though. It picks up in the second half, but getting through the first half was a bit of a slog for me and I fell asleep allot(tbf: I've also been SUPER BUSY and dealing with numerous Events, so I didn't have allot of time to read and it took me FOREVER to finish this one, so maybe that was a consequence of how disjointed my reading experience was). I'm also willing to accept that getting me to care about such a male-focused story these days is a bit of an uphill battle, tho I don't have that problem with Temeraire so maybe I just didn't vibe well with the protagonist, or I'm being too hard on myself.
Part of it, though, I felt is just how resistant to being understood this book is. Not, like, in a thematic sense, that's all pretty clear, but in a Plot-events sense. Allot of stuff happens very quickly with not much explanation until the very end of the book(by which time you may have ceased to care about an explanation for it), and it relies heavily on Implication; on people Understanding things and acting on them without that being explained to the reader. If that's something you enjoy I think you'll dig this, but if it's something that annoys you, or if you don't like reading books that seem to actively "resist" you, then this is probably not for you. I also feel like(I don't want to be explicit about this as it might be spoilery) particular Shocking Discoveries in the last quarter or so of the book make its world much smaller, kind of undoing the worldbuilding done in the first three-quarters of it? I also-also feel like there are just TOO MANY TWISTS at the end, like: it got exhausting for me how many Reversals of Fortune didn't stop keep happening, though I suppose that's pretty true to its very obvious Anime/Manga roots/inspirations.
Overall though I enjoyed the read! It's being presented as the first in a series so I hope it does well enough to see the future stories Candon wants to tell in this setting get a genuine release ^v^
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thisisnotthenerd · 1 year
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c3e52 thoughts
pre-break
while the inability to Send balances what each party can do a little better, it’s still concerning for bell’s hells in general. until this passes, they can’t communicate--it’s time for some reckoning with the thought that either side might be dead and the other wouldn’t know.
edit: they can’t pull off a dream communication without dealing with at least some aspect of the ruidus pull. communication is down.
i’m in love with deanna and FRIDA. i love them. aabria iyengar, queen of playing powerful divorced ladies who still are at least a little in love with their old partners. deanna is adorable and there’s no goddamn way that that’s all there is to her. i want her to wring chetney of all his little secrets. this is a resurrected cleric of the dawnfather who carries around giant blankets and stew. i don’t know that its another dusk/yu scenario, but she’s played by the woman who set off the calamity by blighting a tree, even though she’s the opposite of laerryn in terms of hit points. i have no doubt that she’s going to be so fun to watch. i hope they get an arc with the uthodurn team and not just an episode or two. i want to see best girl aabria iyengar!!
FRIDA slaps so hard. all of it, the multiclassing, the aesthetic, the gnc of it all, the acknowledgement of the gods without binding action to them, eating the coin, the RECORDINGS OF LAUGHTER. in less than an hour they got fcg to start on the crisis of faith that i wanted to see, by eating a coin. i love them. so much. i cannot wait to see where they go from here. they’re definitely in a very different mental place than fcg--rather than searching for purpose and relying on a god for purpose, they found their purpose in deanna and serve with a sense of presence of being that i think fcg is just really finding. mind you fcg has only been with bh for like 2-3 months while FRIDA has been with deanna for two years, so i think that fcg is just getting their start to this arc.
post-break
exuc bottom table reunited on the top table. i love the energy. having the deanna-chetney interactions while they’re sat next to each other is very fun. the tall people table.
the death ward! the conversation! the wolfing out! chetney’s really going through it. it isn’t quite what i expected, and i’m fully hoping for aabria to go apeshit in the next session. it’s about separating flaws of character from the things that are out of your control and finding a way to work with what you have.
lots of different commentary on the gods from deanna and FRIDA. i’m intrigued by the possibility of them working out this philosophy as the gods pull away from the world and/or are besieged. the gift of rest for the gods from the pov of an aeormaton is something that i think may not get the attention it deserves; i really want to see fcg have the time to reflect on what they actually think of the gods in the absence of the changebringer’s guidance.
lots of funny little moments e.g. lightning tiddies! i smirk in monsterfucker! the one true god! the applebee’s solstice! all of the puppy comments and the top table reactions! it makes the tension of the fight more interesting through context.
the dream sequence is going to be super important going forward--even though they didn’t get to see the LAO party, knowing what the vanguard accomplished is going to have to inform their future action from here on out as an overarching quest. while we’re hitting on chetney and fcg in terms of purer personal arc development, it’s going to be on imogen to keep track and stay in control as the apogee solstice is used. we have no idea if this power level can be sustained for longer than the period of the solstice, but if it does, bell’s hells is going to be in some serious trouble going forward. that immobilizing beam is noticeable, and it’s about time that people start taking note of ruidus as something beyond an omen.
the repercussions of having PvP risks interacting with other people! BH is so used to just dealing with it that even when they try to warn people it comes across as just a casual thing.i know i said it was all of our easy PvPers, but i don’t know that i was expecting the immediacy. the fact that FRIDA played so well with it--signal flares, using diplomacy and trying to find the gnome inside of the wolf. also the concept of an aeormaton v werewolf fight resulting in an aeormaton werewolf is going to have interesting implications for the curse of lycanthropy--what is it binding to and how is it sustained in a body that does not have the necessary parts to be an organic being.
c3e53? predictions/wishlist (whenever the uthodurn party meets again):
chetney processing this ep and what it means for both him and his relationships with the party, as well as his relationship with death
deanna popping tf off, i have hope that it won’t be a fakeout. there’s something more beneath all of that yarn.
fcg’s crisis of faith that they’ve been putting off + FRIDA interactions
fearne taking on responsibility as the only one of uthodurn BH who isn’t an immediate PvP risk. she’s really holding onto the party with all her might. i don’t think i’ve ever seen ashley be that loud in character as fearne.
FRIDA’s FCG interactions and considering what deanna means to them when other people are in the picture
imogen fighting the pull of the moon and maybe working out the communication issue
not as much reflection on missing party members as i would have liked to see, but that’s just personal preference, and anyway that’s what fic is for.
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ikesenwritings · 2 years
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Wounds
A/N: This was so hard to finish 🥲🥲 but I think I’m pretty proud of this one ! I hope you like it as much as I do <3 (The last bit of dialogue is a quote from a TV show called New Amsterdam according to Google! I saw it online and it just broke my heart 😭) Pairing: Mitsuhide x Reader Category: A little fluff and some angst Warnings: Brief description of injuries to the hands Word Count: 1.5k
Add. Notes: None of Mitsuhide’s route has actually happened but this takes place roughly three months after your arrival (with no looming wormhole and no idea that you’re from the future). Mostly just ramblings and thoughts from our kitsune.
Mitsuhide's POV
Oh, my little one, you wouldn't believe me if I revealed to you the truth of my feelings—that, in this moment, the feather-light touch of your fingers across my bruised and broken skin would be enough to sustain me through this life knowing I could never truly share it with you.
Your hands are quite small and unscathed in comparison to mine, but they are not without their own history of hard work. Callouses kiss the tips of your fingers in a way I wish I could. They leave a lasting impression on your person. I can only assume they were the result of you pricking your fingers with a threaded needle one too many times.
How wonderful and uncommon for someone to pursue their passions so freely in this time. So please, little mouse. Continue allowing your "rough" hands to meet mine. Permit me this one indulgence: your touch. Give me a piece of you that could have been a part of me if I hadn’t grown up in such circumstances.
Would you be so courteous, my love, as to allow me one more revelation? As of late, these meetings of ours have left me questioning my abilities. I wonder: when had this little charade of ours become a routine?
When, after I've fulfilled my duties, I find myself in your chambers?
When, after the sun has stowed itself away, I consider you to be my personal healer?
I learned to be content with loving you from a distance. So when had I become more selfish than I already allowed myself to be when I am in your presence? To have my hidden desire for you dictate my actions rather than my wit and ambition? Have I veered too off-course? Is this what you have done to me? Am I content with such a change?
I never wanted you in my world; one of violence and deception.
But there you were, rooting yourself in my life—asking if I ate my meals, if I slept, why I always poked fun at you, asking for my opinion of castle-goers that "only a kitsune would have."
And there I was, unable to shut you out, incapable of resisting you. My funny, inquisitive, fiery little mouse. If Hideyoshi was the castle charmer, you were the enchantress.
My love, you are addictive. I am seated on your futon but I am evil. You may perceive me as a good man of the Oda forces. I am no such thing, nor am I a kind man. The role of Nobunaga's left-hand—there is no one in Azuchi more suited for this job than I am… though I suppose you are aware of that and chose to ignore it, for I am seated on your futon and I am evil and this is a tender moment I will continue to relive until you refuse me at your doorstep.
I crave this. Your presence, your touch, is my drug. Like a fine herbal remedy. If I were a god, I would command that your presence never escape mine—such a glorious reprieve from my duties.
“You can’t keep doing this.”
Your words cut through the silence as easy as ripping parchment.
Oh dear, perhaps my abilities have deteriorated. I certainly wasn't expecting to hear your soft voice. Nights like these usually passed without a word—a surprise at first—I thought you'd have endless questions for me, silly mouse, what with all the regular prying you liked to do in my life.
While I've seemed to lose count of our nightly meetings, I do recall the very first. I recall rising you out of your sleep. Yes, it was quite pleasing to see that sleepy expression of yours. But I knew you could not mistake the smell of blood and sweat mixed together once you came to.
Your tired gaze had shifted from one of confusion to one of shock when your eyes landed on my forearm. Your movements were stilted as you gathered the supplies I held in my hands and started bandaging a large gash that I had sustained from a sword fight with a rebellious daimyo and his militiamen.
I recall having my subordinates spread gossip amongst the maids at the time. I planned for whispers around the castle to let you know all about my role as Nobunaga's left-hand man without much frightening detail. I was sure it would be enough to keep you at arm's length. Clearly, I underestimated you.
You can't keep doing this.
Keep injuring myself? Keep inviting myself into your chambers? These are not easy asks, little one.
But you should not hold concern for someone like me.
To have you patch my shallow wounds would be enough. I believe something as superficial has to be enough.
You can’t keep doing this.
Such simple words yield such complex feelings. Oh, how I wished everything I did was done to please you. And yet, I mustn’t allow myself such fulfillment.
Perhaps I should steer this conversation in another direction before it even starts. I assumed a face one would reserve for a child and spoke in a mock apologetic tone. "I know," I teased. "Azuchi's princess requires a proper amount of rest."
Dearest me… my silly mouse does not seem willing to converse in a light manner this night. I should smooth out the crease in your tightly-knit eyebrows, kiss your frown away. Perhaps I shouldn't.
You surveyed my now bandaged hands that remain cradled in yours. I know what you are thinking, my love. Remembering the degree of my injuries just a moment before—immensely swollen, purple, and covered in blood—you contemplated whether I'd listen to the opinions you'd been forming of me and the manner by which I operate over the past two months.
Everything you say to me holds such meaning. For you, little one, I would carve whatever you wanted to say to me into my being, carry your words with me wherever I ventured.
"Mitsuhide."
A certain urgency in that beautiful voice of yours. Need not. I shall continue to joke for your sake, though maybe it’s really for mine.
I wish to keep these meetings light, just as you are.
“My, what a stern tone. Perhaps Hideyoshi spends too much time following you around when I’m not here.”
Stay there. With Hideyoshi and Masamune and the others. Stay where it is bright, but not too bright for me.
Shall I make one last attempt at quelling your worry?
“I’m okay, little mouse. I see Iesayu has been teaching you. Your touch heals me much faster than before.”
It really does.
Then you say, “People in this castle care about you.”
Your voice comes as a whisper and you sound almost like a child consoling a hurt parent and I feel like pieces of my life could begin chipping away—as if all of the things I’ve endured, the pain and suffering associated, could be erased by your words.
It seems foolish, really.
How did I come to be here? To be in Azuchi? To be alongside Oda Nobunaga himself? To be consumed so wholly as his left hand?
“Whom may that be, pray tell?” I ask.
“Hideyoshi, for starters. And Mitsunari. Nobunaga, Masamune, Ieyasu… me.”
Yes. I now know that I am, indeed, more selfish than I’d been when we first met, for I wouldn’t have strung such a declaration from you. A declaration I was well aware of by now, but my dear, it is much more lovely to have it fall upon my ears.
There are moments where there is truly nothing to be desired, but there are times spent with you, and I come to realize that I desire things for myself much more than I let on.
You. I want you.
These are the words that should flow out of my mouth. A silly but earnest confession.
But instead, I say, “Yes, I suppose the people in this castle serve society well. They have a predisposition to care for others, even me.”
You shake your head in disbelief. Frustration, even?
“No—why are you saying that?! You walk around like you’re waiting for your last day or something. Like you’ve shouldered everyone’s burdens and you’re not sure when you might collapse but you’re willing to carry more and more.” All I hear is your anguish. “You get to be selfish, you know? You deserve a lot more than what people take you for.”
My love…
I gather you in my arms. The burning sensation of my injured hands pressed firmly on your back is an afterthought. I rest my head on your shoulder. My gaze is directed at nothing in particular, but I do catch the peaceful sway of the cherry blossoms outside your window. Such contrast from the tumult of feelings I hold for you. In this moment, I feel as though my heart could not beat any faster. As if all my energy was used to fuel the song my heart sings for you, my words come out in a strained whisper: “You have no idea just how selfish I am... you are my greatest joy and deepest pain."
And a gasp as light as the wind that blows through the cherry blossoms escapes my little one. A lovely sound to mend my wounds.
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tigerkirby215 · 2 years
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5e Udyr, the Spirit Walker build (League of Legends)
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(Artwork made for Riot Games.)
I had “make Udyr after his VGU” in my notes so I guess that’s what I’m doing now. Also I guess I’m just going to be making Monks for the foreseeable future.
Udyr’s rework is a cool update to a simple character that keeps him simple while rejuvenating his gameplay and visuals to make him more playable in modern League. I actually think that Udyr’s rework is impressive in how it managed to change so little about Udyr’s general controls but still greatly increase the feeling of skill-expression with the character. Helps that Udyr gets to fill a character identity that isn’t really explored in League; finally a fat hairy man for the average League player to identify with!
GOALS
Udyr has 4 stances so I may as well list 4 goals:
Lightning is not a single bolt, but a storm - We need to strike fast in a storm of blows.
No attack can bend our iron resolve - We’ll need defensive shields and heals to keep in the fight.
You cannot escape our inferno! - Udyr is still a jungler, so some form of CC would be appreciated.
Frost and fury; our perfect storm - When dealing with a crowd an AoE ice storm can help cut them down.
RACE
Udyr is a human and it’s his humanity that keeps the voices of the old gods out of his head. Still: invoking godly powers gives you a bit of variance so Variant Human works well enough. Increase your Dexterity by 1 and your Constitution as well, take the Survival skill (because there isn’t much else that makes sense) and whatever language you fancy.
For your feat you need some mobility to gank and you also need to be able to hit-and-run so take the Mobile feat for 10 extra feet of movement, the ability to Dash over difficult terrain, and the ability to run away after hitting someone.
ABILITY SCORES
15; DEXTERITY - I’d love to use those muscles but Dexterity is unfortunately kinda better for... everything?
14; WISDOM - To master the spirits one must master themselves. Lee Sin said that, and he knows a little more about spirits than you do pall because he invented them!
13; CONSTITUTION - Udyr isn’t exactly a tank but he can take a hit in a fight. A little bit of bulk goes a long way.
12; STRENGTH - You do still have big muscles.
10; CHARISMA - You’re not the social sort, but you are a good father figure for Sejuani... sorta.
8; INTELLIGENCE - The Freljord is a nation of war, and even your spiritual journey to Ionia didn’t end with you becoming a particle physicist.
BACKGROUND
I mean, the Hermit background was basically made for a character like Udyr, right? With proficiency in Medicine, Religion, a Herbalism Kit, and a language of your choice (pick your fancy) you have all the tools you could need to survive as you travel around the world to find yourself.
Your background feature is what let you make an important Discovery during your travels. Maybe it was the fact that lunatic cultists were bringing back the ancient god of war? Maybe it was the self-enlightenment that allows you to fight against that godly spirit trying to control you? Whatever it is you can talk to your DM about what you found on your journey and bring that information to the Winter’s Claw, or whoever else you may be aligned with.
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(Artwork made for Riot Games.)
THE BUILD
LEVEL 1 - FIGHTER 1
Starting off as a Fighter because a d10 hit die is nice, more starting equipment is nice, but Constitution saving throw proficiency is ideal, along with proficiency in Athletics and Perception.
But what we’re really here for is a Fighting Style: Unarmed Fighting makes your Unarmed Strikes deal a d6 + Strength damage, and if you don’t have anything in either of your hands you’ll do a d8 + STR instead! Additionally if you grapple someone you can deal a d4 of damage to them every turn, but that’s just an added bonus.
Speaking of added bonuses: take Boar stance first to heal when needed thanks to Second Wind. As a Bonus Action you can heal for a d10 plus your Fighter level for a bit of sustain while jungling.
LEVEL 2 - MONK 1
I hope you weren’t expecting Barbarian or something along those lines. We need to go Monk for the simple fact that it’s the best class if you want to punch things. For a start you can take off your shirt now that you have Unarmored Defense equal to 10 plus your Dexterity and Wisdom (which is currently 15 and better than anything you’d be getting with Medium armor.)
More importantly however you get Martial Arts: You can use Dexterity instead of Strength for your punches, and you can make a punch as a bonus action after punching the first time! Now your punches are meant to do a d4 damage, but because we took Unarmed Fighting at level 1 they instead deal a whole d8! (Assuming you fight with empty hands.)
LEVEL 3 - MONK 2
2nd level Monks get Ki points to invoke the spirits in various ways: Flurry of Blows will let you punch twice with your bonus action instead of once, for quite a bit of damage curtesy of the Thousand Pierced Bear. To invoke the Iron Boar’s defense Patient Defense will let you take the Dodge action as a Bonus Action. And finally Step of the Wind will let you Dash or Disengage as a Bonus Action with the speed of the Great Horned Ram. Additionally you gain some Unarmored Movement for 10 extra feet of movement if you’re not weighed down by armor or a funny looking pajama onesie.
Point of advice: since you have Mobile there’s hardly ever an instance where you’re going to want to Disengage over just punching and running past your foe. Dashing is still good though.
I’m also obligated to mention the Dedicated Weapon feature from Tasha’s but... don’t use a weapon. Just punch people.
LEVEL 4 - MONK 3
3rd level Monks get to choose their Monastic Tradition and under the tutorage of Lee Sin I’m sure you picked up some of the techniques of the Way of the Open Hand. If you perform a Fury of Blows then you can use the Open Hand Technique on any of your punches. You can either force a Dexterity save or risk being knocked prone, a Strength save or risk being pushed back, or simply remove their reactions as they’re distracted by the stupid bear man dancing around them.
Additionally you can use the Iron Boar’s strength to Deflect Missiles; if you see a projectile coming you can use your reaction to reduce the damage by a d10 + your Dexterity + your Monk level. If you reduce that damage to 0 you can even fling it back for 1 Ki point. That’s right you can have Bonus Action attacks as Udyr!
And finally I’m obligated to mention Ki-Fueled Attack, if you decide to use your Ki for any main action that doesn’t involve punching. Speaking of Ki if you’re going to be playing this subclass / character “as intended” you’re going to be using a lot of Ki, so borrowing Lee Sin’s Headband to help you focus would be helpful, or more specifically a Dragonhide Belt from Fizban’s Treasury of Dragons for harder saves against your Ki attacks and more Ki points in a pinch.
LEVEL 5 - MONK 4
4th level Monks get their first Ability Score Improvement, and Dexterity is still your main source of damage so increase it for harder hits, more precise hits, and more AC to boot.
And because the Monk class is extra you get one two more features! Slow Fall lets you... fall slowly as a reaction to reduce any falling damage you take by an amount equal to five times your Monk level. Additionally if you want even more healing Quickened Healing from Tasha’s Cauldron of Everything will let you spend 2 Ki points as an action to heal equal to your Martial Arts die plus your proficiency bonus. This is almost never worth it tbh with Second Wind as an option, but if you have some Ki points left over before a Short Rest this isn’t a bad way to regain some extra health.
LEVEL 6 - MONK 5
5th level Monks finally get Extra Attack to attack once instead of twice with their main action. This means that you can get 3 punches with Martials Arts, or 4 punches with Flurry of Blows. All of which can knock enemies prone thanks to the Open Hand Technique!
But if knocking enemies prone isn’t a good option to “stun” foes how about you actually stun foes with Stunning Strike? For 1 Ki point you can force an enemy to make a Constitution saving throw or be... well, stunned!
And because Tasha just really likes Monks you have Focused Aim if you ever miss. You can spend up to 3 Ki points to increase your precision at a 1:2 conversion rate (IE 1 Ki point = +2 to hit.) Again this isn’t really worth it unless you need to deal a finishing blow, but it’s nice to have in a pinch.
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(Artwork made for Riot Games.)
LEVEL 7 - FIGHTER 2
Quickly hopping back to the 2nd level of Fighter for Action Surge to Awaken the Bear Spirit for 2 more attacks! Or something else, but realistically you should be using Action Surge for 2 more punches.
LEVEL 8 - MONK 6
For a start level 6 Monks have Ki-Empowered Strikes that bypass non-magical resistance and immunity. More importantly however you’ve achieved Wholeness of Body, allowing you to regain hit points equal to three times your Monk level once per Long Rest. Now this will heal more than your Second Wind ever could (18 HP vs d10 + 2 HP) but you can only use it once and it takes your full action to use, so hold onto it in case you’re in a tight pinch and use Second Wind to keep yourself topped off.
And to top it off your Unarmored Movement is now 15 extra feet, meaning your total movement speed is 55 feet which puts you very close to most people’s dashing speed!
LEVEL 9 - MONK 7
Hope Fireballs weren’t bugging you too much, because Evasion will let you dodge skill shots and take no damage on a successful save. And even if you fail your save you’ll still only take half damage!
Alternatively if Valhir is trying to take over your mind again Stillness of Mind will let you remove one charming or fearing effect as an action.
LEVEL 10 - MONK 8
8th level Monks get another Ability Score Improvement and capping off your Dexterity would be the best choice for the best punches you can get, seeing as punching is what you’ll be doing for the most part.
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(Artwork made for Riot Games.)
LEVEL 11 - CLERIC 1
We got all the punching we could need and three out of Udyr’s available forms. Unfortunately while I could justify “punching fast (and doing lightning but not really)”, “healing”, and “stunning on-hit” without magic, I kinda have to go into a caster if I want to make an ice tornado around myself that also follows other people. So for that we’re going into Cleric, more specifically the Tempest Domain to channel both the Volibear’s storm and Anivia’s icy winds.
You get Bonus Proficiencies with weapons and armor that don’t matter because you already have them but I’m legally obliged to mention them, but more importantly you can actually get some lightning damage in your claws and invoke the Wrath of the Storm. When a creature that’s within 5 feet of you that you can see hits you with an attack, you can use your reaction to force them to make a Dexterity save, taking 2d8 lightning or thunder damage (your choice) on a fail or half as much damage on a success.
You can use this reaction a number of times equal to your Wisdom modifier and regain all expended uses when you finish a long rest, but I’m going to be honest there’s not much reason to use this over Deflect Missiles or simply going for an attack of opportunity. I mean, if someone’s in melee range of you somehow and isn’t backing off this will let you hopefully overpower them.
But of course a Cleric is also a caster, which means that you get access to Spellcasting! You get three cantrips like Guidance to universally help others find their spirits, Light to see with your dumb human eyes, and Thaumaturgy to invoke the wrath of the primal gods in fairly harmless ways. You also get some leveled spells: as a Tempest Cleric Fog Cloud and Thunderwave are both added to your spell list, and you can prepare spells like Bless for more precise strikes, Healing Word to aid your allies, and Detect Magic to... detect magic... but if you have other casters in the party perhaps a spell like Command, Shield of Faith, or Sanctuary could be more useful.
LEVEL 12 - CLERIC 2
Second level Clerics get access to their Channel Divinity and you have three different options to use: all Clerics get Turn Undead which forces undead to flee at the wrath of your god, and Tasha’s lets you Harness Divine Power to regain a spell slot equal to half your proficiency bonus (rounded up), although you can only do this once per Long Rest. (For now.)
And finally you can use Destructive Wrath: if you roll a spell that does Thunder or Lightning damage you can use your Channel Divinity to make it do max damage. I mean in all honesty this is kinda... bad? Because you don’t really have nor will you have many Thunder or Lightning spells. Maybe talk to your DM to make this better but for now you’ll sorta just have to accept a fairly mediocre Channel Divinity, because that’s the Cleric way.
At least you can prepare another spell: I already mentioned a few that could be good but I’m going to wait for...
LEVEL 13 - CLERIC 3
Third level Clerics can learn 2nd level spells: Tempest Domain gets access to  Gust of Wind (which is a bad spell) and Shatter (which is a good spell.) But you can also prepare Aid to bolster the Winter’s Claw for battle, and Lesser Restoration to deal with some crowd control effects.
LEVEL 14 - CLERIC 4
Now that you’re a Cleric Ability Score Improvements should probably go towards Wisdom so both your spells and your Monk abilities are harder to resist. You can also learn another cantrip and I suppose a ranged attack would be helpful, so take your choice of either Sacred Flame or Toll the Dead. As for leveled spells the only one I really particularly want is Hold Person but even then by level 14 you might not be fighting many humanoids, so perhaps we should just wait for...
LEVEL 15 - CLERIC 5
5th level Clerics get to Destroy Undead of CR 1/2 or lower when they Turn Undead, which sure will matter by total level 15. More importantly however you get third level spells! Call Lightning will let you summon the wrath of Valhir from range, although it takes your action so I probably wouldn’t opt for it over simply punching people. Sleet Storm however was what I was actually going into Tempest Cleric for, letting you send in Anivia’s icy winds to make it impossible for your foes to approach or concentrate on spells.
But what I’m really here for is Spirit Shroud! Instead of sending an ice tornado out at your foes you can surround yourself with one to give your melee strikes an extra d8 of Cold damage (or Radiant or Necrotic) and also slow anyone who starts their turn within 10 feet of you by 10 feet, keeping them close so you can strike them down. Other than that? I dunno. Revivify is always good in a pinch if you have the diamonds. By this point someone should be able to cast it.
LEVEL 16 - CLERIC 6
6th level Tempest Domain Clerics can deliver a Thunderbolt Strike when dealing Lightning damage (not Thunder damage, I guess) to an enemy that’s Large or smaller, pushing them back 10 feet along with dealing the damage... Yeah it’s not great. I don’t even have a punchline for this: Tempest Domain Cleric is just a sadly underwhelming subclass, but I had to get Sleet Storm somehow.
You can also prepare another spell like... I dunno. Clairvoyance for vision, I guess? Honestly I’m going to unprepare a bunch of dud spells so you can grab better high-level magics soon. Remember that as a Cleric you can swap your spells out at the end of a Long Rest so it’s best to take spells that are useful in the day-to-day.
At least you can use your Channel Divinity twice per Short Rest, and Harness Divine Power twice per Long Rest to recover some 3rd level spell slots, seeing as the ability rounds up and your proficiency bonus is already a +5.
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(Artwork made for Riot Games.)
LEVEL 17 - CLERIC 7
7th level Clerics get 4th level spells and along with Control Water (idk maybe you’re invoking the powers of the Seal Sister) but more importantly: Ice Storm for more harsh winter winds from Anivia.
Additionally you can prepare Freedom of Movement for some tenacity, Death Ward for a Guardian Angel and... well that’s about it, really. Don’t get me wrong there are other good Cleric spells but these are the only ones we really need that fit the character.
LEVEL 18 - CLERIC 8
8th level Clerics get our last Ability Score Improvement which will let you bump up your Wisdom to a respectable 18, making your spell save and Ki save actually somewhat difficult, assuming that enemies at level 18 are still being challenged by your saves.
More importantly however once per turn you can infuse your fist with a Divine Strike of a d8 Thunder damage, channeling the ultimate strength of the Volibear in the form of... 8 extra damage every turn.
LEVEL 19 - CLERIC 9
Going to tell you right now that if you want max Wisdom then 2 more levels into Fighter (probably Battle Master) is probably the best way to go, however 5th level spells are just too good to pass up.
As a Tempest Domain Cleric you get Destructive Wave which is probably going to be the best spell to use your Channel Divinity on. Insect Plague meanwhile isn’t as strong or as flavorful but it does provide a constant area of damage for foes to deal with. You can also prepare spells like Mass Cure Wounds to save your team in a pinch with a pick-me-up for the whole team and... I dunno. Summon Celestial? Holy Weapon if your DM lets you use it on your fists? By this point you can honestly just pick-and-choose what to prepare as we’re more-or-less stacked on abilities.
LEVEL 20 - CLERIC 10
At long last you are so spiritually in-tune with the world that you can call on the gods themselves to aid you! ...Sometimes. Divine Intervention will let you roll a d100 to call the gods for aids, and if you roll a 10 or (lower? Higher? d100s are weird) the gods will actually hear your call! Do you call on the Iron Boar for protection? The great ram to trample your foes? The cryophoenix to smoother your enemies with icy winds? Or the thousand-pierced bear to... Well, maybe don’t call Voli. You don’t have a good track record with him.
But most importantly than all that you can learn another cantrip, so take Mending so you can finally wear a shirt without risking it ripping on you.
FINAL BUILD
PROS
Lock horns with me! - Udyr’s kinda known for running at you and stunning you in League, and this build is no different. Open Hand Technique will let you push people over and if that doesn’t work Stunning Strike cuts to the point by letting you flat-out stun your target.
No one survives life - You also do a lot more damage than the average Monk, in part because the Unarmed Fighting style gets you good damage output early on, partially because as an Open Hand Monk you’ll be spamming Flurry of Blows and making enemies vulnerable often, and a little bit because Spirit Shroud gives you an extra d8 as a class that can get 4 attacks.
Joy and strength both crackle through me - For a Monk you are fairly tanky what with all your healing techniques, and you’re also incredibly elusive thanks to Mobile keeping you away from foes. If you need to frontline you can certainly frontline but hit-and-run is just as effective.
CONS
Fist of Hirana! - Hey: did you know that Udyr is a melee character? Saying “Udyr is melee” as a downside feels like saying “Lux casts spells” or “Jhin has four shots”, but it’s true. I very specifically went out of my way to avoid every and any good ranged option, and your best bet if an enemy is harassing you from afar is to run at them and push them over.
Demigods can’t be trusted with balance - Ima be real with you chief the only reason I went into Cleric was for Spirit Shroud, and even then it would’ve arguably been better to opt for Warlock to get the spell more consistently. All the ice spells are nice but your Wisdom isn’t good enough to make them truly dangerous.
Peace is not balance here - Perhaps the biggest issue with this build overall is how much Wisdom it needs relative to how much Wisdom you get. You will be forcing a LOT of Ki saves and won’t have Wisdom to make them good. I wasn’t kidding when I said that a Dragonhide Belt is basically mandatory to play this character “optimally.”
But the Freljord is a land of hardships and no warrior nor shaman is built without struggles. Find your challenges, find your allies both at home and across the world, and find yourself before finding true peace. To master yourself in all that you do is to become the ultimate warrior... or you can just run in at mach-5 to stun someone and go from there.
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(Artwork made for Riot Games.)
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purity-town · 2 years
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Finally getting more ask replies out; it’s been a while! These should be all of the ones currently in this blog’s inbox; I’m going to answer PT-related questions sent to my personal blog separately. The last response in particular got very, very long haha; so as always, replies are under the cut!
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Yes, absolutely! I make Purity Town AU content because I like thinking about these characters and creating things about them -- so it makes me very, very happy when other folks have fun with them, too! I know I certainly do lots of silly and less silly things with them; I’m not going to stop anyone else from doing the same. Do what keeps you inspired and makes you happy!
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Thank you!!! I’ve genuinely been rereading this ask over and over, this is so kind of you. I’m really happy that you’re enjoying what I’m making here so much! Just- aaaa, thank you!! I’ve loved getting to do stuff with this comic and story and world so much, improving in my art and getting to meet other community members while I do it. I really appreciate you’ve been reading, and I hope you continue enjoying the comic going forward!
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Firstly, I want to give a disclaimer that anything dealing with timeline stuff should be regarded with some level of suspicion, haha. I gave numbers in my head for when specific things happened in the timeline, like “X happened ~40 years ago” but I haven’t sat down and actually worked everything out, so if anyone in the future is reading through old asks, keep that in mind! Lots of stuff has been changed since earlier on in the comic, but I always answer asks to the best of my ability at the time.
Disclaimer done! So anyways, I always considered the greatest impact of the War to be felt in the time that followed it, rather than the times during it. The pain and destruction was immense during the War, but the famine and corruption that followed killed even more, without the Dryads present any longer to enact Terraria’s will. The loss of knowledge, displacement of peoples, and immense death toll all contributed to the world as it was before the War basically becoming forgotten to time. And with how weak Terraria was following the War, unable to even resurrect Her Dryads, it took many decades for the world to truly start recovering.
Now, let’s talk about the Wall of Flesh! You see, Terraria’s whole deal is balance: the world has to be in order. It’s why despite Terraria most often being represented as the sun, and Cthulhu the moon, they don’t cancel each other out naturally -- Terraria was already balanced into a natural night and day, and Moon Lord came and threw the scales all off. So when the War was done and the world in ruins, the people who inhabited it no longer capable of harnessing the magics and defending themselves from monsters in the way they once could, She locked away the ancient spirits of light and dark in tandem, and most magic with it.
Seal away Cthulhu’s energy and power, and while the world will have lost its strongest magics, it will be safe. (It is no coincidence that the Wall of Flesh resembles Moon Lord in so many facets, however hideous and warped they may have become -- the WoF’s leeches and tongue vs. Moon Lord’s leech clots and tongue, the eye lasers vs. the phantasmal bolts/beams, and so on and so forth. Like it or not, Andrew is, in a roundabout sort of way, inextricably linked to the same eldritch energies that destroyed their world in the past.) It’s not sustainable, of course; their world has been slowly dying, poisoned by new-sown corruption and Moon Lord’s gradual return to power. But it’s had time to rebuild and regrow without the population being mowed down by monsters night after night.
The Wall of Flesh didn’t come around immediately, following the War. It took decades for Terraria to be capable of creating such a thing. But the plan was as such -- seal away the magic behind an immaterial barrier. Give that barrier a soul, one that belonged to a physical being. When the physical being is killed while in the Underworld, the soul reaches for the barrier’s power, and tries to create a new body from it. And thus, the barrier becomes mortal itself, and can be killed…provided there is someone strong enough to do so, someone who has the power to assert that the time is right to release the ancient magic once more.
Andrew never saw the War himself, and his mother was either very young during it, or born right after. Likewise, Terraria chose his soul for the Wall when he was very young, so he’s never known a life without it. It put him at a strange place compared to other people just a few years older than he was, growing up, as they remembered their world with far more horrifying monsters than the ones he ever knew. Some of his physical features can be explained as either genetics or a result of his situation; his hair color is a good example of that. He never knew his biological family beyond his mother and brother, so he’s never been able to say. His aura has always been…like that, though, which has landed him in trouble in the past from people who are sensitive to them like Malik is. Real child of the devil, that one. And a bit of a smart aleck, too; being a young Guide will do that to ya.
The manifesting burns is, all things considered, a relatively new thing. At least, on the scale of “Andrew is over 450 years old,” though to be fair, Andrew’s own mentality and perception of time come from the perspective of an immortal, so that may or may not mean much to him. His scars all disappear upon each death and resurrection (in his case, immortal does not mean invincible; Terraria always brings him back), which is seriously helpful because as Heather said -- magical wounds are much, much harder to heal than physical ones.
The burns manifest all over his body, though they’re generally most common on his arms and torso, less common on his legs, and very rare on his head. There have been times in the past where his head/face have been seriously burned, but it’s always been something that Andrew was willing to face a week of potion sickness to fix. Throw enough healing juice at anything and you’ll start feeling better! After the side effects wear off, of course. He doesn’t risk it for most injuries, though; he can live with the scarring so long as he has all of his body parts and can keep the whole affair on the down-low.
You’re spot on though about his collar -- while most of Andrew’s dress is practical, with consideration for trudging through the woods while hunting or being prepared for poor weather, he covers up a little more than strictly necessary to hide the scarring. It’s not a well-kept secret; it’s hard to achieve such a thing in a tiny town where everyone knows everyone. But he does try to hide the burns as well as he can. Outside of generally just hurting, and making people ask questions, they also bring up bad memories. Andrew isn’t all that self-conscious about it, exactly, but he’d really like to just pretend they don’t exist.
PHEW, okay, this was a lot. So sorry that went on for so long anon, I got a bit carried away going off on side tangents. But I think I wrapped back around to the original question eventually! Thanks for the ask, this was fun to talk about.
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childofchrist1983 · 2 years
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The day is coming when we will be raised from the dead with a glorified body, of the sort that Jesus Christ had after His resurrection. We can only speculate on exactly what that new body and state will be like, but we know it will free us from all pain and suffering.
May we make sure that we give our hearts and lives to God and take time daily to seek and praise Him and share His Truth with the world. May the LORD our God and Father in Heaven help us to stay diligent and obedient and help us to guard our hearts in Him and His Word daily, May He help us to remain faithful and full of excitement to do our duty to Him and for His glorious return and our reunion in Heaven as well as all that awaits us there. May we never forget to thank the LORD our God and our Creator and Father in Heaven for all this and everything He does and has done for us! May we never forget who He is, nor forget who we are in Christ and that God is always with us! What a mighty God we serve! What a Savior this is! What a wonderful Lord, God, Savior and King we have in Jesus Christ! What a loving Father we have found in the Almighty God! What a wonderful God we serve! His will be done!
Thanks and glory be to God! Blessed be the name of the LORD! Hallelujah and Amen!
You, Lord Jesus, are the resurrection and the life. We believe in, love and trust You. Though our mortal bodies should die, You will raise them again and make them like Your glorious body. And we who are alive at Your second coming (the Rapture) will never die, but our bodies will be changed in a moment (1 Corinthians 15:52), and so shall we ever be with You, Lord. Let this promise of future resurrection give us hope and encourage us even today.
You and Your Holy Word and Spirit give us hope, peace, salvation, and so much more! Let our relationship with You be the foundation and pleasing in Your eyes, so that we may hear Your praise as we gaze upon Your face and enter Your Kingdom. Lift our spirits and our hearts. Light up our lives, O Lord. May we abide in You for all our days and beyond!
You are Alpha and Omega, the Beginning and the End! We know Your promises are true and we place our hope in You! May we continue to pray and seek You. Present us with daily opportunities to go to others with Your message of eternal salvation. May we live our lives with a spirit of thankfulness and may we always magnify You, O Lord. Allow our praises to You encourage others to seek Your face. Help us all to be humble and obedient to You. And help us to be courageous enough to seek You daily and to humbly and faithfully do our duty to You, spreading the truth of Your Gospel to all in all nations, as You commanded before You ascended back to Heaven (Mark 16:15-16). May our lives show the world Your light and Truth and that You are a loving God and Heavenly Father who delights in showing love and mercy. May we all be humbly and faithfully honored and excited to worship, glorify and serve You daily and to do Your will. You have been so good to us, far more than we as wretched sinners deserve. You are so good! So wonderful! Forever and always!
Thank you for keeping me and helping me in times where I am tempted to go astray. Praise be to You today and every day of my life and let me never forget all of the blessings that are given me by You. As much as the enemy will try, he will never be able to successful breed doubt about who You are, in the minds of anyone who truly believes and follows You. And I will follow and serve You all the days of my life and beyond! Thank you for the connection with You that we are given through Your Holy Word and Spirit. Thank you, O Lord, for all Your creation and Your miraculous ways. Thank you for being our stronghold and my refuge. Thank you for seeing us as worth the sacrifice. Thank you for sustaining us, loving us and defining us according to Your will and love for us. Thank you for making sure we are taken care of. Thank you for being the best friend we could ever have! Thank you for Your endless mercy and love that has saved us. Thank you for always protecting us and providing for us and for Your Spirit to help us when we are in need. Thank you for abiding within me and may I abide with You, my Lord. Thank you for giving us a chance to be saved from our sin and spend eternity with You. Thank you for adopting us as part of Your family in Heaven and making us one of Your own. Thank you for being our present help in times of trouble (Psalm 46:1). Thank you for always being near and for loving us. Thank you for giving us a reason to love others and so many more reasons to love, praise, serve and follow You. Thank you for Your selfless and sinless sacrifice. Thank you for Your guidance and protection. Thank you for Your Truth and light. Thank you for Your wisdom and strength and grace. Thank you for giving life to the world and to us. You give and take away – And we thank you for it. Thank you for everything! Your will be done! Blessed be Your mighty name! To You and Your Kingdom be the glory forevermore! In Your name we humbly pray, Amen and amen
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def-not-a-bottom · 2 years
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Pls give me all your new stranger things trailer thoughts I am begging 🙏
AHHH OK OK OK, i would absolutely love to hear your thoughts too I’ll shoot you an ask so you can share yours too :)
so I’ll be totally honest I’m no good at like analyzing things like this and some of my takes may be kind of like commonly agreed upon things but here we go.
I think the only options of characters that could die are Eddie, Lucas, Robin, or Joyce. But I’m leaning towards probably Eddie, based on previous seasons dying character trends and Stranger Things wanting to keep its diversity HAHA. But it definitely could be Joyce, with that scene of Jonathan and Will hugging and looking all somber. But I would not be shocked if we see 2 or more deaths. I’m kind of expecting it. There’s SO many characters, all of which have prominent roles and distinct personalities, to sustain that for a future season 5 would be so difficult. And Robin’s line in the trailer pointed towards things not being so good. So. lots of death I’m thinking.
At like 1:26 in the trailer Steve and Nancy are like hacking away at vines trapping Robin? possibly? Against a wall, but her face and everything looks normal, so no Robin being taken by Vecna? That’s a godsend LMAO protect her at all costs.
Also. EDDIE. GUITAR SCENE. I can’t imagine what that would be, except maybe he can play peoples fave songs on guitar and save them that way idk. But I’m so excited for that that scene is gonna be so cool.
My main question. Nancy? In that hallway? By herself? Nancy seemed pretty determined not to go anywhere alone all season, and to not let anyone be alone (maybe cause of guilt over barb’s death way back?) So I’m not sure what that could mean, but definitely something goes very wrong for her to be separated. Also… Vecna? In the actual, non-upside down world? I’m curious to see this, and how the gang gets to and reacts to the facility where El was raised.
So much to look forward to and I am hoping for the best but fearing the worst 😭
Either way, part 2 is like movie length episodes so this is gonna be INSANELY cool.
Thanks for coming to my Ted talk that’s the extent of things that stood out to me 😁
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celhouette · 4 months
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2:23 AM
I never knew I would go back to one of these hobbies of mine. Been thinking about it lately but never really had the chance to do it until now. Right now, I'm the only one who's gonna read this blog of mine. I have a lot going on my mind right now and I just cannot put it into words. All i know is that my heart is heavy right now as tears are falling down my cheek as I am typing this. Self, you're gonna read this probably many years from now, i hope tumblr or this blog still exists. As always, this will be like an online diary you could always go back to. The last post before this is how you are very optimistic that you're struggling with being in mid twenties and you're still figuring things out. Now you're 26. Heartbroken. Sad. Lonely. Alone. depressed? maybe. But the Lord has sustained you. Always remember that no matter how many people will leave your life, Lord Jesus Christ is ALWAYS with you. He's the only one who knows your pain and sufferings. He's your witness. He's your healer. Don't forget that. Right now, you don't know what to do with your life, I want you to keep moving forward. Even if things don't go your way, that's okay. Even if there's no way, Jesus will find a way. Even if you feel like giving up, and no one's there to help you, you can always call the Lord. For he will give you strength each day. Many months have passed, i thought i was okay, i thought i was already doing good or better, but i was wrong. it doesn't get any better. You just learn how to live with it and endure it. This suffering, this agony, anguish, pain..makes me question why do i have to go through this? do i really deserve any of this? From now on, I will keep this blog alive because I know my future self would read this. Older maan, i want you to know that your 26 year old version maan, is suffering right now and doesnt know what to do but cry all day. But one thing is for sure, I am not giving up, I want to see what you look like when you're older. How you've been and so on. This blog might not be perfect but i hope this will go a long way, remembering me, you and other versions of you. Laban oi, bahalag wa ka gipaglaban. Laban para sa imo kaugalingon ug sa Ginoo, ikaw na bahala skoa Lord. I don't want to leave this world yet, but if it's your will, then may your will be done. Lord, i know you are all so powerful and even if i cannot see you right now, i know that you can read this, you can see my intentions, you can hear the cries of my heart even if i dont utter a single word. Please Lord guide me. please take away this pain. It gets heavier day by day but I'm keeping it together, please continue to sustain me, hide me under your wings, let no evil weapon formed against me will prosper, protect me with your spirit Lord please renew me each day. Thank you for everything. Older maan, hang in there, okay? Again, everything is temporary. Just trust the process and trust the Lord.
Keep loving yourself,
CM
01/9/24 2:23 AM
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dfroza · 5 months
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An instrumental thought that seeks to find its way into the heart of another
(willing to be embraced)
not as something short-lived, that burns away, but something that will last (to always be)
the 2nd track on the new album Ephemeral by Dave Wilson
What shines is a thought that lost its way
A reflective post by John Parsons:
Today I learned that a friend from my childhood recently died.
When we consider our brief lives in this world, it is important to cherish the gift of others whose lives intersect with our own... We are on a journey that leads to what is eternally true and abiding: “The grass withers, the flower fades, but the word of our God will stand forever” (Isa. 40:8). God is the only enduring Reality in a constantly changing world, and He has designed it this way to cause our hearts to search for him. “All flesh is grass, and all its beauty is like the flower of the field” - such is the condition of this ephemeral world with its flux and fortunes. The flesh fades because the breath of the LORD blows upon it (Isa. 40:7). God Himself has ordained human life to be a vapor.…
This world is not our home; we are “strangers” here. It is an affliction to wait for the LORD, a sort of “homesickness” of heart... The apostle Paul says our loneliness and alienation prepare for us an “eternal weight of glory” beyond all comparison, because we are not looking at what can be seen but at what cannot be seen. “For what can be seen is temporary, but what cannot be seen is eternal” (2 Cor. 4:17-18). Just as the “two-souled” man is unstable in all his ways, so the process of being “educated for eternity” means learning to focus our heart’s passion and hope on the glory of heaven. “For where your treasure is, there will your heart be also.”
God is our "Rock," a metaphor that implies that He is the immovable foundation and cornerstone of all reality. God is our strong refuge in the stormy changes we all face in this world. His Presence both grounds us and sustains our way. Nonetheless we walk by faith, not by sight, and often the sojourner in this world faces testing and even tribulation. In his despair, Job once asked, "If a man dies, shall he live again? All the days of my warfare I will wait until my change comes" (Job 14:14).
We must give our secret pain to God, even if we don’t understand it, and even if it refuses to go away... Our hearts are often vexed; we are a mess of mixed motives; we are strong to be made weak, weak to be made strong. We bless and curse from the same mouth... And yet, despite all this, despite our inner contradictions, the dance between the “old man” and “new,” the divided house of our lives - our present sorrows, our troubles, our fears – we must endure ourselves, we must press on, and we must never let go of hope in God's love. Therefore we must not hide ourselves from God’s presence, nor pretend to be what we are not. We are invited to come boldly before the Lord to help in our hour of need (Heb. 4:16). O Lord my God, be Thou my healer, the One who makes me whole... Refa'eini Adonai, ve'eiafei: “Heal me, O LORD, and I shall be healed.” Amen.
Please keep fighting the "good fight" of faith (1 Tim. 6:12). You infinitely matter to heaven; your life has great value; you are significant and you are truly loved by our Heavenly Father... There is a "future and a hope" reserved for you (Jer. 29:11); there is "a white stone, and on that stone will be written a new name that no one can understand except the one who receives it" (Rev. 2:17). This promise is given to the "one who conquers" because of the love and grace of our God. Indeed, by faith we are made "more than conquerors" (lit. "hyper conquerors") through Yeshua our LORD (Rom. 8:37).
Happy Chanukah and my love and appreciation for you.... May God's overcoming light shine within your heart of faith! Amen.
[ Hebrew for Christians ]
========
Psalm 103:17a reading:
https://hebrew4christians.com/Blessings/Blessing_Cards/psalm103-17a-jjp.mp3
Hebrew page:
https://hebrew4christians.com/Blessings/Blessing_Cards/psalm103-17a-lesson.pdf
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12.5.23 • Facebook
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ixcaliber · 7 months
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it's september
1. the moon looks beautiful tonight
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A fairly short (a couple of hours long to play through) visual novel about fear of the unknown in a world where the moon catastrophically slipped free of the Earth’s orbit. Rose and Violet are mechanics stranded on a satellite, their precarious lives sustained by the Heart of the Moon, until unexpectedly it stops entirely and they need to keep themselves together and do something about it.
the moon looks beautiful tonight is a really neat experience. I like these characters and their dynamics. I like the aesthetic of the game. I like the ambiguity of its narrative. There’s so much here that’s left up to interpretation, from wider worldbuilding, to even the precise reality of some of the scenes that unfold.
Its the kind of game, in the exact right genre and subject matter that I could easily have wept at this game and declared it my game of the year. Unfortunately for me I can be slow on the uptake sometimes and the ambiguity of one of the biggest moments of the narrative caused me to have to go back and reread to form any kind of understanding. As much as I love the beautiful way in which it tells its story, for me (an idiot) it can be a barrier that pulls me out of the emotional moment and prevents it from having as much of an impact.
Perhaps a second playthrough at some point in the future would really get me to feel that moment, and I believe it does have a ton of emotional weight behind it.
2. Golden Idol Mysteries - The Lemurian Vampire
(see my January 2023 Games of the Month post for my thoughts on The Case of the Golden Idol base game (number 12 on the list) and my May 2023 Games of the Month post for my thoughts on the first DLC The Spider of Lanka (number 5 on the list))
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It's good. I love Case of the Golden Idol and this does just as good a job as the main game at giving me some tricky mysteries to unravel with a neat overarching mystery. The last DLC had a bit of a problem with its pacing and struggled to integrate the resolution of the overarching mystery with the events of its third case. This one did not have that problem.
If I were to nitpick a little I might say that the third case required a touch more speculation than usual. With that one there were moments where I only pieced together the exact events that transpired because of the construction of the sentence in the thinking panel.
One thing that this DLC does which is neat, if has multiple moments in time that you can search in the exploration phase. It's neat and allows for another level of puzzle solving that I found to work particularly well in the second case.
Narratively I think the Case of the Golden Idol has done a really good job of supplementing its main narrative with these little DLCs. They've very effectively built a complete timeline for the Golden Idol so thoroughly that it doesn't feel disappointing that this narrative is over. I really really hope we get more games in this style. It has been one of my favourite games to play this year and I would so happily complete more little puzzles in this style.
3. Psuedoregalia
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Psuedoregalia is a neat psx style 3d platformer. The direct narrative as communicated to you through the game is pretty minimal. I knew that the protagonist was a cool goat lady called Sybil that the internet loves. I eventually learned that my goal was to rescue a princess. I genuinely learned more about the narrative just reading the steam description during writing this than I ever did in the game.
And I think that sort of suits the game as a throwback to ps1 style games where you're mostly operating on vibes. The vibes of this world are perfect. Lots of people have made a Dark Souls kind of comparison, due to exploring a world that feels vaguely ruined. I don't disagree but for me it was sort of evoking Ico. It has a sort of tranquility that you never really find in a Dark Souls game. And combat is 100% not the focus of this experience.
One thing this game doesn't have that it really feels like it could do with is a map. I'm pretty good at piecing together an environment in my head by exploring but this is a complicated series of environments. A map would be extremely helpful even if just for remembering where the heck I haven't been yet. This game is so open that sometimes it can be difficult to know where to go next.
One time I wandered through a completely black environment I didn't have the upgrade to get yet and ended up down a deep hole on the other side, convinced I was stuck and had to reset to my last save. (In actuality there were places I could have gone, but one way I was convinced I didn't have a necessary upgrade for and the other really really looked like a dead end.)
The platforming is too hard for me honestly. It's designed in such a way that I bet that people who love complicated jumping tech would love this game. The wall kick, even at the end of the game I was still accidentally kicking away from platforms I wanted to jump to. And some of the area design felt really unintuitive about which way I was expected to be going.
So it's not 100% my cup of tea but I did enjoy my time with it and cannot deny the beauty of this empty eerie world.
4. Word Factori
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Word Factori is a little factory puzzle game thing. It does the thing that Zachtronics games do of whenever you finish a level you get the histograms showing how you did in various stats as compared to other people who finished the puzzle.
It's okay. In some ways it is a fun little experience. Your only resource is the letter I and there are various structures you can place that affect whatever is input in the same way. Like one rotates whatever is in there, one bends it, one merges two inputs etc. The merger and the bender very specifically will only ever produce a result that is a letter (or sometimes a symbol but not all symbols are craftable). If there isn't a letter that the thing you're doing could reasonably create the process will fail.
So the main appeal of the game becomes working out the processes that exist to make the letters you want. Every level where you get a new letter to try to puzzle out you get to do a little experimentation. And every letter has multiple ways of being made, encouraging you to experiment to fill up your recipies journal.
Unfortunately sometimes it really feels like it comes down to guesswork. One late game level wants you to produce an @ symbol so my first instincts were to make like a lowercase q and try to merge it with a c and a flipped c or merge it with brackets. The thing that it actually wanted me to do felt counterintuitive to me. Ultimately when you make a game like this that relies on bespoke interactions for each letter with each machine, you run the risk of making something where the player just has to intuit the thing you were thinking of and it doesn't always land.
As to the factory aspect of the game. I don't know. I didn't really engage with it too hard. It's very open-ended compared to a Zachtronics game I thing. On most levels you don't have any limitations on the number of buildings you can have, and the fact that you only have one resource that can become anything reduces complexity quite a bit. I never felt a desire to go back and lower my histograms.
There are challenge levels where you are limited in the number of the different buildings you can have, and I liked those mostly. But again it was for the reason that suddenly I have to create a specific letter without using the building that I've always relied on to make it, and thus I have to go back to experimentation and discover a new way of doing this thing.
Overall the concept doesn't quite adhere together the way I think it was intended to, but there is fun to be had with the experimentation, while it lasts.
5. Armored Core VI: Fires of Rubicon
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(for some reason forgie's computer hates to take screenshots in hdr mode. i've manually adjusted the brightness on this one to make it a pretty good approximation of how the game looks, but it might be off a little)
I'm the least qualified person on the planet to have an opinion on this game. I don't know any previous Armored Core lore. I didn't pay any attention to plot events or characters in this game except when Carla was on screen. My brain shut down any time I tried to look at the stats of my robot and I had to recruit Forgie to buy and fit new parts for me. I don't really engage with things about mechs, they all kinda look the same to me. I couldn't even enjoy being constantly referred to as a dog and having a handler because I'm too gay to be owned by a man.
But I did have fun with it in some places though. Once I had a setup I liked I was able to really get into the combat in a sort of 'disengage the brain, just dodge and vibe' way and which was really fun. When it worked it really worked and everyone's very happy for me that I killed Balteus in a single attempt.
However when it didn't work (most notably the furnace and ibis) it really didn't feel like there was anything I could do about it. The lack of any level grind/way to get noticably more powerful just kind of means if you're just not good at a fight if it doesn't click with you even when you do the recommended strategy then fuck you. Fighting against Ibis in particular just felt like an exercise in futility. I could barely scrape through the first phase and then oh cool a whole new phase a whole new health bar god I love it when video games do that.
In conclusion it's okay. It's very for me in just the flow of combat, but absolutely not for me in a myriad of other ways. Also Carla should have called me her dog more often.
6. Beacon Pines
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Beacon Pines is a neat little narrative adventure game. It's about a boy called Luka who lives in Beacon Pines, a small town that was once dependant on the fertilizer corporation that operated there and has in recent times floundered. Luka and his friends are about to stumble into a mystery that will unveil the myriad of secrets and lies that Beacon Pines is built upon, and a number of dark family secrets too.
It's also a story about stories. The framing device of the game is that the narrator is reading and writing a book with your decisions and your own investment in the story that you uncover and the characters you come to care about is reflected in her desperate desire to reach a genuine final conclusion to this story.
I was struggling at the very beginning to try to describe the kind of game that it is. I settled on narrative adventure because to me it does have the sort of feel of an old school point and click even if it's not puzzle heavy.
The game's main mechanic is the use of decision points. Critical turning points in the narrative where your choice sends you down a different branch. However what is really interesting about this is that your choices are limited by 'charms' that you have unlocked. Charms are gained sometimes just by progressing through the narrative, sometimes by exploring the environment.
The reason this is so interesting is that it takes a branching path kind of narrative like a Zero Escape or something, and through gating your choices at the key moments it finds a way to construct a strong linear narrative. There's none of the thing you where you need to sit through the same explanation of plot critical information multiple times on multiple branches because by the time you get on branches that are later in the intended narrative than that you will have, by virute of the structure of the game, already had that explanation.
It streamlines the experience, carefully unlocking the more intense branches of the narrative one at a time giving it an incredible sense of pacing for a game like this.
7. Prodeus
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Old school shooter that feels very much like a modern version of a classic Doom or whatever. I'm not hugely familiar with that specific collection of games that this is riffing on but this is a good time regardless of that.
It feels good to play. The power of your weapons, the overwhelming wetness of the world soaked in blood. Something that I wasn't expecting is that I felt like it did a really good job of level design. Like I couldn't have told you what most of the places I went through did or were for but they did feel like they existed for some reason. There's even a section where you return through some of the earlier levels but they're changed in a way, and the level design was strong enough that I was able to recognize these areas without it being pointed out to me.
The only thing I'd say against it is that it's kind of overlong for my tastes. I felt like there was a long section in the middle where the game wasn't really introducing new weapons or enemies and just kind of treading water.
8. Moonscars
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I love a metroidvania with a soulsy vibe and this is definitely in that vein. It's fairly neat. It's not a huge game in terms of numerous different regions of the map or number of bosses or anything, but I did enjoy my time exploring.
One of the more interesting aspects is that the game addresses your ability to resurrect in universe through the idea of clayborn. Early in the game your character enters a moulding device which then casts essentially clones of herself. The death of any one of them is just the death of another body and not the death of your character herself.
And interestingly the narrative really wants to explore this. Without going into too much detail there are sometimes where you'll be forcibly ejected from control of one of your forms and it will become a doppelganger of you. A hostile version of yourself that seeks to live and replace you as the true version of yourself.
I didn't follow all the intricacies of the narrative, which uses a lot of capital letter terms that I just never really caught the meaning of. But overall I did find it to be interesting the way it combined gameplay and narrative in this way.
Aside from that almost every boss has a secret second health bar which automatically reduces my enjoyment of the game. Overall it's pretty neat but I wouldn't put it high on my list of favourite metroidvanias.
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russeliarat · 1 year
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You are absolutely deserving of support and comfort. We may not know each other very well, but I do think of you as a friend (please forgive me if this is overstepping), and my life is objectively better for your presence in it. If you ever did something drastic and vanished from my world, I would be devastated… and unless someone posted on your account to explain what happened, I would never know what became of you. I can't even begin to imagine what the people closest to you would feel, how much bigger the void in their hearts would be, compared to mine. The world and everyone in it would persist, less whole for the loss of you. Of course, I'm not telling you to live your life for the sake of other people. There is nothing that would make me happier than you living joyfully for its own sake. I'm probably over-sharing here, but my own lowest point, I made a few half-hearted attempts to kill myself... I was lucky that there was someone to kick my ass, drive me to classes, and keep me fed. I don't know where I'd be, now, if a friend hadn't lit a fire under me. But even though I still have depressive days, does it help at all to hear that I'm in a much better place, now? I think you can get to that place, too, where you can look back at the point where your existence was the most miserable, and be glad you carried on living anyway. There are far too many people you haven't had the chance to meet, yet, people that will grow to love you--and also too many experiences down the line that would be worth holding on for. It absolutely can get better. It does get better. I hope that working towards a future like that can be enough to sustain you for now, and I hope it helps to know that you're cherished. I'm truly privileged to have met you.
I never thought I'd be able to actually affect anyone in a way that suggests I have for you. At least in my real life experiences away from social media, it's almost as if my friends aren't truly my friends and that they can leave me at the drop of a hat - that's how insignificant I am. I've been convinced for so long that I could never be so important that I would upset someone upon my death, not even if it were from natural causes or illness. It's funny how I believe people on the internet I've known for a year moreso than the people I would've known for coming up to five years. And I think I'd like to call you a friend, but friend seems like too little of a title. I wish there was a word between platonic and romance, where you trust someone so very deeply because there's so many unnamed levels and tiers to friendship.
I hate to admit it but it feels like I'm living only for me and I feel so incredibly selfish for it, but I know it's because I'm so deeply untrusting of everyone around me. I hope I can find a person who can help me as much as yours did, I feel like I truly do need one right now. They sound like such a wonderful person. Never feel like you're oversharing, it was quite nice to hear something so personal and be able to relate it to myself, despite how sad it is that it's a shared experience.
And YOU feel privileged to have met ME? I feel that needs to be the other way around because there's no way I'm deserving of any kind of honour like that. If anything, meeting and interacting with you is a privilege, you're an amazing author, artist, PERSON, you're such an inspiration to me and my work, it's unbelievable that's even a comment that could be written from your screen to mine.
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Top AI and Blockchain Projects for2023: What You Need to Know
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Introduction
The way we handle transactions and keep data has been completely transformed by blockchain technology. Numerous blockchain initiatives are under development for 2023, and they have the ability to change industries and improve our lives.
The blockchain professional era is currently in progress. Blockchain technology has countless uses, from supply chain management systems to decentralized banking platforms. Smart contracts, security, and transparency features of blockchain technology make it a game-changer in a number of industries. The most intriguing blockchain projects to watch in 2023 are listed below if you want to stay on top of the game and specialize in blockchain technology to use it more effectively.
A Sandbox Users have the exceptional ability to create and share digital materials, experiences, and games in the hugely well-liked metaverse known as The Sandbox. Playing games, owning virtual property, and participating in social activities are just a few options available on this decentralized platform.
Celebrities' engagement in it has increased its appeal because they have funded and promoted the platform. The Sandbox has used this celebrity endorsement to broaden its audience and attract new users, securing its place as a pioneer in the quickly expanding metaverse market, whether it is used for gaming, socializing, or exploration.
If you want to learn blockchain online or are searching for a dynamic and engaging online experience, The Sandbox is a must-try.
FightOut A virtual environment called FightOut blends workout and games. You exercise and stay active by playing games, and as you do so, you gain rewards and praise. FightOut seeks to encourage a healthy lifestyle and make exercise enjoyable. So, rather than merely lounging on the couch, you may discover new virtual worlds, compete with friends, and accomplish your health goals in a fun and interesting way. Begin your road to a better, healthier you by joining the FightOut community!
IMPT A new decentralized network called IMPT seeks to make the world more environmentally friendly. By compensating individuals with carbon credits, IMPT hopes to persuade people to adopt environmentally responsible habits. Earning these credits entails engaging in chores and activities that lower carbon emissions and safeguard the environment.
The platform uses blockchain technology to ensure that every transaction is secure and transparent. With the help of IMPT, people and organizations can actively combat climate change and advance a sustainable future. IMPT makes it simple for everyone to make a difference, whether it's by consuming less energy, planting trees, or taking public transportation.
C+Charge
C+Charge seeks to make the experience of charging an electric vehicle simpler. Users no longer need to keep track of several charging accounts and payment options with C+Charge because they can pay for their EV charging sessions using a single, integrated payment system.
Additionally, the platform will offer insights and data to users, making it simpler for them to monitor their charging charges and habits. C+Charge wants to promote EV adoption and help create a more sustainable future by making the charging procedure more efficient. Learn blockchain online to apply these technologies and improve the environment.
Infinity Battle
Battle Infinity is a cutting-edge sports metaverse that provides a singular blend of digital and physical experiences. It mixes the thrill of a virtual environment with the excitement of a sports fantasy league, offering fans the ability to build their ideal team, face off against other teams, and experience the rush of triumph.
Fans may participate in the action and compete against players from across the globe with Battle Infinity, regardless of where they are in the world. Battle Infinity is the best sports metaverse for anyone who loves sports or just the excitement of competition. Get a blockchain certification, gather your friends, and use these platforms to increase your income potential.
Dash2Trade
Dash2Trade is a platform where you can manage all of your cryptocurrency holdings in one place. Its all-in-one solution makes it simple to trade, store, and track your cryptocurrency investments. Dash2Trade's intuitive user interface and cutting-edge security features make it simple to take charge of your cryptocurrency portfolio, regardless of your level of experience. You can keep a close eye on your assets with its integrated system and make well-informed financial decisions with ease. With Dash2Trade, you can manage your crypto assets more easily and intelligently while saying good-bye to the bother of managing several wallets and exchanges.
Conclusion
With fresh initiatives to change sectors and enhance our lives, blockchain technology is reshaping the future. Get blockchain training from Blockchain Council and learn about fascinating projects like Dash2Trade, The Sandbox, FightOut, IMPT, C+Charge, and Battle Infinity. In terms of games, exercise, the environment, EV charging, sports, and cryptocurrencies, each offers distinctive experiences. Join the journey and embrace the blockchain era.
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jdgo51 · 1 year
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The Start of Our Stand
Today's inspiration comes from:
The World of the End
by David Jeremiah
"'When we consider topics like endurance or perseverance or steadfastness, it’s easy to think of them in the abstract or to project them into the future. When I face opposition out in the future, I’ll make sure to endure rather than falter. Or, When I’m old and at the end of my life, I’ll be sure to remember the importance of finishing strong.
That’s not how it works. The determination to follow Christ regardless of the cost isn’t something that just flashes into our souls at the moment of crisis. It starts now and takes a lifetime to develop. It’s a day-by-day process.
This is a choice you and I need to make now, at this moment.
There are some practical ways to get started and to sustain our progress, regardless of what’s happening to the World of the End.
Determine to Run Your Race
First comes a God-given, incontestable, undeniable determination to live for Christ whatever the cost. Jesus said,
If anyone desires to come after Me, let him deny himself, and take up his cross daily, and follow Me. — Luke 9:23
Sometime the Lord grabs our ankles, turns us upside down, this way and that way, until we come to our senses and decide to follow Jesus. Still, we have to say, “No turning back.” We have to say, “Though no one join me, still I will follow.”
Make up your mind that nothing will deter you from God’s will, that no one will draw you from His path, that no foe will defeat you, and that no sin will stop you.
The world behind you, the cross before you!
I mentioned earlier that followers of Christ must be prepared to endure trials of various kinds as we seek to finish that race. Jesus Himself promised we would face tribulation.
But here is a principle and a promise that can help us keep striving: those trials and tribulations can actually become fuel for our endurance. No matter what the world throws our way, we can recycle those experiences in such a way that, through the power of God, our pain is transformed into power.
The world behind you, the cross before you!
Don’t believe me? Let’s see what Scripture says:
“Count it all joy, my brothers, when you meet trials of various kinds, for you know that the testing of your faith produces steadfastness. And let steadfastness have its full effect, that you may be perfect and complete, lacking in nothing” (James 1:2–4 ESV). “Not only that, but we rejoice in our sufferings, knowing that suffering produces endurance, and endurance produces character, and character produces hope, and hope does not put us to shame, because God’s love has been poured into our hearts through the Holy Spirit who has been given to us” (Romans 5:3–5 ESV).
Yes, trials and suffering can make it more difficult for us to run the spiritual course set before us — but they don’t have to. With God behind us and beside us, suffering becomes steadfastness. Pain becomes perseverance. And trials are transformed into a blessed hope that can carry us even toward perfection and completion, where we lack no good thing.
So, how will you handle the bumps and bruises you receive in your efforts to follow Christ? Will you allow them to slow you down, or will you use them as fuel for your faithfulness? According to Scripture, the choice is yours.
Determine to React with Radiance
Speaking of choice, it’s important that we address our own actions and attitudes when we encounter difficult circumstances. In many ways, how we conduct ourselves throughout our spiritual walk is just as important as how we finish the race.
What do I mean by that? Well, I’ve known some lemon-faced Christians in my day who were high on endurance but low on love. They were determined to persevere in the midst of persecution, but they made sure everyone around them knew how miserable they were in the process — and they made life miserable for many others who happened to encounter them in the middle of their race.
Such an attitude is not befitting for servants of the King. As Christians, we are called not only to run with endurance and finish the race but to do so in a way that encourages others to follow us. We have been commanded not only to be disciples of Jesus but to make disciples. And for that to happen, we need to reflect the love and grace and goodness of the One we follow.
My point is this: when we are confronted by all the ugliness Jesus predicted for the World of the End, we can respond by radiating the love of Christ.
We can live, as Paul commanded, “rejoicing in hope, patient in tribulation, continuing steadfastly in prayer” (Romans 12:12).
Remember Peter’s commission to the earliest believers, which also applies to us:
What credit is it if, when you are beaten for your faults, you take it patiently? But when you do good and suffer, if you take it patiently, this is commendable before God. For to this you were called, because Christ also suffered for us, leaving us an example, that you should follow His steps: “Who committed no sin, Nor was deceit found in His mouth”; who, when He was reviled, did not revile in return; when He suffered, He did not threaten, but committed Himself to Him who judges righteously. (1 Peter 2:20–23)
Developing perseverance as a believer in Jesus does not have to be a bitter experience. Yes, each of us will need to endure unpleasant seasons — and this will be especially true as we move closer to the World of the End. But we can use those seasons as opportunities to radiate the love and light of Christ."'
Excerpted with permission from The World of the End by Dr. David Jeremiah, copyright Dr. David Jeremiah.
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greenconnoisseur · 2 years
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DnD Class
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Cleric
You’re dedicated, caring, and probably a sucker for happy endings. You spend so much time helping other people that you might forget to take care of yourself. You’re very idealistic and have a strong sense of faith in your beliefs, which may be actual religious beliefs or just your personal moral code. You like to be prepared for a variety of situations and you may have a bit of a protective side.
Cleric Domain
Life
The Life domain focuses on the vibrant positive energy – one of the fundamental forces of the universe – that sustains all life. The gods of life promote vitality and health through healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. You have a strong drive to help other people. You might interested in the medical field. You’re drawn to things that live and grow and you would probably love to have a home filled with plants. You’re an optimist at heart and you generally tend to believe that things will work out for the best in the end (and you’ll do whatever you can to ensure that happens).
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Warlock
You’re a charming and ambitious person who cares a lot about the people you are close to. Sometimes you might worry that you rely too much on the help of others, as if you’re not good enough on your own, but you have a knack for pulling out unexpected skills or solutions at just the right moment. You may have a bit of a lazy side at times. You have dreams for the future and you want to end up better off than where you began.
Warlock Patron
The Celestial
Your patron is a powerful being of the Upper Planes. You have bound yourself to an ancient empyrean, solar, ki-rin, unicorn, or other entity that resides in the planes of everlasting bliss. Your pact with that being allows you to experience the barest touch of the holy light that illuminates the multiverse. You’re a passionate, resilient person who cares deeply, though you may not always show it on the outside. Sometimes, though, your emotions and frustrations and hopes might come out with a fierceness that surprises those who don’t know you well. You dream of a better world and you try to be an optimist, even when it’s hard to maintain hope. You have a drive to make things better and you feel good about yourself when you feel that you’re able to help others.
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Fighter
You’re a practical and determined person who goes after what you want. You’re very competitive and may be a bit of a perfectionist, always challenging yourself to do better. You’re not an especially flashy person and you don’t care about status or luxury unless it’s something you’ve earned. You’re grounded and focused on the real world, more concerned with what is than with what could be.
Fighter Martial Archetype
Champion
The archetypal Champion focuses on the development of raw physical power honed to deadly perfection. Those who model themselves on this archetype combine rigorous training with physical excellence to deal devastating blows. You’re a strong and determined person who cares a lot about self-improvement. You want to be the best version of yourself and you’re willing to do whatever it takes to get there. You’re very resilient and it takes a lot to keep you down for long. At times you might be a little impulsive, planning is not necessarily your strong suit. You’re very straightforward, sometimes to the point of bluntness, and you feel that the most direct path is usually the best path.
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pintfender99 · 2 years
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Bumble - An Overview
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