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#going back to redraw stuff might help
pazolahr · 8 months
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I’ve hit such an art block at the worst possible time, this is my cry for help
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bbeelzemon · 2 years
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frill got me excited about my comic and characters again so.... keep an eye out for potential content on the horizon
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be-good-to-bugs · 6 months
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i hope i can feel like drawing again soon
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phantomarine · 10 months
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Clam's Quick Tips for Starting Your Very First Webcomic
Howdy! Here are the three bits of advice I tend to give people who ask me about getting into webcomic-making. Maybe they can help you jump into the fray with a little less fear.
1) Make Your First Chapter a Pilot Episode
You will be told by webcomic veterans to start with a short, simple comic idea first - which is wise - but if all you can think about is your big magnum opus, then you might as well hop in, right? Otherwise you'll just be glancing back at the other cooler project forever.
But if you can't start with a small simple story, start on a small, simple part of that larger story. Your first chapter should be a snapshot of the main conflict - show us a simple scene with few characters, ease us in slowly, keep things clear and focus on emotion/impact/clarity. Get the audience to care by offering something easily digested, but full of promise.
Once you're done with that 'pilot' chapter, and you're feeling more comfortable with the whole comic process, you can open the gates and show us the larger world. At that point, you'll be way more ready.
2) Simplify Your Art Style For Your Own Sanity
Always try to make your webcomic's art style as simple as possible - the standard rule is to use only 75% of your artistic skill for every comic page you make. Otherwise you will burn out quickly and terribly.
But you also need to be PROUD of your art style. If you're really feeling itchy, add a couple bells and whistles to your style so you can look at the finished page and say "Yeah, looks cool." You'll find the right balance the more you draw.
Also, don't be afraid to change your art style as you go along. Ultimate consistency is often impossible in webcomics anyway - so embrace your desire to try new things, streamline your work, whatever you feel needs to happen to be happiest. Sometimes the coolest part of reading a webcomic is noticing that style change - so don't hesitate to embrace it!
3) Resist the Reboot! RESIST!
The curse/blessing of drawing the same things over and over is that you'll inevitably get better at drawing those things. The trouble comes when you look back at old stuff and start thinking "Damn, I could draw that way better now."
You must recognize that this feeling never goes away. Not after a hundred pages. Not after three hundred. Not after a thousand.
I think everyone should be allowed one soft reboot for their first webcomic. Redraw some panels that bother you. Change up some dialogue if it doesn't make sense with your new story ideas. Do maintenance, basically. One of the beauties of webcomics is that they can be easily edited, without reprinting a whole book or remaking a whole game.
But if the ultimate purpose of a webcomic is to tell a story, then constant reboots will just be retelling the same story - slightly better each time, but the same at its core. We've heard it before. Most audiences would rather you save your strength and just keep going, rather than circling back year after year and going "Wait wait wait! I'll do it better this time."
Reboot early, not often, and only when you absolutely must! You're a storyteller, and you're constantly getting better at telling your story. Don't be ashamed of it - look back how much ground you've covered, and keep walking!
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That's a good start. Happy webcomicking - don't be afraid to jump in, but be prepared to learn a lot very quickly. And if this advice doesn't work for you or adhere to how you did it, that's absolutely fine - webcomics are diverse by nature, and so are their creation processes. Feel out what works best for you, and good luck!
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nightthinker-08 · 5 months
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Pomni and Ragatha walking back to their room after a particularly stressful adventure.
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Pomni: ...
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Ragatha: ...?
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Ragatha: ...
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Pomni: A-AH!!
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Ragatha: Whoa-hey! You okay Pomni? Pomni: Uh... Yeah, yeah... I'm fine, I'm sorry I don't know why I reacted like that. I guess its just...
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Pomni: Nevermind- I actually wanted to ask you something. So earlier at the end of the adventure, we all were pretty beaten up...
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Pomni: And you were helping everyone get up-T-thanks for that by the way! B-but! After that you kinda just looked around before walking away... You didn't even dust yourself after the fall.. And I know this is a weird question but...
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Pomni: Do you take care of yourself? Are you okay? Ragatha: A-ah- Oh-
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Ragatha: O-oh that I uh...
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Ragatha: Ah-Hahahahaha- I-
(the Rest that I haven't drawn up) Ragatha: *Covers face* Ragatha: (whisper) I didn't think anyone cared enough to notice anymore... Pomni: Ragatha...? (didn't hear) Ragatha: (Slowly looks up)... Yeah of course I'm okay Pomni! Sure I got a little beaten up but I'll bounce back! (smiling) Pomni:... Ragatha: And Of course I take care of myself, after all if something happens to me what's going to happen to all of you! *strained laughter* Pomni: R-Ragatha that's not what I meant- Ragatha: (softer) Its late Pomni... I think I would like to go to my room now... Okay? Pomni: ... Okay... Ragatha: See you tomorrow new stuff... Pomni: Y-Yeah see you... *Pomni looking at ragatha as she walk away* Pomni: ... Around... *Pomni Alone in the hallway* Pomni: (Thinking) Thats when I realized Ragatha lies... She lies a lot actually... Anyway this was a comic I roughed up a long time ago and I gave up on. Will I ever finish this? Prolly not- And even if I did, I'd prolly redraw everything since I'm not happy with how I used to draw them Made this all the way back when I just got in the fandom n haven't touched it again since :P It got popular on twitter for some reason so I thought I might as well post it here too ✌️
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genericpuff · 2 days
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From the standpoint of someone who doesn't even like LO that much. Reading through this gave me a strange sense of discomfort? I think. Something about the combination of the essays, and the digs at the author in a lot of posts, and making a community based on it, and the ranting. It made it feel a lot more group ragging on something than normal fandom re-writes. I can't help but want to say something on the subject (0/3)
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Gonna respond to all your asks together if that's okay, from what I can glean there's a word limit on mobile (?) so it makes it very interesting to see who's able to put all their thoughts into one big ask vs. who has to cut them up into parts 😆
So I can understand that discomfort, it's actually one that I also initially felt towards the community when I discovered it. Though even more so because when I found out about antiLO being a thing, I was still a MASSIVE fan of LO and my thought was "wow, these people are losers" LOL but then a lot of what they were saying resonated with me more as I realized the story was going nowhere (it was around the trial arc when Eris was revealed to be the 'reason' for Persephone's wrath).
All that said, I don't think I was wrong to feel off back then even though I don't feel that way now. We have our own takes and ways of approaching certain subjects, and how we feel is how we feel.
I will say that I can't, in any way, take credit for 'creating' the community. AntiLO pre-existed me by years and I was simply welcomed in as my opinions of the comic changed. I was a lot more involved in UnpopularLoreOlympus when it was born around the S2 finale of the comic. So... don't give me any sort of credit in 'owning' this community or anything of that sort, I came in during a period when criticism of the comic was becoming more common practice. I'm just also someone who's very verbose and loud in their opinions which appeals to a lot of people in this community, so I get why people might see me as some kind of "pillar" within it or like I'm the loudest person in the room, but I promise you that doesn't mean I have any sort of ownership over this part of the fandom or that I feel my opinions carry any more weight than the people around me. It's just a community, after all, not a religion.
It's true that saying I'm not making money off Rekindled doesn't mean I'm not benefiting off it in other ways. But the 'benefits' are still kinda... nothing? in the grand scheme of things? like okay great I have loads of people reading my stuff every update but like, this is still just Tumblr lmao none of this is real and as soon as Rekindled is over, I might be lucky to bring some of the readers over into my next project, but I doubt whatever I do next will get as popular as Rekindled was. All the "benefits" I get are virtually the same as what people writing fanfiction get on AO3 get or what people doing redraw videos on Youtube get. It's fake Internet points for making fan creations.
And that's okay, because that's sorta just the nature of fandom in general, throughout any niche community. People will be naturally drawn to what's familiar and what I do here appeals to the people who are familiar with LO and the criticisms of it, often people who agree with those criticisms. The Zelda community has LinkedUniverse, Pokemon has Hanamusa, Attack on Titan has communities that are dedicated to loving the anime, hating the anime, and even dunking on people who don't 'get' the anime, Undertale has every single crazy rewrite and rewrites-of-rewrites that have been spawned from its fanbase. Did you know there's an entire community of people who discuss and argue over fire alarms? I didn't, but when I found out about it, it was after listening to a video on Youtube discussing all the interconnected drama of the fire alarm community. Like that's wild and seems so stupid and pointless... but it matters to the people who are in it, and my opinion of how they operate isn't going to change how it makes them feel to be a part of that space. That's kinda just human nature, we create our own little microcosms of things to bond over so for people within those microcosms, any amount of disagreement or discomfort will feel massive in proportion.
I guess the point of what I'm trying to say is that a lot of this stuff feels crazy loud but it's really only that loud because it's occupying a single room.
The reality is that Rekindled is still a very niche project dedicated to a niche webtoon that's a part of a niche medium. As loud as it is within here, it's still only because it's such a closed community. Anyone outside of the Webtoons community has zero clue what it is. The 'attention' that I'm getting is still from other niche people who occupy a very specific interest.
And that's not even exclusive to Rekindled, despite Webtoons attempts to sell LO as a 'worldwide phenomenon', a lot of people don't know it exists and couldn't care less. Does that mean my rantings about the comic and its creator matter any less to me or the people who are interested in them? Not really. Is it all pointless? Maybe, but not everything really needs to have some bigger point. We're all kinda just here spending time talking about something we both love and can't stand. What I say about LO and do with Rekindled is undoubtedly inconsequential and pointless to people who aren't in the room. That's fine. That's why I keep it all in my own house. There are definitely people who talk about it outside of the home but that's far from what I can control.
That said, I think LO also does fall into a very unique category where it's very easy to do rewrites and redraws of it simply because it, in and of itself, is a rewrite. Rekindled is far from being the first "fix it" fic, not only of LO but also of any piece of media in general, it's not really a new phenomenon (but again, when it's loud, it can be easy to go "well clearly YOU had to influence this"). People are drawn to retelling LO or 'fixing' it because LO is based on Greek myth. If it weren't for that, no, I don't think people would be as interested in doing so. It's because we literally have a solid foundation of reference material - the myths and original poems - that we can go "hey, why did LO do this? it should have / could have been xyz". You can't really do that as much with a purely original work besides wish fulfillment of "what if xyz happened" because whatever an original piece of work winds up being is clearly what it was meant to be. We have nothing to compare it against.
But with LO, we know what it could have been because we know what it was trying to be since day 1 - a retelling of the Abduction of Persephone. That's not to say we always knew exactly what Rachel was planning on doing with it, but it's not hard to be disappointed when we see certain mythical stories being established in LO - such as the tale of Eros and Psyche, the Titanomachy, etc. - only to see them get dropped or completely mishandled.
On the one hand I could use HADES and Stray Gods as examples of popular media that don't get 'rewritten' the same way LO does because while they have their own unique interpretations of the myths they're based on, they still feel like properly thought out stories that appreciate the source material. LO, by comparison, feels like it's written by someone who hates Greek myth.
But on the other hand, those rewrites may absolutely exist and I'm just not aware of them because I don't occupy those rooms! The world is only as big as we perceive it to be.
That said, it's always sort of ironic to me when people say Rekindled is "riding off the coattails of LO" because while I can understand their sentiment - because obviously it's a direct re-creation of LO - that opinion seems to operating from the assumption that LO was ever not riding off Greek myth's coattails to begin with.
And no, I don't think my criticizing of LO on an LO-focused blog should in any way be conflated with "media isn't allowed to be bad". I've said this before and I'll say it again, I'm into loads of bad media. I'm also fully capable of enjoying a piece of media but also shit-talking it without actually feeling any sort of vitriol towards it. House M.D. is one of my favorite TV shows but goddamn some of the plots are just so dramatic and out-of-this-world that you can't help but laugh at them (and that's why we have spaces like /r/okaybuddyvicodin LOL). One of my favorite games growing up was Starfox Adventures because I had never played the original Starfox games but I had played loads of Zelda and Adventures was basically Zelda but with Starfox, and I know there are plenty of people who will go "but puff, that game is ass!" and I know! But I love it regardless.
With LO, it's not a matter of "bad media shouldn't exist!" it's a matter of observing what makes it so bad and why that's had a negative impact on both the audience it attracts (primarily teenagers and children) as well as the culture it's taking its ideas from. If LO was just some "so bad its good" webtoon that was easy to enjoy but also poke fun at, I would have zero issue. It's the fact that it's blatantly problematic in its writing and intentions but still hailed as the #1 webtoon on the platform (webtoons in and of themselves being a medium that I've lived in for over a decade so it's virtually impossible to get away from whatever is influencing the culture as a whole) while winning all these accolades for being "brilliantly written" and its creator is given a voice over Greek culture when she herself is not Greek or even well-read on Greek culture in any capacity - that's the issue and why I've spent so much time talking about LO. And if it wasn't me, it would be anyone else, because the problem has been around for ages and people have been trying to get the word out about it for years.
I don't necessarily think every 'fix it fic' is built equally. I think it's a case by case thing. A lot of people are deadass just doing it for fun and to be a part of a community, and I think that's wonderful. There are also people who try to do this but ultimately disrespect whatever the creator was going for by somehow implying that their own original ideas were inferior just by existing, or using their fix-it fics as a way to deliberately harass the original creators (ex. whatever the fuck 'art lore' is on TikTok, based on what I've seen it seems purely made for bullying budding artists and talking shit which is... gross af, but I don't think it's anywhere near the same as readers of LO calling out its highly successful award-winning creator for having zero clue what she's doing with her comic lmao). I don't think a blanket statement of "fix it fics are bad" accomplishes anything because it depends on a variety of factors like the person's intentions and what they're trying to accomplish. Many fanfictions in general could be called 'fix it fics' even if the creator 100% loved the source material with zero issue - because they're still saying "what if xyz happened instead"?
Me, personally? I'm someone who loves Greek myth and who used to adore LO. I was very discouraged and upset when I saw it turned into what it became, and I wanted to try my own hand at creating something new out of the rubble that could give me closure. It's what I choose to do with my time and other people seem to enjoy it as well. I'm sure there's loads to criticize and speculate on regarding my 'intentions' in creating it, but at the end of the day I'm sorta just doing what I want to do with my time because I have a lot of thoughts and ideas I need to get out of my head and many of them are thoughts and ideas that other people like reading about.
If you feel uncomfortable by the amount I talk about it here and the way I talk about it, that's fine. Those are your feelings. There are loads of other antiLO-themed blogs to read that might not give you that same vibe. Even I have certain icks towards certain opinions within the antiLO community, I've seen some people be genuinely shitty and I'm sure that's ironic to hear considering you're describing your own discomfort towards my stuff, but we all have different tolerances towards different things at the end of the day.
I do my part to keep things in my own house of a neighborhood that's really small in the grand scheme of things. It just feels like a big neighborhood if you don't travel. There will inevitably come a day where I'll pack my boxes and move elsewhere, talk about new things and write essays about other topics. That's obviously not today but I definitely don't want this to just be like, my entire identity or the rest of my life LOL it's just something I've chosen to spend my free time doing and I'm content with that. Maybe a year from now I'll feel differently, who knows? At the very least I'm hoping to one day finish Rekindled because no, I don't want this to actually be my identity for the rest of my life, change is a good thing LOL but what that change will bring is, for now, a mystery. Here's hoping wherever I end up at least brings its own uniquely good times like I've had here :' )
Sorry, that was a very long response with a lot of sorta aimless muddling over the topic at hand, but thank you for the opportunity to discuss it regardless ! because I do think it's important to find that 'grounding point' when it comes to stuff like this. because as much as I get riled up over LO, yeah, at the end of the day, it's just a dumb webtoon and I don't wanna go soiling myself over it LOL but I'm also just like... running a Tumblr blog with my personal thoughts and ideas, no more or no less. Even the "attention" I get is still only 200-400 notes per new episode of Rekindled, which pales in comparison to any real metrics of "success" imo LMAO again, it just feels loud because this is a niche community made up of a lot of the same names and faces; step outside of it and no one gives a shit LOL
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Do you remember the humanoid post with the human esque humanoids of deer, wolf, rat and monitor lizard? How do you do that with horse? Something about the snoot makes me unsure how to human face.
when it comes to ungulates, they can have really elongated faces and their skulls often have a sort of gap between the front and back teeth, so squishing the snoot does require more edits to rearrange the teeth and stuff in a way that better fits a short face. It is easier to deform it one portion at a time so the proportions work out.
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(image description: a photo of a horse skull from the side, followed by multiple images of a red outline sketch of the skull being deformed piece by piece to create a new shorter skull shape with a larger rounded cranium. end description)
and then you have to redraw a more cohesive version of it, of course, and decide how far you want to go into human vs less human in the shape, perhaps keeping some of the snout length and side eye and ears closer to the top of the head (horse ear canals sit just behind the upper corner of the jaw, and their cranium is quite flat, so that's why their ears seem to be on the top of their head)
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(image description: a new sketch over the reshaped horse skull give it a more cohesive form, and then a face is drawn over the new skull to show how a humanoid horse face might look. this version still has a longer snout and ears that sit higher on the head, but the upright neck and shorter face along with a distinct eyebrow really make it look more like a person. end description)
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(image description: a comparison between the previous skull and face, next to a new even shorter and more humanoid version, making the horse person's face look just like a human but with vestigial traits from the horse origin, such as the ear shape and smoother nose bridge and large lower jaw. end description.)
hopefully this is helpful! it's a more updated look at the same method I showed in the tutorial you mentioned.
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mewtwoandme · 1 year
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Hey y'all I feel the need to apologize yet again. I know I know, its always the same song and dance but I can't help it, I just feel bad that the next chapter has been taking a long time to finish, even though I have reasons for it, again I just feel bad...
I also haven't been feeling well for the past week, it's been on and off but if it continues I might have to see the doctor, I normally don't go unless it's absolutely necessary, but I'm starting to get annoyed by the constant on and off hot flashes and nausea that's been happening, among other things.
Buuuut anyways, on a happier note...guess who's coming back!
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I was gonna keep this a secret but I just thought fuck it, it honestly wouldn't have been that big of a surprise considering I mentioned before that she was going to come back after this chaper anyway. This has also been a reason why this part is taking awhile...originally I was gonna give Mew her own separate comic where she returns but I thought up a way to fit her into this chapter last minute, so I had to redraw a few panels and do some rewriting. I wanted to kill two birds with one stone lol
So yeah, hope y'all can bear with me and my inconsistency right now, stuff is in progress ^^
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myrmica · 1 month
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do you have any tips for getting better at drawing anatomy? your poses are always so fluid and realistic
first of all THANK YOU!!! that makes me happy to hear!
under the cut because i got long winded... i hope something in here is useful! some of it may stray from the point, and i have no idea what stuff you already know.
in my experience a lot of it is about paying attention to form/volume. at one point or another i realized i vastly prefer art that emphasizes this, as opposed to flatter more stylized anatomy, as far as things i want to emulate in my own work go (flat styles can be cool when other people do it; this is a huge thing with art i think, developing a sense of discernment when it comes to the art you Want To Make versus the art you like but wouldn't want to mimic...)
so i add contour lines to everything i draw as i sketch because it helps me figure out where the object is in space, in relation to the viewer. doing this immediately establishes where the subject is in relation to the "camera" because lines curving one way mean you're looking up at something, and vice versa. if you've ever seen the coil method of foreshortening before, it's the same principle.
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while construction lines won't always be there in a finished piece, you can communicate form in the curves of your lines. the round end of a sleeve is a countour line, so are fabric folds (although they have their own volume too), etc.
the feeling of looking up at someone, or their arm moving towards you, or their back turned away from you, that's where a lot of tension and dynamism comes from--some of the "fluidity."
another thing is to focus on weight, and how things interact when they touch... if you grip someone's arm, how does the skin fold/warp under pressure? can you actually draw it doing that, instead of leaving the arm being grabbed unaffected? stuff like that. a huge inspiration for this (and i think it shows in some of the artistic choices i've been making lately) is margot maison's work. like, check out this panel from bora the brain:
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or this one of mine, where i just grabbed my own arm like that to see how it felt and what the skin did...
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these are both examples of smaller details but the same principle applies any time you're drawing two people touching, or even a bent leg where the thigh and calf meet. i'm more interested in how skin/fat moves around than i am in getting the nitty gritty details of muscle groups and bones right. knowing the muscles and bones certainly HELPS; my personal favorite bones are the radius and ulna in the forearm, and keeping the way they move in mind Is useful because it reminds you that the arm isn't a uniform tube shape, it's a flat rectangle type thing, and it'll look wider or narrower depending on the angle... etc. see pronation/supination gif below:
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they get recomended all the time but the morpho books are my favorite reference for doing actual intentional anatomy practice & in redrawing stuff from them a ton of tricks for constructing bodies have stuck in my head. like, here i was focusing on how they simplify the shoulder/armpit in relation to the ribcage:
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(you can download most of 'em for free off of libgen btw.)
you can also get something kinda special drawing bodies from life. if you don't have other people to draw, your own hands/legs work too, and it's good for foreshortening and perspective because you're always seeing them in relation to your own viewpoint:
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granted both this and the morpho studies are things i find fun to do. on the off chance that you're someone who finds studies tedious or boring, rather than pushing through it you might want to paint a character you like onto the pose you're practicing or something like that to keep yourself invested?
i also use references gratuitously. usually many pictures at once, where i'm combining them to get the pose i want. either just referencing different photos as i draw different things or literally editing them together depending on what it is. over time, i've gotten better at coming up with dynamic and interesting poses without a ref, because using them has built up my understanding of the body (it's actually way easier IMO to draw a dynamic pose without a ref than it is to draw a dude just standing there without one ?!)
there's sort of a push and pull for me between accuracy/realism ("can the arm Actually bend that way???") and exageration/stylistic liscense ("if it doesn't, does it look cooler like that?") where it helps to KNOW if you're drawing something that isn't technically "anatomically correct."
there's also a lot to be said for tracing over photos for practice!
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thank you for the question, i love to talk about these things ^_^
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camellia-salazar · 8 months
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Ed Edd n Eddy as Ponies.
Just note that I am fully aware that there are other pony versions of EEnE, and just to let you know that I drew this before I found those. I love their interpretation of our beloved Peach Creek kids as ponies and I want you to check them out over on Deviantart. The first one I saw and the second one.
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The first drawing of the three Eds. After drawing this and a few of the other stuff I couldn't stop noticing mistakes so I go back to fix them or add something to the design. Now I'm happy with the results (at least to this one).
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More of the three Ed Boys. I thought drawing them more would help me match it up to both MLP and EEnE. Like wacky movements but with MLP. You get the idea. (What sucks about this one is how I failed to fix Edd's hat in one doodle. Oh well, they didn't add his white lines on his hat in the Jawbreakers game anyways.)
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The other Cul De Sac kids as well as the Kanker Sisters. This was redone several times because they didn't match up to their canon counterparts well enough. Mostly Jimmy, Sarah, and Plank got changes.
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Eddy and his Big Bro. You can't forget him. I thought since Eddy would have small wings his big bro should take a lot of the wing genes. Idk if that counts as irony or not. Probably.
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Pony redraw of the last part of the intro. Getting a good freezing frame was hard so I did what I could.
More about these pony versions as well as transparent art down below. But otherwise thanks for checking out my art. I drew more EEnE pony art so look out for those. ✨✨👋
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To those of you who wanted to learn more, here it is.
Ed: pretty much the same. He doesn't have the ability to fly or do magic but he does have a lot more strength then your average earth pony. His cutie mark is buttered toast dipped in gravy and a jawbreaker (don't worry I actually add the butter to the toast later on). The jawbreaker is to match up with the other Eds.
Edd: He is the most powerful unicorn in the entire Cul De Sac (besides his parents to some extent) because he was studying to get into Celestia's School.
But of course he doesn't know every spell just yet. But he can levitate (not only objects but himself and others), Teleport (which he learns accidentally), and maybe invisibility (again on accident). He learns about spells but he doesn't use them until later on throughout the show, if there's my pony version of it however. Idk what I mean by that.
His cutie mark is a magnifying glass with a jawbreaker. Again, the jawbreaker to match up with the other Eds.
Eddy: we all know about his short stature in the show, but in this version he has little wings as well. He can barely get off the ground and not for long. Whenever he gets angry or agitated he hovers for a bit before landing on his hoofs. Whenever he tries to fly he falls on his stomach.
Another reason he looked up to his big bro was because he thought that one day he would probably teach him to fly, since he could be such an expert with his massive wings.
His cutie mark is a quarter with a jawbreaker. We all know his love of money so it's a no brainier. And yes the jawbreaker matches the other Eds as well.
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I wanted to match up the three Eds like the CMC in MLP. So that's what I did. I'm sure I'll probably change some designs later on as I draw more of these pony versions, like Edd should probably be more orange than red orange or Jonny's hairline (maybe idk) but for now we have this.
I'll explain more about the Eds in another post, as well as the other kids in the next one. I might do three at a time tho. Next might be Kevin, Nazz, and Rolf.
Thank you for reading all the extra stuff. I hope y'all have a good one. 👍✨✨
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clambuoyance · 2 years
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can you tell us what's the story behind your ocs?
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(This is an old cover i never finished...might redraw or finish it up one day but who knows)
Sooo my story kind of changes a lot and i have a lot of worldbuilding aspects to work out still, but the story basically revolves around this 10-yr old girl named Keiko, who's basically got clairvoyance (or my version of it really), and a 15-yr old boy named Rolin (the boy with the green jacket). The story starts with Rolin moving back into his hometown, and Keiko being taken into Rolin's family, but Rolin himself isn't all too keen on getting to know her.
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You can probably guess what ends up happening though lol. I first made these characters in 2014, and even though the story is compleeeetely different from then, the core has always been about these two and the way they form a sibling-like relationship :)
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it's also kind of inspired by goonies, gravity falls, and similar genres so with the help of her powers that she doesn't totally understand, Keiko and Rolin (and friends) go around and get mixed up in several shenanigans after discovering these weird ass artifacts. They end up meeting a lot of different people along the way, and slowly unraveling hidden secrets about their city and the people in it. The other main kids are Rolin's two childhood friends, mystery-loving Mira and jack-of-all-trades Artie, plus the new girl, Val.
So that's just the basic "synoposis" of my story I guess. There's probably more I can say about antagonists and stuff, and again there's worldbuilding stuff I'd rather save for the comic if it ever happens..., but that's the main gist. There's a lot of themes involving Life/Death, Time and Legacy, Past/Future, Destiny/Fate, Family, Friendship, etc.
Here's an animation that i started like 2 years ago that hopefully i will finish one day looool
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finn-m-corvex · 6 months
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Hey! I'm a really big fan of your art and I have a question. Do you have a certain process for drawing hands? I've been trying to get better at it since forever and maybe you have some tips bc yours are awesome for a beginner :D
:O THANK YOU SO MUCH! Hands are like one of my only artistic talents that I just had beforehand so I'm more than happy to show you my process! I have no official training by the way, everything I'm telling you is just stuff that I've learned from drawing them and observing them.
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This is a simple sketch that is eventually going to turn into something for Taddy, but it will do for right now! I'm going to walk you through how I sketched this.
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First step: ALWAYS ALWAYS START with the outline of the three big fingers. These determine the proportions of the rest of the hand. Where you might be getting tripped up is trying to draw the whole pointer finger first, and you should not do that. Doing one finger and then another one messes with the proportions; it's much easier to fix three lines than it is to redraw the whole finger. Make sure you curve for the knuckles!
Second step: In this picture, only the index finger and thumb are fully visible, but if the others were to be visible this is where you would draw the rest of them. You should have three distinct sections, and those sections should be CURVED. Your fingertips have a very unique curve to them and it can take a few tries to get it right.
Third step: the thumb. I hate doing the thumb. This one might take you a bit because the thumb is always smaller than people think it is. The tip of the thumb should come out to just below the first joint in your index finger. The line going across the back of the hand should always be over the one coming down from the fingers. Your thumb is also not flat; it curves inwards and then back out as it goes down to your wrist. It should only have two sections!
Fourth step: the pinkie and the "back" of the hand. PINKIES SUCK EVEN MORE THAN THUMBS! I normally choose hand positions that don't feature the pinky because I hate drawing it. But cheat sheet: the pinky never extends past the second joint of your ring finger! Your pinky still has three sections, just smaller than the rest, so the second joint of your pinky is roughly level with the first joint of your ring finger. The "back" of your hand also has a slight bump to it: the pinky curves out and then it curves back in at the wrist. The transition from back of hand to wrist isn't supposed to be smooth like it is from the thumb.
Fifth step: knuckles! This one can be ignored if your art style doesn't do knuckles. I choose to do little v-shapes like that or just bumpy lines whenever I feel like being extra, but they're always pointing downwards and they're bigger than you think!
Some extra details that might be helpful:
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A bunch of the stuff above I already mentioned, but for the ones I haven't mentioned...
-The skeleton lines you drew at the beginning should always curve away from the thumb. Not by a lot, just a little!
-The top joints for the three fingers are roughly equal with the index and ring, but the middle finger top joint is higher up. The second joints are all roughly level with each other
-Middle is tallest, than index, than ring and finally pinky. The thumb is shorter than the pinky
I think that's it? I've never really done an art tutorial before so let me know if I need to explain anything else! This was pretty fun though :D
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paging-possum · 6 months
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So one of my friends who makes games (here’s her itch.io, she’s made some REALLY neat stuff AND is currently making some even neater stuff right now that I may or may not be helping with) recently told me about the concept of developer logs. And I heard that and immediately was like… “Well I love talking about my projects…and I’m currently working on a comic.” So I'm making the Milwaukee Protocol devlog! Which will hopefully keep me on track with working on it! I’ll also throw in smaller updates about other side projects at the same time, just for fun. 
Milwaukee Protocol is a horror comic about- you guessed it- rabies. It follows Lyssa (named for everyones favorite virus, lyssavirus) after she gets bitten by a weird animal in the woods and starts experiencing rabies-like symptoms despite the fact that medically, there’s nothing wrong with her. It’s about losing control! It’s about changing in ways nobody understands! It’s about suffering the consequences of completely avoidable choices! It’s about instilling the sheer terror/fascination surrounding rabies that I’ve had since I was a child in other people! I’m not sure how coherent it is, but it’s still being written, and at the very least I’m excited about it.
I’m still writing the script and working on actually figuring out what everything and everyone looks like (something I skimped on for the last comic I made, which I think made it suffer), but I’m hoping to put my all into this one! I’m hoping to have the script done by mid-November, and this is where we are now. 
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Thrilling. I know. God I love Notion. I'll hopefully have actual drawings of them next week but it has been a very overwhelming 2 weeks and also im sick so things are going very very slow.
While I figure out how to put this beast together, I'm also trying to put together some search and find pages just for fun- I started one for the Fool tarot card, since it felt like a fun theme to start with. That said, I'm not a huge fan of the composition so I might go back and redraw it. I'm also making a comic for college using a rubber duck as an allegory for having a crush on someone because they make you do weird stuff in art school sometimes.
I'm also listening to a bunch of stuff this week! A lot of Parkdale Haunt, which is a horror podcast about two women and the creepy old house that one of them inherits. Probably not the best when my only roommate right now is a fridge that makes sounds like human breathing, but that’s a sacrifice I’m willing to make for a good horror podcast. 
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lostlegendaerie · 24 days
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So I know what to do when I'm feeling stuck in my writing (find some new music to listen to, go for a walk, read something to help me remember how words work, rubber-ducky-debug it with a friend) but
Does anyone know what to do when you're art-blocked? And not just on one particular piece, but like. Your entire art style looks off to you. Nothing seems to harmonize or look good. (And I am ESPECIALLY having hell with faces)
Can I get some advice? Specifically asking a couple art people I know, @isa-ah @misskhep and some I just follow and respect might know this stuff @cccrystalclear @dilfosaur @herssian
Here's a couple of my pieces that I like (a couple are old as hell)
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And newer pieces that I DO NOT LIKE:
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I know I don't like some elements of these (usually the faces) but I cannot figure out what I'm doing wrong.
_(´ཀ`」 ∠)_
please help, artist tumblr! Red lines are okay, these are all finished pieces and I'm not gonna go back and redraw them.
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the1weepinqguitar · 8 months
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tally hall sketches and other assorted doodles
Here ya go guys! I also have improvement pics from last year! Almost two years in the Tally Hall fandom! Woohoo! My Marvin's CD is gonna hate me even more after all of this
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A Ross sketch! I'm super proud of how it turned out! Below is a close-up!
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The aforementioned close-up, showing the shading on his face and the folds of his sleeve!
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Zubin! I love the side profile, and I used his picture in the MMMM booklet as a reference! Close up below, so you can see some of the more fine details/shading
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the close-up!
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Here's Andrew! His hair is kinda hard to not fluff-ify, but I dealt with it anyways and tried my best to keep it close to reality. Obligatory close(r)-up below.
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next will be some other random stuff, mostly tally hall, but some of it is oc art
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drew this drawing of Ross last September. Not amazing but very stylized, which I love/hate. the tag on the bottom left reads, "he's rather disheveled but this is the best I could do back then"
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wtf is he doing? He in an action movie or something? btw this was last-year's andrew. very stylized. i hate it.
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decided not to include the other last-year Rob cause i hate it deeply. this one's much better. very fluffy. i dont like the collar tho
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just me poking fun at my horrendous attempts at stylizing joe. im not gonna draw him as much as the others btw.
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This is from an au created by @bonkdd, but i did rob and andrew's designs bc i never saw his designs for them. i also added a lot of lore and plot stuff because i really liked the concept. in simple terms the tallies are robots that were abandoned by Marvin after he passed away so now they're falling apart n stuff without him to care for them (that's why rob hides his face). Anyways, huge thanks to Bonk for the original idea! They're a great artist, you should go check them out!
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Edith, drawn/sketched with a ballpoint pen.
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Another one. I like this one better, but I spent two days on this one versus a half on hour on the other so i guess it makes sense
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Adrian and Reuben (OCs), done in a college-ruled notebook bc i ran out of pages in my sketchbook. next is a close-up so you can see more shading.
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probably my favorite gay couple i've ever written ngl
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Ace again, but wearing Reuben's favorite sweater.
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Looking mighty fine!
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He's lookin' tough, he's got the stuff, he's got the spiffy shades... (/lyric)
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pose practice
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Boll weevil, why don't you get out of your home? (/lyric)
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old art jumpscare - i actually kinda like this one, might redraw it. Below is the full thing
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why is zubes staring like that??? its creepy
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here's another. i don't know why it's sideways. andrew is scared of joe btw, this isn't the entire drawing
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Did an embossing peice. It's the Mojo Chessmaster! I tried by best to make it as detailed as possible, and I think I did pretty alright. The neck was probably the worst part to do. Below are close-ups
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the head of the guitar was a pain in the ass.
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This part was also pretty tricky but it came out okay. the dials at the bottom are raised as much as I could get them to go, so I'm not worried about them. My issue here was the pickups.
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I also added Flansburgh's little signature guy but i drew his hair because why not? Anyways this piece took me a good hour or so to finish, I think it'll fetch a good grade (it was for my metal design class).
I'll add a sketch I just did as a bonus:
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it's from a tally hall fanfic/au i made back in may after my grandpa passed away. It was a great stress-reliever and I still really like how it turned out. It's about cryptids and monsters and shit. I'll post a summary on a different post because this one was mostly for the drawings. I might post a few installments of it on my ao3. It could be a weekly thing since i usually have time on fridays to write.
Once again, a close-up is available below.
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I put literal hours of research on cryptids and of the area (ann harbor, MI) while writing this fic. It was fun though, and it helped me a lot. Feel free to ask me anything about the plot or world-building !
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desultory-novice · 8 months
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Been awhile since I had seen your stuff, and I really enjoy what you’ve been coming up with! Glad to see you’re having fun
(Also, how did you start here, so to speak? I would love to be an active creator in the kirblr community, but since I just lurk and rb because I don’t have the energy/confidence to create, I just feel like an unwelcome stalker LOL. Sorry if this is too much!)
Oh, gosh, thank you so much! I'm a little impressed at how things have turned out after barely two years(?) here myself!
I don't know if my methods could ever work for anyone else as they do me, as I attribute a lot of "this" to serendipity but...
...It seems to me I really took off after opening my inbox up to doing detailed ask memes about the characters. Again, this was kind of luck on my part because I spoke very lovingly (albeit truthfully!) about a few mega popular characters, which caused two of their fandom BNFs to kindly reblog my posts, and that sent a bunch more asks for the WHOLE rest of the Kirby cast my way!
I'm sorry to say, it does take a lot of energy though. But I do get the struggle, as I'm often exhausted by life/lots of jobs. However, if you can find any sort of mental "trick" to keep yourself going, you might discover you have more energy than you think inside you!
(Me, I'm very visual, and I keep a collection of my favorite fanart on hand. If I think I've exhausted myself on a character/ran out of ideas of things to talk about, I'll browse through my personal "gallery" and it will help me to remember characters/events/interesting points.)
As to the matter of confidence, you've probably heard the whole "fake it to you make it" bit and to a degree, at least, it's true. I've had a couple of posts where I've flooded the tags with things like "OMG this is so bad and I'm so sorry!" or "I had no time to work on this and it shows~" or "if this sucks it's because life is crushing my soul and I just want to sleep for a thousand years..." annnnnd unfortunately...
...even if it's how you're feeling At The Time, those things can make people feel like they're intruding into your space by liking or reblogging it. It's like, if you're telling us something so personal and private, maybe you really only want to hear from a friend right now, and not a stranger...? What I've done is I've told myself it's okay to write out those low self-esteem thoughts elsewhere but try to let the people who are here for the art/images/videos/writing/discussions just enjoy your art/images/videos/writing/discussions.
If you've got something to get off your chest, don't feel like you have to hold it inside, but don't hold your audience captive either.
(Also, something else fun about this: if you cast out positivity, you may find that it comes back to you, and when you look again at that thing you shared, it was NOT as "awful" as you thought.)
Now, a lot of that was about "external" confidence or what you display. As for internal confidence, that's... kind of a constant struggle. We all -- and by all, I I mean even famous published creators -- have times when we think our work isn't good enough. Annnd...
...Well, it isn't always great. But the fact that something isn't great now (even if it's the absolute best we can do at the time) doesn't mean we have no skill at something! We all have to start somewhere. And sometimes "somewhere" is a piece of art or writing or theory or humorous content that only 1-2 people think is "...Eh, not bad."
My first "hit it big" piece? My "Moon's Haunted" Kirby meme? Ohhh man, I can't STAND to look at now! I redrew it a few months back and if I were to redraw it today, it'd look better still, probably. The key is that I tried (...and that I meme-posted when the game was going viral >.> ) and I think that shone through??
(...It might be silly, but there IS a Nintendo Direct tomorrow. Probably no Kirby news, as I assume Vanpool's closure will bring an end to us getting multiple Kirby titles a year, but if you really want to try and take that ^ path, you can always get up early/stay up late and ready yourself to post commentary on any news!)
That doesn't just go for art, but writing/theories/HC as well. I myself find it a little sad when someone starts on a post and then will just trail off with "...lol I dunno, didn't think about it that hard."
"Don't say that, person on the internet," I cry! Do you realize how much information is at your fingertips right now? You can google for things even if you only know it as "that thing in that one movie about the fruit." You can watch a Youtube video in 5 minutes explaining the mechanics of something you've never seen or ever hope to do before! You can even watch a Youtube playthrough of a Kirby thing you forgot instead of saying "You forgot!" Don't know how to draw cloaks? Pinterest has millions of references! Don't like Pinterest? Just google "cloaks, Pinterest" and click on the images tab and you will never have to log into that accursed site! It just takes WANTING to.
Though sometimes, I think people write that out of embarrassment? Maybe they DID think about it but they don't think anyone would be interested? Or maybe they really didn't think about X or Y but didn't want to feel like they were neglecting anybody and that something is better than nothing. Which it is, but LOVE is even more important!
...And love, especially in a fandom space, can be ~complicated~
Like I mentioned above, I'm LUCKY that my top favorite characters also come close to topping the rest of "the fandom's" list. But as I've said before, I love every character in Kirby. Even the ones-people-want-to-throw-off-a-bridge-into-a-waste-treatment-plant..
And if I'd started off my tumblr as a "The Susie Haltmann Appreciation Blog!" as opposed to my actual "Hey I'm Completely Obsessed About Marx and Magolor and I Think About Them All The Time (...but I also like the Haltmanns from a story perspective for their heartrending tragedy that hits close to home for me...) Blog" I don't know if we'd be having this conversation right now. ^^;
(It doesn't just have to be all about controversy/"discourse" related stuff either. I could have started a "Daily Sillydillo" blog and had to retire it in a month due to low levels of interaction. The concept of fandom favorites might not be very egalitarian, when every character deserves to have their story enjoyed, but sometimes, strong love can make up for the lack of eyes on a thing. Occasionally ^^)
...Anyway, you might not have the energy, at least not all the time, and confidence might be a little low right now too, but you love Kirby, right? You have passion for it? Passion can get you a lot! And also, there's a few methods of interaction that, for personal reasons, I could not choose that have done wonders for everyone else!
For example, I have some old, unhealed trauma about OCs, but there's a whole hu~ge section of Kirblr that loves OCs and, as far as I've seen (??) tries to be really supportive about them?
Lastly, I can guarantee you, you are NOT a stalker and anyone who thinks being a "quiet supportive fan" equates to being a stalker should consider moving away from thinking of themselves and/or others in that negative way. You have stalked nobody! You have only shown an active interest in others! That is a POSITIVE thing!
And on that note, you're definitely not unwelcome either! Especially if you're one of the precious, wonderful people out there who reblog lots! If you want to get your toes wet, why not test the waters and build your confidence in this space by adding some of your thoughts onto your reblogs? You could build a rep/connections that way!
TLDR, sometimes gaining an audience/a space is a magic trick that no one knows the secret to. Other times, it is the result of months and months and months of hard, lonesome persistence.
The best advice I can give you is advice I would give myself:
-Be kind if you can, if you cannot, then be understanding -Demonstrate care about your interests and those of others -Forgive yourself for being at the beginning of your journey
-Enthusiasm, sincerity, and love are warm lights in this world of ours that can, at times, seem so dim and dreary. Light a little lantern for yourself and remember to laugh loud with joy that life is also so amazingly, ridiculously magical and before you know it, others will find their way to your light to add their lantern to yours!
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