Tumgik
#dnd character concept
haorev · 5 months
Text
My favorite dnd character concept that I came up with but haven’t been able to implement yet: an artificer who works primarily with knitting
Like they’re spellcasting focus is knitting needles, if they cast healing magic it looks like wounds being literally knit together, they’re an armorer but their armor is knitted instead of made of metal
I also really like the idea of this character being a warforged. Something about the juxtaposition of the softness of knitted items with the rigidness of a warforged’s body. Something something magic as a reflection of the soul.
(Something about the process of knitting as metaphor for the life cycle: casting on as birth, knitting the project as the lifespan, and binding off as death, sometimes it’s cut short due to circumstance or running out of yarn or the pets getting a hold of it and tearing it to pieces; some projects are naturally shorter knits than others, some take years to finish but whenever they are picked up it’s with love and joy and I’m emotional about the metaphors of textiles)
46 notes · View notes
seasonalbambi · 6 months
Text
Tumblr media
[dnd oc]
don’t bow down, don’t follow sadness, don’t chase the demon’s tail tonight
26 notes · View notes
cephalopod-celabrator · 6 months
Text
God-tier D&D character concept: three kobolds in a trench coat Maybe versions of this have been done, but I still think I'm on to something. Three kobolds in a trench coat, but they're all different classes too. The player's class is determined by which one's head is visible. Every long rest, they either rotate or a d3 is rolled to determine who's the top one. They all level up together. They are visibly three kobolds in a trench coat, they're even different colors, but I need to make this clear: Their commitment to this bit is ironclad. Nothing can break them. They will literally always find the dumbest fucking excuse for why they are like this. The circumstances do not matter. They insist they are Just A Dragonborn. The kobolds do not agree on anything about their fake dragonborn's backstory, gender, or even name. It changes each time the head does, and even then sometimes they forget. One of them might even say they're a lizardfolk while the other two say dragonborn. I will not be accepting criticism, thank you, but will be accepting feedback, implications, and suggestions.
21 notes · View notes
ladymayflower · 8 months
Text
Devia Starfall, a genasi-turned-dhampir monk. A nasty cult has kidnapped her because of her djinn blood, turned her into a dhampir and then made her into their personal toothy spider-man assassin.
Here are some sketches of her before and after escaping the cult. She is a lot happier now.
Tumblr media Tumblr media Tumblr media
Character sheet for lvl1
Tumblr media
cool weather outfit
27 notes · View notes
cattyanon · 4 months
Text
Guyssss I was messing around on Heroforge (basically a good way to create a DnD character) and I came up with something I'm super proud of because of how ironically funny it is:
Serpentfolk bard who plays a flute.
Like. Like a snake charmer. Cept the snake is the one playing the flute. Please tell me your honest thoughts on this character concept.
12 notes · View notes
bonkusdonkus · 1 year
Text
I’ve been thinking about bunnies again!
A while ago, I made a list of list ideas, headcanons, and hombrew thoughts on the Harengon, one of my favorite D&D races. Mostly because WotC just kind of slapped them into a book, mumbled something about how they like freedom, and left it at that, and I didn’t like that.
Well I’ve had more ideas since then!
I will now shotgun them onto the Internet so others may steal and\or get inspiration from them! Same rules apply as last time, Harengon and Rabbit folk are interchangeable terms, you can use any of these you like, or don’t! Okay! Let’s talk about bunnies!
Harengon traditionally have extremely long, extremely difficult to remember names. Their names are often literal paragraphs long, or even multiple pages. Some Rabbit Folk actually have names so long they literally need a novel sized book to write them down, and that’s just their first name. Harengon surnames can be encyclopedia sized. On average. As bizarre as it sounds, there is a reason for this. It’s a defense mechanism! In the Feywild, names have immense power. Giving a Fae your full name can have terrible consequences. So, being native to the Feywild, the Harengon counteracted this by making their names impossibly long and complicated, so that remembering them to use against them is near impossible. Plus, many Fae have short attention spans, by the time they’re even halfway through reciting their name, the dangerous Fae will probably just get bored and leave. Obviously, in every day life most Harengon only use a part of their full name, but traditionally all harengon are taught to memorize the full thing, just in case.
It’s common knowledge that Harengon are considered lucky. They have an unusual propensity for pulling victory from the jaws of defeat, or landing that one-in-a-million chance. Hilariously, this means that many casinos or gambling dens often ban Rabbit Folk from playing. Less amusingly though, it has also led to some ugly superstitions. One fairly harmless belief is that a kiss from a Harengon grants the kissed good luck. Some considerably less harmless beliefs are that drinking Harengon blood will give their luck to the drinker, or that having a charm made from Harengon teeth will ward off misfortune. There is little to no evidence that either of these superstitions are true, but doesn’t stop the depraved or the desperate from trying to find out…
On occasion, a Harengon will be born with pure red eyes. No pupils, no whites, just red. These Rabbitfolk are typically referred to as Unfortunates. Not because they’re particularly unlucky, but because they have a peculiar… Aura, let’s call it. Whereas normal Rabbitfolk are known for their supernatural luck, Unfortunates seem to almost suck the luck out of people around them. Specifically, people who wrong them. This is a very difficult thing to catalogue or measure, so it very well could just be a cultural belief of the Harengon, and not an actual phenomenon. But, well, they are from the Feywild. It also could be true…
Harengon aren’t immune to poison, but they are immune to several notable poisonous plants, such as hemlock and nightshade. In fact, they think these plants are quite tasty. They often eat them raw in salads, or cooked much like spinach. But the most famous use of these poisons, is the infamous Snake Blood wine. A potent, magically charged alcoholic wine said to taste like angel’s dreams and unicorn tears. Fanciful descriptions aside aside, it is an exceptionally valuable item, a luxury among luxuries. Brewing it is not only extremely difficult and time consuming, the method is a jealously guarded secret among the Harengon. And while it is still very much poisonous to most species, It can be imbibed by non-harengon, in very, VERY small amounts. Because of this, among wine enthusiasts, it’s become something of a pilgrimage or right of passage to taste the legendary Snake Blood wine of the Rabbitfolk.
One of the most common jokes people make about Harengon is that they love carrots. Because, you know, bunnies. The Rabbitfolk have no particular attachment to carrots, culturally or biologically. Though it’s not unheard of for them to like the orange vegetables, it’s no different than if a human liked them, just a matter of personal preference. However, some Harengon have heard so many stupid carrot jokes, that they have developed a deep seated hatred of them. There are multiple incidents of Harengon actively going out of their way to destroy carrots, out of sheer spite.
48 notes · View notes
gamingmonkey054 · 1 year
Text
DnD is a game where you can customize your characters to an unprecedented degree.
1) Are you making a tiefling? Perhaps she is a Celestial Warlock? One thing you can do is make her a winged variant. Even though she has wings, it is intriguing how she keeps them wrapped in bandages… for now.
She can’t use her wings until 5th level, mostly for game balance. However, the in universe reason is that her wings are actually changing. Instead of the scary bat-like wings tieflings are usually portrayed with, when revealed, she will have large wings covered in light grey iridescent feathers that makes her look truly celestial in nature.
2) Maybe that isn’t your thing though. Let’s say that you are instead making an wood elf. He is your standard sorcerer, let’s say… aberrant mind. Lean hard into psionic abilities and take the telekinetic feat at 1st level.
You may be wondering how he gets to take a feat at 1st level, after all, elves don’t get a free feat like variant humans do. Except, he gets a feat, but also a pretty big disadvantage, he has a birth defect that caused a malformed hip. This makes it functionally impossible and very painful for him to walk on his own.
- His speed is halved and he has disadvantage on athletics and acrobatics checks. He also has a chance of tripping.
- If he uses a cane his speed is only reduced by 5ft, but he still has disadvantage on athletics and acrobatics checks. He has a chance of tripping if he takes the dash action or crosses difficult terrain.
- If appropriate for your campaign he can have a wheelchair which doesn’t affect his speed if he is on wheelchair accessible terrain (basically only in cities), but he still has disadvantage on athletics and acrobatics checks. If not on wheelchair accessible terrain he has a -5ft speed penalty. He also risks getting stuck in difficult terrain.
- A stronger party member could also help him walk with only a -5ft speed penalty to both (no disadvantages) or if they are particularly strong they can just carry him with no penalties (he would be quite small and light).
Since it is a birth defect it can basically only be fixed through surgery or a wish spell. It is up to you as to weather or not he would actually want to be cured. I also don’t recommend playing him in a campaign with very little role playing.
3) Maybe that is a bit technical for your liking? You can always go into incredible detail as to their appearance.
- Maybe they have partial heterochromia or full on heterochromia.
- Maybe they have a single strand of hair that absolutely refuses to stop pointing straight up.
- Maybe their appearance doesn’t matter at all because they are never seen wearing anything other than full plate, but their voice is soft and calming.
You can customize your character as much or as little as you want. There is nothing wrong with playing a carbon copy of a preexisting character from a show that you like. You can also mash two or three preexisting characters together to make a new one.
DnD is ultimately a game about having fun. If you decide to play an artificer who bears a strong resemblance with the fan favorite Spider-Man villain, Doctor Octavius, go right ahead. Or maybe a tabaxi chef who invented a suspiciously familiar corn based cheese covered snack. Or maybe you just want to play a kid who got way in over their head.
Whatever you want to do go out there and do it.
57 notes · View notes
ferals-shitposts · 1 year
Text
Shitty dnd character/npc ideas
A forest nymph with a southern accent who's catchphrase is "What in carnation."
an Australian druid who wild shapes into a kangaroo and when someone compliments it they say "Thanks! It has pockets!" And they stick their hands in their pouch.
An asexual paladin who accidentally took an oath to the god of lust when they got drunk at a tavern one night. They don't break the oath because no one wants either of them. God or paladin.
A cleric who's patron is the DM and they make VERY specific prayers. When they make these prayers they just look deep into the DM's eyes until they finish to make them uncomfortable.
A kenku who's only way of communicating is by mimicking Gordon Ramsay.
Gordon Ramsay.
A copper, dragon born, philosopher and mathematician who's name is "Nicolaus Copper-nicus."
A bard named Ted who gives bardic inspiration by giving long speeches about whatever the party is about to do.
Any class. Any race. But they have ADHD.
Therapy dog werewolf.
37 notes · View notes
fem-blade-adept · 7 months
Text
New character idea: an Asexual Succubus who really just doesn’t understand the world she lives in. She doesn’t like sex because “really there are just better things I could be doing with my time.” Her whole charisma bonus is either the fact that she loves food and it’s been proven that her food looks, tastes, and smells so good that people will do whatever she wants for a taste or she just straight up is like “hey buddy, I’m gonna level with you here” kinda vibes. Just like the most down to earth creature in the world. This buff 6’0” succubus wants to open a bakery, but she gets too many suitors and really just wishes they were here for her food. Hell is annoyed with her because she left and doesn’t have any reason to go back because garlic bread is just better.
7 notes · View notes
the-corvid-king · 1 year
Text
DnD character who’s just a normal scientist but because of the fact that they ( like most scientists ) have definitely handled many dangerous things , including putting them in their mouth , they have an ungodly amount of resistance to harmful effects
17 notes · View notes
seasonalbambi · 6 months
Text
Tumblr media
[dnd]
very human fighter
21 notes · View notes
Text
Now, I had an idea for a—likely barbarian—wendigo woman called Wichuge (the other name for a wendigo), who, like the original legend tells, was forced to cannibalise her friend, (or better, lover) to survive in the woods in the winter. As a human, she’s a ranger and a hunter, as the Wendigo, she’s a barbarian with only claws for weapons. Good RP potential due to survivors guilt, self-loathing and fear of trusting people because she fears she’ll eat them. She holds off the urges most of the time, but every now and again, idk someone looks tasty? Wendigo mode comes out to fight and it needs reigned back in before it eats the party. It’d be interesting if she trusts really easily out of habit, but is trying to make herself cut people off against her nature in order to protect them from her if she were to lose control completely. Then again, there’s the issue of eating people. I guess the bbeg’s goons are tasty and high-protein because it would be bad to have to brutalise an npc or rando on the street, but equally gruesome to butcher the bbeg’s henchmen and carry their remains around in a bag or something. Much roleplay potential and power. In terms of stat sheets, you’d have some standard ranger-ish stats, and some really min-maxed barbarian stuff for strength and constitution, with dex as tertiary. Just for consistency, I use the classic wendigo design roughly as-described in the legends, with some cool horns, sharper teeth, and some really grisly retractable claws made of the fingertip bones lengthening out of the skin and tissue into fucked-up extra long cat claws. Could be fun to have her bite her nails all the time out of anxiety and desperation to keep the claws from coming out. Hell, maybe the only damage she heals between transforming from the wendigo to human again (and vice versa) would be the finger claws. For transformations, think the movie version of Prof. Lupin in the Harry potter movies.
For actually playing her, i would prolly need 2 character sheets, and in combat, once someone draws blood, roll to stay as a ranger. Fail it, and the wendigo comes out and starts being an absolute monster (to balance, it levels like a monster class). Once the enemies are beaten, roll to suppress the wendigo and “re-human.” On failing, tough titties, now the party is fighting a wendigo, every turn roll again to suppress it.
thoughts?
3 notes · View notes
ladymayflower · 11 months
Text
Tumblr media Tumblr media
Winter outfit and portrait for Ember - her hair is growing!
12 notes · View notes
DnD character concept: Artificer
So, despite my interest in DnD I have never had a chance to play it. This means jack shit to my fantasy, which immediately latched to the whole concept and started imagining characters, locations, etc.
So i just decided to go through the classes and come up with some interesting concepts for them. Let's go alphabetically and start with the Artificer.
"The clockwork heart"
Cracked glass and bent gears. Pocket watch dropped by a careless nobleman, stomped and forgotten, picked up and traded by a curious kid. Traded for what — you don't remember. The glass is removed, the shards are melted and cover is reformed anew. The gears are taken out one by one, by steady hands holding the tiniest of pincers. There is rhythm and order to things. You know that. You feel that. Hands keep moving, pick up the pieces and slot them into their place. A clank of metal, a tug of a spring, a turn of a screw. Then another. Three more and the hands rest. The ticking is rhythmical, steady, but something is amiss. Your eyes follow the hands with curiosity, watching what they will do next. After a brief pause the cover is removed again, the edge of a spring is bent just a tiny amount and everything is covered again. And pause. The ticking continues, but there is a note there now, one that you feel more than hear. All is right. Your hands rest. For now, the panic subsides. But soon the the chaos will become to much again, demanding to be ordered, to be fixed, and the hands will start moving again. You hope you will find something to fix by then. The ticking inside you used to be soothing, calming, reassuring, but lately you can barely sleep, as it grows louder and louder with each passing day, and subsides ever slower.
There was an explosion. Or so you've been told. You were an apprentice to a talented artificer, helping them make their ambitions a reality, push the limits of what is possible, weaving magic and technology together in ways you couldn't imagine. You weren't as well educated, as experienced, as driven, but you were talented and willing to put in the work. They inspired you, and though it was hard, you kept working. But days, weeks, even months prior to that day turned into a blur, with shattered fragments flashing in the dark. Fire. Pain. Sound. Hands. Their voice. You were found in the smoking ruins of their laboratory, alive but covered in bruises, cuts and burns. One wound was different — a big scar on your chest, almost healed, but one that was not there just a day ago. And the artificer was nowhere to be seen.
Days spent trying to remember what happened, you finally realized: whatever you did together, whoever made a mistake, you paid for it with your life. You remember dying. And then their hands, their voice, arguing with someone. You don't know what your master did to save you, but you are alive, and they are gone. And where you once heard heartbeat, you now hear ticking of gears and twisting of springs.
But as the days kept flowing, you understood that that's not all that changed. You see the world differently, understand it more clearly, sharper, ideas filling your head and your hands being more precise than ever. You build things you never thought you could. Except that you are getting less and less certain, if it is an ability, or a compulsion.
What you don't know, is that your master did not save you, or build the heart that keeps you alive. You were not a victim, You were a sacrifice. A price that your master paid for their communion and ascension with something beyond your comprehension. But whatever it was, it wanted you alive. It gave you this heart, it filled your head with ideas and kept your hands steady. And as you encounter more danger and make mistakes, as you fall in battle and come close to death again, even after your allies bring you back, even after you heal, you feel the ticking getting louder. And one day, as an dagger cut your hand deep as it could, as you were pushing the assassin away, you could swear that instead of the white bone, under the blood flowing from your hand you saw a dull shine of bronze and gold.
39 notes · View notes
luxiferxx · 3 months
Text
what if I went sicko mode and made a new blog for every single one of my dnd characters including face/voiceclaims, rp, lore, aesthetic, imagines and art. what if I did that.
4 notes · View notes
korescorner · 6 months
Text
Tumblr media
I sacrificed studying for my irish test to make this. No regrets
5 notes · View notes