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#bg is a stage from alpha 3
laugtherhyena · 4 months
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Sakura wins! (Defeat doesn't taste so bad after all?)
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dbgdbw · 1 year
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235-237
235
slipping out of mindiva’s quarters, yoojin hunts down 2/5 of the linked handlers (1 D-rank, 1 C-rank) black widow style, staging their deaths so that it looks like a spider-type monster had managed to break into the facilities; returns to mindiva’s room to use ‘we were drinking together all night’ as his alibi. v sexy ruthless/competent yj action sequence.
236
(enter SIGMA)
(they lock eyes, and the SEEKER’S CHAINS smash into the wall above YOOJIN’s head in a pseudo kabedon)
yj: (lies) i can explain
sigma: first, i have someone i’d like you to meet
(YOOJIN comes face-to-face with the dummy that has his appearance, still perfectly preserved past its one-day expiration date, now dressed in different clothes)
yj: (internally) wtf wtf this psycho kept it??? …as evidence…right…? right…??
yj: (externally) so what do you want
sigma: you (leers)
yj: you must be out of your goddamn mind
yj: anyway. if you’ll stay out of my way until i’ve freed alpha, i’ll let you in on some Very Important Information
sigma: hmmm
yj: it’ll be fun
sigma: yeah alright
[reward(s): (1) contract ]
sigma: so what’s your name anyway
yj: han yoojin
sigma: i see, han yoojin
yj: …you’re looking at the doll right now
sigma: i’m aware, c-rank
237
- prompted by a tip from ‘newcomer’, yj goes to rendezvous with some AVALANCHE-style resistance fighters, who are hoping to pull off a coup d'état against the oppressive city defense force
+ vitera (S), younger sister of white-haired S-rank
+ gnosi (?), ex-DA personnel who left after shifts in power structure
- list of grievances include veritably state-sanctioned kidnappings from age 5 to bolster combat force
- reveals lanchaea’s lambda is secretly assisting the resistance in the bg
- yj and co hatch a plan to bait the linked s-ranks plus others out of the DA (hence why the arc is named ‘fishing 1-3’), using pre-existing animosity between vitera & iriko(이리코)+couvils(쿠빌스) 
- proceeds to bait & switch w/ 3(!! jackpot) SS-rank monsters 
- ‘but really, how was this possible?’ ‘through the power of love and friendship and hope’ ‘...pardon?’ ‘just some bullshit’
- [ ★ 사랑과 우정과 희망으로 S급 다수 퇴치 성공!^▽^ ☆ ]
- surprise!! it turns out the real treasure (giver) was the sung hyunjae who’s supposedly ‘infiltrated the System’, all along
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w/ my turnaround time effectively bumping back up to 5-10 days/ch ish, in the ‘spirit of self-care’, i told myself i’d only work on chs when i’d had at least one sclass interaction with another person that day, someone leaving their reactions to a ch, etc.. and that’s the story of how i went a week w/o doing any translating :) bc i have zero ppl who talk abt sclass w me
instead of serializing, i’m contemplating switching to just doing the chs i think are interesting as i go, with occasional requests maybe; atm, i haven’t been reading ahead because i lose interest in doing filler chs when i already know what happens, but tbh reading the reviews on hosting sites has been more fulfilling ‘fandom interaction’ than i get otherwise, despite most of my free time going to tls.. like what am i even doing here anymore 🥲 
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thefloatingstone · 5 years
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Kumikyoku Nico Nico Douga  Medley released in 2007 to celebrate Nico Nico Douga’s 1 year anniversary if my info is correct (I certainly listened the shit out of this in 2007 when it first dropped) and is a medley of several of Nico Nico Douga’s most popular videos during its first year, popular anime releases and video games.
and I have FINALLY found this video which properly lists where each song comes from because that’s the kinda junk I fixate on.
So for your enjoyment, despite 2007 being a remarkably shitty year in anime history, this song is an almost perfect time capsule of what was popular among the Otaku crowd around this time.
(below is the list of sings from the video’s description but I edited some here and there to be more accurate at least as far as my own knowledge can help me)
.....why... .....why did I do this?...... this took like an hour why the fuck did I do this?????
Suite: Nico Nico Douga Suite: Nico Nico Douga (組曲『ニコニコ動画』 # Song Title Source
1: Agent Yoru o Yuku - THE IDOLM@STER (Playable song) [Arcade game] 2005 https://youtu.be/NHrCoC1W7_M
2: Hare Hare Yukai - The Melancholy of Haruhi Suzumiya (ED theme) [anime series] 2006 https://youtu.be/ZCbUUgpKn00
3: Invisible Full Moon (Reisen’s Theme) - Touhou Project:  Imperishable Night 2006 (boss music) [PC Indie game] https://youtu.be/Gqqaxjowd8A
4: Help me, ERINNNNNN!! - Touhou Project 2006 (apparently this is a meme) https://youtu.be/wEv7YzFfTFE
5: nowhere - MADLAX [anime series] 2004 (Music that plays during MC’s fight scenes. A Japanese meme is that the song is what gives her superpowers) https://youtu.be/rdW-yAKdnOk
6: The Fang of Critias - Yu-Gi-Oh (BG music) [anime series] 2000 https://youtu.be/fmsWfjDx4dg
(Hatsune Miku can also be heard during this part. Miku made her debut in 2007)
7: GONG - Super Robot Wars Alpha 3 (theme song) [PS2 game] 2005 https://youtu.be/AKSD8LUuOiM
8: Beware the Forest's Mushrooms - Super Mario RPG [SNES game] 1996 https://youtu.be/lbRJ733xiF4
9: Butter-Fly - Digimon Adventure (OP theme) [anime series] 1999 https://youtu.be/vMVdjGibgM4
10: Makka na Chikai - Buso Renkin (OP theme) [anime series] 2006 https://youtu.be/sCAS02ZJFU4
11: Airman ga Taosenai “I can’t beat Air-man!” (Original composition by Seramikarutitan) (based on Megaman 2) https://youtu.be/opADNvgeZYY
12. Yuuki VS Iji - Musical: The Prince of Tennis (song) [Stage musical] 2003 (no video available)
13. Uninstall - Bokurano (OP theme) [anime series] 2007 https://youtu.be/05p646nlYS0
14. Tori no Uta - Air (OP theme) [anime series] 2005 https://youtu.be/SD1yCQsjOQw
15. Dear You - Higurashi no Naku Koro ni (fan song written to go with the light novels. Composed by “dai”.) (based on Higurashi no Naku Koro ni Light novels) 2006 https://www.youtube.com/watch?v=LRZLXB3ohzc
16. Marisa wa Taihen na Mono wo Nusunde Ikimashita - Touhou Project (boss music) [PC Indie game]  2006 (also a meme) https://youtu.be/bIBpekJ2hBg https://youtu.be/uN7DStd3mgA
17. Wily Stage 1 - Mega Man 2 (stage music) [NES game] 1988 (visuals and words are from a Nico Nico video) https://youtu.be/aFeL7kTw2CU
18. God knows... - The Melancholy of Haruhi Suzumiya (song sequence) [anime series] 2006 https://youtu.be/31aBzZokJMA
19. Motteke! Sailor Fuku - Lucky Star (OP theme) [anime series] 2007 https://youtu.be/I3dOmMMNjGA
20. Gacha Gacha Herutsu / Figu@Carnival (OP Theme) [Ero game] 2007 (another meme. Apparently the intro to the game became a popular target for parody remixes) https://youtu.be/3l0ULE_p-kY
21. Sousei no Aquarion - Genesis of Aquarion (OP Theme) [anime series] 2005 https://youtu.be/12oE1oBJgYs
22. Futari no Mojipittan - Kotoba no Puzzle: Mojipittan (main Theme) [PS2 game] 2003 / 23. Tsurupettan - Silver Forest (Kana) / Touhou Project (boss music) [PC Indie game] 2006 (also a meme) (another meme which I’m sure is pretty obvious) https://youtu.be/MpYfYOBnwaw https://youtu.be/njPnYksG3Is
23. Here we go! - Super Mario World (Overworld Theme) [SNES game] 1990 https://youtu.be/dozlUF_QxMA
25. true my heart - Nursery Rhyme (OP theme) [Ero game] 2005 https://youtu.be/T98Rl8PC0EI
26. kiss my lips - Saori Sakura single/ Nursery Rhyme (Character song) [Ero game] 2005 https://youtu.be/k2K2FlNqSzs
27. RODEO MACHINE - HALFBY (Single) [Dance/electronica artist] 2005 https://youtu.be/1lMsnj4AT78
28. Overture (DRAGON QUEST) - Dragon Quest (theme) [NES game] 1986 (Lyrics are from a Nico nico parody video) https://youtu.be/vBVDNos_zRs https://youtu.be/H_9hR-Sg4bg
29.  Overture (FINAL FANTASY) - Final Fantasy (theme) [NES game] 1987 (Lyrics are from a Nico nico parody video, same as above) https://youtu.be/d9J91NDX_HI https://youtu.be/E-SbkgGjPPo
30. Gacha Gacha Cu~te - Figu@Mate (OP Theme) [Ero game] 2007 (same meme as before) https://youtu.be/aKo0DI9xpjA
31. Aitsukoso ga Tennis no Oujisama - Musical: Prince of Tennis (song) [Stage musical] 2003 (I can only guess this is also a meme) https://youtu.be/tebzAaKrCBM
32. Let's Go! Onmyoji - Power Instinct Matrimelee (Boss music) [PS2 game] (after the game’s release the music video was leaked onto Nico Nico and became super popular and turned into a meme) https://youtu.be/ec7JCwez5IY
33. Sakura Sakura - traditional folk song (edo Period) in 2007 Sakura was selected to be part of Nihon no Uta Hyakusen. A CD and song book selection of songs and Nursery Rhymes considered to be culturally important. The reason for the compilation was an aim to prevent juvenile delinquency and to combat the "weakening" of Japan's shared cultural heritage. It’s inclusion is an obvious joke. https://youtu.be/jqpFjsMtCb0
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otpelk · 5 years
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Felt like doing this so here we go, answers under the cut! Consider yourself tagged if you wanna do it as well :)
1. What’s your favorite sims death? Laughter’s the one that creeps me out the most. Also my first sim to die in TS4 was the gloomiest motherfucker ever, died by laughter and became a mischievous ghost so it gave me a great storyline.
2. Alpha CC or Maxis Match? Maxis Match but not opposed to Alpha.
3. Do you cheat when your sims gain weight? Nope.
4. Do you use move objects? Always.
5. Favourite mod? No Mosaic is my one true love, I hate to see that censor blur every time my sims pee :/
6. First expansion/game/stuff pack you got? I got into TS4 when Get to Work came out because ALIENS.
7. Do you pronounce “live mode” as aLIVE or LIVing? aLIVE.
8. Who’s your favourite sim that you’ve ever made? The Ötpelk Sisters and their bots, obviously! Have I mentioned how FUCKING EXCITED I am to get real robots in Discover University?!
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9. Have you made a simself? Oh I have a self-masturbatory fascination with seeing myself walk around my own neighborhoods so yes absolutely.
10. What sim traits would you give yourself? Hot-Headed, Loner, Art Lover
11. Which is your favourite EA colour? Teal
12. Favourite EA hair? I really like the basic buzzcut and it’s my actual haircut so there we have it.
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13. Favourite life stage? Young adult.
14. Are you a builder or are you in it for the gameplay? Gameplay and CAS.
15. Are you a CC creator? I mean I’ve recolored some items but I’m not an actual creator by any means.
16. Do you have any simblr friends / a sim squad? Nopers, remember I’m a loner!
17. What’s your favourite game? (1, 2, 3 or 4) Look, the Sims 3 was laggy as all hell but I think it was ahead of its time and we’ll never get anything of that quality ever again. My beautiful Ótpelk children come from my TS3 Into the Future obsession (evidence below) and I’ll never get over it.
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18. Do you have any sims merch? I have a Sims 3 notebook!.
19. Do you have a YouTube channel for sims? Thinking about it but not atm.
20. How has your “sim style” changed throughout your years of playing? At some point I started creating aliens and they’ve only gotten more alien-y through the years.
21. What’s your Origin ID? I honestly cannot remember because it’s a username I don’t use anywhere else.
22. Who’s your favourite CC creator? @zaneida-and-sims4​‘s creations always amaze me, I’ve recently discovered @liliili-sims​‘ blog and fallen completely in love and @maushasi-ms​‘ bg overrides are a blessing ♡
23. How long have you had a simblr? Around 7 months but I don’t post regularly, I queue a few pictures whenever I feel like it and smoke bomb away.
24. How do you edit your pictures?
A custom action in Photoshop CS6 plus some color and brightness tweaking.
25. What expansion/game/stuff pack do you want next? U N I V E R S I T Y
26. What expansion/game/stuff pack is your favourite so far? Strangerville is just the kind of experimental sci-fi gameplay I enjoy and even though it’s not your typical Sims expansion I love it a lot. Also the town is beautiful!
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yharnamopossum · 5 years
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@catsbreads​​ listen... no matter how hard i tried i couldn't actually like. list rank the bloodborne bosses... i love them all so much...... so instead let me offer u personal ratings in chronological order:
cleric beast: A STELLAR START!! sets the stage for the game!! yharnam's poster child!!! a beautiful baby beastie!!! challenging in all ng cycles while avoiding becoming a grueling nuisance, like woah!!! 10/10, iconic, beautiful, fluffy, screeeeeeee
gascoigne: fave song in the soundtrack, so handsome, heartbreaking story, handsome, phase 3 can be beaten by. walking. which is, eh. but!! handsome, and has a nice voice, and,, handsome,,,,,, 9/10 cus fuck those tombstones
blood-starved beast: BAPY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! one of my fav fights!!!! a sweetheart, so beautiful!!! can be punched or torched to death, so great for when u want a simple but fun challenge!!! so speedy!! slender and toothy and flopsy and perfect!!!! 11/10, best baby, best fight
paarl: SECOND BAPY sweet electric puppy how i love you so...... a hell of a hassle when underlevelled but otherwise fun as hell. speedy!! 8/10, points deducted cus i get a genuine pain in my heart every time the zappies go away & she does the sad whine :c why does the game make me torture this poor pup :,C
vicar amelia: STOP FUCKING HEALING 9/10, she’s beauty she’s grace she wanna smack yr face
witch of hemwick: like. is this even a fight. 1/10 bc of that one time i somehow managed to kill the second witch before the first one and skipped phase 2 entirely and some rando said gg in the stream chat and made me feel good abt myself
amygdala: SUCH a good alien baby. lov the weird face. p sure we've all wanted to rip our arms off when upset. also, hello?? cutest lil feeties in the world???? oh man..... 7/10 cus looked cooler in the alpha + can be tricked into a visceral loop by running through her legs........ dumbass
shadows of yharnam: no. 0/10 fuck you
rom: MAMA HOW I LOVE YOU SO!!! why are you such a hassle in chalice dungeons!!! why are you in chalice dungeons to begin with!!!!! i feel so bad for mama rom, she's just so cute and kind and minding her own damn business all covered in dandelions....... 8/10 fight itself is annoying + she deserves better v.v
the one reborn: sky baby. the cutest collection of goofy goopy body parts you ever done seen. makes weird noises and flails wildly, as any good sky baby should. 5/10 cus horrendously easy
micolash: shut the FUCK up you chef boyardee spaghetti arm awoo-ass cage-head bastard i am TRYING to pick up the goddamn moon rune and needing to mash through your FUCKING dialogue in order to pick shit UP is the ONLY REAL THREAT IN YOUR FIGHT CUS I KEEP GETTING KILLED BY THE FUCKERS IN THE STAIRWELL REEEEEEEEE 6/10 tie your damn shoes
martyr logarius: speedy grandpa. phase 2 is absolute bullshit. alfred sweetie why do you idolise this guy again?? why the fuck can I fall off the roof but HE can't???? 5/10, crusty but satisfying as hell to beat
celestial emissary: another non-boss. what are you even doing here. you're the emissary huh??? a diplomat???? no wonder nobody in the church could figure out all the weird kin bullshit. 0/10, jimmy neutron-lookin ass
ebrietas: S P A G E D D Y....... so so sweet and pretty, i wanna give her a big soft smooch and a nice warm hug.......... 7/10 cus the fight is literally just button mashing
mergo's wet nurse: god you look SO fucking cool with all the feathers and swords and the facelessness and shit but just. that's the fight?? really??? that's it??? that’s the whole thing???? 6/10 cus design is incredible + music box playing in the bg is neat & eerie as hell
gehrman: can be easily parried to death, everything can be avoided with a backstep or two, spends most of the game crying and yelling "SCRAM!!", like... go home grandpa you're drunk. 4/10 cus good god i have SUCH a grudge left over from fighting him with neil...
moon presence: pretty sure the only time i ever died to her was in neil's file lmao?? once she does that 1hp move like. you've won?? she just. sits there??? u can rally all ur health back from her before she starts moving again??? and by then she's staggered for a visceral??? like???? 8/10 cus gorgeous and spooky and intimidating as hell but way too easy for a fancy secret ending boss :/
ludwig: listen. listen. look. listen. it's fucking ludwig. best design (handsome!), best music (well... second-best but still!), fight requires skill and timing and learning preps and patterns and is everything i love the most!! the game does that thing where mechanically he's a beast in form 1 but a hunter in form 2 and i fucking cry every time!! that monologue!!! beautiful voice, handsome face!! sword!!!! horse!!!!!!!! TEETH!!!!!!!!!!! AAAAAAAAAA 10000/10 but were u really expecting anything different from me lmao
laurence: the most grueling 2nd & 3rd phases of all time, good fucking grief. i can't get past him in +3. he's the reason i can't progress to higher ng cycles. he is ALWAYS the biggest issue in EVERY run. dumbass bitch in canon. ruined yharnam. whiny bastard. fuck this guy. 10/10 cus i'm thirsty + his music makes me cry & you forgot him in your list >:(
living failures: can be cheesed with a cleaver and some beast blood. v cool lanky six-fingered hands but otherwise?? honestly?? i mean gross incoming but??? they look like a botched circumcision. don't lie. they absolutely fucking do. i fucking said it. they do. 3/10 cus sometimes they break so badly that one'll follow you thru maria's fog gate lmao
lady maria: i mean. we're all gay. so, points. but also, idk i find her fight obnoxious?? timing is jank and that hunter bone nonsense is... ugh. 6/10 cus she is SUCH a fucking hassle & was way more interesting as a chara in the cut content :/
orphan of kos: i LOVE this baby bitch okay. like!! top fave fights, hello!!! timing and precision and prediction and learning prep patterns and safe boxes and spacing and aaaaAAA everything i love in from fights!!! has that weird poison knife glitch where u can make him stand there as ur friend!!! he is bapy!!! let him s c r e a m!!!!!!! 9/10 cus phase 2 can genuinely be beaten by just. walking. also he's gr0ss
oof alright that’s it there’s my takes for u uwu~
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nimbleprocess · 4 years
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26/11/19 _book();
This independent learning task will be centred around your own experiments and learning strategies.In this final workshop, you will find your own level for your independent learning.
– stage 1 –
In this stage we created a randomly generated book of sketches.
In this Processing document we created random stroke weight and alpha channel lines for a processing sketchbook, rendered in a typographic style. This task explores the principle of multipage PDF file creation through the process of creating a sketchbook.
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// frame count in this instance = page numbers
-If our frame count = the total number of pages set, our if becomes true and endRecord tells the PDF project to stop recording. Exit tells the sketch to fully exit.
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Sometimes randomising everything gives the book a lack of structure. // commenting out an edited characteristic can make the work look more organised and considered.
I changed the highest value of the stroke thickness, playing with the nature of the randomness and controlling how it will output the image. Too much randomness tends to produce structureless noise, but our experiments are about finding control points over the chaos.
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Looking at the aesthetic of the outcomes allows us to think of the process as more of a generation of visual assets rather than a complete outcome.
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We can open a page of out PDF in Illustrator to demonstrate that we are working in vectors, not pixels. We can take any of out pages and take them into a program like Ai as a vector, or rasterise them as pixel for photoshop.
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– stage 2 –
Working with typography, based upon our original sample sketch. This sketch throws in randomised typographic content. It is the basic starting point of random black and white lines, but with the addition of type. Opening this on illustrator would also have the text as vectors (as outlines, no longer editable).
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We can copy a font into our data file., Only otf and ttf fonts will work for this, anything with the suffix ttc will not work. I decided to play around and experiment by using a Dingbats font.
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When generating random numbers, floor will round a number down and ciel() calculates the integer value by rounding it up.
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My system wouldn’t render Dingbats from the system, but a ttf from a website worked. This taught me to be flexible in my experiments and embrace the unexpected. I ended up using a symbols font that produced some unpredictable, but beautiful outcomes that would work well as an asset for a final piece.
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– stage 3 –
From this session we learn how to make our coding less complicated by breaking down our coding into chunks. We call these chunks a function. We may or may not put properties or arguments inside parenthesis of our chunk.
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Here we set a style rule to stick to, almost like a paragraph style in Adobe InDesign. Nitti is a beautiful monospace font for this process. 
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Constructing a function: setup executes once, draw will constantly execute, filling the output window with text. For legibility and understanding, its good to hide a bunch of code in a function, making a more logical flow of the sketch. The draw function is so much easier to understand with the detail hidden away, but the assets are still there to play with and generate alternate versions. 
Any time you want to compact or contain a particular job, the best thing to do is create a function and call the function as you need them. As long as the function is declared as a global object, it will be seen globally, so the best place to out these is at the end of the code, encompassing the sketch.
– stage 4 –
In Processing, the Pattern example allows you to draw a pattern made out of white circles based on the speed of your mouse. The code calculates the speed of the mouse and draws small circles if the mouse is moving slowly, and big circles if the mouse is moving quickly.
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I edited the code by adding an RGB colour to the background and the circles themselves.
BG: (253, 185, 200);
Circles: (254, 127, 156);
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The words example helped me learn how to add, size and colour text in Processing. I decided to edit the location, font and colour of the example text, also adding some coloured spheres into the sketch. 
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This was a good exercise in learning how to use a font I downloaded from the internet in my piece. I am also more comfortable with the positioning of primitive shaped in Processing now.
For the Tickle example I made my chosen text jitter and shake when hovered over by the mouse. I also edited the font, font size, colour and position. Its a bit harder to demonstrate through a screenshot but this was a useful exercise in learning how to make things responsive to a mouse.
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combopoints · 7 years
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sims ask
that everybody and their dog has done already
tagged by my lovelies @justkeeponsimming and @riverstonesims 💖
1. What’s your favourite sims death? death from meteor shower in ts3 
2. Alpha CC or Maxis Match? mm
3. Do you cheat when your sims gain weight? sometimes if i want exact sim to stay in exact shape
4. Do you use move objects? yeah if I’m not too lazy to type that in
5. Favorite mod? mc command center and tray importer (if that counts like mod)
6. First expansion/game/stuff pack you got? sims 3 bg with ambitions 
7. Do you pronounce “live mode” like aLIVE or LIVing? like living? I’ve never even thought about it lmao
8. Who’s your favourite sim that you’ve made? ohhh idk i don’t really have one? i change my mind too often to choose a favourite 
9. Have you made a simself? yeppp 👇
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10. What sim traits do you give yourself? art lover, gloomy and jealous
11. Which is your favourite EA hair colour? dark brown and the most orange ginger 
12. Favorite EA hair? this one is the light of my life 👇
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13. Favourite life stage? ya/teen
14. Are you a builder or are you in it for the gameplay? umm none? I’m too lazy for this so i usually just do cas
15. Are you a CC creator? nope I don’t have enough patience
16. Do you have any simblr friends/a sim squad? @snufkinsims @pixeloasis @simalienn @riverstonesims @simmering-pancakes @justkeeponsimming 👋   
17. What’s your favorite game? (1, 2, 3, or 4): sims 4
18. Do you have any sims merch? nah
19. Do you have a YouTube for sims? no, i thought about starting one tho
20. How has your “sim style” changed throughout your years of playing?  idk i just stopped playing a lot, that used to be the only thing i would do. also i build more 
21. What’s your Origin ID? combopointss
22. Who’s your favourite CC creator? @kismet-sims @citrontart
23. How long have you had a simblr? around 4-5 months? 
24. How do you edit your pictures? I dump some actions and overuse topaz clean
25. What expansion/game/stuff pack do you want next? outdoor retreat 😩
why do they never put it on sales??
25. What expansion/game/stuff pack is your favorite so far? city living just for the san myshuno
I’m tagging @you if you wanna do it 
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neingel · 7 years
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Far Wanderings: Modern Masters 2017, a Critical Review
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Well, we’re back with another episode of Far Wanderings! Where I talk about a certain format/topic/deck in the game, this week or two has all been about Modern Masters 2017-which I hoped many of you had the chance to open a box with your friends or just sit down at your local game store for a simple draft.
Well...MM17 was a blast! I wrote a small article back then with a slight tinge of ranting, in which I was disappointed about the lack of good reprints in the set when it is very close to it’s release date. With much fear among stores around the world dumping pre-order boxes of the set. Not only did MM17 prove me and many others wrong, it smashed through everyone’s biggest hopes and dreams, had an awesome draft environment and the box design was ~Amazing~. 
But first, how good was my box?
I did have a good chance to draft MM17, when a fellow lecturer of mine could get a box around SGD250(around USD178), a few of us decided to chip in seeing it was bought at a cheaper price. This was the “notable results” of our box:
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The box overall was not as bad as I have though it would be, having hit both Goyf, Lili and Voice aside from the other jank mythics was extreme luck on the box’s part, I also pulled myself a foil Venser which was something I really wanted( besides Snapcaster of course :] ). However, the biggest letdown was 1 Fetch and the fact there were no Damnations, Blood Moons or even Goblin Guides. Considering that we bought the box for cheap, we still broke even and manage to keep the remaining rares, commons and uncommons for free.
Seeing other box openings though, especially on Youtube such as Alpha Investments, Boogie, Tolarian and many others have done. The whole topic on box openings seems to me like a big hit or miss. Some boxes can have 1 or 0 fetches, whereas others have all 5 fetches and 3 solid Mythics. Considering they all of them have opened at MSRP/Net Price, I would consider myself to be very lucky where I had someone who could pre-order for a considerably cheaper price.
The draft environment 
This is what I clearly like about this set, the fact that there is strong support pushing 2, 3 or 4 color draft archetypes. The fact that all 10 Signets, all 10 Guildgates as well as the 5 Tri-Lands from the Shards of Alara clearly is not only helpful support for the draft environment but also provides a strong welcome challenge towards draft, going 3 or more colors. Something which has not been open or encouraged to do in draft, is now possible and could very well be playable.
Some of the archetypes I felt were well supported, often could do better with the addition of a 3rd color, such examples would include:
UW Blink to Bant Blink (Thragtusk and Vital Splicer are strong additions together with Stoic Angel/Rhox War Monk)
BG Sacrifice to Jund Sacrifice (Holy crap Red/Jund offers some really strong value creatures that would LOVE to be sacrificed)
RG Aggro to Naya Aggro (Thornscape Battlemage gives more reach and GW provides all the beatdown any aggro fan would love in draft)
UB Control to Grixis Control (Not sure about you, but if you picked Cruel Ultimatum at any 1 point, changing the deck to Grixis Control is worth the try with access to Terminate, Falkenrath Aristocrat or even Sedraxis Specter)
If you really couldn’t have more fun drafting a strong 2 color archetype, the set is quite forgiving at giving players the reach they need for a 3 color manabase, at the same time providing more powerful options for their 3rd color.
I managed to draft twice, my first time trying out a spicy Jund aggro deck featuring Broodmate Dragon and Desecration Demon, my 2nd attempt however was UW Blink with 2 Vensers, Restoration Angel and Deadeye, together with an unruly crew of creatures having an ETB I could grab at that point.
Let’s talk about Rarity
Many would have known by now, a bunch of cards having their rarity downgraded, most possibly to allow an easier/much forgiving draft environment or to help Pauper out(Pauper players unite!). As me being quite a Pauper man at heart, I was extremely excited to see some cards finally getting a downshift to common. I’ll just make a small section of the top 5 MM17 Pauper Cards here.
#1: Burning-Tree Emissary
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Everyone’s dream card that was in Pauper has finally finally printed as a common. Burning-Tree Emissary might finally be the final piece that Pauper Zoo or any RGx Shenanigans need. The 2 drop previously from Gatecrash is a very sick card, effectively a 2/2 for 0 that can follow up with a tempo play. Whether you decide to use the RG it produces for removal or another creature, Burning-Tree Emissary is one of those cards that is sure to shake up the Pauper metagame.
#2: Mortician Beetle
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This little beetle got turned from Rare to Common :/ . Not something we see everyday in a reprint set but it seems to be another new toy for Pauper to play with. Pauper already has a BG Aristocrats/Sacrifice deck, that features Carrion Feeder, Bloodthrone Vampire and a bunch of other creatures that produce value when they die, Mortician Beetle not only fits perfectly in that deck, but it is scary with the already favored sac outlet/win-con Carrion Feeder, having 2 one-drops that are sure to grow big when the engine of the deck starts going makes GB  Aristocrats a deck to be reckoned with sometime in the future.
#3: Magma Jet
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Magma Jet is probably one of my favorite red instants in the whole game, though cards like Lightning Strike and Searing Spear do 3 damage for the same cost. What has made Magma Jet an Uncommon all this while before MM17 was the fact that it had Scry 2. I could see this played in almost any Aggro shell, Burn or even a spicy UR Tempo build anytime soon. Overall, I’m very impressed with Wizards’s decision to push Magma Jet down to a common.
#4 Augur of Bolas
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Augur of Bolas has only been printed 2 times, both at uncommon. With it now at common, control decks in Pauper finally look like they have a solid choice of dig in the form of a 2 drop. Augur will die to a bolt and any other removal, but it does provide a solid body early game. Generating card advantage for 2 mana is quite strong at any stage of the game. Thumbs up to Wizards again :)
#5 Dinvora Horror
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Instead of playing the Chittering Rats/Archaeomancer combo in UB control, that deck sure has a new toy to play with. It sure is large and really reminds me of Capsize. Dinvora Horror is more than Capsize though, being a 4/4 for 6 isn’t really amazing but the fact that blinking it multiple times is ridiculously powerful. This might be a very big piece of the UB control deck already smashing results in the Pauper meta or it could also give rise to UBx control decks in the format. I was definitely not expecting this to show up in the set at common but I’m quite happy it is!
There were a bunch of other cards that were downshifted in rarity too, making the draft environment more exciting and the cards themselves easier to get as well as making them legal in certain formats/cubes. A few of the noteworthy ones include:
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Placing Obzedat at Rare is pretty rude though >_<
A score for the set?
Every set needs a rating, I really find it hard to put a fair score on MM17 though. I did enjoy the set very much, the reprints and draft environment were very well designed by R&D team, for this, I feel we have to compare this to...
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The Original!
Modern Masters 2013 probably has a special place in everyone’s hearts, the set was just sick. Like literally sick, it was filled with raw power at every level of rarity, the reprints were awesome and the set in today’s standards is brimming, if not overflowing with value~.
Modern Masters 2017 was good, wayyy better than 2015′s and slightly edging over Eternal Masters if I say so myself. It was a very special set with meaningful reprints and strong color support in draft. I would say it’s quite close to the original but not really what the original Modern Masters would bring. Overall, it was a solid set that definitely took many people by surprise. We will never know when we will see cards like these getting reprinted again:
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I guess the reprints really speak for the set :D
Conclusion
I do believe that MM17 deserves to be one of the higher, more respected Masters sets in time to come, Wizards really put the ace in the hole on this one, fair credit to them. With the increasing prices of cards, I do believe MM17 is helping the playerbase in one way or another, which is clearly what the community wants. If Wizards could keep such a trend with their upcoming sets, I’m sure much good is sure to come for most formats. Until next time! 
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7 tips on how to survive in 'PlayerUnkown's Battlegrounds' from the game's creator
Due to the fact World of Warcraft changed into first released in 2004, there has been an ongoing verbal exchange approximately its PvP alternatives. The game started out without any after which was blessed with pretty amusing, if not completely enticing battlegrounds. While Burning Crusade turned into launched, Blizzard delivered Arena play which some players took to effortlessly even as others cursed and threw their keyboards throughout the room.
It’s been a bumpy street, however, Snow fall is always trying new things, seeking to faucet into an appropriate option to their ongoing PvP problems. Last year they introduced outdoor PvP with Lake Wintergrasp and with Cataclysm they’re going to revamp their Battlegrounds, even as including as a minimum one new one (to the already dazzling roster or 7) and make it so that you can start gaining rankings for your efforts. In conjunction with the big Battleground changes, Snowfall is likewise going to give us a long awaited characteristic – the return of the PvP Titles that we all cherished so much again When it become simply BGs, pre 2.zero.
The Ranked Battlegrounds
The largest exchange is the arrival of ranked battlegrounds. How it’s going to work is that you’ll now gain both score and Arena points when you win a Battleground. However, to hold players from being punished for getting caught in a bad group, you’ll no longer lose any factors in case you show up to lose (which many human beings regularly do). On the other hand, you will nonetheless benefit the honor and battleground tokens you constantly did when you play in any BG.
There might be a weekly cap on the BG factors you may gain and there might be special rewards for those that need to take gain of BGs simplest as opposed to the Arena – consisting of some uncommon mounts. The quality element is that Snowfall has already mentioned they may try and keep it from being a grind – something everyone can get on the back of.
PvP Titles return
The PvP Titles that everyone recollects from pre-Area play are going to come back again as well for people who do nicely inside the BG every season. Titles like Commander and Centurion could be used to describe every person that plays nicely in these situations. To top matters off, It is been noted that the brand new Guild Leveling machine can be incorporated into this option come what may.
For a sport that commenced with actually no organized PvP options, WoW has come quite a long manner in 5 years. Here’s to hoping Snowstorm has even extra surprises up its sleeves.
International of Warcraft’s 1/3 large enlargement is on the way in 2010 and in case you’re no longer already getting equipped, you could quickly emerge as that guy who is lagging behind – hop on board the Cataclysm educate and take a look at out Cataclysm The front Traces [http://www.Cataclysmfrontlines.Com] for every day updates on The largest new addition to the arena’s best Moog coming subsequent yr.
The field of e-leisure is constantly developing and becoming more and more popular. One of the approaches of this industry is video games. In all likelihood, in recent times The sports enterprise is greater in-demand than ever. A number of The game improvement companies have become actual giants of the IT marketplace. There even are the global sports competitions wherein the prize money is alternatively large.
however, all so as to not be possible without a high fine of the software merchandise. At each degree of the improvement method, the checking team plays a certain form of checking so that it will make certain the right functioning. but there are numerous differences between trying out software and video games. In quick, all sorts of recreation checking out are finished in line with the black box method.
5 Steps of game trying out
take a look at making plans and designing. Before proceeding to the real checking out, the specialists ought to review and examine the scope of checking, gadget capacities, product peculiarities, etc.; have the whole lot documented. test instances writing. The test group ought to provide the total test insurance by using growing test suites and eventualities. test run. every designed test case is run in order to discover feasible insects and mismatches to the to be had specifications. bugs reporting. If an issue is observed, then the professional opens it in a computer virus-tracker, upload its description, steps to breed and provide screenshots or video files if necessary. Fixing of problems and retesting. The development group eliminates the detected insects and the take a look at crew makes certain that the troubles are totally fixed with none aspect results. It is a cyclic process as the developers create new builds that can incorporate new bugs. The execution manner of game testing has a structured manner. What is a Structure of game checking out?
Pre-manufacturing Battlegrounds. At the very starting of the venture begin, a take a look at plan document is game created. The checking system does not start When the code is written and the product is ready Tips. right check documentation guarantees the fast trying out and trojan horse Fixing. Kickoff. A take a look at kickoff gives the opportunity to improve check fine, take a look at execution and test knowledge. Alpha. It’s miles the beginning of a real checking out. At this stage, the components of the software program are included and the first complete version of The game is ready. It must be tested from the very starting until its end. Beta. After all, functions are delivered, The sport common sense is absolutely found out and UI is complete, beta trying out is accomplished. Gold. After beta testing is finished, then it is going the degree of code freezing and testing of the very last game construct starts of evolved. Gold trying out ensures that each one vital trouble aren’t reproducible. Release. At this stage, The sport is introduced to the end users. It’s miles taken into consideration that at this degree the product satisfactory is right sufficient for mass distribution. Put up-Launch. some insects may be found after the discharge stage and It’s far the time for the replace or patch. To carry out the cell, laptop or web website online testing correctly those methods have to be adjusted for every agency and each mission. QATestLab is impartial, offshore software program checking out agency positioned in Kiev, Ukraine. QATestLab plays testing of products on every degree of the software program development cycle.
There are so many strategy games for both online and for recreation consoles. In modern-day video games, there isn’t a need to set the setting of the strategy video games for 1/2 an hour because the programmers had already found out what virtually the gamer needs and had already been programmed into The sport.
Maximum of the method games I played wanted plenty of planning and pace to play well inside the approach video games. these video games may be the one’s defense games where you need to construct towers at strategic regions or factors to combat off an invasion efficiently or if you are the one’s sort of offensive games, you may be the one building units to crush the computer’s protection.
There’s a pronouncing:” Attack is my protection, defense is my Attack”. It, in reality, relies upon on the way you need to play it.
6 Easy strategy Strategies For Gambling strategy games
1) Understanding extensive of the distinctive varieties of devices or races in The game. Usually, it is not going to be extra than 10.
2) Comply with the primary policies of the strategy game. a few fundamentals strategies are: Use the melee fighters up front in The front Strains as “meat protect” while the ranged soldiers stand behind the melee fighters to aid them.
three) If you have received enough money, do plan Some of it for improvements of your squaddies, towers and so on… Generally starting of The sport, it may be pretty hard to devise but plan out a strategy of your personal.
4) Choose up some air devices to assist your floor troops. It’s miles a need to! the subsequent move gets a great siege weapon to wreck constructing more effectively and quicker. Siege weapons are a double-edged weapon in which it is able to be used for base protection too. by understanding what does what, you’ll be in a higher function to sincerely deploy them well and keep away from stupid mistakes.
5) Pay attention to powered attacks too. It’s miles Generally within the form of artillery strike with a huge amount of floor troops charging at you, distracting you and the use of the siege guns clearing out your base buildings. Use your air units to flank the siege weapons, counter Attack them and surprise your enemy.
6) The closing tip is to make certain which you do not save essential cash that is not vital. That is a common mistake that new game enthusiasts make. There’s no point in saving so much money in The game and lose in the long run and to prove not anything. however, if you are going to build huge or very grand, then simply do it. Strike a great balance point between having some savings for defense Whilst wanted. you’ll have to analyze this with regard to each unique sport.
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