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#attempt tto post number two!!
koipiu · 3 months
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thar cup.sure is ace
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adobe-outdesign · 4 years
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To quoth Se7en: WHAT'S IN THE BOX, SCOTT
Transcript under the cut.
So now that the angry mobs have left, let’s move on to Part 2: The Box. I know this sounds like a strange topic to switch to after we were just talking about the Brother, but we need to understand the box before we can answer that question. So to start, let’s go over:
[Everything We Know About the Box]
First, in FNAF 4 the Fredbear Plush tells Sammy that they will put him back together. In Scott’s post about the box, he said that the box contained all of the pieces put together. This links the box with Sammy.
Our next hint comes in Sister Location, when Michael says this:
And I found her. I put her back together, just like you asked me to. She’s free now.
People tend to misinterpret this as Michael referring to putting Ennard together, but that’s not the case. Rather, based on FNAF 4 and some things in TFC, it seems that being “broken” refers to the state of one’s soul - if you are broken, you are possessing something, and you can rest when you’re fixed. This both indicates Sammy is indeed possessing something, and creates a parallel between him and Ennard.
However, FFPS contains our biggest hint with Candy Cadet.
Candy. Candy. Candy.
I know, stay with me. Each of Candy Cadet’s stories relates to a different aspect of the lore. The story about the burglar probably refers to the original five kids and how their remnant is in Molten Freddy, or maybe just refers to Ennard. The second story about the woman and the keys likely refers to the Puppet - she gave life to the original five, but in the process let William find out about the remnant, which caused him to kill another five kids.
But then we get to the last story.
Now I will tell you a story about a little boy. He had a red snake that he kept in a metal cage, whose hunger could not be satisfied.
One day, the boy found five baby kittens outside his house. He brought them inside and kept them in a shoebox. He knew that the snake might kill them, but could not bring himself to get rid of the snake. He knew that if he chose one kitten to feed to the snake, it might be satisfied, but he could not choose. So, he went to bed, leaving the cage open. The snake went to the shoebox, chose a kitten at random, and ate it.
After five nights had gone by, the boy was full of regret, and cut the snake open. He pieced the remains together, and put the kitten back into the shoebox.
A young boy had five “kittens”, one of which was “eaten”. Filled with guilt, he took the pieces of the “kitten”, stitched them together into one, and put it into a box.
If you haven’t figured it out yet, the story is an analogy to FNAF 4. After Sammy was killed by the Brother’s negligence, he was wracked with guilt. He took the items that Sammy was possessing and stitched them together into one in an attempt to “fix” him. He then locked the final amalgamate into the box and tried to forget about the whole incident, which explains the “some things are best left forgotten” text that appears above it.
This means that Sammy is possessing multiple objects. These objects have to be something that a teenager could put together easily, and they must be small enough to fit into a box.
And if we go back to Sammy’s death, you might notice that as he’s dying, the plushies fade out around him, one by one.
It’s the plushies. Sammy is possessing his own plushies - IE his “friends”. The Brother realized this and stitched the plushies together into one, then locked it away and tried to forget about the entire incident.
But is that it? After all, this would mean he’s just possessing the plushies and has no further lore relevance. Well, we’re not quite done, which leads me to our next topic:
[The Nightmares]
So if you look at the SL Breaker Room map, there’s a dot for every Nightmare animatronic, which seems to confirm they’re real. However, there are two dots missing: Nightmare Fredbear and Nightmare are not listed.
One thing that’s been pointed out by many people regarding the Nightmares being real is that there are quite a few inexplicable things that occur during the games, such as Nightmare Fredbear’s head showing up on the bed and the hospital items that appear. A lot of theories have been tossed around regarding this, ranging from the Nightmares being dreams or even the disks from TTO.
However, I have a different theory. If you pay attention to the 6 AM screen, the numbers screw up before fixing themselves. People blame this on it being a dream… but if your alarm clock is going off, and you’re looking at your alarm clock, doesn’t that mean you’re awake? This indicates that the Brother is not asleep, and something is causing the protagonist to hallucinate.
There’s one other odd thing about FNAF 4 that you might have noticed. The gameplay has a weird obsession with plushies - Nightmare Foxy turns into one, and there’s one sitting on the bed where the Freddles spawn from. Why is there this weird connection between the plushies and the Nightmares?
Additionally, you’ll notice that the animatronics appear in a pattern that matches that of the minigame nights. Nights 1-4 are just the core four, representing the bullies. Night 5 is Fredbear, for the Bite. Night 6 is all four followed by Fredbear, showing the order in which the Bitten Child’s plushies fade away… and Night 7, with Nightmare, is after the Bitten Child has died.
Finally, the box appears at the end of Night 7, with the “some things are best left forgotten” text, and according to the code it was meant to be opened after an unprogrammed Night 8, thus meaning opening the box was supposed to somehow end FNAF 4′s story.
Putting all of that together, I believe that Nightmare Fredbear and his alternate form, Nightmare, are the Sammy’s ghost. He’s locked inside of the box, so he appears as a representation of the Bite and his own death as he attempts to kill his Brother. Ghosts have been shown to cause hallucinations in this series before - thus, it is safe to assume that he’s the one making you hallucinate all of the strange visuals in the game. This is why the Nightmares are connected to the plushies, and why the box was supposed to end the game - once you open the box, Sammy will stop haunting you.
While this explains everything nicely, we do have one potential issue: Scott’s post about the Box suggested that the answer was going to piss everyone off, and this explanation certainly wouldn’t.
Now, keep in mind that I’m less confident about this part of the theory than the first part. I do want to talk about it however, because it does have quite a bit of evidence going for it.
[Sammy, FNAF 1, and how they’re connected]
There’s actually one more hint about the Box that i kind of glossed over in the first part of this video. We do have another hint, and weirdly enough it comes from…
[FNAF World intro]
You see, at the beginning of the game, you’re told to leave breadcrumbs for someone, to help them find their way. After completing a series of minigames, you get a cutscene of the Fredbear Plush, which uses the same dialogue it says to Sammy with the addition of saying the pieces are in place. When you go back to the main screen, you’re rewarded with a statue of a not-crying child.
However, what’s weird about this is that the “pieces” you’re putting into place… are the hints leading to the hidden minigames in FNAF 3.
And what’s even weirder is that every minigame in FNAF 3 ties back into Sammy. We already went over Charlie’s toy Mangle in the last video. Stage 01 shows off Charlie’s kidnapping and involves Fredbear giving cake to the Foxy-mask kid, a reference to the Bite. BB’s Air Adventure shows 3 silhouettes under a tree, which seem to be a nod to the girl outside with her three toys.
Chica’s Party, meanwhile, shows us four cupcakes, one of which follows her around. Judging by the golden cupcake Easter egg, the one moving is gold - thus these represent Sammy’s plushies, as four remain static while the Fredbear plush follows him.
The glitch minigame shows RWQ giving cake to one of the kids. In FNAF 4, Sammy was terrified of the shadows of the animatronics. Scott later gave us this hint about “things in the shadows being misunderstood in the mind of a child”. And indeed, here we see RWQ helping the child rather than hurting them.
And finally, Happiest Day ties back into what the Fredbear Plush said in 4 - that the Puppet would put Sammy back together, IE help him pass on, which fits with her giving the final cake. The cake, meanwhile, could be the birthday cake Sammy never got to have because of the Bite.
But that’s… weird, isn’t it? We see the five kids pass on in this game, along with the now not-possessed FNAF 1 animatronics. Why are there so many connections to the Bitten Child in a game that seemingly has nothing to do with him?
Well, here’s the thing. There’s one thing that I see a lot of people get wrong with the FNAF timeline, and that’s the placement of William’s death. Most people place it after FNAF 1, due to it taking place in the FNAF 1 pizzeria.
However, this is not the case. William walks in and out of the saferoom freely in this minigame before dying there. Then, we hear this in Phone Guy’s message:
Uh, this is just to inform all employees that due to budget restrictions the previously mentioned safe rooms are being sealed at most locations. Including this one. Work crews will be here most of the day today constructing a false wall over the old door face. Nothing is being taken out beforehand, so if you left anything inside, then it’s your own fault. Management also requests that this room not be mentioned to family, friends, or insurance representatives.
Phone Guy says nothing is being taken out and not to mention it to insurance companies because William’s corpse is already in there. Note that he says they’re constructing a fake wall to hide the saferoom, and where does Phone Dude find Springtrap?
Uh, but you know, like I said, we’re trying to track down a good lead right now. Uh, some guy who helped design one of the buildings says there was like an extra room that got boarded up, or, uh, something like that.
William died in the saferoom, so management constructed the false wall over it to hide his body. He stayed there until Fazbear’s Fright found him behind said wall and removed him.
But that’s the issue - it’s Phone Guy who tells you about the sealing of the saferoom. Phone Guy was dead after FNAF 1, so this means William must have died before it.
While you might be wondering why the place looks like the FNAF 1 location, note this phone call from FNAF 2:
Uh, now, I want you to forget anything you may have heard about the old location. You know, uh, some people still have a somewhat negative impression of the company. Uh, that old restaurant was kind of left to rot for quite a while, but, I want to reassure you, Fazbear Entertainment is committed to family fun and above all, safety.
This sure looks like a location that was left to rot to me! It’s likely that after the FNAF 2 location shut down, Freddy’s was forced to move back into their earlier location where the murders took place due to budget reasons. William was the night guard before you in FNAF 2, so this was likely between 2 and 1 - they had already fixed up the Withereds at this point, but hadn’t finished cleaning up the pizzeria before Will died.
This creates an odd gap in the timeline, however. When incorrectly assumed the minigames take place after 1, the kids are put to rest after Will dies before passing on in FNAF 3. Easy. But in actually, the kids vanish before FNAF 1, which shouldn’t be the case as the animatronics are still possessed at that  point. Shadow Freddy even shows up in 3 with his FNAF 2 appearance, which would be weird if the ghosts had changed to match the FNAF 1 models. Likewise, the endoskeletons of the animatronics don’t look the same, which lends credence that these aren’t the Withereds. So what is going on here?
Well, in UCN we get a couple anime cutscenes. Freddy talks about it being his birthday and how Foxy has killed someone, so this is obviously a parallel to the older Brother and Sammy. What’s important here is that Freddy tries to defeat Foxy for five days before Foxy leaves, Freddy swearing to follow him. If Freddy represents Sammy, then that means that he followed the Brother to at least one other location than the FNAF 4 house.
Basically, what seems to be implied here is that Sammy is possessing all of the animatronics in 1. William dismantled the original 5 between 2 and 1. The kids stopped actively haunting the place at this point, though they don’t fully pass on until FFPS, hence why the gravestones pop up at the end. This left an opening for Sammy to possess the Classics in an attempt to kill his Brother, as he never opened the box he’s trapped in. This is why the Classics behave like the Nightmares, and in turn draw parallels to FNAF 4, such as Foxy not moving when you look at him.
This is why there are so many parallels to FNAF 4 in the FNAF 3 minigames - it’s not the original five you’re freeing, but rather, the pieces of Sammy. Not that TFC claims that broken children show up as multiple copies of each other, which we can assume applies to canon. All of the sprites look like greyscale versions of Sammy’s sprite - except for the Puppet, as she’s the only different character here.
Note also that the fifth child or piece here is probably not Golden Freddy, as is commonly assumed, but rather Fredbear - the one with the purple accents - matching Sammy’s last plushie and Nightmare Fredbear. The final minigame is greyscale and it’s too dark to fully see the head in the back of the ending screen, meaning that you can’t see the color of the top hat.
While the idea of Sammy being all the kids in this minigame sounds crazy, think about what Scott said during Dawko’s interview:
Dawko: This game, um, was when things went a little bit crazy with, like, the minigames, and stuff, and the good ending and the bad ending. Um, if you can answer this, which ending really happened?
Scott: I’ve given it a lot of thought as to whether or not I should answer this question. And I went back and forth, and back and forth, and back and forth. And, the answer is very interesting, you know?
The answer is very interesting. The answer is complex. However, I’m not gonna answer it, because it’ll only cause strife. I mean, you see the kinda trouble that erupts, especially several years ago. The flame wars that would go on over Mangle’s gender, something as simple as that, you know? You know, I mean, you know, people with torches and pitchforks, you know? Now, yeah, I don’t think I’m gonna answer this one, I’m afraid.
This… seems weird, doesn’t it? The answer is either that the bad ending is canon or the good ending is, and yet Scott claims that the answer is “complex”. On top of that, the game itself implies the good ending is canon, as it’s just labeled as “the end” while the bad ending is specifically labeled as “bad”, making Scott’s hesitation all the odder.
However, this makes sense when combined with this theory. The good ending is canon, as Sammy is freed at the end of 3. But that’s the thing - it’s Sammy who’s freed. Everyone believes that these minigames show the original 5 kids, but the original 5 aren’t freed until FFPS. In that sense, both the good ending and bad ending are canon. That is indeed a complex answer, and one that would cause a ton of confusion and fighting. And it’s also an answer that would piss people off if they found out about it, leading back into Scott’s “would people accept it that way” pondering from the post about the Box.
Of course, Scott’s also said the contents of the Box have changed over time, so it’s possible that this was canon at one point but isn’t anymore, or maybe I’m just overthinking things and none of this is correct. Still, it’s a good thing to keep in mind as we move into discussing what the actual plot of FNAF is.
[Continued in Part 3]
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Double Tag Game
(I’m not sure why it’s titled Double Tag game but whatever! here goes)
Thanks for tagging my @cindersglamour (you’re fabulous btw)
Birthday: Hmmm, should I share it on this vast world of tumblr? Let’s make an expression for it.. nah screw it I’m not good at math. it’s the 24th of the 11th month of the year :)
Gender: Girl 
Relationship status: A Singular Individual 
Hogwarts house: Sytherin (!!)
Time right now: 9:56 pm
Lucky number: i don’t even know. 24 I guess? Maybe? or some weird obscure number like 71?
Last thing I googled: “16 is the square root of” (for that bloody attempt at a math expression ^^^ up there)
Nicknames: let’s see: em, emma dilemma, chunko (ask @hogwartsbandofthieves13), and a newly self-claimed blueberry killer. 
Siblings: 3
Height: 4′11 3/4″ ( I KNOW I’M SHORT ) 
Favorite color: purple (or blue)
Pets: an orange dog, and an orange cat. as well as three tubby rabbits. 
Wake up and sleep times: On an ideal night: 11-11:30. Realistically, 12-12:30. Wake time: on an ideal day: 7:30-8; realistically, 7:30-10. 
Average hours of sleep: 6 1/2 tto 8. 
Love or Lust: Love bro
Coke or Pepsi: neither
Day or night: Day (morning specifically)
Text or call: text (calling is eh)
Make-up or natural: make-up! (although only when I want to make the effort)
Met a celebrity: I met Alessia Cara back in April so that’s cool! 
Smile or eyes: hm. this is hard for me. I really like eyes. but smiles are like, the firckin BEstIT thing but I’ll go with eyes. 
Light or dark hair: lightish dark hair o.OO
Shorter or taller: shorter
Intelligence or attraction: humble intelligence 
Chapstick or lipstick: lipstick (but chapstick is my savior)
City or country: CITY. 
Blankets I sleep with: Usually two, but currently three. 
Last song I listened to: I think Hideaway by Passion Pit? I could be wrong. Wait, no, Polarize by twenty one pilots. 
Favorite band/artist: twenty one pilots/troye siven
Dream Trip: Hawaii! 
Favorite fictional character: AH. this is hard. at the moment....................................idek. cinder I guess. or kai. or like, idk, ron weasley? ?
What i’m wearing right now: converse, black pants that are too long for my hobbit legs, a brown Butterbeer shirt, and a purple fleece. 
When I made this Blog: End of June 2016! (it’s be totally tubular my dudes)
How many blogs I follow: 246. 
Posts: 8,759 (i know. it’s not the greatest choice of time. approximately 1,459.83333~ posts per month.  
What do I post about: tlc (the lunar chronicles), star wars, sometimes harry potter, other random books and movies and such, some disney, and humorous content, and important content. with bits of aesthetic here and there. 
When did your blog reach its peak: my “lack of love triangle in tlc” post (which is currently at like 4k notes, idek)
Why did you choose your URL: because at the time (end of june 2016), I was calling myself trash for a lot of things. including the lunar chronicles, and thus “rampioncrewtrash” came to be. 
BONUS: if you are transported to the world of the book you are reading now, where would you be? : I’m reading stars above (I’m about to begin the princess and the guard) and I’d really like to be in the countryside of France? It sounds pretty nice. 
I tag @starsfelllikerain, @hogwartsbandofthieves13 and any of my mutuals! you guys have really cool answers! 
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sherristockman · 7 years
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Worm Therapy to Treat Inflammatory Disorders Dr. Mercola By Dr. Mercola Scientists are sometimes excited when they break the news that humans are "teeming" with trillions of microbes, also known as biomes, the "critters" that make up the flora of our bodies. It's one of the reasons why it makes sense to some that "fighting fire with fire," so to speak, is the best way to combat certain diseases. Consequently, it was probably only a matter of time before using helminths — parasitic worms — to combat certain diseases became a "thing" once again in the scientific community. Surprisingly, reports of individuals who have been using helminths on themselves have grown into the thousands. The clinical description for the therapy is "the deliberate hosting of a controlled number of carefully selected, benign, intestine-dwelling nematodes (worms) known as helminths."1 One theory is that these organisms are an "heirloom" species that humans inherited from their primate ancestors. Helminth therapy is not a new thing. It's been used for centuries, the premise being that "biome depletion, or loss of biodiversity from the ecosystem of the human body" is the underlying cause of many inflammatory diseases in the Western world. It incorporates "tiny animals instead of bacteria to reconstitute and enrich a depleted intestinal biome."2 One doctor calls helminth therapy a form of probiotics. It's emerging as a new/old way to treat chronic inflammation and immunological disorders, including allergies, migraines and anxiety disorders. It may have been re-introduced as a concept when, in 1976, a researcher suffering from seasonal allergies wrote to Lancet that he'd infected himself with hookworms and subsequently went into remission.3 Studies and Reviews Aimed at Making Worm Therapy More Appealing Clinical studies all over the world, especially in the last few decades, have attempted to make the concept more appealing. One study, conducted in London in 2015, concluded: "Without doubt there is overwhelming evidence from animal studies that helminth infections exert strong immunomodulatory activity and are able to inhibit, alter and modify other ongoing immune responses … It may be that for worms to be successful in controlling inflammation we need to be exposed to them before the onset of the inflammatory condition or even that we need to be exposed to them at a young age to allow our immune system to co-develop together with them."4 The Helminthic Therapy Wiki website,5 which describes itself as "a collaborative site documenting the science, management, experience and results of helminth replacement," notes that some researchers are more interested in eradicating not only helminth therapy but the worms themselves because many species cause disease. What Causes 'Evolutionary Mismatches,' aka Biome Depletion? A comprehensive 2015 review published in the Journal of Evolutionary Medicine estimated that up to 7,000 people worldwide are currently self-treating with helminthic therapy, with benefits to inflammatory bowel disease, allergies, autoimmunity and more. The review stated: "This study finds that the therapy is being refined through experience and is now expanding to treat widespread neuropsychiatric problems such as depression, anxiety, migraine headaches, bipolar disorder, and perhaps Parkinson's disease."6 However, the study cites "inflammatory" diets, modern living and work environments, chronic psychological stress, vitamin D deficiency and lack of exercise as playing a role in destabilizing the immune systems of many people in the world. The study continues, the loss of biodiversity in the human body (which a 1989 study described by the BMJ Review7 called "biome depletion"), results in an "evolutionary mismatch" and is exacerbated by factors associated with: Hygiene, either hyper vigilance or lack thereof Food preservation technology such as refrigerators and plastic containers Water-handling technology such as toilets, water treatment facilities and hot water heaters Other factors, from the inception of wearing shoes to industrialized farming, which separated humans from the soil Helminth Studies on Inflammation-Related Diseases Clinical studies have reported positive results of using helminths for numerous diseases, including inflammatory bowel disease in a study conducted at the University of Iowa8 and multiple sclerosis via research at the Institute of Neurological Research in Argentina.9 Additional studies have prompted scientists to predict similar success using helminths to treat neuropsychiatric function,10 as noted by a U.K.-U.S. collaborative study, as well as cancer, following a U.K. study published in Immunology.11 Due to their results, Your Wild Life asserted: "It is predicted, based on a variety of animal studies as well as epidemiologic and evolutionary considerations, that reintroduction of helminths into the population will have a profound effect on inflammatory-related diseases."12 Not surprisingly, the study authors admit there are several reasons why most of the studies have largely been explored outside the realms of mainstream medicine. Study results of helminth use by "self-treaters" — people obtaining them to remedy their own inflammatory-based disease symptoms — reported "a rich and varied experience with helminth therapy, but this experience is not readily accessible in a systematically compiled format."13 Helminth providers are those who "can help self-treaters determine their suitability for the therapy and help guide them toward a dosing regimen that will allow progress to be made as quickly and cheaply as possible while avoiding the worst side effects."14 Helminth Types, Origins and Effectiveness in Studies According to the review involving Duke University Medical Center and the University of Central Arkansas, a variety of disorders including nasal polyps, multiple sclerosis, brain fog, dermatitis, Crohn's disease, eczema, foot odor, high blood pressure and epilepsy may be appropriate for helminth therapy. Four kinds of helminths were made available for "self-treating" individuals:15 1. Porcine whipworms (Trichuris suis ova or TSO), isolated from pig feces, burrow into the intestinal wall and lodge in the upper and lower small intestine. They "must be ingested every 1.5 to 2 weeks for effective use since it does not survive to maturity in the human body." These are used to treat, among other things, Crohn's disease, irritable bowel syndrome, autism, rheumatoid arthritis and multiple sclerosis, with a reported 80 percent effectiveness rate. 2. The human hookworm (Necator americanus or NA), cultured from human feces, burrows through the skin (causing a rash) toward the lungs and GI tract. Notably, it's transmissible between humans (except with toilet accessibility, cold weather and no soil contact) and usually survives one or two years. About 50 percent of those suffering from allergies, Crohn's, inflammatory bowel disease and psoriasis had relief, except for more advanced cases. 3. Human whipworms (Trichuris trichiura ova or TTO), also cultivated from human feces, can live in humans for four years. Generally requiring 1,000 to 2,000 ova per patient, the "colony" usually stays in the gut, requiring additional exposures every one to two years to maintain it. It's reportedly effective for Crohn's and ulcerative colitis, but "uncontrolled colonization" has caused bloody diarrhea and anemia. 4. The origin of the rat tapeworm (Hymenolepis diminuta cysticercoids or HDC), in the flatworm class, comes from its name. It's used for a wide variety of allergic and autoimmune conditions, autism, heart arrhythmias, gum disease and hemorrhoids. It's also said to have a "profound effect" on ADHD, bipolar disorder, migraine headaches, depression and a variety of anxiety disorders, including post-traumatic stress disorder (PTSD), with 90 percent to 95 percent effectiveness. Not All Parasites Are Beneficial — In Fact, Some Can Kill You Malaria is caused by a parasitic infection that kills around a million people every year, many of them young children. Others, known as neglected tropical diseases (NTDs), like lymphatic filariasis, onchocerciasis and Guinea worm, kill about 500,000 people annually, primarily in developing countries. The European Commission notes that 300 million people in 75 tropical and subtropical areas of the world are infected with Schistosoma flatworms, but an initiative sponsored by the European Union suggests a new way to fight parasites is through identifying enzymes in the worms to modify gene expression, thereby halting their progression.16 Although worm therapy may be touted as the best new therapy for inflammation, there are already many proven ways to treat inflammatory bowel disease and some of the other illnesses and disorders very effectively without resorting to deliberately introducing parasites into your system. Many inflammatory diseases can be either prevented or remedied with good nutrition — that is, eating what's good for you, and staying away from what isn't, such as genetically engineered foods, grains and sugars, and making sure you're getting the vitamins and minerals that are so critical to your health, such as vitamin D and those found in fermented foods. In fact, if you want to improve your gut health, a healthy diet is the place to start. If you've heard that eating sugar can negatively impact your gut microbiome and risk of chronic disease, you may want to pay attention. Sugar feeds not only the bacteria that are harmful to your entire system; it feeds cancer. Conversely, good fats starve cancer. In addition, research suggests bacteria and fungi are involved in the development of Crohn's disease, because the bacterium Mycobacterium paratuberculosis proliferates when white blood cells are prevented from killing E. coli bacteria known to be present in increased numbers within Crohn's-disease-infected tissue.17 A Better Way: Essential Nutrients, Good Food and Plain Old Soap Children who've been taught to avoid dirt and germs, and encouraged to use disinfectant antibacterial soaps, then given antibiotics that kill off both good and bad gut bacteria, may no longer be able to build up adequate natural resistance to disease, so they're vulnerable to illnesses later in life. My advice is to let them play in the dirt, then use plain old soap and water. Food additives, colorings and other fake ingredients are also culpable — but reading food labels and paying attention to your environment can go a long way toward optimizing your health and the health of your family. In the case of inflammatory bowel disease, reseeding your gut with beneficial bacteria should be high on your list. Traditionally fermented and cultured foods (provided they've not undergone any kind of pasteurization) are loaded with beneficial, healthy bacteria, and are easy to make from scratch. In addition, make sure your vitamin D level is in a healthy, therapeutic range of 40 to 60 nanograms per milliliter (ng/ml). Vitamin D has been shown to be an important part of the treatment puzzle if you have Crohn's disease, for instance. Low vitamin D levels are associated with an increased risk of Crohn's, and correcting your vitamin D deficiency has been shown to improve symptoms of the disease.18 Clinical Conclusions to Worm Therapy It must be noted that scientists exploring this type of therapy are ethically forced to include caveats such as "many questions remain to be investigated," and "the use of helminth-derived anti-inflammatory molecules is yet to be tested on a clinical scale." Nevertheless, the hope of many of these scientists is that a way will be found to take the bite out of the unattractive aesthetics of worm therapy and the obvious challenges this type of treatment presents. In fact, their hope is that in the foreseeable future, they "may be offering a less controversial, and perhaps more palatable, promising new avenue of anti-inflammatory drug development."19 However, rather than waiting for new and potentially risky drugs, you can take action now by following these natural strategies to prevent and fight inflammatory disease.
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